Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Mapping => Topic started by: Lord van Dalen on January 09, 2012, 10:08:17 PM

Title: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 09, 2012, 10:08:17 PM
The Magnuszew Bridgehead was established by the soviet 8th Guards Army in august 1944 (near the end of Operation Bagration) on the west side of the Vistula River. German forces started counterattacks but they failed.

The map was started by me a few week ago.

Status: internal beta-test

(http://s7.directupload.net/images/120423/l9ks5nds.jpg)

(http://s1.directupload.net/images/120109/temp/vjrghh44.jpg)   (http://s7.directupload.net/images/120109/temp/lnjvuvty.jpg)   (http://s1.directupload.net/images/120109/temp/z9hqzql6.jpg)
(http://s14.directupload.net/images/120109/temp/4k3ob2ek.jpg)   (http://s1.directupload.net/images/120109/temp/kffnvuik.jpg)   (http://s1.directupload.net/images/120109/temp/fppxlbtw.jpg)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: BurroDiablo on January 09, 2012, 10:35:14 PM
Cool shiznit, looks promising ;D
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 09, 2012, 11:02:33 PM
You already know my opinion about the map. Would love it to see it come with Ostheer. Wait a moment - I'm head mapper, right? The map will surely be included if finished and the level of quality is held by you!  :)

Nice bridge on the sixth pic!
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Mattdamon07 on January 10, 2012, 03:11:46 AM
in  the sixth pic your not going to keep those AA guns are you? anyway good bridge and good concept of the map, it looks very unique to most other maps.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: GodlikeDennis on January 10, 2012, 04:58:48 AM
Looks very good to me. It looks to be a nice asymmetrical map which is needed. This can be an EF version of Pointe du Hoc.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 10, 2012, 03:26:07 PM
Thanks for the response, guys.
The AA guns in the sixth picture aren't in the playable area. I don't know if i keep them... we will see.

edit: a little update
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Mattdamon07 on January 11, 2012, 12:21:33 AM
ok thats good cause i dont want conscripts manning them all
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: neosdark on January 11, 2012, 05:39:47 AM
Pretty sure that Conscripts can't man heavy weapons Mat ;)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Pac-Fish on January 11, 2012, 05:54:30 AM
Pretty sure that Conscripts can't man heavy weapons Mat ;)

I think he is aware of that :P

Anyways I think they are for asthetic purposes. Not fighting purposes
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Mattdamon07 on January 11, 2012, 02:47:56 PM
all russian troops are like conscripts to me :) (im an axis player)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: stealthattack1 on January 11, 2012, 05:49:23 PM
then why get EF? need a new enemy? waiting for othseer?
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Walentin 'Walki' L. on January 11, 2012, 05:58:13 PM
Hey Lord van Dalen,
I didn't notice any action markers on your maps' screenshots! So may I remind you of adding them ;).

If you don't know how take a look at that:
http://easternfront.org/forums/index.php?topic=6305.0

Regards,
Walki
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 11, 2012, 06:04:05 PM
Maybe he wanted to add them later, as I always do. But thank you for advertising my tutorial  ;D
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Walentin 'Walki' L. on January 11, 2012, 06:21:56 PM
Adding the markers in the end is bad cause you usually lose motivation the farer you get with the map.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 11, 2012, 06:22:22 PM
Maybe he wanted to add them later, as I always do. But thank you for advertising my tutorial  ;D

ditto
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 11, 2012, 06:37:41 PM
Adding the markers in the end is bad cause you usually lose motivation the farer you get with the map.

Well, I don't ;)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 11, 2012, 08:41:39 PM
Work is done today. ;)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: stealthattack1 on January 11, 2012, 08:42:28 PM
looking good! keep up the good work!
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: HerrVoss on January 11, 2012, 09:13:30 PM
I just had to ask, is your user name by any chance a reference to Lord Dan Halen?
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 11, 2012, 09:27:51 PM
 :D Never heard this name before. My name is inspired by this germanic tribe: en.wikipedia.org/wiki/Vandals (http://en.wikipedia.org/wiki/Vandals) (in german: Vandalen)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 11, 2012, 11:09:05 PM
Outstanding work! No question, we would really appreciate if we can include the map :D
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Mattdamon07 on January 12, 2012, 01:08:23 AM
then why get EF? need a new enemy? waiting for othseer?

both reasons. i play with the soviets vs AI cause i suck with them badly :P.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: stealthattack1 on January 12, 2012, 01:12:17 AM
ahh well. im pretty bad with them too.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 12, 2012, 06:49:59 PM
New update.  8)

(http://s7.directupload.net/images/120112/s69xz4b3.jpg) (http://www.directupload.net)

(http://s14.directupload.net/images/120112/tnmrp73f.jpg) (http://www.directupload.net)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Killar on January 12, 2012, 06:51:47 PM
Nice progress!
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Walentin 'Walki' L. on January 12, 2012, 07:12:37 PM
Is it right that I see that you are going to use only fixed positions?
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 12, 2012, 07:17:45 PM
Maybe the icons are just to tell you something about the historical context, not neccessarily about fixed positions ;)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 12, 2012, 07:53:02 PM
Maybe the icons are just to tell you something about the historical context, not neccessarily about fixed positions ;)

You're right.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: stealthattack1 on January 12, 2012, 09:58:28 PM
very cool. you are making progress fast, i hope to see this map in the next patch!
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 12, 2012, 10:56:52 PM
Thanks for the praise. Here is the second update today.

Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 12, 2012, 11:14:58 PM
Brilliant! :D
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: BurroDiablo on January 13, 2012, 06:20:38 AM
Awesome detailing, love it ;D
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 14, 2012, 03:46:44 PM
Another update.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: HerrVoss on January 14, 2012, 05:50:17 PM
You got the time I can tell. Love the work, great job. Looking forward to a play test.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Mattdamon07 on January 14, 2012, 11:17:33 PM
Yes i want to play it now!
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: HerrVoss on January 14, 2012, 11:39:55 PM
Yes i want to play it now!
It doesn't look ready for that now :P
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 15, 2012, 04:45:18 AM
Playable area is done, so it's time for the first beta. But I have to sleep before I do anything else.  :P
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 15, 2012, 04:10:23 PM
Here it is.

http://www.mediafire.com/?52mtq66460bcv1y

Edit:
Copy the SGA file into this folder: C:\Users\%username%\Documents\My Games\Company of Heroes\WW2\Scenarios

Thanks Maxi.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on January 15, 2012, 05:42:36 PM
Won't work if placed in #\Company of Heroes\Eastern_Front\Archives. You'd have to change the Eastern_Front.module in order to make it work.
You should rather put it here:
Code: [Select]
C:\Users\%username%\Documents\My Games\Company of Heroes\WW2\Scenarios
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 15, 2012, 05:53:11 PM

ok, thanks.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: bangalor44 on January 15, 2012, 06:59:27 PM
Great map Lord Van Dalen.I'm getting missing rgms blue boxes.by the bridge and yellow boxes missing lua.Also the victory points ar'nt working properly.I know this is a first beta.Just a little feed back.Other than that this is a very good map so far.By the way loved loshiemergraben for Botb really good work.I was hoping you would make some more maps.Thanks for this one.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on January 15, 2012, 09:51:43 PM
Both porblems should be fixed in the next version. Thanks for your response.

Losheimergraben... one of my fist maps. I'm glad to hear you like it. :)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on March 06, 2012, 07:53:12 PM
So how's the status with this beauty? I think those Balancers are hungry ;)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on March 06, 2012, 09:20:21 PM
The Map is almost done. Just some littel things to do. I will finish it next week.
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on March 06, 2012, 09:46:06 PM
Thanks, nice to hear :)
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Lord van Dalen on April 23, 2012, 08:15:37 PM
Statusupdate: internal beta
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: GodlikeDennis on April 24, 2012, 01:57:53 PM
As in, uploaded to Sandbox?
Title: Re: [WIP] Magnuszew Bridgehead (4)
Post by: Max 'DonXavi' von B. on April 24, 2012, 04:11:37 PM
Somehow the uploading process skipped the file, I will reupload it now ;)