Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: PESGULoL on December 07, 2013, 06:59:42 AM
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Just asking.
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Jagdtiger, armor of jagdpanther and same health and firepower as KT.
Elefant, armor of jagdpanther, but lesser health than KT, but stronger firepower than KT.
Tie - Jagdtiger and Elefant
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I think the elefant is actually very weak at the moment, considering it is somehow easily penetrated even in its front armor and has lower health despite historically being extremely tough (It is easily penetrated by the Zis2 from the front). King tiger is all round powerful and hard to penetrate on all sides. Jagd tiger is probably the toughest of them all but what makes it weaker is it's speed and the fact that it has a fixed gun like most tank destroyers.
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It all depends on the context of the situation. I don't remember how the Elefant performs in the current public version, but I do know that in a frontal fight, the Jagdtiger is the strongest. Highest damage, most health and best frontal armour at 250mm.
Elefant can be recalled, which is its main perk. It's basically a weaker Jagdtiger.
Out of all these vehicles, the best one would be the KT in my opinion. It has a turret, sloped armour and good speed (in real life it had atleast).
Turret traverse is, however, slow. Still, there was no evidence of the glacis plate to ever be penetrated. 150mm sloped at 40 degrees is basically around 230 mm worth of protection. That's pretty neat :D.
The way Relic portrays the KT in Wehrmacht is inaccurate. It has buffed Tiger I armour with 2000 HP. Instead of deflecting shots, it absorbs shots, making it a massive damage sponge.
I think that mostly covers it.
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Well first thing. KT is also a pretty good anti infantry tank. At least last time I played it, it had a pretty good splash damage which the Jagdtiger/panther and Elefant can't reach :P.
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Well, it does have better splash than the Elefant and the JT/JP, but it's still kind of lacking. The snipes are quite nice indeed. Elefant also has decent snipe potential against infantry. :)
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The Jagd Tiger is probably the most powerful, however it's extremely slow rate of fire makes the effectiveness of the unit based on luck (tank will spend 20 seconds reloading the main gun ONLY to miss/do crit/hit infantry) I suggest a slight raise in the tank's rate of fire since it has trouble hunting down tanks since they all seem to get away in time, mainly because the maingun fires much slower. I know the shot is supposed to do extreme damage with guarenteed penetration, BUT DPS wise, it is a bit lacking compared to a panther or a marder.
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The Jagd Tiger is probably the most powerful, however it's extremely slow rate of fire makes the effectiveness of the unit based on luck (tank will spend 20 seconds reloading the main gun ONLY to miss/do crit/hit infantry) I suggest a slight raise in the tank's rate of fire since it has trouble hunting down tanks since they all seem to get away in time, mainly because the maingun fires much slower. I know the shot is supposed to do extreme damage with guarenteed penetration, BUT DPS wise, it is a bit lacking compared to a panther or a marder.
We do not change vanilla units, only if shortcomings are really obvious.
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The Jagd Tiger is probably the most powerful, however it's extremely slow rate of fire makes the effectiveness of the unit based on luck (tank will spend 20 seconds reloading the main gun ONLY to miss/do crit/hit infantry) I suggest a slight raise in the tank's rate of fire since it has trouble hunting down tanks since they all seem to get away in time, mainly because the maingun fires much slower. I know the shot is supposed to do extreme damage with guarenteed penetration, BUT DPS wise, it is a bit lacking compared to a panther or a marder.
We do not change vanilla units, only if shortcomings are really obvious.
Jagdtiger is the reward unit for the Jagdpanther from PE. It has been introduced by EF, so we're more than likely to adjust it.
Personally I think it's fine. Afaik the reloading time is nowhere near 20 seconds, it's much less. Damage/Penetration is comparable to Flak 88. So it's a mobile 88 with King Tiger stats. I wouldn't call that bad. If you want something more mobile pick Jagdpanther.
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Oh man I read 'King Tiger' so nvm lol :P.
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Difficult to answer, each Unit has its two sides.
Imho it depends on a few things:
-what Units you have to fight against?
-what "support units" do you get?
A single Elefant is almost useless because most of enemy Tanks can flank it.
But on Long Range and 1v1 (front to front) its awesome.
Same with Jagdtiger.
And KT is very slow (gun too) so the King Tiger can loose vs one T34/85.
But with support i prefer Elefant because its very powerful on long Range and on front battles.
I like the VET of the Elefant too.
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indeed. it also means profs like advy can go balls to the wall evades, and still have enough AR to perk evade profs. go figure.
can anyone say: indestructible ?