Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Suggestions => Ostheer Suggestions => Topic started by: userstupidname on January 24, 2010, 07:35:53 PM

Title: How should veterancy work?
Post by: userstupidname on January 24, 2010, 07:35:53 PM
I want for ostheer some unique veterancy system  ;) and for me there are two paths right now

First one is shamelessly copied from lord rommel

there are different paths where infantry buildtime is decided which veterancy level they have.

I.E

level 1 low build time but no vet

and so forth

Second path shamelessly stolen from someone

They get stuff and abilities as they get vet
example
vet 1 grenade/sprint
vet 2 shrek/lmg
vet 3 Camo/unsuppressable

And so forth.

Title: Re: How should veterancy work?
Post by: Voop_Bakon on January 25, 2010, 12:11:52 AM
One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad
Title: Re: How should veterancy work?
Post by: Shadowmetroid on January 25, 2010, 12:43:16 AM
One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad

I've seen this in another mod before...
Title: Re: How should veterancy work?
Post by: darkmarc86 on January 25, 2010, 05:10:31 AM

They get stuff and abilities as they get vet
example
vet 1 grenade/sprint
vet 2 shrek/lmg
vet 3 Camo/unsuppressable

And so forth.

I love this idea! Although I hope they would have a way to access other infantry based AT aside from having to earn the penzerschreck at vet 2.
Title: Re: How should veterancy work?
Post by: Rokossovski on January 26, 2010, 03:15:21 PM
i like Rommel's idea it like some kind of special education of elite units.
Title: Re: How should veterancy work?
Post by: userstupidname on January 26, 2010, 09:01:57 PM
One idea that interested me was the "Pick the upgrade per vet level idea". Similar to how the "Assault" operations gametype work combined with the individuality of the PE vet system

Ex. Grenadiers:

Vet 1 - Sprint
Vet 2 - Increase total health or health regeneration
Vet 3 - Feldwebel (officer in the squad to increase fighting ability) or Grenade Assault

Something like this would have you making tactical decisions as to what you want in your squad

Ye that is exactly path two in my text... I shamelessly stole that idea, don't steal it again  >:(