Company of Heroes: Eastern Front

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Topics - Hendrik 'DarcReaver' S.

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16
Balance Discussion / [1.3.1.0] Soviet Tanks
« on: April 16, 2011, 06:11:34 PM »
One question:

Why do SU-85/100 and IS-2 have such huge splash radii?
I thought those tanks, especially the SU-85 are for Anti-Tank duty and not for smashing infantry  >:(

SU-85 is more useful against infantry than a StuG or Panther tank since when it hits, it can take out several soldiers at once, or even a full squad.

The only tanks who can destroy infantry and tanks decently at the same time are the super heavies (KT, Tiger, Pershing, JP).
In my opinion, the amount of splash damage should be reduced for soviet AT tanks (SU-85/100) and the IS-2.

17
Hi there,

First: There's basically nothing wrong with the design decision to have snipers use arty strikes, BUT:

I just want to bring to your attention that the sniper Artillery comes down after 1 seconds, making dodging this ability impossible if several snipers use this skill at once on the same spot, killing everything at this position.
Mg's, mortars, infantry - everything.

I'm sure the reason for the first shell hitting that early is because it is the Forward Observed Artillery Strike from the British officers.

Solution: replace this skill by another arty barrage type, like commando arty. It's similar in power, but that the first shell arrives after 3 seconds instead. In the current state it's broken IMO, cause 2 snipers can instagib multiple squads with the first shells (-> arty strike on the same area).

To reproduce this, just build a sniper squad, then research the Artillery spot upgrade and use it on an area.

18
Bugs & Tech Support / Pios can't remove Soviet Sandbags
« on: January 24, 2010, 12:26:33 AM »
Hey,

I just encountered someone blocking a fuel point on Kiev with his ingenery using sandbags. Since patch 2.400 Pios and Engies can remove sandbags with the "cut wire" ability. However, this is not possible with Soviet sandbags.

To reproduce this bug: Take soviet ingenery, build a sandbag, then use Pios to cut it. It won't work, cause it's not possible to target the sandbags.

19
Bugs & Tech Support / Soviet Commander Unit trainable more than 1 time
« on: January 21, 2010, 11:43:31 PM »
Hello,

whenever you got some spare manpower (600++), you are able to recruit more than 1 Commander Squads by queueing them in the Soviet HQ. The Icon becomes unclickable AFTER the first Commander squad is on the field.

I already notified Apex about this, but I also write it down here.

20
General Discussion / German Forces?
« on: April 27, 2008, 11:16:46 PM »
Hiho,

I've read very much information about the Russian, but what about the German Army?
Short of some pics of the Pz III and some discussions about artillery there wasn't that much yet :P

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