Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Mapping => Topic started by: MonolithicBacon on November 03, 2012, 01:13:23 AM

Title: [Finished] Novorossiysk (2)
Post by: MonolithicBacon on November 03, 2012, 01:13:23 AM
Although this is far from done, I thought I'd post an early picture of Novorossiysk!

(http://i56.photobucket.com/albums/g185/Daevie/NovorossiyskMap.png)

This will be designed as a competitive 1v1, the same size and a similar territorial layout to Angoville, based around the dockyards of the city.

So, I'll say that this is probably about 20% done, and you'll see more progress soon!
Title: Re: [WIP] Novorossiysk (2)
Post by: Killar on November 03, 2012, 02:24:59 PM
Wow, looks good already now!
Title: Re: [WIP] Novorossiysk (2)
Post by: MonolithicBacon on November 04, 2012, 05:13:05 PM
Here we go! Although I don't have the time to double check everything, so far as I'm aware, this map is done!

Here are some screens!

The Minimap:
(http://i56.photobucket.com/albums/g185/Daevie/59.png)

The construction site and power grid:
(http://i56.photobucket.com/albums/g185/Daevie/58.png)

Storage at on the eastern port:
(http://i56.photobucket.com/albums/g185/Daevie/57.png)

Ruins to the north:
(http://i56.photobucket.com/albums/g185/Daevie/56.png)

The main facility, gutted:
(http://i56.photobucket.com/albums/g185/Daevie/55.png)

The facility and water treatment plant to the south:
(http://i56.photobucket.com/albums/g185/Daevie/54.png)

Let me know if you see anything that I haven't!
Title: Re: [WIP] Novorossiysk (2)
Post by: GodlikeDennis on November 04, 2012, 05:21:49 PM
You are a freak. How are you so fast!?
Title: Re: [WIP] Novorossiysk (2)
Post by: Killar on November 04, 2012, 05:28:13 PM
He is not a freak, he is our map hero :D
Title: Re: [WIP] Novorossiysk (2)
Post by: Tankbuster on November 04, 2012, 06:10:58 PM
Dat Facility.  0.O
Title: Re: [WIP] Novorossiysk (2)
Post by: MonolithicBacon on November 04, 2012, 10:15:59 PM
You are a freak. How are you so fast!?

*takes a bow*

Freak is a title that I shall accept! If it helps, I work in layers, so I do all of the splines first, before anything else, working bit by bit, with objects going onto the map last (with a few exceptions). Because you're not stopping and starting all the time, you can blaze through a map this size in a day or two of solid working.