Company of Heroes: Eastern Front

Other discussions (Read-Only) => Tech Support => Topic started by: PantherPanzer on December 16, 2013, 09:52:16 AM

Title: Skins/Textures
Post by: PantherPanzer on December 16, 2013, 09:52:16 AM
Dear, Eastern Front developers.
First of all I would like to thank you for your amazing work on this mod.
It is great, well balanced and fun to play.I'm really proud of you guys. 
Secondly, I am waiting for new upcoming updates, and will keep showing support for vCoH ,and this mod.
Now...Here is my problem. I am very picky guy and I always want everything to look and be perfect. Recently I started to play vCoH once again, been playing it for very long time. Since there is CoH 2 already out, and I'm staying with this game, I want this game to look better then it used to, no more pale skins , textures and so on. Better textures, better sounds. I replaced Ww2Art.sga which I've been using for my skins, with random tank variations, I did it with Corsix. Everything works fine in vCoH and it did on Eastern Front mod. I think because I installed EF for the first time and was using modified WW2Art.sga file. I played for several games online, decideded to modify some things. Then replaced WW2Art.sga file once again. Everything works online on vCoH , but on EF me, and my mates get problems. Like, "You have been invited but cannot join". So, my question to you is, how do I make EF work with this new skin pack. I know there is a way,because previous one worked just fine. And there is small changes to that... If any of you can help me, please reply.
Title: Re: Skins/Textures
Post by: Blackbishop on December 16, 2013, 05:34:23 PM
IIRC as long as you don't modifiy attribs files you will be fine. Is there a way you can try the old WW2Art.sga and check if you can play with your comrades?
Title: Re: Skins/Textures
Post by: PantherPanzer on December 16, 2013, 07:44:05 PM
Yes, I actualy tried that before and EF works just fine with the previous WW2Art.sga file. I mean multiplayer of course.
Title: Re: Skins/Textures
Post by: Blackbishop on December 16, 2013, 08:28:31 PM
What did you change from the old one and the new one?
Title: Re: Skins/Textures
Post by: PantherPanzer on December 17, 2013, 11:08:29 AM
I replaced old KT skins with new random ones,and replaced terrain textures i think.
Title: Re: Skins/Textures
Post by: PantherPanzer on December 18, 2013, 11:47:38 AM
Anyway, I was hoping there is some kind of log file for errors, so i can just find problem myself or so. I can create IRCC and also I can post WW2Art.sga if u want to check it, I kinda don't want to remove some things...Just trying to figure out...
Title: Re: Skins/Textures
Post by: PantherPanzer on December 19, 2013, 05:26:38 PM
Anyways, here is art log files, you might be abble to see something, i see alot of "different" but it might be just word to confuse...
Title: Re: Skins/Textures
Post by: Blackbishop on December 19, 2013, 05:34:42 PM
I don't usually mess with these kind of problems, so I don't know what to do with that log. In other hand if I could try myself the WW2Art files(before and after), then I could sing a different song.

But the files are huge so I don't think that's a good idea.
Title: Re: Skins/Textures
Post by: PantherPanzer on December 19, 2013, 05:50:59 PM
Here is the file : https://www.dropbox.com/s/cs94dsenwobftls/WW2Art.sga
Title: Re: Skins/Textures
Post by: Blackbishop on December 19, 2013, 06:43:09 PM
That's the new one right? What about the old one?
Title: Re: Skins/Textures
Post by: PantherPanzer on December 19, 2013, 08:07:02 PM
Well... I think i lost it somewhere.... along the way.....