Company of Heroes: Eastern Front

Author Topic: War Cabinet – new strategy and war game currently in development  (Read 13161 times)

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #15 on: October 07, 2014, 01:44:35 PM »
This Looks quite cool actually. Good work so far, and good luck with your Project :)

Thank you for your kind words and encouragement. Stay tuned for more in the forthcoming week :)

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #16 on: October 16, 2014, 09:58:21 PM »
The BMP-2 was added to the War Cabinet military equipment.

The BMP-2 (Boyevaya Mashina Pekhoty,infantry combat vehicle) is a second-generation, amphibious infantry fighting vehicle introduced in the 1980s in the Soviet Union, following on from the BMP-1 of the 1960s.Full description here:http://www.warcabinet.net/the-bmp-2-was-added-at-gallery-section/#more-563

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Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #17 on: October 28, 2014, 04:32:24 PM »
M113 APC – New combat vehicle added to the House of Orange

Dear friends,
In order to win battles the modern battlefield commanders would need highly mobile manpower, which can turn the tide in the most crucial situations. Armor protected vehicles are preferred choice to do this while operating near the enemy.

That is why we added M113 – Armored Personnel Carrier to the War Cabinet military equipment to serve into the House of Orange forces. With this new addition to game’s Military Park we are confident that your soldiers will yield the benefits of the mechanized warfare.

More about M113 - APC can be found here:http://www.warcabinet.net/m113-apc-new-combat-vehicle-added-to-the-house-of-orange/#more-572

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Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #18 on: November 18, 2014, 11:55:24 AM »
Secure your troops with M163 Vulcan Air Defense System

How to protect troops and equipment from air attacks? The partial answer to this challenging task could be simple when we talk about low level strikes. You might want to consider including in your military formation M163Vulcan Air Defense System. It is already on the way to support the House of Orange commanders.

Read more at:http://www.warcabinet.net/secure-your-troops-with-m163-vulcan-air-defense-system/#more-598

Would you use M163 Vulcan Air Defense System as part of your equipment?

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #19 on: December 01, 2014, 05:24:29 PM »
War cabinet story part 4: 48 Hours Later - The price of Victory

You haven’t slept much in the last days.

Many unsettled questions are within your head…

How can I best serve my country?


You should not only be excellent military commander, but also you are expected to take the burden to spend scare resources of your country to wage war… instead of these been used for the people and their wellbeing. How this could be balanced? What is really necessary in this dark time?

Read the whole story at:http: //www . warcabinet.net /story/

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Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #20 on: December 15, 2014, 03:58:33 PM »
Economy system within strategy war games

Guys,

We plan to implement economy system into the game. By doing this we want to achieve an additional depth of the gameplay. However, in order to do the right balance we need your valuable input here.

First of all do you enjoy economic aspect of the strategy games or you prefer pure combat only gameplay?

If there is a game economy in place it should be:

   1. As simple as possible with very few type of resources with minimum amount of user management.
   2. Moderately detailed economy system part of the core game mechanics. This could include several resources to be generated, monitored and used for various activities. This would mean roughly up to 20% of the gameplay might be related to economic and resource dependent activities like: purchasing of equipment, upgrades, promotions, personnel recruitment, repair of facilities, etc.
   3.Well developed war economy model which will strongly influence game campaign and rules. This would required better planning of your spending and more economy related decisions and events. Without proper economy management your chance to gain victory will be vastly reduced. Of course at times it would require more micromanagement.

Any other thoughts and questions on this topic are mostly welcome.

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #21 on: December 18, 2014, 05:49:52 PM »
What's the most enjoyable part of a game to you?
Guys,

When you start playing a new game or simply replay an old one what's the most enjoyable part of the game to you?

Is it the beginning when you explore a new world and learn how to play or it is the the mid-game, when you have the chance to expand your powers and getting deep into the story or you are a fan of the final stages of the game.

How much you like to learn new things and use new functions, try new characteristics while gaming or on the contrary you prefer to stick to familiar things and keep on playing?

Offline Blackbishop

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Re: War Cabinet – new strategy and war game currently in development
« Reply #22 on: December 19, 2014, 10:06:54 PM »
As long as the learning process isn't a pain, I don't mind trying new features earned in a game... unless they are useless.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #23 on: December 19, 2014, 10:53:49 PM »
As long as the learning process isn't a pain, I don't mind trying new features earned in a game... unless they are useless.

You have a good point here. Thanks for your reply :)

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #24 on: December 23, 2014, 01:33:21 AM »
Warmest greetings of the Season Happiness in the New Year with Christmas Blessings!

Mindheart team

« Last Edit: December 23, 2014, 04:59:54 PM by CosPetia »

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #25 on: January 08, 2015, 04:24:02 PM »
Repair your valuable assets

Hi guys,

What do you think about the option War Cabinet to allow the presence of engineering function? Would you like your vehicles, buildings, routes and etc. to be repaired as this would cost you some resources?

In most games I`m tired of having assets available but can't repair them, when they get damaged.

Would you consider it effective and useful? Would you spend your valuable game resources for different repairs?

For me it would be a great option even if it costs much, because the repair of valuable assets would give me additional flexibility and speed in all combats. It will also change my entire strategy and planning.

Offline CosPetia

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Re: War Cabinet – gameplay
« Reply #26 on: March 02, 2015, 10:08:26 AM »
Hi fellow gamers,
I thought you might be interested to see early gameplay of War Cabinet
Video at: newbielink:https://www.youtube.com/watch?v=FCDkx4NOEgg [nonactive] (better on Full HD and headphones)
Generals are rising at newbielink:http://www.warcabinet.net [nonactive]  check out newest character design.
« Last Edit: March 17, 2015, 12:11:33 PM by Walentin 'Walki' L. »

Offline CosPetia

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Re: War Cabinet – new strategy and war game currently in development
« Reply #27 on: March 15, 2015, 03:53:11 PM »
More long range firepower is included at War Cabinet game.
M109 is mobile howitzer that is available for play with House of Orange faction.
We are confident that this will bring more challenge, tactics options and fun in the battles.
Various war vehicles could be seen at game's galley section

Offline Blackbishop

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Re: War Cabinet – new strategy and war game currently in development
« Reply #28 on: March 17, 2015, 07:00:29 AM »
That looks very good :D!
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Walentin 'Walki' L.

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Re: War Cabinet – new strategy and war game currently in development
« Reply #29 on: March 17, 2015, 12:18:24 PM »
Hey CosPetia!
First thing I noticed in the early gameplay is the hilariously small particle effect that you used when the tank got destroyed. I would personally make the explosions bigger, so the disappearance of the vehicle isn't that obvious. You should also think about fog of war? So units do not randomly pop up.

Other things I liked though was the tactic map in the beginning and the transition to the game. Really looked professional.

I identify as a four-eyed bird man. /s