You should at least post your warnings.log file and your dmp file right after the crash. Otherwise we cannot look at the issue.
12:40:03.56 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language Russian
20:42:53.04 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English
RELICCOH started at 2011-09-22 19:01OS NT 6.1 (sp1.0) x64, 8180MB Physical Memory, 5620 Physical Available, 3976 Virtual AvailableRUN-OPTIONS -dev -mod Eastern_Front -nomovies -novsync -notriplebuffer WORKING-DIR C:\Program Files (x86)\THQ\Company of HeroesUSER Sablicious19:01:13.12 8 Logical Processors detected19:01:13.12 Multithreading Enabled19:01:13.12 THREAD: Hyper-Threading Technology Processors are not detected.19:01:13.12 XTHREAD: Detected 8 core(s) with 8 hardware thread(s)19:01:13.12 XTHREAD: Main thread now used as XThread 019:01:13.12 XTHREAD: Spawned thread on processor 119:01:13.12 XTHREAD: Spawned thread on processor 219:01:13.12 XTHREAD: Spawned thread on processor 319:01:13.12 XTHREAD: Spawned thread on processor 419:01:13.12 XTHREAD: Spawned thread on processor 519:01:13.12 XTHREAD: Spawned thread on processor 619:01:13.12 XTHREAD: Spawned thread on processor 719:01:13.12 MATHBOX -- Version=6, Cpu=Intel Core:f=6,m=14, Mode=SSE19:01:13.12 GAME -- Company Of Heroes, 2.601.0, Build live.2.601.0, Type live, Language English19:01:13.13 MOD -- Mounting EF_DLC1, 1.019:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC1\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC1\DataArtHigh\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundEnglish\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC1\DataSoundEnglish\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC1\Movies\'19:01:13.13 MOD -- Mounting EF_DLC2, 1.019:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC2\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC2\DataArtHigh\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundEnglish\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC2\DataSoundEnglish\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC2\Movies\'19:01:13.13 MOD -- Mounting EF_DLC3, 1.019:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC3\Data\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'19:01:13.13 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC3\DataArtHigh\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundEnglish\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC3\DataSoundEnglish\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\DLC3\Movies\'19:01:13.15 MOD -- Mounting EF_OPS, 1.019:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\Ops\Data\'19:01:13.15 MOD -- Mounting Eastern_Front, 1.019:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\RelicOnline\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\Engine\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'CoH\Data\'19:01:13.15 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\Data\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\Data\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\DataArtHigh\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\DataSoundHigh\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\DataSound\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\English\Data\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\Locale\English\Data\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\English\Data\'19:01:13.17 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Engine\Locale\English\Data\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundEnglish\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\DataSoundEnglish\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\English\Data\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\CoH\Locale\English\Data\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\DataAttrib\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Eastern_Front\Movies\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\Engine\Movies\'19:01:13.20 FILESYSTEM -- filepath failure, path does not exist 'C:\Users\Sablicious\Documents\My Games\Company of Heroes\WW2\Movies\'[Cope FactionFix] - DLL loaded[Corsix LuaExtCore] Initialising[Corsix LuaExtCore] Found Lua's loadfile at 0x69918D97[Corsix LuaExtCore] Lua's loadfile patched[Corsix LuaExtCore] Self-test completed19:01:13.27 GAME -- Resetting fp control word.19:01:19.41 WW2Mod -- PropertyBagManager Loaded in 6.131000s19:01:19.50 NetworkManager::Create - creating network manager19:01:19.50 Read 639 bytes from network datastore login_cache.bin19:01:19.50 Read 114562 bytes from network datastore global_cache.bin19:01:19.50 Read 16210 bytes from network datastore ping_cache.bin19:01:19.50 QuazalInitializer - static initializing Quazal library19:01:19.50 PingCache - populating cache with 2 pings19:01:19.53 Transport - Header Size = 4 bytes + 4 byte nonce + 2 byte consolidation header19:01:19.53 WinTransport - CreateSocket exclusive broadcast socket was available.19:01:19.53 WinTransport - CreateSocket listening for broadcasts on default port19:01:19.53 WinTransport - Host Name: Sablicious_comp, aliases: , type=AF_INET, len=419:01:19.53 WinTransport - Host IP Address #0: 192.168.2.319:01:19.53 WinTransport - Host IP Address #1: 169.254.47.23919:01:19.53 WinTransport - WARNING, MultipleNetwork adapters may cause problems19:01:19.53 WinTransport - Interface #0: ip:192.168.2.3, broadcast:192.168.2.3, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST19:01:19.53 WinTransport - Interface #1: ip:169.254.47.239, broadcast:169.254.47.239, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST19:01:19.53 WinTransport - Interface #2: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST19:01:19.53 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;19:01:19.53 WinTransport - Quazal address string = udp:/address=192.168.2.3;port=611219:01:19.53 SessionManager - Peer Header Size = 16 bytes19:01:19.53 SessionManager - Game Data overhead = 7 bytes19:01:19.53 SessionManager - Proxy overhead = 7 bytes19:01:19.53 MessageInternal::CreateChannel: Created channel 4753545019:01:19.53 Session::Initialize - info, initializing session object, using threads.19:01:19.53 SessionManager::RegisterSession - Registering new session 08d4cf8019:01:19.53 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;19:01:19.53 AutomatchInternal: Instantiating19:01:19.53 PartyInternal: Instantiating19:01:19.53 MessageInternal::CreateChannel: Created channel 5052545919:01:19.53 MessageInternal::CreateChannel: Created channel 51434b4d19:01:19.53 Net::ThreadFunction - Entering network thread function...19:01:19.53 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].19:01:19.53 MessageInternal::CreateChannel: Created channel 534d534719:01:19.53 MessageInternal::CreateChannel: Created channel 474d434319:01:19.53 MessageInternal::CreateChannel: Created channel 474f424a19:01:19.53 MessageInternal::CreateChannel: Created channel 4d4f444d19:01:19.53 MessageInternal::CreateChannel: Created channel 53594e4319:01:19.53 MessageInternal::DestroyChannel: Destroyed channel 534d534719:01:19.53 MessageInternal::DestroyChannel: Destroyed channel 474d434319:01:19.53 MessageInternal::DestroyChannel: Destroyed channel 474f424a19:01:19.53 MessageInternal::DestroyChannel: Destroyed channel 4d4f444d19:01:19.53 MessageInternal::DestroyChannel: Destroyed channel 53594e4319:01:19.53 GAME -- Available memory: 8180MB Physical RAM, 8178MB Pagefile, 4095 Virtual Address Space19:01:19.56 Transport - Largest received is now 1919:01:19.56 Transport::OpenInternal request to WINaddr:169.254.47.239:6112;19:01:19.58 Transport - Largest sent is now 1919:01:22.37 DLLDriverLinker -- Adding driver 'spDx10.dll'.19:01:22.37 DLLDriverLinker -- Adding driver 'spDx9.dll'.19:01:22.37 DLLDriverLinker -- 2 DLL drivers found.19:01:22.42 SPDx10 -- Adapter [ATI Mobility Radeon HD 4670 ]: 1015MB dedicated video memory, 0MB dedicated system memory and 3067MB shared system memory.19:01:24.15 DLLDriverLinker -- 2 DLL drivers found.19:01:24.26 SPOOGE - Driver[DirectX9 rendering device] version[4,36]19:01:24.26 GAME -- Resolution set to 1920x1080 (fullscreen).19:01:24.29 SPDx9 -- Driver Name = atiumdag.dll Desc = ATI Mobility Radeon HD 467019:01:24.29 SPDx9 -- Driver Vendor = 0x1002 Device = 0x9488 SubSys = 0x02FE1028 Rev = 0x000019:01:24.29 SPDx9 -- Driver Version Product = 0x0008 Version = 0x000E SubVersion = 0x00 Build = 6.7819:01:24.29 SPDx9 -- Driver GUID = {D7B71EE2-D7C8-11CF-3E71-F422A1C2C535}19:01:24.71 SPDx9 -- 4055MB available Texture Memory19:01:24.72 ShaderDatabase: using shader profile [ps30]19:01:25.17 FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'19:01:25.84 GameObjLoader 0f765d00 - resetting counters19:01:25.84 GameObjLoader 0f765d00 - Created loader19:01:25.84 GameObjLoader 0f765e60 - resetting counters19:01:25.84 GameObjLoader 0f765e60 - Created loader19:01:26.53 GAME -- Beginning FE19:01:26.53 Sent message game CompanyOfHeroes started 4236 601 allowtraffic19:01:26.53 RemoteDLManager - Connection Restored.19:01:26.53 UIFrontEnd - Loading Front End19:01:26.53 THREAD: Hyper-Threading Technology Processors are not detected.19:01:26.70 SOUND -- Initializing ...19:01:26.79 INNIMapDCA Key not found: sp_speechducker::time19:01:27.30 SOUND -- Initialization completed!19:01:27.31 UIFrontEnd - Initializing Forms19:01:28.82 CampaignFilter::BindFilterSpecificWidgets()19:01:28.88 Activating screen: AppLoadingForm19:01:28.88 SetupProductLoadingArt - choosing bgArt = 4 (gold=0)19:01:28.88 Got dlman msg [dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3]19:01:30.80 GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]19:01:30.81 GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]19:01:30.81 GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]19:01:30.82 GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]19:01:30.84 GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]19:01:30.84 GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]19:01:31.16 GAME -- Using player profile SABLICIOUS_COMP19:01:34.09 Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.19:01:34.92 Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.19:01:37.23 QuazalLoginService - *** Connecting to server: localhost:3026019:01:37.23 RendezvousManager: CreateSession - starting profile=Guest login19:01:52.24 GetBackEndServices()->Login: call returned with (5:2) TransportErrorCode::ConnectionFailure.19:01:52.24 RendezvousManager - unable to connect to the server as guest19:01:52.24 OnConnect: connect failure19:01:52.24 RendezvousManager::Shutdown - deleting instance19:01:52.24 RendezvousManager - terminating all server calls in progress19:01:52.24 CallManager - terminating all server calls in progress (1 in progress)19:01:52.24 RendezvousManager - destroying chat handler19:01:52.24 ~RendezvousManager - m_state = 7, no need for server disconnect19:01:52.26 OnConnect: this wasnt a reconnect, no need for autologin19:01:52.26 AccountStore -- Found matching account Sablicious, ignoring for now19:01:52.26 installed_products = ( DLC1 DLC2 DLC3 COH CXP1 )19:01:52.26 OnLogin: no previous login, auto selecting profile not required19:01:52.26 Activating screen: MessageBoxPopup19:01:53.95 Beginning media verification...19:01:53.95 Validator type : validators\udro\udro.dll19:01:53.96 Activating screen: MessageBoxPopup19:01:53.98 SetupProductLoadingArt - choosing bgArt = 4 (gold=1)19:01:53.99 CRC & Version Info : 00000259:076cce49:48d2c5df eastern_front:601:factionfix.dll 119:01:53.99 Activating screen: FEMovie19:01:53.99 Activating screen: OnlineWidget19:01:53.99 Activating screen: RelicOnlineProfileSelect19:01:54.06 SetupProductLoadingArt - choosing bgArt = 4 (gold=1)19:01:54.06 Activating screen: RelicOnlineWait19:01:54.06 Activating screen: FEMovie19:01:54.06 Activating screen: OnlineWidget19:01:54.06 Activating screen: FE_mm_0119:01:54.06 Activating screen: RelicOnlineWait19:01:54.13 GAME -- Setting campaign state to 'coh'19:01:54.13 GAME -- Closing state 'coh'19:01:54.19 GAME -- Setting campaign state to 'cxp2'19:01:54.19 GAME -- Closing state 'cxp2'19:01:54.19 GAME -- Setting campaign state to 'cxp1'19:01:54.19 GAME -- Closing state 'cxp1'19:01:54.19 GAME -- Setting campaign state to 'dlc1'19:01:54.19 GAME -- Closing state 'dlc1'19:01:54.20 GAME -- Setting campaign state to 'dlc2'19:01:54.20 GAME -- Closing state 'dlc2'19:01:54.20 GAME -- Setting campaign state to 'dlc3'19:01:54.20 GAME -- Closing state 'dlc3'19:02:01.65 FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario19:02:01.65 Activating screen: MessageBoxPopup19:02:01.65 Created Matchinfo19:02:01.65 Session::Reset with reason 999 and AdvertisementInternal::ResetSession()19:02:01.65 starting LAN hosting19:02:01.67 OnJoinAdvertisementSuccess - joined online match, server leave notification required19:02:01.67 starting local hosting19:02:01.67 Transport::OpenInternal request to WINaddr:255.255.255.255:6112;19:02:01.67 Allocated route ID=0 for PeerID 1 at WINaddr:192.168.2.3:6112;19:02:01.67 Transport::OpenInternal request to WINaddr:192.168.2.3:6112;19:02:01.67 Session::Host sid = FB7B0FD56D7B9FBD, hostURL = , local addresses = WINaddr:192.168.2.3:6112;19:02:01.67 ValidateCustomData: called with 249 bytes of custom data19:02:01.67 Host accepted Peer 1 into the match at address list=WINaddr:192.168.2.3:6112;, routes=WINaddr:192.168.2.3:6112;19:02:01.67 AdvertisementInternal::Process - EVENT_NEWPEER19:02:01.67 Session::GetState - info, session's state changed to [2:STATE_CONNECTING].19:02:01.69 Session::GetState - info, session's state changed to [3:STATE_CONNECTED].19:02:01.69 hosting - Session is connected19:02:01.69 Net::Session::SetVisible - session is set to VISIBLE.19:02:01.70 hosting completed successfully19:02:01.70 HostAsync - completed with HostResult = 019:02:01.70 UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_0119:02:01.70 Activating screen: OnlineGameSetup19:02:01.70 MessageInternal::CreateChannel: Created channel 534d534719:02:01.70 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:01.70 MatchInternal::SetMatchType - new type 14 - updating server19:02:01.71 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.2.3:6112; (ping=0ms) 100.00%, pending=0, dead=019:02:01.71 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=1/0, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=0/0, frag=0/0, Errors=0/019:02:01.71 SetVisible called while !IsConnected19:02:01.71 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:01.71 Activating screen: RelicOnlineChat19:02:01.71 Activating screen: RelicOnlineNewsScreen19:02:01.72 Transport - Largest received is now 51519:02:01.74 Transport - Largest received is now 105219:02:01.75 Activating screen: RelicOnlineStatsScreen19:02:01.75 Activating screen: Achievements19:02:01.75 GAME -- Setting campaign state to 'coh'19:02:01.75 GAME -- Closing state 'coh'19:02:01.75 GAME -- Setting campaign state to 'cxp2'19:02:01.75 GAME -- Closing state 'cxp2'19:02:01.75 GAME -- Setting campaign state to 'cxp1'19:02:01.75 GAME -- Closing state 'cxp1'19:02:01.75 GAME -- Setting campaign state to 'dlc1'19:02:01.75 GAME -- Closing state 'dlc1'19:02:01.75 GAME -- Setting campaign state to 'dlc2'19:02:01.75 GAME -- Closing state 'dlc2'19:02:01.75 GAME -- Setting campaign state to 'dlc3'19:02:01.75 GAME -- Closing state 'dlc3'19:02:01.76 GAME -- Setting campaign state to 'dlc1'19:02:01.76 GAME -- Closing state 'dlc1'19:02:01.77 Activating screen: GameHistory19:02:01.77 GAME -- Setting campaign state to 'coh'19:02:01.77 GAME -- Closing state 'coh'19:02:01.77 GAME -- Setting campaign state to 'cxp2'19:02:01.77 GAME -- Closing state 'cxp2'19:02:01.77 GAME -- Setting campaign state to 'cxp1'19:02:01.77 GAME -- Closing state 'cxp1'19:02:01.77 GAME -- Setting campaign state to 'dlc1'19:02:01.77 GAME -- Closing state 'dlc1'19:02:01.77 GAME -- Setting campaign state to 'dlc2'19:02:01.77 GAME -- Closing state 'dlc2'19:02:01.77 GAME -- Setting campaign state to 'dlc3'19:02:01.77 GAME -- Closing state 'dlc3'19:02:01.77 Activating screen: OnlineGameSetup19:02:01.77 Activating screen: RelicOnlineTabs19:02:01.77 AutomatchInternal::OnHostComplete - Completed Host with success=119:02:01.77 AutomatchInternal::OnHostComplete - automatcher is no longer active - ignoring19:02:01.77 QuickMatchInternal::OnHostComplete - Quickmatch not in host state.19:02:01.78 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:01.78 Net::Session::SetVisible - session is set to INVISIBLE.19:02:01.78 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:01.82 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:01.82 GAME -- Setting campaign state to 'coh'19:02:01.83 GAME -- Closing state 'coh'19:02:01.83 GAME -- Setting campaign state to 'cxp2'19:02:01.83 GAME -- Closing state 'cxp2'19:02:01.83 GAME -- Setting campaign state to 'cxp1'19:02:01.83 GAME -- Closing state 'cxp1'19:02:01.83 GAME -- Setting campaign state to 'dlc1'19:02:01.83 GAME -- Closing state 'dlc1'19:02:01.83 GAME -- Setting campaign state to 'dlc2'19:02:01.83 GAME -- Closing state 'dlc2'19:02:01.83 GAME -- Setting campaign state to 'dlc3'19:02:01.83 GAME -- Closing state 'dlc3'19:02:01.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:11.80 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:11.80 Net::Session::SetVisible - session is set to INVISIBLE.19:02:11.80 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:11.86 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:11.88 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:20.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 0.8/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 019:02:23.07 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:23.07 Net::Session::SetVisible - session is set to INVISIBLE.19:02:23.07 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:23.07 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:23.09 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:25.94 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:25.94 Net::Session::SetVisible - session is set to INVISIBLE.19:02:25.94 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:26.00 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:26.05 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:28.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:28.15 Net::Session::SetVisible - session is set to INVISIBLE.19:02:28.15 GetMaxFrameTimeFromProfile: players=2 expected FPS=16.069237, bars=4, max avg=0.048, sd=0.014, 5 samples = 0.05 0.03 0.07 0.05 0.0319:02:28.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:28.17 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:31.25 Activating screen: RaceSelectionPopup19:02:33.06 Activating screen: RaceSelectionPopup19:02:47.30 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:47.30 Net::Session::SetVisible - session is set to VISIBLE.19:02:47.30 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:02:47.33 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:47.35 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:50.56 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:50.56 Net::Session::SetVisible - session is set to VISIBLE.19:02:50.56 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:02:50.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:50.61 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:55.63 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:55.63 Net::Session::SetVisible - session is set to VISIBLE.19:02:55.63 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:02:55.67 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:55.69 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:58.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:02:58.15 Net::Session::SetVisible - session is set to VISIBLE.19:02:58.15 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:02:58.18 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:02:58.20 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:02.01 local host PeerID 1 CONN ack= 0 ( 0ms~0) unack= 0, retry= 0, highwaterOOS=0 @WINaddr:192.168.2.3:6112; (ping=0ms) 100.00%, pending=0, dead=019:03:02.01 MessageCounts: inval=0/0, seek=0/0, join=0/0, integ=0/0, seek_reply=8/9, join_reply=0/0, add=0/0, remove=0/0, drop=0/0, data=0/0, voice=0/0, rchk=0/0, nudge=0/0, peerhdr=0/0, proxy=0/0, ping=18/18, frag=0/0, Errors=0/019:03:15.31 Activating screen: RaceSelectionPopup19:03:17.10 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:17.10 Net::Session::SetVisible - session is set to VISIBLE.19:03:17.11 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:17.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:17.49 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:21.01 Transport - median kBPS [hi/cur] sent = 0.1/0.1, recvd = 2.0/0.3, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 019:03:28.14 Activating screen: DynamicPopupMenu19:03:30.58 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:31.87 Activating screen: DynamicPopupMenu19:03:32.95 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:32.95 Net::Session::SetVisible - session is set to VISIBLE.19:03:32.95 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:32.95 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:32.97 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:33.67 Activating screen: DynamicPopupMenu19:03:34.69 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:34.69 Net::Session::SetVisible - session is set to VISIBLE.19:03:34.69 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:34.70 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:34.71 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:35.77 Activating screen: DynamicPopupMenu19:03:36.61 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:36.61 Net::Session::SetVisible - session is set to VISIBLE.19:03:36.61 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:36.62 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:36.63 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:37.25 Activating screen: DynamicPopupMenu19:03:38.15 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:38.15 Net::Session::SetVisible - session is set to INVISIBLE.19:03:38.15 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:38.15 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:38.16 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:47.42 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:47.42 Net::Session::SetVisible - session is set to INVISIBLE.19:03:47.42 GetMaxFrameTimeFromProfile: players=6 expected FPS=19.958250, bars=5, max avg=0.039, sd=0.011, 5 samples = 0.04 0.05 0.02 0.04 0.0519:03:47.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:47.44 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:50.43 GameSetupForm - No win/loss reporting and only a single player, disconnecting19:03:50.43 GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH19:03:50.43 SetVisible called while !IsConnected19:03:50.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:50.43 GameSetupForm - Starting game19:03:50.43 GameInfo::ResetInfo - SyncLevel set to 0 on reset19:03:50.43 PopulateGameInfo - random seed:[1316682230], guid:[{37cde9e0-a75e-40d6-9d31-d8d4ac82d6fb}], sync level:[2]19:03:50.43 Error loading [DATA:levelingCurve.lua]19:03:50.44 Error loading [DATA:levelingCurve.lua]19:03:50.44 MOD - Setting player (0) race to: allies_soviets19:03:50.44 MOD - Setting player (0) race to: 219:03:50.44 MOD - Setting player (1) race to: axis19:03:50.44 MOD - Setting player (1) race to: 319:03:50.44 Activating screen: MessageBoxPopup19:03:50.44 Session is marking the local peer PeerID 1 for death19:03:50.44 Session::GetEvent DestroyPeer success Peer 1 removed19:03:50.44 Session::DestroyPeer - deallocating peer 119:03:50.44 Session - Requested Disconnect for connectionID 219:03:50.44 Deallocated route ID=3 for PeerID 1 at WINaddr:192.168.2.3:6112;19:03:50.44 Session - Requested Disconnect for connectionID 319:03:50.44 Closed route 3<>3 for PeerID 1 at WINaddr:192.168.2.3:6112;19:03:50.44 AdvertisementInternal::Process - EVENT_DESTROYPEER19:03:50.44 Destroyed Matchinfo19:03:50.44 APP -- Game Start19:03:50.44 Sent message game CompanyOfHeroes allowtraffic19:03:50.44 GAME -- Setting campaign state to 'coh'19:03:50.44 GAME -- Closing state 'coh'19:03:50.44 GAME -- Setting campaign state to 'cxp2'19:03:50.44 GAME -- Closing state 'cxp2'19:03:50.44 GAME -- Setting campaign state to 'cxp1'19:03:50.44 GAME -- Closing state 'cxp1'19:03:50.45 GAME -- Setting campaign state to 'dlc1'19:03:50.45 GAME -- Closing state 'dlc1'19:03:50.45 GAME -- Setting campaign state to 'dlc2'19:03:50.45 GAME -- Closing state 'dlc2'19:03:50.45 GAME -- Setting campaign state to 'dlc3'19:03:50.45 GAME -- Closing state 'dlc3'19:03:50.45 MessageInternal::DestroyChannel: Destroyed channel 534d534719:03:50.46 GAME -- Ending FE19:03:50.46 UIFrontEnd - Unloading Front End19:03:50.47 SOUND -- Shutting down ...19:03:50.56 SOUND -- Shutdown completed!19:03:50.5819:03:50.58 GAME -- *** Beginning mission 6p_leningrad (1 Humans, 1 Computers) ***19:03:50.5819:03:50.63 GAME -- Recording game19:03:50.69 Activating screen: GameLoadScreen19:03:50.69 ReportGameStartStats - no connection to server unable to report19:03:50.69 Session::GetState - info, session's state changed to [1:STATE_DISCONNECTED].19:03:50.69 PeerRemoveAll - flushing local session peer data19:03:50.69 Session::Reset with reason 999 and MatchInternal::PeerRemoveAll19:03:50.69 Got dlman msg [ack game CompanyOfHeroes allowtraffic]19:03:50.84 THREAD: Hyper-Threading Technology Processors are not detected.19:03:51.03 SOUND -- Initializing ...19:03:51.58 SOUND -- Initialization completed!19:03:51.61 PHYSICS: detected processor(s) capable of handling 8 threads.19:03:51.70 MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_leningrad'19:03:51.70 MOD -- Using Mod 'Eastern_Front'19:03:51.71 Unable to load/parse precache file [DATA:scenarios\mp\6p_leningrad_precache.lua]19:03:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation19:03:51.75 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation19:03:55.29 GameObjLoader - upgrading load_count from 0 to 115619:03:58.56 GameObjLoader - upgrading load_count from 1156 to 189119:03:58.71 PHYSICS -- Created node factory 'HVOK'19:03:58.71 PHYSICS -- Created node factory 'DMMY'19:04:14.13 GameObjLoader - upgrading load_count from 23 to 439219:04:21.55 GameObjLoader 0f765d00 - resetting counters19:04:21.55 GameObjLoader 0f765d00 - LOAD_DONE19:04:21.60 GAME - SessionSetup19:04:21.89 CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.19:04:21.89 TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 204819:04:21.89 TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 102419:04:22.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 019:04:24.27 GAME - CreateGEWorld in 2670 ms19:04:24.29 TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.19:04:24.63 GAME - SessionSetup finished in 3030 ms19:04:24.68 GAME - WaterReflectionManagerSetup19:04:24.68 GAME - WaterReflectionManagerSetup finished in 0 ms19:04:25.33 MessageInternal::CreateChannel: Created channel 474d4343[Cope FactionFix] - Trying to hook function[Cope FactionFix] - Got LuaState @0x07944868[Cope FactionFix] - patched @0x63185491[Cope FactionFix] - hooked @0x63185492[Cope FactionFix] - patched @0x63184a07[Cope FactionFix] - hooked @0x63184a07[Cope FactionFix] - Hook installed19:04:25.59 ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:25.78 MOD -- Player (unused player) (frame 0) (KillPlayer)19:04:26.32 MessageInternal::CreateChannel: Created channel 4d4f444d19:04:27.02 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'19:04:27.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'19:04:27.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'19:04:27.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'19:04:27.03 BindingsSystem -- Cannot create binding. Unknown type 'repair_radius_circle'19:04:27.50 SPEECHMANAGER -- Loaded in 0.414858 seconds19:04:29.94 SPDx9 -- 4003MB available Texture Memory19:04:30.59 GameObjLoader - upgrading load_count from 0 to 40019:04:31.76 Re-winding a compressed stream for file 'data:sound\wav\music_nonstream\coh_m01_cue_03_edit_load.smf'. Expensive operation19:04:32.13 GameObjLoader 0f765e60 - resetting counters19:04:32.13 GameObjLoader 0f765e60 - LOAD_DONE19:04:33.06 PreloadResources took 870ms.19:04:33.82 GAME -- Loading completed (43 seconds)19:04:33.82 SIM -- Setting SyncErrorChecking level to None19:04:35.40 Activating screen: GameScreen19:04:35.40 Activating screen: Decorators_widescreen19:04:35.40 Activating screen: Taskbar_widescreen19:04:35.40 Activating screen: SubtitleScreen19:04:35.40 Activating screen: TextOverlayScreen19:04:35.57 PerformanceRecorder::StartRecording for game size 219:04:35.57 GAME -- Starting mission...19:04:37.24 MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)19:04:41.96 Warning: non auto-match upgrade not found in AE, tuning19:05:02.02 Warning: binding repeat_0(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]19:05:12.85 Activating screen: pause_menu19:05:12.87 GAME -- SimulationController::Pause 019:05:15.00 Activating screen: pause_options19:05:23.01 Transport - median kBPS [hi/cur] sent = 0.1/0.0, recvd = 2.0/0.0, #p/sec[s/r] = 0.3/0.5, max unsent 0, version err 0, merge 019:05:24.67 GAME -- SimulationController::Pause 1
-- Log file for all error messages related to the Scar --Starting SCAR...Could not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input positionCould not find any good position for entity with blueprint ebps\races\allies_commonwealth\vehicles\hq. Using input position765
You could try to unininstall EF completely and make sure that there's no file of your installation left, maybe you have to delete some files manually. After you did that, reinstall EF and look if it works.
OH FOR CRYING OUT LOUD AND RAPE CEASERS GHOST IN FRONT OF THE CHILDREN!?
@SabliciousDo you think you can upload your dmp file too? That would be helpful.
OSTHEER IS DONE WHEN IT'S DONE!