Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => General Discussion => Topic started by: TheAllMihtyOne on October 27, 2009, 06:10:34 PM

Title: soviet HMG
Post by: TheAllMihtyOne on October 27, 2009, 06:10:34 PM
were did the maxim machine gun go?  ??? wy doesn't the soviets have a HMG?
Title: Re: soviet HMG
Post by: BurroDiablo on October 27, 2009, 06:57:12 PM
Because they don't need one...

Plus, I don't think we have suitable animations for the trolly Maxim. In the final version, the MG bunkers may have Vickers reskins, or tripod DP-28 (if you're lucky).
Title: Re: soviet HMG
Post by: Panzergrenadier on October 27, 2009, 08:00:09 PM
Would it be possible to mix a maxim trolly with a vickers and put it into the mg dugout? In the dugout it doesn't need moving animations.
Title: Re: soviet HMG
Post by: Loupblanc on November 28, 2009, 09:40:04 AM

 I've seen a maxim HMG model out in the works, looks real nice.
 Problem is, no animations for it :p Hmm. Could it be used while
 still for the meantime?
Title: Re: soviet HMG
Post by: BurroDiablo on November 28, 2009, 02:51:44 PM
Theres other Russian MG's we can use that have tripods, it doesn't need to be that ancient trolly Maxim.
Title: Re: soviet HMG
Post by: Toadwarf on November 28, 2009, 09:51:58 PM
Theres other Russian MG's we can use that have tripods, it doesn't need to be that ancient trolly Maxim.
But there won´t be a HMG-team?Does that MG only appear in the dugouts?  ???
Why don´t you guys create that HMG-team for the soviet supply building?I would really like that idea but you still make a great job, so taht´s no critizism :-X
 ;)
Title: Re: soviet HMG
Post by: Loupblanc on November 29, 2009, 12:46:28 AM

 I *LIKE* the Maxim!!!
 - And T26 and BT and BA64 and... ;)

 Make DP tripod (saves on animation) and keep Maxim for
 the Bunkers?