Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Zuzundra on July 21, 2013, 08:36:25 PM

Title: Urban doctrine is useless or it is a bug...
Post by: Zuzundra on July 21, 2013, 08:36:25 PM
Hi all. 1st of all i wanna said that devs made an awesome Great work! Thx for this mod, which i prefer to call Coh2 =)

For me there are few unclear places in game balance.

1) the 1st ability (left stack) should give flame throwers to assault engineers (like it posted in the discription of this ability), but....it gives the 2nd flame thrower to custom engineers...not assault (i mean "shturmovie"). without flame, assault engineers are totaly useless!!! And in this way the whole doctrine is useless too! ( I only hope that it is a bug...couse it is my favourite doctrine.

2) There is nothing for killing tanks in the beginning exept zis-2...(but in the same time ostheer has a squad of unbalanced Panzerfusiliers). PTRD weapons making so Low damage....that every vehicle will rather kill the SU squad with this rifles before they did anything to it....          ANtitank grenades...i dont know any player who wouldnt move his tanks near the infantry...that makes imposible to get any vehicle....

Title: Re: Urban doctrine is useless or it is a bug...
Post by: Alexander 'ApeMen' J. on July 21, 2013, 09:30:26 PM
thx for your feedback

about the flamer urban thingy
the text is in this case just wrong
the unlock you are talking about unlocks indeed flamers for your regular ingenerys and you dont need to tech it (like you normaly need) to get flamers
also if you still stech sturmovies you can upgrade your ingenerys with a 2nd flamer (which is still powerfull)
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Prussian Medic on July 21, 2013, 09:44:47 PM
Well, the 1st ability grants you the ability to get the flamethrowers without researching for them, which comes in handy.

Second, if you come to think, the Assault Ingeniery are still useful without the flamethrowers, as they have PPSHs, Armour, and Satchel charges.

Third, a branch isnt rendered useless simply because one ability is bad/ doesnt do what it says ( especially with the Sniper Ace and SPG that you can get with the Urban Doctrine).

Fourth, the ZiS-2, just like any other field AT gun, is very effective against armored vehicles and medium armour ( and if employed en masse, against Heavy as well), the AT rifles are meant to fight light to moderate armour, it will still deal a good amount of damage against the Luchs, and the PTRD deals a good amount of damage, with 3-4 of them, you can bust a Luchs.

But yeah, they have somewhat limited Infantry AT capabilities compared to the Yanks ( Bazookas, stickies and Recoiless Rifles), Brits( PIATs), Wehr ( Both Panzerfaust and Pzrchreck), PE ( Pzchreck, own tankbuster squad), and Ost ( a dedicated tank buster squad).

Title: Re: Urban doctrine is useless or it is a bug...
Post by: JuhwannX on July 21, 2013, 10:57:24 PM
Well, as a person who also loves the Urban Doctrine, I'll go ahead and talk about what I see as your problem.

1.) The sturmoviks getting a flamer, was never the intended purpose of Street Fighting (Left Stack 1st Ability), It was intended to give the flamer Engineers a secondary flamer. As well as a flamer, without having to tech sturmoviks. Also all because that doesn't work for Sturmoviks, doesn't mean that you have useless units. Considering how Sturmoviks are close range beasts, with vet and without, you're getting a pretty good unit.

2.) The Partisans have the ability to stun tanks, with the VPGS upgrade. The same upgrade the guards get when you get MAT. The Zis should also be getting a buff in the next patch to make it easier to kill tanks. ;)
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Miles Dixon on July 23, 2013, 05:05:38 PM
You can still use the ZiS or VPGS to kill tanks with this doctrine. This doctrine is more into maps that are crowded and it is very efficient against infantry because of dual ROKS. And the KV that you get in late game is very powerful against infantry and buildings.

Though I think the sniper ace is not so good... because of the high upkeep, no much difference compared to normal snipers and can die easily (a shot from other snipers can kill sniper ace and it costs 550 MP for that), which cannot really make them look like a hero compared to Knight Cross Holders or Lieutenants and Captains.
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Prussian Medic on July 23, 2013, 06:57:27 PM
Though I think the sniper ace is not so good... because of the high upkeep, no much difference compared to normal snipers and can die easily (a shot from other snipers can kill sniper ace and it costs 550 MP for that), which cannot really make them look like a hero compared to Knight Cross Holders or Lieutenants and Captains.

They are always invisible and move at the normal speed.

That, and counting with the fact that he gets abilities with vet, make of him way more valuable than a normal sniper, at least, IMO.
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Hendrik 'DarcReaver' S. on July 23, 2013, 07:46:36 PM
also, its firing speed is 25% higher than a norma soviet sniper's and it also has a 25% higher chance to hit retreating enemy squad units. Plus abilities + normal moving speed it's pretty strong by itself.
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Dot.Shadow on September 15, 2013, 02:44:44 PM
I'd still rather save the manpower for an IS-2 at the point the sniper ace becomes available to be honest. Balancing the sniper ace is super hard I imagine. To be honest I'd just get rid of him and give the urban doctrine something more useful late game.
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Hendrik 'DarcReaver' S. on September 15, 2013, 02:51:18 PM
It's a matter of preference I guess... However, with the new changes to the soviet/ostheer sniper system the ace is much more valuable since you can't use active cloak unless your own snipers are already vetted. Also, it's way more useful against PE than against Wehr imo.
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Gerrit 'Lord Rommel' G. on September 15, 2013, 03:37:15 PM
Sniper ace is one of the best answers against vet Ostheer infantry. Use him wisely and u will have a lot of fun with him ^^
Title: Re: Urban doctrine is useless or it is a bug...
Post by: Todstyak on September 16, 2013, 10:56:24 PM
The Sniper Ace is great, but he requires ALOT of mirco, more than a usual sniper since he is so valuable so I end up going straight for the ISU-122/KV-2 instead. After I get Party-men (Partisans) of course  ;) 


TIME TO BREAK OUT THE FIREWORKS!!! (throws Molotov)
DON'T FORGET THE SPARKLERS!!! (throws VPGS)
NOW JUST NEED TO GIVE THE BIRTHDAY BOY HIS PRESENT!!! (sets demo charge)
ALRIGHT LETS BAIL WE HAVE WORK TOMORROW!!! (uses camouflage to ditch this place)

sorry, got kinda carried away there  ::)