Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Bugs & Tech Support => Topic started by: imperator760 on February 20, 2014, 07:32:38 PM

Title: NEED HELP!!! COH HAVE CRASHED
Post by: imperator760 on February 20, 2014, 07:32:38 PM
Hello comarades, i play coh 5 minutes, then it crashs. I have windows 7 64,  place in folder Temp, i play battlefield, need for speed and coh relaunch tales of valor, but this mod doesnt work, i have latest version of game and mod, i have uninstalled game,then again install it-nothing.Maybe you can help me?

Code: [Select]
WARNINGS.LOG
RELICCOH started at 2014-02-20 21:46
OS NT 6.1 (sp1.0) x64, 4087MB Physical Memory, 2590 Physical Available, 3949 Virtual Available
RUN-OPTIONS -dev -mod Eastern_Front -notriplebuffer
WORKING-DIR D:\SteamGames\steamapps\common\Company of Heroes Relaunch
USER You

21:46:38.52   4 Logical Processors detected
21:46:38.52   Multithreading Enabled
21:46:38.52   THREAD: Hyper-Threading Technology Processors are not detected.
21:46:38.52   XTHREAD: Detected 4 core(s) with 4 hardware thread(s)
21:46:38.52   XTHREAD: Main thread now used as XThread 0
21:46:38.52   XTHREAD: Spawned thread on processor 1
21:46:38.52   XTHREAD: Spawned thread on processor 2
21:46:38.52   XTHREAD: Spawned thread on processor 3
21:46:38.52   MATHBOX -- Version=6, Cpu=Intel Pentium II:f=6,m=5, Mode=SSE
21:46:38.72   GAME -- Company Of Heroes, 2.700.2, Build test.2.700.2, Type test, Language russian
21:46:38.94   MOD -- Mounting Eastern_Front_DLC1, 1.0
21:46:38.96   FILESYSTEM -- filepath failure, path does not exist 'DLC1\Data\'
21:46:38.96   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\Data\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataArtHigh\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\DataArtHigh\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'DLC1\DataSoundRussian\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\DataSoundRussian\'
21:46:38.98   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC1\Movies\'
21:46:38.98   MOD -- Mounting Eastern_Front_DLC2, 1.0
21:46:39.02   FILESYSTEM -- filepath failure, path does not exist 'DLC2\Data\'
21:46:39.02   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\Data\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataArtHigh\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\DataArtHigh\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC2\DataSoundRussian\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\DataSoundRussian\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC2\Movies\'
21:46:39.06   MOD -- Mounting Eastern_Front_DLC3, 1.0
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'DLC3\Data\'
21:46:39.06   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\Data\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataArtHigh\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\DataArtHigh\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'DLC3\DataSoundRussian\'
21:46:39.07   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\DataSoundRussian\'
21:46:39.09   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\DLC3\Movies\'
21:46:39.09   MOD -- Mounting Eastern_Front_OPS, 1.0
21:46:39.10   FILESYSTEM -- filepath failure, path does not exist 'CoH\Ops\Data\'
21:46:39.10   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Ops\Data\'
21:46:39.10   MOD -- Mounting Eastern_Front, 1.0
21:46:39.12   FILESYSTEM -- filepath failure, path does not exist 'RelicOnline\Data\'
21:46:39.12   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\RelicOnline\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'WW2\Data\'
21:46:39.15   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\WW2\Data\'
21:46:39.23   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Data\'
21:46:41.27   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Data\'
21:46:41.30   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataArtHigh\'
21:46:41.30   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\DataArtHigh\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSoundHigh\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\DataSound\'
21:46:41.33   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataSound\'
21:46:41.35   FILESYSTEM -- filepath failure, path does not exist 'Eastern_Front\Locale\Russian\Data\'
21:46:41.35   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Locale\Russian\Data\'
21:46:41.36   FILESYSTEM -- filepath failure, path does not exist 'CoH\Engine\Locale\Russian\Data\'
21:46:41.36   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Engine\Locale\Russian\Data\'
21:46:41.50   FILESYSTEM -- filepath failure, path does not exist 'CoH\DataSoundRussian\'
21:46:41.50   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\DataSoundRussian\'
21:46:41.52   FILESYSTEM -- filepath failure, path does not exist 'CoH\Locale\Russian\Data\'
21:46:41.52   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\CoH\Locale\Russian\Data\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\DataAttrib\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Eastern_Front\Movies\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\Engine\Movies\'
21:46:41.54   FILESYSTEM -- filepath failure, path does not exist 'C:\Users\You\Documents\My Games\Company of Heroes Relaunch\WW2\Movies\'
[Cope FactionFix] - DLL loaded
[Corsix LuaExtCore] Initialising
[Corsix LuaExtCore] Found Lua's loadfile at 0x6813F957
[Corsix LuaExtCore] Lua's loadfile patched
[Corsix LuaExtCore] Self-test completed
21:46:41.97   GAME -- Resetting fp control word.
21:47:21.76   WW2Mod -- PropertyBagManager Loaded in 39.782001s
21:47:21.88   AppInitNetwork::InitSteam: Initializing Steam...
21:47:21.88   AppInitNetwork::InitSteam: Steam has been initialized.
21:47:21.88   RLINK -- NetworkManager::Create - creating network manager
21:47:23.10   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
21:47:23.10   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
21:47:23.18   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
21:47:23.18   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
21:47:23.19   RLINK -- WinTransport - Host Name: You-ПК, aliases: , type=AF_INET, len=4
21:47:23.19   RLINK -- WinTransport - Host IP Address #0: 95.28.110.139
21:47:23.19   RLINK -- WinTransport - Host IP Address #1: 10.254.14.69
21:47:23.19   RLINK -- WinTransport - Host IP Address #2: 25.133.229.121
21:47:23.19   RLINK -- WinTransport - WARNING, MultipleNetwork adapters may cause problems
21:47:23.19   RLINK -- WinTransport - Interface #0: ip:95.28.110.139, broadcast:95.28.110.139, flags=IFF_UP IFF_POINTTOPOINT IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #1: ip:25.133.229.121, broadcast:25.133.229.121, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #2: ip:10.254.14.69, broadcast:10.254.14.69, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
21:47:23.19   RLINK -- WinTransport - Interface #3: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
21:47:23.19   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:47:23.19   RLINK -- SessionManager - Peer Header Size = 15 bytes
21:47:23.19   RLINK -- SessionManager - Game Data overhead = 7 bytes
21:47:23.21   RLINK -- SessionManager - Proxy overhead = 7 bytes
21:47:23.21   RLINK -- RLink::ThreadFunction - Entering network thread function...
21:47:23.22   RLINK -- AutomatchInternal: Instantiating
21:47:23.22   RLINK -- MessageInternal::CreateChannel: Created channel 53594e43
21:47:23.24   RLINK -- MessageInternal::CreateChannel: Created channel 47535450
21:47:23.28   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
21:47:23.28   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
21:47:23.30   GAME -- Available memory: 4087MB Physical RAM, 4085MB Pagefile, 4095 Virtual Address Space
21:47:29.45   DLLDriverLinker -- Adding driver 'spDx10.dll'.
21:47:29.55   DLLDriverLinker -- Adding driver 'spDx9.dll'.
21:47:29.55   DLLDriverLinker -- 2 DLL drivers found.
21:47:29.85   SPDx10 -- Adapter [AMD Radeon HD 5700 Series]: 1017MB dedicated video memory, 0MB dedicated system memory and 1787MB shared system memory.
21:47:33.07   DLLDriverLinker -- 2 DLL drivers found.
21:47:34.56   SPOOGE - Driver[DirectX10 Rendering Device] version[4,36]
21:47:34.56   GAME -- Resolution set to 1360x768 (fullscreen).
21:47:34.67   SPDx10 -- Adapter Description = AMD Radeon HD 5700 Series
21:47:34.67   SPDx10 -- Driver Vendor = 0x00001002  Device = 0x000068b8  SubSys = 0x1482174b  Rev = 0x00000000
21:47:34.67   SPDx10 -- Driver Version  Product = 0x0008  Version = 0x0011  SubVersion = 0x00  Build = 12.47
21:47:34.67   SPDx10 -- Driver LUID = 0x00000000-0x000092d5
21:47:34.68   SPDx10 -- 1017MB dedicated video memory, 0MB dedicated system memory and 1787MB shared system memory available.
21:47:34.72   ShaderDatabase: using shader profile [ps40]
21:47:35.97   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
21:47:38.13   GameObjLoader 0b0eac70 - resetting counters
21:47:38.13   GameObjLoader 0b0eac70 - Created loader
21:47:38.13   GameObjLoader 0b0eadd0 - resetting counters
21:47:38.13   GameObjLoader 0b0eadd0 - Created loader
21:47:38.13   GAME -- Beginning FE
21:47:38.16   UIFrontEnd - Loading Front End
21:47:38.17   THREAD: Hyper-Threading Technology Processors are not detected.
21:47:39.36   SOUND -- Initializing ...
21:47:39.52   INNIMapDCA Key not found: sp_speechducker::time
21:47:40.53   SOUND -- Initialization completed!
21:47:40.53   UIFrontEnd - Initializing Forms
21:47:44.77   CampaignFilter::BindFilterSpecificWidgets()
21:47:45.33   Activating screen: MovieScreen
21:48:05.55   SPDx10 -- Gamma Caps - Scale/Offset supported: no, Max: 1.00, Min: 0.00, Number of Control Points: 1024.
21:48:08.40   Activating screen: AppLoadingForm
21:48:08.40   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:13.26   GAME -- Loaded campaign 'Высадка РІ Нормандии' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
21:48:13.26   GAME -- Loaded campaign 'Освобождение Кан' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
21:48:13.27   GAME -- Loaded campaign 'Операция "РћРіРѕСЂРѕРґ"' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
21:48:13.30   GAME -- Loaded campaign 'Ущелье Фалаис' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
21:48:13.35   GAME -- Loaded campaign 'Дамба' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
21:48:13.35   GAME -- Loaded campaign '"Сердце РўРёРіСЂР°"' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
21:48:14.18   GAME -- Using player profile You-
21:48:15.30   Dx10Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
21:48:15.74   Dx10Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
21:48:22.23   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:22.28   Activating screen: FEMovie
21:48:22.28   Activating screen: OnlineWidget
21:48:22.50   CRC & Version Info : 000002bc:cf5d7987:155e00bd eastern_front:700:factionfix.dll 1
21:48:22.50   Logging in using Steam credentials...
21:48:22.50   Activating screen: FE_mm_01
21:48:22.75   SetupProductLoadingArt - choosing bgArt = 3 (gold=0)
21:48:22.76   GAME -- Setting campaign state to 'coh'
21:48:22.76   GAME -- Closing state 'coh'
21:48:22.77   GAME -- Setting campaign state to 'cxp2'
21:48:22.77   GAME -- Closing state 'cxp2'
21:48:22.77   GAME -- Setting campaign state to 'cxp1'
21:48:22.77   GAME -- Closing state 'cxp1'
21:48:22.78   GAME -- Setting campaign state to 'dlc1'
21:48:22.78   GAME -- Closing state 'dlc1'
21:48:22.78   GAME -- Setting campaign state to 'dlc2'
21:48:22.78   GAME -- Closing state 'dlc2'
21:48:22.79   GAME -- Setting campaign state to 'dlc3'
21:48:22.79   GAME -- Closing state 'dlc3'
21:48:22.85   RLINK -- Requesting ticket
21:48:22.85   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.95   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:22.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.03   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.07   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.11   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.15   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
21:48:23.19   RLINK -- OnRequest app ticket returned N
21:48:23.19   RLINK -- SteamAuth received ticket at t=59975
21:48:23.19   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
21:48:24.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:48:24.60   RLINK -- Found 1 profiles for account /steam/76561198021606192
21:48:24.60   RLINK -- Found profile: /steam/76561198021606192
21:48:24.64   THREAD: Hyper-Threading Technology Processors are not detected.
21:48:24.95   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
21:48:24.95   Activating screen: OnlineSelectGame
21:48:25.04   Activating screen: RelicOnlineChat
21:48:25.04   Activating screen: RelicOnlineNewsScreen
21:48:25.07   Activating screen: RelicOnlineStatsScreen
21:48:25.07   Activating screen: Achievements
21:48:25.07   GAME -- Setting campaign state to 'coh'
21:48:25.08   GAME -- Closing state 'coh'
21:48:25.08   GAME -- Setting campaign state to 'cxp2'
21:48:25.08   GAME -- Closing state 'cxp2'
21:48:25.08   GAME -- Setting campaign state to 'cxp1'
21:48:25.08   GAME -- Closing state 'cxp1'
21:48:25.08   GAME -- Setting campaign state to 'dlc1'
21:48:25.08   GAME -- Closing state 'dlc1'
21:48:25.08   GAME -- Setting campaign state to 'dlc2'
21:48:25.08   GAME -- Closing state 'dlc2'
21:48:25.09   GAME -- Setting campaign state to 'dlc3'
21:48:25.09   GAME -- Closing state 'dlc3'
21:48:25.09   GAME -- Setting campaign state to 'dlc1'
21:48:25.09   GAME -- Closing state 'dlc1'
21:48:25.10   Activating screen: GameHistory
21:48:25.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.10   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.14   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.17   Activating screen: OnlineSelectGame
21:48:25.17   Activating screen: RelicOnlineTabs
21:48:25.18   Activating screen: ScreenTipPopup
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:25.20   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:48:41.79   Activating screen: RelicOnlineChat
21:48:41.79   Activating screen: RelicOnlineTabs
21:48:41.88   Activating screen: ScreenTipPopup
21:48:50.20   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGEREQUEST
21:48:50.52   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGE
21:49:00.59   Activating screen: OnlineSelectGame
21:49:00.59   Activating screen: RelicOnlineTabs
21:49:00.59   Activating screen: ScreenTipPopup
21:49:08.95   Activating screen: RelicOnlineChat
21:49:08.95   Activating screen: RelicOnlineTabs
21:49:08.96   Activating screen: ScreenTipPopup
21:49:25.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:49:27.04   Activating screen: OnlineSelectGame
21:49:27.04   Activating screen: RelicOnlineTabs
21:49:27.04   Activating screen: ScreenTipPopup
21:49:31.28   Activating screen: OnlineGameCreate
21:49:31.28   Activating screen: RelicOnlineTabs
21:49:31.28   Activating screen: ScreenTipPopup
21:49:38.04   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGEREQUEST
21:49:38.53   IMETextCaptureMode::HandleMessage - WM_INPUTLANGCHANGE
21:49:42.72   Activating screen: MessageBoxPopup
21:49:42.72   RLINK -- starting online hosting
21:49:42.76   RLINK -- SlotManager::GetStringFromSlots: compressed = 35 bytes / 688 bytes
21:49:43.12   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
21:49:43.12   RLINK -- DBG - SockConnect: 0/s->stHandle=856
21:49:43.12   RLINK -- DBG - SockConnect: 0/856 connect deferred (in progress)
21:49:43.28   RLINK -- DBG - SockAnimateAll: socket 0/856 connection complete.
21:49:43.44   RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=95.28.110.139:51142, remote=54.208.245.53:50005, type=CONNECT, timeTookToConnectMS=320, silentTimeMS=0, lastSockError=0
21:49:43.52   RLINK -- Session::Initialize - info, initializing session object, using threads.
21:49:43.52   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 111c4960
21:49:43.53   RLINK -- Created Matchinfo for sessionID 3316491
21:49:43.53   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
21:49:43.53   RLINK -- starting local hosting
21:49:43.53   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
21:49:43.53   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Transport::OpenInternal request to WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Session::Host sid = 329B0B, hostURL = , local addresses = WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- Session::GetState - info, session's state changed to [2:STATE_CONNECTING].
21:49:43.53   RLINK -- ValidateCustomData: called with 791 bytes of custom data
21:49:43.53   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:95.28.110.139:6112;, routes=WINaddr:95.28.110.139:6112;
21:49:43.53   RLINK -- AdvertisementInternal::Process - EVENT_NEWPEER
21:49:43.56   RLINK -- Session::GetState - info, session's state changed to [3:STATE_CONNECTED].
21:49:43.56   RLINK -- Sending matchinfo change #2
21:49:43.56   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
21:49:43.56   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
21:49:43.57   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=0/2
21:49:43.57   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0
21:49:43.60   RLINK -- hosting - Session is connected
21:49:43.64   RLINK -- HostAsync - completed with HostResult = 0
21:49:43.64   Activating screen: OnlineGameSetup
21:49:43.64   Activating screen: RelicOnlineTabs
21:49:43.64   RLINK -- Publishing Visible match
21:49:43.64   RLINK -- PartyInternal::SetMatchState - state 0 unchanged ignoring
21:49:43.64   RLINK -- AutomatchInternal::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
21:49:43.69   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=ECA7930E5C84FE44 in use by existing peer (ignoring)
21:49:43.69   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
21:49:43.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:49:43.71   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:49:43.76   ScreenManager - Flushing recursively, due to activated screens during the previous flush, flush number: 1
21:49:43.76   Activating screen: ScreenTipPopup
21:49:43.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:43.78   RLINK -- SlotManager::GetStringFromSlots: compressed = 126 bytes / 768 bytes
21:49:43.78   RLINK -- Sending matchinfo change #49
21:49:43.78   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:43.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:43.98   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:44.03   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     140812 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
21:49:44.44   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:44.92   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:44.92   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:47.32   RLINK -- Sending matchinfo change #50
21:49:47.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:47.42   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:47.52   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:47.57   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        253, transmitAckLastTimeMS     144355 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
21:49:47.72   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:47.72   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:49.40   RLINK -- Sending matchinfo change #51
21:49:49.50   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:49.52   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:49.61   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:49.65   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS     146435 | Peer ---E- M#00000000 Sack00000005 NSack00000000 (C0.0% S:0.0) [  ]
21:49:49.84   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:49.84   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:49:50.80   RLINK -- Sending matchinfo change #52
21:49:50.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:49:50.84   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:49:51.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:49:51.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        254, transmitAckLastTimeMS     147836 | Peer ---E- M#00000000 Sack00000006 NSack00000000 (C0.0% S:0.0) [  ]
21:49:51.16   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:49:51.16   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:03.46   RLINK -- Sending matchinfo change #63
21:50:03.62   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:03.64   RLINK -- SlotManager::GetStringFromSlots: compressed = 395 bytes / 1416 bytes
21:50:03.73   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        266, transmitAckLastTimeMS     160512 | Peer ---E- M#00000000 Sack00000007 NSack00000000 (C0.0% S:0.0) [  ]
21:50:03.77   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:04.04   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:04.04   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:06.00   Activating screen: DynamicPopupMenu
21:50:07.76   RLINK -- Sending matchinfo change #66
21:50:07.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.76   RLINK -- PartyInternal::SetMatchType - new type 0 - updating server
21:50:07.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.76   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:07.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:07.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 399 bytes / 1416 bytes
21:50:07.89   RLINK -- Sending matchinfo change #68
21:50:07.89   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:07.89   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:07.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:07.97   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.04   RLINK -- Sending matchinfo change #69
21:50:08.08   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:08.08   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.16   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:08.16   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:08.20   RLINK -- SlotManager::GetStringFromSlots: compressed = 399 bytes / 1416 bytes
21:50:08.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:08.30   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        261, transmitAckLastTimeMS     165083 | Peer ---E- M#00000000 Sack00000010 NSack00000000 (C0.0% S:0.0) [  ]
21:50:08.64   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:08.64   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:08.72   Activating screen: DynamicPopupMenu
21:50:09.76   RLINK -- Sending matchinfo change #70
21:50:09.76   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:09.76   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:09.80   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:09.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 403 bytes / 1416 bytes
21:50:09.92   RLINK -- Sending matchinfo change #71
21:50:09.96   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:09.96   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:10.12   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:10.12   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:10.12   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:10.18   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS     166965 | Peer ---E- M#00000000 Sack00000012 NSack00000000 (C0.0% S:0.0) [  ]
21:50:10.64   Activating screen: DynamicPopupMenu
21:50:11.84   RLINK -- Sending matchinfo change #72
21:50:11.84   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:11.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:11.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:11.88   RLINK -- SlotManager::GetStringFromSlots: compressed = 400 bytes / 1416 bytes
21:50:12.00   RLINK -- Sending matchinfo change #73
21:50:12.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:12.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:12.20   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:12.20   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:12.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:12.26   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        262, transmitAckLastTimeMS     169045 | Peer ---E- M#00000000 Sack00000014 NSack00000000 (C0.0% S:0.0) [  ]
21:50:12.76   Activating screen: RaceSelectionPopup
21:50:14.20   RLINK -- Sending matchinfo change #74
21:50:14.20   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:14.20   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:14.24   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:14.25   RLINK -- SlotManager::GetStringFromSlots: compressed = 405 bytes / 1416 bytes
21:50:14.36   RLINK -- Sending matchinfo change #75
21:50:14.40   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:14.41   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:14.56   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:14.56   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:14.56   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:14.62   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        263, transmitAckLastTimeMS     171405 | Peer ---E- M#00000000 Sack00000016 NSack00000000 (C0.0% S:0.0) [  ]
21:50:14.76   Activating screen: RaceSelectionPopup
21:50:16.20   Activating screen: RaceSelectionPopup
21:50:17.72   RLINK -- Sending matchinfo change #76
21:50:17.72   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:17.72   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:17.76   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:17.77   RLINK -- SlotManager::GetStringFromSlots: compressed = 407 bytes / 1416 bytes
21:50:17.88   RLINK -- Sending matchinfo change #77
21:50:17.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:17.93   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:18.08   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:18.08   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:18.08   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:18.15   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     174931 | Peer ---E- M#00000000 Sack00000018 NSack00000000 (C0.0% S:0.0) [  ]
21:50:19.52   Activating screen: DynamicPopupMenu
21:50:20.84   RLINK -- Sending matchinfo change #78
21:50:20.84   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:20.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:20.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:20.89   RLINK -- SlotManager::GetStringFromSlots: compressed = 407 bytes / 1416 bytes
21:50:21.00   RLINK -- Sending matchinfo change #79
21:50:21.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:21.05   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:21.20   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:21.20   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:21.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:21.27   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     178051 | Peer ---E- M#00000000 Sack00000020 NSack00000000 (C0.0% S:0.0) [  ]
21:50:23.24   Activating screen: DynamicPopupMenu
21:50:24.40   RLINK -- Sending matchinfo change #80
21:50:24.40   GameSetupForm - UpdateMatchType: Setting match type to 0: BASIC_MATCH
21:50:24.40   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:24.44   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:24.45   RLINK -- SlotManager::GetStringFromSlots: compressed = 406 bytes / 1416 bytes
21:50:24.56   RLINK -- Sending matchinfo change #81
21:50:24.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:24.61   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:24.76   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:24.76   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:24.76   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:24.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        269, transmitAckLastTimeMS     181611 | Peer ---E- M#00000000 Sack00000022 NSack00000000 (C0.0% S:0.0) [  ]
21:50:25.12   Activating screen: DynamicPopupMenu
21:50:26.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:50:26.69   RLINK -- Sending matchinfo change #82
21:50:26.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.69   RLINK -- PartyInternal::SetMatchType - new type 14 - updating server
21:50:26.69   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.69   RLINK -- Delisting Invisible match
21:50:26.69   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:26.72   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:26.73   RLINK -- SlotManager::GetStringFromSlots: compressed = 408 bytes / 1416 bytes
21:50:26.84   RLINK -- Sending matchinfo change #85
21:50:26.84   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:26.84   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:26.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:26.89   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.00   RLINK -- Sending matchinfo change #86
21:50:27.04   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:27.05   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:27.05   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:27.05   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.08   RLINK -- SlotManager::GetStringFromSlots: compressed = 408 bytes / 1416 bytes
21:50:27.20   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:27.25   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     184035 | Peer ---E- M#00000000 Sack00000025 NSack00000000 (C0.0% S:0.0) [  ]
21:50:27.56   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:27.56   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:27.64   Activating screen: RaceSelectionPopup
21:50:28.69   RLINK -- Sending matchinfo change #87
21:50:28.70   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:28.70   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:28.71   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:28.72   RLINK -- SlotManager::GetStringFromSlots: compressed = 410 bytes / 1416 bytes
21:50:28.84   RLINK -- Sending matchinfo change #88
21:50:28.88   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:28.89   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:29.00   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:29.00   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:29.04   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:29.09   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     185875 | Peer ---E- M#00000000 Sack00000027 NSack00000000 (C0.0% S:0.0) [  ]
21:50:30.16   Activating screen: RaceSelectionPopup
21:50:31.44   RLINK -- Sending matchinfo change #89
21:50:31.45   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:31.45   GetMaxFrameTimeFromProfile: players=6 expected FPS=13.387877, bars=3, max avg=0.057, sd=0.017, 5 samples =  0.05 0.05 0.05 0.04 0.09
21:50:31.48   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:31.49   RLINK -- SlotManager::GetStringFromSlots: compressed = 413 bytes / 1416 bytes
21:50:31.60   RLINK -- Sending matchinfo change #90
21:50:31.64   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:31.65   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:31.80   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:31.84   RLINK -- OnlineUpdateAdvertisementAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 400 Bad Request</title></head><body><h2>HTTP ERROR 400</h2><p>Problem accessing /game/advertisement/update. Reason:<pre>    Bad Request</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:31.84   RLINK -- WorldwideCallContext::LogFailure - OnlineUpdateAdvertisementAsync : OnlineUpdateAdvertisementAsync
21:50:31.85   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        251, transmitAckLastTimeMS     188635 | Peer ---E- M#00000000 Sack00000029 NSack00000000 (C0.0% S:0.0) [  ]
21:50:32.56   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
21:50:32.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.56   RLINK -- PartyInternal::SetMatchState - state 1 - updating server
21:50:32.56   MatchSetup: Sending start game message!
21:50:32.56   GameSetupForm - Starting game
21:50:32.56   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.56   PopulateGameInfo - random seed:[1392918632], guid:[{1d5f1746-0c6b-4a84-acdd-00abe49701fb}], sync level:[0]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   Error loading [DATA:levelingCurve.lua]
21:50:32.57   MOD - Setting player (0) race to: allies
21:50:32.57   MOD - Setting player (0) race to: 1
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
21:50:32.57   MOD - Setting player (1) race to: allies_soviets
21:50:32.57   MOD - Setting player (1) race to: 2
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
21:50:32.57   MOD - Setting player (2) race to: allies_commonwealth
21:50:32.57   MOD - Setting player (2) race to: 0
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
21:50:32.57   MOD - Setting player (3) race to: axis_ostheer
21:50:32.57   MOD - Setting player (3) race to: 4
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 3...
21:50:32.57       adding reward 'upgrade\upgrade_axis_geschutzwagen'
21:50:32.57       adding reward 'upgrade\upgrade_allied_hellcat'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_hotchkiss'
21:50:32.57       adding reward 'upgrade\upgrade_axis_schwimmwagen'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_schwimmwagen'
21:50:32.57       adding reward 'upgrade\upgrade_allied_staghound'
21:50:32.57       adding reward 'upgrade\upgrade_british_staghound'
21:50:32.57       adding reward 'upgrade\upgrade_allied_105'
21:50:32.57       adding reward 'upgrade\upgrade_british_comet'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
21:50:32.57       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
21:50:32.57       adding reward 'upgrade\upgrade_axis_officer'
21:50:32.57       adding reward 'upgrade\upgrade_axis_tiger_ace'
21:50:32.57       adding reward 'upgrade\upgrade_british_kangaroo'
21:50:32.57   MOD - Setting player (4) race to: axis_panzer_elite
21:50:32.57   MOD - Setting player (4) race to: 5
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 4...
21:50:32.57   MOD - Setting player (5) race to: axis
21:50:32.57   MOD - Setting player (5) race to: 3
21:50:32.57   ModDllSetup::PlayerSetRewardUnits - playerIndex 5...
21:50:32.58   RLINK -- Sending matchinfo change #91
21:50:32.58   RLINK -- AutomatchInternal::OnStartComplete - detected successful game start
21:50:32.58   RLINK -- Match Started - [00000000:0002b8fe /steam/76561198021606192], slot =  1, ranking =    0
21:50:32.60   APP -- Game Start
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.60   GameInfo::ResetInfo - SyncLevel set to 0 on reset
21:50:32.62   GAME -- Ending FE
21:50:32.62   UIFrontEnd - Unloading Front End
21:50:32.64   SOUND -- Shutting down ...
21:50:32.70   SOUND -- Shutdown completed!
21:50:32.73
21:50:32.73   GAME -- *** Beginning mission 6p_lenin (1 Humans, 5 Computers) ***
21:50:32.73
21:50:32.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        255, transmitAckLastTimeMS     189615 | Peer ---E- M#00000000 Sack00000031 NSack00000000 (C0.0% S:0.0) [  ]
21:50:32.92   GAME -- Recording game
21:50:33.00   Activating screen: GameLoadScreen
21:50:33.00   RLINK -- Rejecting packet type 0 that claims to come from ourself
21:50:33.71   THREAD: Hyper-Threading Technology Processors are not detected.
21:50:33.81   SOUND -- Initializing ...
21:50:34.31   SOUND -- Initialization completed!
21:50:34.37   PHYSICS: detected processor(s) capable of handling 4 threads.
21:50:34.44   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\6p_lenin'
21:50:34.44   MOD -- Using Mod 'Eastern_Front'
21:50:34.53   Unable to load/parse precache file [DATA:scenarios\mp\6p_lenin_precache.lua]
21:50:36.24   GameObjLoader - upgrading load_count from 0 to 1287
21:50:36.24   RLINK -- WorldwideOnPartyPeerUpdateAsync - response was failure: <html><head><meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/><title>Error 503 ExceptionID: 1512389950</title></head><body><h2>HTTP ERROR 503</h2><p>Problem accessing /game/party/peerUpdate. Reason:<pre>    ExceptionID: 1512389950</pre></p><hr><i><small>Powered by Jetty://</small></i><hr/></body></html>
21:50:41.03   GameObjLoader - upgrading load_count from 1287 to 2171
21:50:41.37   PHYSICS -- Created node factory 'HVOK'
21:50:41.37   PHYSICS -- Created node factory 'DMMY'
21:50:44.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:50:44.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/2, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/2, Pdel=0/0, drop=0/0, data=29/30, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=46/50, PPrx=45/92, ping=0/0, Pfrg=0/0, rely=0/1, lb_p=10/10, lb_c=0/0, cast=0/0
21:51:03.16   GameObjLoader - upgrading load_count from 2171 to 2511
21:51:27.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:51:37.55   GameObjLoader - upgrading load_count from 47 to 6046
21:51:45.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:51:45.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0
21:51:50.69   GameObjLoader 0b0eac70 - resetting counters
21:51:50.69   GameObjLoader 0b0eac70 - LOAD_DONE
21:51:50.69   GAME - SessionSetup
21:51:51.93   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
21:51:51.94   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 2048 x 2048
21:51:51.94   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
21:52:01.18   GAME - CreateGEWorld in 10481 ms
21:52:01.22   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
21:52:01.64   GAME - SessionSetup finished in 10945 ms
21:52:01.64   GAME - WaterReflectionManagerSetup
21:52:01.64   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07d2b8d0
[Cope FactionFix] - patched @0x61b6b9f0
[Cope FactionFix] - hooked @0x61b6b9f1
[Cope FactionFix] - patched @0x61b6add7
[Cope FactionFix] - hooked @0x61b6add7
[Cope FactionFix] - Hook installed
21:52:02.68   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilateNoPop.scar] succeeded.
21:52:04.31   MOD -- Player  (unused player) (frame 0) (KillPlayer)
21:52:04.31   MOD -- Player  (unused player) (frame 0) (KillPlayer)
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:06.76   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
21:52:07.04   SPEECHMANAGER -- Loaded in 0.223727 seconds
21:52:09.21   GameObjLoader - upgrading load_count from 0 to 376
21:52:11.01   GameObjLoader 0b0eadd0 - resetting counters
21:52:11.01   GameObjLoader 0b0eadd0 - LOAD_DONE
21:52:11.69   PreloadResources took 0ms.
21:52:11.82   GAME -- Loading completed (99 seconds)
21:52:11.82   SIM -- Setting SyncErrorChecking level to Low
21:52:16.01   Activating screen: GameScreen
21:52:16.01   Activating screen: Decorators_widescreen
21:52:16.01   Activating screen: Taskbar_widescreen
21:52:16.01   Activating screen: SubtitleScreen
21:52:16.01   Activating screen: TextOverlayScreen
21:52:16.12   PerformanceRecorder::StartRecording for game size 6
21:52:16.12   GAME -- Starting mission...
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:19.98   MOD -- Player
21:52:22.06   Was already stealing a skeleton when told to steal another [flak38_sync].
21:52:22.48   Warning: binding repeat_3(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
21:52:25.71   Warning: non auto-match upgrade not found in AE, tuning
21:52:28.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:52:39.13   Activating screen: Command_Tree
21:52:40.18   Activating screen: Command_Branch
21:52:42.22   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
21:52:46.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:52:46.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=20/20, lb_c=0/0, cast=0/0
21:53:15.19   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
21:53:29.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
21:53:47.00   RLINK -- local host PeerID 1 LOCL ack= 32 (467ms~41) unack=  0, retry=  0, highwaterOOS=0 (ip=WINaddr:95.28.110.139:6112;), pending=0, dead=0, RS#=31/31
21:53:47.00   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=0/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=0/0, Pdel=0/0, drop=0/0, data=0/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=0/0, PPrx=0/0, ping=0/0, Pfrg=0/0, rely=0/0, lb_p=19/19, lb_c=0/0, cast=0/0
21:54:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0

SCARLOG.TXT

-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= allies
Sandbox race= allies_soviets
Sandbox race= allies_commonwealth
Sandbox race= axis_ostheer
race is ostheer
Sandbox race= axis_panzer_elite
Sandbox race= axis
race is axis
AI_Util_Init
1854



I try many maps and fuctions-every of them are crashed(5 minutes game work). So help me,please)

Edited by Blackbishop
Title: Re: NEED HELP!!! COH HAVE CRASHED
Post by: Blackbishop on February 21, 2014, 12:49:03 AM
Eastern Front still does not work because we need to patch our custom dll, so it will eventually crash if you play it in the current version.
Title: Re: NEED HELP!!! COH HAVE CRASHED
Post by: imperator760 on February 21, 2014, 03:44:18 PM
And when it will work? ;D
Title: Re: NEED HELP!!! COH HAVE CRASHED
Post by: Blackbishop on February 21, 2014, 05:22:10 PM
When it's done. We don't have any date atm. But it should not take one month I guess.
Title: Re: NEED HELP!!! COH HAVE CRASHED
Post by: Moiz on February 22, 2014, 08:53:24 PM
You may try lowering ALL the settings the same crash took place on my friends ef and it was fixed by this ::)
Title: Re: NEED HELP!!! COH HAVE CRASHED
Post by: Leonhardious on April 12, 2014, 03:02:10 AM
it's done? , it is another alternative?