Hey guys!
It seems odd for me to be writing on here with a mapping issue (seeing as I have been doing this for about 5-6 years now) but something new has cropped up, and I'm really at a loss!
Every since a lovely little bluescreen, my worldbuilder has been acting up when it comes to using the heightmap editor.
Regardless of whether a map is new or old, full or empty, saved or unsaved, the system lags terribly when using the editor.
If I use course instead of smooth, it can handle more, but as soon as I increase the brush size to anything over 3 it lags horrifically, and anything over 8 freezes the entire thing. This comes across as strange, because before the crash, it could handle everything smoothly, even at size 64.
Any help would be greatly appreciated!