Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Blastom on August 31, 2013, 08:05:20 PM
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One of my landseer is nearly dead but with all models alive. So I get vet 1 medic upgrade and drop 2 medic kits on the squad.
The effect is amazing - it takes 2 medic kits, which means 40 ammo, to just bring the guys to half health
:o So I need to spend more than a panzerschreck to heal just one squad - I don't think it's viable. :o
The wehrmatcht medic kit always do the same job with only 30 ammo and requires no specialization. I think at least, the medic kit from vet shouldn't be less effective than the global one.
Also, I find the vet 4 medic kit back the heal rate to vet 1, though it has area effect. This makes vet 4 medic kit no longer an option for healing single squads.
I think it shall be the same rate as vet 3 one on the receiver and reduced effect on surrounding squads.
How do you think?
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I think the medic vet is confusing & weak, I always choose to use scout vet now, until they nerf them too
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keep in mind if you have a vet4 medic vet squad you can an AOE heal
so for the costs of 40mun you can heal a whole blob
and the heal rate becomes more and more with every vet
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Somehow, medic halftrack heals blob much better for free ;D
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Somehow, medic halftrack heals blob much better for free ;D
and only in your base and not at the front :P
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The heaing ability will be finetuned for the next patch :)
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Cannot wait for it ;D