Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => General Discussion => Topic started by: DaChief99 on November 27, 2009, 09:37:02 PM

Title: Munition Question
Post by: DaChief99 on November 27, 2009, 09:37:02 PM
I know that munition isn't used for different skills, so what will munition be used for with the soviets?

Is it used for the universal upgrades instead of fuel?
Title: Re: Munition Question
Post by: Loupblanc on November 28, 2009, 06:28:41 AM

 Yea, that's what it very much looks like. Individual permanent
 upgrades (PPSH, etc) but not throwaway uses (Grenades).
 Perhaps the big universal upgrades, too. Apparently those
 are very expensive, and have to be chosen carefully?
Title: Re: Munition Question
Post by: Toadwarf on November 28, 2009, 09:58:43 PM
I thought munition will also be used for tacticel aids like "for the motherland", "not one step back", "god of war"
Title: Re: Munition Question
Post by: Michael Wittman on November 28, 2009, 10:53:15 PM
Quote
Cooldowns instead of Costs

You still pay for upgrades as usual. But all Soviet use abilities, like handgrenades or artillery strikes, are not restricted by munitions costs, but by cooldown timers. For example the Commander’s light artillery strike never costs anything, but once used you have to wait ten minutes until you can use it again.
This is not rocket science to understand Mikhail.

Exact Quote From the guide.

Here is a new question, acording to this

Quote
No Retreat

By Order No. 00227 by the People’s Commissar of Defense of the USSR Comrade Stalin has ordered us that retreat is not an option anymore. Deserters will be shot. Soviet Union troops cannot retreat, but they are cheap and more of them just keep on coming. Not one step back!

Propaganda War and Force Retreat Will work?

if they work, the retreating units will be really shot?

i hope so (:
Title: Re: Munition Question
Post by: Loupblanc on November 28, 2009, 11:41:45 PM

 Yea, that's been asked before, but never fully explained.
 It's only the unit's throwaway use of grenades/arty, etc
 which is cost-free. Upgrades, and doctrine-artillery, etc
 still uses munitions.
 
 As for the Force Retreat (as well as the officer's) I believe
 it's already been explained that yes, it will work. No, they
 won't be shot at. It's just that they won't have a VOLUNTARY retreat button. Which is different from being
 FORCED to retreat ;)
Title: Re: Munition Question
Post by: Michael Wittman on November 29, 2009, 01:03:21 AM
thank wolf.  ;)
Title: Re: Munition Question
Post by: Loupblanc on November 29, 2009, 01:10:48 AM

 Happy to help Tiggergruppen herr kapitan ;)
Title: Re: Munition Question
Post by: neophyte on November 29, 2009, 04:24:58 AM
yeahhhhhhhhhh  :)
Title: Re: Munition Question
Post by: Loupblanc on November 29, 2009, 09:50:03 AM

 Allo Neo ! :D
Title: Re: Munition Question
Post by: ford_prefect on November 29, 2009, 10:59:40 PM

 Allo Neo ! :D
wow you have done well loup

happy holidays loup! http://weblogs.cltv.com/entertainment/tv/metromix/Gingerbread%20Cookie.jpg (http://weblogs.cltv.com/entertainment/tv/metromix/Gingerbread%20Cookie.jpg)
Title: Re: Munition Question
Post by: Loupblanc on November 30, 2009, 07:33:20 PM

 I play COH/chat voice with Belgian Neo all the time.
 No point my writing a whole book at him, lol
 
 Oooh cookies! Nom nom nom! lol.
 Woah, you have quite a selection, it seems.
 Lovely cookie ;) Thank you!