Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => General Discussion => Topic started by: krupp steel on June 23, 2014, 02:32:31 AM
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What are the specific bonus values that apply to nearby squads? And do they also give bonus to other squads such as Strelky?
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The command bonus is uniqute to Conscripts. Gives supression resistance and increased weapon damage.
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But I am wondering the EXACT values it gives, in number values, %,+,etc. So your telling me it doesn't work on anything else besides conscripts.
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...Can you be more specific as to how everything breaks down??? Im sure you may have gone through these kinds of numbers when modding for the commissar.
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These are the bonuses applied to conscripts, depending on the commissioners vet. These bonuses also stack
vet0: 10% resistance to suppression, 10% less received accuracy, 5% faster veterancy gained
vet1: no additional bonuses
vet2: 20% resistance to suppression, 20% less received accuracy, 5% faster veterancy gained, 15% more damage
vet3: 20% resistance to suppression, 25% less received accuracy, 15% faster veterancy gained, 30% more accuracy
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@Robotnik
These are the values for the next patch, aren't they? The values in the latest released version are these:
Vet 0
* Received suppression: -25%
* Received damage: -15%
* Received experience: +5%
Vet 2
* Received suppression: -40%
* Received damage: -20%
* Received experience: +5%
* Weapon damage: +15%
Vet 3
* Received suppression: -35%
* Received damage: -25%
* Received experience: +15%
* Weapon damage: +30%
* Weapon accuracy: +30%
And yes, it only works for conscripts.
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These are the values for the next patch, aren't they?
Errm, can you clear this up for me, please? Weren't you going to remove the commissar (as in a separate unit call-in) and make him one of the models of the Shtrafnie squad instead?
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@Robotnik
These are the values for the next patch, aren't they? The values in the latest released version are these:
Vet 0
* Received suppression: -25%
* Received damage: -15%
* Received experience: +5%
Vet 2
* Received suppression: -40%
* Received damage: -20%
* Received experience: +5%
* Weapon damage: +15%
Vet 3
* Received suppression: -35%
* Received damage: -25%
* Received experience: +15%
* Weapon damage: +30%
* Weapon accuracy: +30%
And yes, it only works for conscripts.
These are the correct values. They don't stack, though. And yes, you#re right. The commissar is a per-squad upgrade in the next version, but he still applies certain bonuses to the squads. Just not as an AoE aura anymore.
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Wait, if they don't stack then why the vet 3 suppression downgrades from 40%(vet2) to 35% (vet 3)
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The values do stack.
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Lets just say my most of my 4 conscripts got to vet 3 before my commissiar got lvl 1 vet.
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It took around 200 total infantry kills for the commissar to vet up to level 3 when accompanying 4 upgraded cons and command squad. Is that intended? If i recall, when I put the commissar with a bunch of PPSH-41 Strelky, he gained vet 3 in no time with less kills of infantry I believe.
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It took around 200 total infantry kills for the commissar to vet up to level 3 when accompanying 4 upgraded cons and command squad. Is that intended? If i recall, when I put the commissar with a bunch of PPSH-41 Strelky, he gained vet 3 in no time with less kills of infantry I believe.
Well, the Commissar vet bonuses were not completely final at the point where the patch was released (just like the pIII changes). So, it's sort of intended, but not final.