Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Bugs & Tech Support => Topic started by: Fatalflasback on May 16, 2013, 07:59:25 PM
-
hey guys,
I just reinstalled EF(did not have it installed at all on my steam version), when this occured:
(https://fbcdn-sphotos-h-a.akamaihd.net/hphotos-ak-ash3/943371_163523933816694_1473540586_n.jpg)
i am playing version 1.800 of the mod, the game version is up to date too
tested with whermacht, no problem.. just Soviet seems to have this issue
-
Hi,
I'm new to the mod, Iread some of the threads, but this doesn't seem to be posted, if it was, I'm sorry :)
The SU-76 model is way out of scale, it's to big. It should be a bit longer than the T-70, but as it is right now, it's bigger than the T-34.
Also, when playing as a soviet, the game starts with 4 empy abilities buttons on the panel. This causes problems with some doctrines, as you are unable to use all the options.
Thanks, and keep up with the great job!
-
just as an addition to your post:
http://www.easternfront.org/forums/index.php?topic=10415.0 (http://www.easternfront.org/forums/index.php?topic=10415.0)
here is a screenshot using the Urban Strategy, the last option can't be clicked due to the empty panels
tested on whermacht and US, those empty panels aren't there
-
If you're playing the propaganda strategy and you spend your points on the Naval Infantry ability, the button to call in a squad of Naval Infantry is missing.
Oh and in the previous Eastern Front patch, the M26 Pershing is missing from USA armor strategy even after spending your points on the ability. I'm not sure if it's fixed in 1.800 though.
-
I'm getting the same issue with the command tree selection bar for the soviets not working with EF 1.800. It's just like Fatalflasback's GUI picture/post link with the 4 empty abilities with new ones stacking to the right and then cutting off or not showing up at all.
Examples:
- Naval Infantry doesn't show up when researched.
- For Breakout, whatever my last researched item is (Attack Planes or IS-3/152) it does not show up. Just like Fatalflasback's GUI issue, it's been cut off.
I tried a clean install of EF with no changes with an updated (2.700) steam version.
!
-
The SU-76 model is way out of scale, it's to big. It should be a bit longer than the T-70, but as it is right now, it's bigger than the T-34.
We're aware of this, we plan on replacing the SU76 model with a new one in the near(ish) future.
-
And hopefully the SU76 can get it's AT usefulness toned down a bit. :P It was an assault gun, meant to support infantry by taking out defenses. The gun itself wasn't too good at penetrating armor.
Aside from that, I don't have the bug with the Naval Infantry disappearing. They were fine the last time I played.
-
Having the same exact issue as "Volks" and "Fatals" :'( NONE of the Soviet Command Trees work properly. I did install COH 2.70 and did download and install version 1.80 from Moddb. Loaded into; "C:\Program Files (x86)\Steam\steamapps\common\Company of Heroes Relaunch".
Obviously, and unfortunately, not isolated issues to just a few players. The mod is just not playable right now in its present condition. If there is something that was not done correctly, or, if there is anything that can be suggested, I am open to hearing it. Otherwise, I'll wait on a fix and hope to be able to play my fave mod again some time soon. Thanks for the great mod and thanks in advance for any help you may be able to provide.
-
Yah, I think I know the problem, the Ostheer version of Soviets sneaked in (command abilities wise) ;)
I'll get a fix out Sunday.
-
Thank you, Thank you, Thank you!!! Did I remember to say, "Thank you?" :) Now, I have more than just the next episode of "Game of Thrones" to look forward to tomorrow! ;D
-
Scratch that, it's coming in a few mins.
Edit: It's in your launchers now. Might take a few mins to get a download slot due to overloaded server.
-
Dl'd and ran it. Looks like the command bar is fixed.
Awesomely fast work! *tips hat*
-
And hopefully the SU76 can get it's AT usefulness toned down a bit. :P It was an assault gun, meant to support infantry by taking out defenses. The gun itself wasn't too good at penetrating armor.
And the Range! SU-76 can shoot at JgPz IV without being fired back!
:)