Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Jagged on January 26, 2010, 07:29:07 AM

Title: My Wishlist
Post by: Jagged on January 26, 2010, 07:29:07 AM
First off, dam Great Mod. Kudos. Well done. I have not seen a mod so professionally done as this one. Hats off to all the teamwork needed and done for this. I would like to donate $10 if you have a paypal account.


Here is my suggestions, this is my first post thought I would post before I completely forget. 

All is concerning Soviet side recommendations of course:

0.5 Ingy team should have no weapons.

0.75 Mustering Tent should take 30 Fuel to build


1A. infantry other that conscripts should take longer to build (just build time, not cost or MP, hopefull 3x as long). or 1B

1B.  Conscripts should be the only thing that should be build-able from start, Perhaps 1 ingy team already spawned and conscripts build-able from Home Base. No Ingy or cmd squad from Home base.


2. Would be fun if every now and then conscipts would run away from fight , especially the unarmed ones.

3. Command Squad should be able to re-inforce conscripts with one of their own members and should be able to retreat for their own reinforcement.

4. 1 or 2 more unarmed conscript.

5. NVKD update should be able to shoot conscripts who run away thus less of them will from then on.

6. For each T-34 built, the Fuel cost goes up by 20, otherwise spam, (that or take away their range)

7. Tanks shouldn't be able to kill infanty in houses so easily. They appear to kill anything and they appear so fast.

8. Have the T-34 take decent damage on the first shot but just make it harder to kill . Perhaps one tread shot off on the first shot, or gun damaged?.   

9. T-34's shouldn't be able to move and shoot. Infact I wish all of tanks and tank killers in COH didn't have this, they didn't have stabilizers and only very experianced crews could fire and shoot.

10. T-34's should have a very close viewing range (perhaps a few feet), 1st and 2nd generation didn't have radios. 

11. T-34's should misfire. Several times in the real war it had to ram other tanks and run over artillery because the gun would jam. It was hard to kill but it's misgivings should also be there. And then having the cmd squad nearby negates misfiring or all the above ??


A. ISU-152 is well represented and wicked but it shouldn't be so good against moving targets. It should be firing straight and slow. Perhaps a reticule on the ground and several seconds for the shot to land?? Should not be able to target any units, just ground. It was made to take out fortifications (which the Tiger was, while not moving). But against fast moving targets it should have a penalty. 

B. ISU-152 should take longer to fire. It's most powerfull shell was in 3 parts and perhaps this should be represented.

C. Manpower for tanks should be increased.

I know it's a long list but just my first thoughts.

OH and I have patched it to 1.02 for this post.

 
Title: Re: My Wishlist
Post by: thebomb on January 26, 2010, 07:33:15 AM
LOL
Title: Re: My Wishlist
Post by: Oxygen on January 26, 2010, 09:25:39 AM
I didn't find 1 idea that I can agree with
You are killing russian's early game which is fine now, and you are killing T-34 which also I don't understand why.
Title: Re: My Wishlist
Post by: kabak on January 26, 2010, 09:59:51 AM
It's understandable why Soviet army can't occupy enemy equipment, but why Soviet army can't occupy there own free equipment: Mortars, AT ?
Title: Re: My Wishlist
Post by: SiopaoBrigade on January 26, 2010, 10:15:57 AM
T-34 spam is a tactic featured in the T-34 trailer. The T-34 would suck if it wasn't in groups.
Title: Re: My Wishlist
Post by: Voop_Bakon on January 26, 2010, 11:47:51 AM
It's understandable why Soviet army can't occupy enemy equipment, but why Soviet army can't occupy there own free equipment: Mortars, AT ?

Game crashing glitch, no fix atm.


To OP, some one hates the t-24, jesus christ. If it was up to you, I could kill it with my pios. The t-34 and early game are fine now.

I am just curious as to why you have so much bile towards the T-34?
Title: Re: My Wishlist
Post by: hgghg4 on January 26, 2010, 06:09:23 PM
he is a Neo Nazi that is still bitter from being beaten??? IDK I was just offering a suggestion as to why I would hate the T-34  if I hated it... my only suggestion for the T34 is a slight MP increase... it can barely hit the broad side of a barn sitting still...kinda like the Shreck Troops....
Title: Re: My Wishlist
Post by: Jagged on January 26, 2010, 07:16:56 PM
What??? I don't hate the T-34. I love the T-34 IRL. I believe, despite the western propaganda that D-Day won the war in Europe, it was really those 55,000 T-34's  and then there are the varients. (I'm not even including other tank chasis like the IS). 

Conscripts were usually prisoners and men who didn't like the communists (didn't want to fight for them), along pre-ww2 USSR buffer states. So it didn't matter that much if they were armed, just to be used as fodder. 

T-34 like other tanks were kings of open areas. The way they kill buildings in game, they are king of the cities as well. Entrencement should have at least a slim chance. I'm not asking for realism, but Tanks have no infantry counter they way they are right now. If a patch does not come you will only see this as ppl become more familiar with the army.

Course that "Tanks rule the cities" is one of my COH gripes; I have a fat chance of having them see that.

Title: Re: My Wishlist
Post by: xenotype on January 26, 2010, 08:57:56 PM
Your ideas are insane.  Game breaking insane.  Go play Men of War, it'll suite you better.