Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => General Discussion => Topic started by: MaxConners on January 27, 2010, 07:38:37 AM

Title: is EF dying?
Post by: MaxConners on January 27, 2010, 07:38:37 AM
i barley see anyone playing EF anymore..i take off my filters and still nothing...im sad  :'(
Title: Re: is EF dying?
Post by: carnagel on January 27, 2010, 07:53:20 AM
i barley see anyone playing EF anymore..i take off my filters and still nothing...im sad  :'(

It is too unstable. Would you rather play a regular CoH matchup and know you will be able to finish the game, or chance an EF match and have a pretty high certainty that at least 1 person will crash, thereby ruining the entire match?
Title: Re: is EF dying?
Post by: xenotype on January 27, 2010, 08:11:09 AM
the crashes are killing the mod for sure
Title: Re: is EF dying?
Post by: Ohmega on January 27, 2010, 08:13:03 AM
I don't blame the crashes as much as I do *most* of us have school or a profession.
Title: Re: is EF dying?
Post by: Shaq on January 27, 2010, 08:16:08 AM
The crashes are annoying, but I think its worth it to have an added country =P
Title: Re: is EF dying?
Post by: MaxConners on January 27, 2010, 03:47:21 PM
hmm well thank you cause i thought it was just my internet..im still sad but what happens happens..
Title: Re: is EF dying?
Post by: grahamwookie on January 27, 2010, 04:03:11 PM
I've never had a crash, never! Its not dead to me. Now quit your noise and enjoy all the years of hard graft ;-)
Title: Re: is EF dying?
Post by: WartyX on January 27, 2010, 06:08:15 PM
The next patch should significantly lower the amount of crashes that our install base is experiencing.
Title: Re: is EF dying?
Post by: Loupblanc on January 27, 2010, 06:22:37 PM

 Aye, that'd be refreshing.
 On a related note, the crashes freeze my computer, and
 upon reboot, I need to defrag after a few times Grr.
Title: Re: is EF dying?
Post by: SavageWorld on January 27, 2010, 06:36:33 PM
The next patch should significantly lower the amount of crashes that our install base is experiencing.

Awesome
Title: Re: is EF dying?
Post by: Sovereign on January 27, 2010, 06:54:48 PM
Anyone else experiencing livekernelevent crashes?

I only have experienced them recently after playing some games in EF so hopefully by time the next patch rolls around it will be squared away.  ;)
Title: Re: is EF dying?
Post by: diilontgrady on January 27, 2010, 10:12:03 PM
That is sad :'( :'(....I really like the patch....I've only had it crash on me once in the begginning and never again... :-\......anyway i still like the patch and am going to play it tonight.!!!!!!! See you in the game.!!! :) :D
Title: Re: is EF dying?
Post by: szaman on January 27, 2010, 11:05:54 PM
The game have crashed me only once. Even when I'm playing with my friends nothing happens.
Thou it lags a little, but that's nothing that we can't handle with or that we haven't faced before...

The game, this MOD rock and it will stay like this for a long, long time :-)
Title: Re: is EF dying?
Post by: Jagged on January 28, 2010, 06:30:03 PM

 Aye, that'd be refreshing.
 On a related note, the crashes freeze my computer, and
 upon reboot, I need to defrag after a few times Grr.

Sounds more like your RAM might be going bad. Or how much do you have?

Or if you apply static virtual memory; How much did you allocate?
Title: Re: is EF dying?
Post by: HyperSniper999 on January 29, 2010, 10:33:41 PM
This weekend, no doubt it will get busier.
Title: Re: is EF dying?
Post by: Toxic19813 on January 30, 2010, 10:27:04 PM

 Aye, that'd be refreshing.
 On a related note, the crashes freeze my computer, and
 upon reboot, I need to defrag after a few times Grr.

Sounds more like your RAM might be going bad. Or how much do you have?

Or if you apply static virtual memory; How much did you allocate?

He told me 8GB.
Title: Re: is EF dying?
Post by: thebomb on January 30, 2010, 11:51:18 PM
How could something that was released a little over a week ago be "dying" - this is a stupid thread.
Title: Re: is EF dying?
Post by: Iglooman on January 31, 2010, 12:21:45 AM
On the channels, we can see many people asking for where downloading EF. So I beleive the game is not dying but there are more and more people coming there.  :)
Title: Re: is EF dying?
Post by: HaroldSax on February 01, 2010, 01:22:02 AM
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.
Title: Re: is EF dying?
Post by: xenotype on February 01, 2010, 01:25:13 AM
Quote
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.

Could easily be due to chronic RO issues.
Title: Re: is EF dying?
Post by: Happycat on February 01, 2010, 02:37:13 AM
Number of people online =/= number of people enjoying EF

I play it daily offline because my connection is too crappy to handle smooth online gameplay.
Title: Re: is EF dying?
Post by: WartyX on February 01, 2010, 04:41:08 PM
Quote
Well, also, there aren't all too many people playing CoH in general. When I do log on, I can see maybe 30...40 games at max.

I hope you were joking. The last couple of weeks has seen record numbers of people simultaneously playing CoH.
Title: Re: is EF dying?
Post by: xxredmaxx on February 01, 2010, 09:59:43 PM
How could something that was released a little over a week ago be "dying" - this is a stupid thread.
Agreed. I cycled 3 miles to get this Mod off a friend in snow.
If this dies then I was cold for nothing.
Title: Re: is EF dying?
Post by: BurroDiablo on February 01, 2010, 10:07:41 PM
Dedication... I like it ;)
Title: Re: is EF dying?
Post by: isildur21367 on February 01, 2010, 10:13:38 PM
actually i can't seem to find a game in multiplayer EF.  i am filtering for locked and full games but over the past few days, can't find any games.   i then tried turning off all the filters and then a few games showed up.  however i couldnt join any of these because it stated we had different versions of the mod or an incompatible version of the map (which is very odd).

essentially what appears to be happening is not everyone has upgraded to the latest version of the patch.  and also since the patches aren't "mandatory", there are people playing with all kinds of different versions.  this is splintering the user base unintentionally.   hence i am finding it very hard to find a game.

anyone else getting this is or is it just me?
Title: Re: is EF dying?
Post by: BurroDiablo on February 01, 2010, 10:35:12 PM
You make a good point Isildur, I'll bring it up to the rest of the team.
Title: Re: is EF dying?
Post by: Loupblanc on February 01, 2010, 11:38:34 PM

 ! Hmm, I see and play plenty of games.
 Perhaps he's not in the right player channel?
 Helps tons, trust me.
 
 Mandatory version might be nice, though?
Title: Re: is EF dying?
Post by: luz777 on February 02, 2010, 12:21:52 AM
Yeah I think it'd be good to make updates mandatory.

Also, it'd be great if you could figure out a way for custom skins to be used with the mod. Or let us know how to make our own skinpacks compatible.

Maybe get in touch with the guy who made the skininstaller?

As for the original point of this thread....ha  ::)
Title: Re: is EF dying?
Post by: funnyme on February 02, 2010, 04:52:57 AM
Hi,

Just extract the WW2 art SGA into EF/Data/Art folder and replace the files of the custom skins you want to use , This way you can get the skins to work and play on-line ....I think this would only effect your file config and will not effect the on-line compatibility

or try this , Its an extract from the HSM installation guide , Instead of the myWW2 folder use the EF folder ..

WARNING : Altering ww2Art.sga and relicCOH.module files doesn't prevent to play online, but prevents to make a game update so it's necessary to save the genuine files and put them back before any patching.

Phase one: Unpack used archives

•Launch Corsix;
•Select load single sga archive
•Select "THQ\Company of Heroes\WW2\Archives\ww2Art.sga"
•On the left, top window, an "data" folder appears. Right click on it and select "extract all files in this folder", then "go!"
•Choose where to extract folder... Create a new folder where you have space enough, call it "myWW2" then 'OK'. You will see the extraction in progress. Then close Corsix. or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art

Phase two: Insert Skin pack files in 'myWW2Art' or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art

•Copy the files in ww2/Data/art from the mod .zip file
•Paste it in 'myWW2' \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art, the one you've created. You will be ask to overwrite existing files. You have to answer yes.

Phase three: repack ww2Art.sga

•Open Corsix again
•Open an sga archive (or open or create a mod)... this steps just allow you to access some options of Corsix.
•On the top left menu bar, select 'MOD', 'SGA Packer'
•In the Input directory, browse to 'myWW2' or \Program Files\THQ\Company Of Heroes\Eastern_Front\Data\art directory
•In the SGA to create browse to 'THQ\Company of Heroes\WW2\Archives\ww2Art.sga' then click 'Create'.
•This process might take few minutes.

Phase four : Modify relicCOH.module

•Edit the RelicCOH.module file with notepad and modify the following part that way:
Genuine file :
[attrib:common]
folder =
archive.01 = WW2\Archives\AttribArchive

Modified file :
[attrib:common]
folder =
archive.01 = WW2\Archives\Attrib***
archive.02 = WW2\Archives\AttribArchive

***the name of your mod . This is already present in the EF module file , So no changes required there,  if you are using the EF folder.

Phase five: Play

Regards
funnyme
Title: Re: is EF dying?
Post by: Tarkka-ampuja on February 02, 2010, 05:15:52 AM
These drop in numbers everyone's seeing are caused by the patches as Isildur mentions above - the mod is certainly not dead and on release helped Relic break their record for online members at any given time.

I think a mandatory online version would be nice but, offline, people should be able to play with whatever they want as not everyone can download big patches all the time (although the patches have been ridiculously small for EF so far, which is great).
Title: Re: is EF dying?
Post by: xxredmaxx on February 02, 2010, 09:38:53 PM
Dedication... I like it ;)
Redmax get speciel prize>?
:L
Title: Re: is EF dying?
Post by: BurroDiablo on February 02, 2010, 10:45:15 PM
Have an Air guitar signed by the ghost of Hendrix. Treasure it.

Yeah I think it'd be good to make updates mandatory.

Exactly what I suggested. Didn't want to say it out load in case people started bitching. Its understandable that people wouldn't want to be force fed patches, but in the long run it would be the best system for the Online community.
Title: Re: is EF dying?
Post by: Deadman on February 03, 2010, 05:17:24 PM

Highly doubt the mod is dying. Me and a friend are playing it on and off and decided not to do the same thing we did with Opposing Fronts by getting burned out after a couple of weeks of playing nonstop.
Title: Re: is EF dying?
Post by: mostpeople on February 05, 2010, 06:10:54 PM
It died a little bit more today, my friends and I all uninstalled the mod.

It is fundamentally flawed, and just another POS mod that creates invincible late game allies, just like cross of iron mod.

When I play russians I don't have to think, and finding people to play against becomes hard as nobody wants to play the totally gimped faction.

Good try EF, I was hoping you wouldn't succumb to the typical mod cliche, but you did.
Title: Re: is EF dying?
Post by: Zerstörer on February 05, 2010, 06:28:20 PM
You're fine with the 3 years of constant balance patching from relic and you kept playing the same unbalanced stuff over and over again...didn't give up...

We give you a FREE NEW faction which of course wouldn't be perfect but we keep patching it like  from day 3 to get to the right balance and what do we get...???

BULLSHIT...that's what...from anyone who expected a perfectly balanced faction within a couple of weeks something even relic never achieved in vanila COH with 2 factions in over 3 damn years!!

And you're all too happy to give up on this mod and go back to playing what...same old OP ROOS, Pak bug, OP Geshutz PE where you can only ever use 1/2 the units cause the rest are crap and useless...Its because you've not paid for it like  ToV expansion that's why appreciation of what you've been given is so low...

Some times I do question if its worth any effort when the community acts like this...why waste our time for such poor response?
Title: Re: is EF dying?
Post by: luz777 on February 05, 2010, 06:48:58 PM
Dont get too downheartened by the basement dwelling e-peen cretins that are too cynical and spoilt to actually appreciate and enjoy anything other than their win/loss ratio.

The majority of people here really respect what you've managed to do  :)

Why is this thread even here? Its like a dusty bulb attracting really, really stupid moths.

Keep it up guys, all the worthwhile people can't wait for new updates  :D

Cheers
Title: Re: is EF dying?
Post by: WartyX on February 05, 2010, 06:49:54 PM
Some people have just been brought up to complain at every opportunity. Every single one of this guy's posts was a complaint, so the fact that he kept EF installed for 2 weeks is a miracle for a POS mod.
Title: Re: is EF dying?
Post by: funnyme on February 05, 2010, 07:08:18 PM
It died a little bit more today, my friends and I all uninstalled the mod.

Don't be a hypocrite , If you have not got what you wanted , Put it in a more somber way . The thousands who play this mod are not stupid .Try to appreciate ones effort however small or big it is .

The "Art Critic" (English version) (http://www.youtube.com/watch?v=w5ik3yHjP2I&feature=related#normal)
Title: Re: is EF dying?
Post by: luz777 on February 05, 2010, 07:31:40 PM
Haha I love that film  ;D

+1 good sir.
Title: Re: is EF dying?
Post by: BurroDiablo on February 05, 2010, 07:37:32 PM
Quote
It died a little bit more today, my friends and I all uninstalled the mod.

You and a few friends uninstalled it, what a fucking shame, think i'll go slit my wrists. Or maybe i'll think about the hundreds of people have downloaded it and installed it today, and the hundreds that will do so tomorrow, and the next day and the day after that and they will keep doing so until the servers die. A mod only dies when the Developers stop caring for it...
Title: Re: is EF dying?
Post by: PSIHOPAT on February 05, 2010, 07:45:50 PM
I like this mod very much.

No other mod can match them in my opinion.

Title: Re: is EF dying?
Post by: SquirrellyWrath on February 06, 2010, 03:21:00 AM
No the mod isn't dieing, but I will be looking forward to this same topic in about a month.  and the month after...
Title: Re: is EF dying?
Post by: Ivan on February 07, 2010, 03:41:11 PM
What a stupid thread, its growing not dying.
These whiners, I swear
Title: Re: is EF dying?
Post by: PSIHOPAT on February 07, 2010, 04:05:00 PM
It make no sense this thread.

Activity can be saw all the time in Eastern Front.

One little bird told me about patch 1.05 to come next weak.

So..?...

What's the point...what is usefulness for this thread..?..
i try to find one...but i fail...

Title: Re: is EF dying?
Post by: GamblerSK on February 07, 2010, 04:23:28 PM
is somehow possible to add something like counting of people who are online and play EF? something like in VCoH when you click news you see number of players online and players which are in game so i mean that but only it count those who started EF so anybody who thinks its dying will see its not like that...
Title: Re: is EF dying?
Post by: ITAKAlanPizza on February 07, 2010, 04:33:06 PM

We give you a FREE NEW faction which of course wouldn't be perfect but we keep patching it like  from day 3 to get to the right balance and what do we get...???
I agree:it is free and they are working again:let's them work!
Title: Re: is EF dying?
Post by: MaxConners on February 07, 2010, 05:17:20 PM
yea i love that i commend you
way to kick some mental ass!! :D
Title: Re: is EF dying?
Post by: Fivestargeneral on February 08, 2010, 02:19:56 AM
Think I saw from Relic server stats that peak time was 24/1/10. That was around the time EF was released. From the data, EF surely attracted much attention upon its release.

If you find Soviets not fun to play, you may at least give the new AI a shot. This is not the same vCOH AI so try to look at it from a different perspective, for e.g. don't expect the same of the difficulty settings. Just by playing with the EF AI alone (+ the new sound effects of vCOH units), is a whole new gaming experience for me. I enjoyed it very much.
Title: Re: is EF dying?
Post by: Narizna on February 08, 2010, 04:47:14 AM
it's unfrotunate that when i play EF there isnt much on.

U.S. East coast, from 8-11 pm, i maybe see 4-5 people on at most playing EF....

i love the mod, but if this continues i dont know how im going to be able to play it without getting bored because there is no one to play the mod with.

now, 2-5 PM on the East coast is fine, mostly because the Europeans are still up, and they are fun to go against. but i can only do that on the weekends when i'm free.

-Narizna
Title: Re: is EF dying?
Post by: Chancellor on February 08, 2010, 06:20:01 AM
The balance right now is damn near perfect....devs if you are looking at this post, please advertise a bit more (adding a Soviet Strategies section on gamereplays.org is bound to turn heads!!!)  I love this mod, but it really is getting hard to find a game.  Please make it mandatory to patch, and don't patch too much anymore...patching constantly also destabilizes the mod!
Title: Re: is EF dying?
Post by: darkmarc86 on February 08, 2010, 06:24:50 AM
As much as I like this mod, I think it is destined to eventually die unless the dev's can somehow get the soviets working with automatch. They say that there is no reason to play regular COH anymore, since EF doesn't change the original factions. But in reality, the reason is still there, I can get a quick 1v1 game against a similarly skilled player using automatch in regular COH. Thats something I can't easily do with EF.
Title: Re: is EF dying?
Post by: gustavowizard on February 08, 2010, 06:53:56 AM
Hey man i dont think its dying, im gonna buy the original game just to play this mod! im soo wanna play online too...
about those crashes.. those still happen after the 1.04 Hotfix?
those crashes are just on multiplayer or on singleplayer skirmisher too?

Title: Re: is EF dying?
Post by: maintol on February 08, 2010, 01:32:52 PM
Is very difficult to find decent games, I can find only compstomps and High Resources, Anihilation, choke point/bridge map...nothing interesting. I think, with all respect and few exceptions, EF maps are very bad, better to release less maps but only the good ones. So yes, imo it's dying, sorry.
Title: Re: is EF dying?
Post by: Loupblanc on February 08, 2010, 01:43:34 PM
Some times I do question if its worth any effort when the community acts like this...why waste our time for such poor response?

 There will forever be the malcontents. Can't please
 everyone. I for one love it very much. Sure, a few things
 I would change :) But overall, it's an awesome mod. Yknow
 since I've installed it, I've played (COH wise) nothing else.
 As mentionned earlier, since it doesn't change anything to
 the old factions, I can play vanilla COH *WITH* the mod.
 so, meh.

 Make reward units!!!!
 SU122 for KV2 and KV1 for IS2 !! ;)


Post Merge: February 08, 2010, 01:45:10 PM
Some people have just been brought up to complain at every opportunity. Every single one of this guy's posts was a complaint, so the fact that he kept EF installed for 2 weeks is a miracle for a POS mod.

 I'd like to take this opportunity to complain about your
 reply :D *Runs away laughing maniacally*


Post Merge: February 08, 2010, 01:53:26 PM

 Small note here.
 With different factions comes the fact that some maps do, yes,
 advantage some factions over others. - Case in point :
 High ressource and bridge/choke maps. Soviets rule in open
 terrain, so, logically, the axis lovers will go for something more
 restrained. So, meh :)

 Solution would be to make it like chess. Both sides identical.
 No more whining?

 ... Why aren't we all playing chess, then? ;)

 ... Because we LIKE IT when both sides are different!
 But the truth is, this 'balance' when both sides are different?
 Is very, very, very, hard to find...
 
 Hard enough with 2 factions.
 With 6 ? Eh. Competitive play in this concept is... yknow?

 Relax, it's just a game :D
Title: Re: is EF dying?
Post by: gustavowizard on February 08, 2010, 09:56:27 PM
if this mod dye it will be because the original games cant be patched not being original, you guys must understand that 75% of the people who play any game, this game is NOT original, and i think those people are right for a couple of reasons;
like, NO country in WORLD is rich as USA, we just dont have that kind of money to buy PC GAMES dudes... its not bullshit, its not try to be a "smart guy" or shit, we just ARE DAM POOR, if u guys dont believe me just dam google then- those game coast like 50 dollars or 100 Reais of our cash, i make 400 Dollars per month (THATS RIGHT, NOT BULLSHIT, im a teacher) so if i buy this dam thing i will expend 1/4 of my payment... so WHO STILL THINK THE COMPANYS OF GAMES ASKS RIGHT PRICES??????
so anybody tells me... what hell i can do?
probally nothing... its a da unfair world, i pray for the end of all great companys and end of the INFERNAL capitalism

Post Merge: February 08, 2010, 10:00:42 PM
This stupieds americans game companies make the game coast 20 dollar on USA and on Brasil it coast 50-70 dollar, VERY VERY VERY VERY FAIR... (IRONY)
I hope Razor soon crack all this shit
Title: Re: is EF dying?
Post by: PSIHOPAT on February 08, 2010, 10:31:59 PM
Don't loose your hope man.

NEVER!!!

Check your private message.
Title: Re: is EF dying?
Post by: ford_prefect on February 09, 2010, 02:04:37 AM
GO AND PLAY IT RATHER THAN JUST SIT HERE AND TYPE ABOUT IT :P
Title: Re: is EF dying?
Post by: MaxConners on February 09, 2010, 08:06:54 AM
i got mine for 12.29 for all 3 games (no not just TOV but every one with its own cd key) on a sale on steam, look out for those they help....a lot
Title: Re: is EF dying?
Post by: gustavowizard on February 09, 2010, 08:08:26 AM
i just played again on Skirmisher only for now... with the russians, it rock man i was wandering if this mod will be also compatible in the future with the Pacific mod (the one will add Japan)

Also i heard someone saying that Italy would not fit cause it cannot sustain iteself against those others factions, i say; this is bullshit, the fact that was Mussolini was not smart or good commander as Hitler, Stalin or the Allies generals. Italy had a GREAT potencial, putting it with the other Major Powers of WW2 (EUA, England, Russia, Japan , Germany, Italy and France)

take a look here guys, its very cool also can give idea for Mod Models of tank and stuff!

http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/2-Italy/Italian-Armor.htm (http://ww2drawings.jexiste.fr/Files/1-Vehicles/Axis/2-Italy/Italian-Armor.htm)
Title: Re: is EF dying?
Post by: seq13 on February 10, 2010, 04:52:21 AM
how about a little change of attitude and target audience? I mean there are a lot of players on a competitive level and I bet that most of them are pissed of at relic/thq due to their response time on fixing imba shits... so what if we took off "why should I play original COH while I can play EF without any difference" and replace it with "why should I play original COH with all relics imba while I can play EF with those things fixed?" personally I'm not going to play "relic's" coh again if such thing could happen (it's not going to be easy though and will require testing to get the best solutions but that's what we've been waiting for...)




Post Merge: February 10, 2010, 04:58:08 AM
Is very difficult to find decent games, I can find only compstomps and High Resources, Anihilation, choke point/bridge map...nothing interesting. I think, with all respect and few exceptions, EF maps are very bad, better to release less maps but only the good ones. So yes, imo it's dying, sorry.

yeah same here, that's why I suggest the change of target audience ;]



Post Merge: February 10, 2010, 05:29:50 AM
You're fine with the 3 years of constant balance patching from relic and you kept playing the same unbalanced stuff over and over again...didn't give up...

We give you a FREE NEW faction which of course wouldn't be perfect but we keep patching it like  from day 3 to get to the right balance and what do we get...???

BULLSHIT...that's what...from anyone who expected a perfectly balanced faction within a couple of weeks something even relic never achieved in vanila COH with 2 factions in over 3 damn years!!

And you're all too happy to give up on this mod and go back to playing what...same old OP ROOS, Pak bug, OP Geshutz PE where you can only ever use 1/2 the units cause the rest are crap and useless...Its because you've not paid for it like  ToV expansion that's why appreciation of what you've been given is so low...

Some times I do question if its worth any effort when the community acts like this...why waste our time for such poor response?

I wouldn't call them constant but the vcoh without tov units is pretty fine atm.

The PE units aren't useless, people just don't know what they're for ;] like everybody like to wait ages for gwagon to be build instead of building an officer 1st.

So what was your point again? That we shouldn't expected at least barely balanced game at the release date? Partly because it's free right? If you think that the things could be bugged/broken because they're free look at the open source. It was you who told us that the mod will be balanced and that there were beta tests etc. (yeah I'm aware of "conditions" back then and I don't blame you) there is no point of multi player game release without a balance (right, relic did it). I really do appreciate all the time the dev team spend on it but tbh 1.0 was a joke although 1.04 looks promising and what's important came out fast.

Just make sure you won't incorporate some "vireriverhighresourcesanihilationonehourofarty"'s players ideas ;)

Was it worth the efford? Yes it was and still is. What kind of response you've expected from serious people regarding 1.0? You just have to filter the received feedback and focus on constructive criticism as a source of improvements instead of being pissed off by "OMG! Imba shit!" type of responses, there are guys at gr.org posting their sad dual brits (commando/roo/arty) replays over and over again despite the constant flames, it's a mad world ;]

plz try to cooperate with respective players, there are plenty of them on the community sites like gr.org (I'm not advertising anything).

Title: Re: is EF dying?
Post by: rummy on February 11, 2010, 04:28:47 AM
For the last couple of days, all I have seen are skirmishes against the Axis AI, as it seems everybody knows that they are not going to get anyone joining the game to play as Axis, which I think is largely due to realisation that the Russians were initially overpowered and perception that it gives the Allies greater options in large team games with the ability to choose combined units from 3 factions rather than that Axis 2.

Currently the mod to me is balanced, and yet it seems that no one still wants to play as Axis. So I think the best thing to do would be to finalise the design of the Ostheer faction and have it in beta for play and balance testing as quickly as possible. Especially with some extensive testing on the 3v3 & 4v4 games, which is completley different to the 1v1 & 2v2 testing. Though I understand is hard, because of the lack of beta testers online and free to join the one game at the same time
Title: Re: is EF dying?
Post by: GodlikeDennis on February 11, 2010, 05:31:10 AM
If you made it so that roos are unavailable, I'm sure people would flood back in from vCoH. And remove the silly limit on call-ins - no one wants this to be known as only a compstomp mod.

Also...

the fact that was Mussolini was not smart or good commander as Hitler

LOL! He must have been right shocking then...
Title: Re: is EF dying?
Post by: HeliaXDemoN on February 14, 2010, 05:27:24 AM
EF need add rewards vehicles/units for all factions :D
Title: Re: is EF dying?
Post by: ford_prefect on February 14, 2010, 06:10:26 AM
there NOT changing the old factions......how many times does it have to be said
Title: Re: is EF dying?
Post by: rummy on February 16, 2010, 04:40:57 AM
there NOT changing the old factions......how many times does it have to be said
The Developers have already admitted that they changed the limit of doctrine call in units you can have at the one time

Eg, A US player can call in a max of three Airborne Paratrooper squads at one time etc.
A PE player can have a max of 2 hummels on the field at the same time etc.

So they have clearly in a way changed the old factions

No, that was an unfortunate side effect of the modified AI that we weren't aware of. And no, we're not rebalancing/fixing or whatever you want to call it the other factions. Never.
Quote
So what was your point again? That we shouldn't expected at least barely balanced game at the release date? Partly because it's free right? If you think that the things could be bugged/broken because they're free look at the open source. It was you who told us that the mod will be balanced and that there were beta tests etc. (yeah I'm aware of "conditions" back then and I don't blame you) there is no point of multi player game release without a balance (right, relic did it). I really do appreciate all the time the dev team spend on it but tbh 1.0 was a joke although 1.04 looks promising and what's important came out fast.

plz try to cooperate with respective players, there are plenty of them on the community sites like gr.org

Zerstörer -Sorry, I pressed modify instead of reply and screwed up the post by mistake
Title: Re: is EF dying?
Post by: meekor on February 16, 2010, 05:17:01 AM
trust me there are alot of blood thirsty axis players out here just waiting for a chance to devour the ruskies.This is far from dead .The bigest prob is lag time alot are afraid of locking up and losing thier precious prestige pts from crashing during a battle.The mod team has done an outstanding job cant wait to see whats instore for us next.....never give up never surrender ....on the bounce
Title: Re: is EF dying?
Post by: userstupidname on February 17, 2010, 02:27:45 PM
MORE people need to know about it

Blast relic to hell for not posting it on their homepage in coh


I mean another mod called darkest hour to red orchestra had around 100 players even if it was brilliant (a whole american and british faction was introduced)

But then when the red orchestra team posted a link on the front page in the game news section suddenly over 1000 started playing it, and that number remains to today.
Title: Re: is EF dying?
Post by: Zerstörer on February 17, 2010, 06:16:32 PM
there NOT changing the old factions......how many times does it have to be said
The Developers have already admitted that they changed the limit of doctrine call in units you can have at the one time

Eg, A US player can call in a max of three Airborne Paratrooper squads at one time etc.
A PE player can have a max of 2 hummels on the field at the same time etc.

So they have clearly in a way changed the old factions

No, that was an unfortunate side effect of the modified AI that we weren't aware of. And no, we're not rebalancing/fixing or whatever you want to call it the other factions. Never.
Quote
So what was your point again? That we shouldn't expected at least barely balanced game at the release date? Partly because it's free right? If you think that the things could be bugged/broken because they're free look at the open source. It was you who told us that the mod will be balanced and that there were beta tests etc. (yeah I'm aware of "conditions" back then and I don't blame you) there is no point of multi player game release without a balance (right, relic did it). I really do appreciate all the time the dev team spend on it but tbh 1.0 was a joke although 1.04 looks promising and what's important came out fast.

plz try to cooperate with respective players, there are plenty of them on the community sites like gr.org

I'd like to get some facts accross and maybe you'll understand my frustration a bit more  with the ''community''.

First of all I wasn't in charge of the beta and the individual that was in charge at the time was rubish at it. In fact I didn't have anything to do with it at the time.

But, I did try to help and involve the GR community. I emailed several high level players asking their help including sepha,koda,Charles D etc. I got zero response apart from Koda, who at the time unfortunately didn't have a PC and wasn't playing any games.
To his credit he said and agreed to get 5-6 ArX clan guys to do beta testing. And that's why I was saying and hoping we'd get good balance.
Now beta testing is a laborious work(and many times boring work) if you are to do it right. I know cause I had done it in a few highly successful mods in DoW and i was the lead tester for good reason.
All we got from these guys was that they played about 10-15 games, 2 balance posts from only 2 guys and then they disappeared. Why?.... because people don't quite realize how damn difficult and time consuming it is to do beta testing and ,being competitive gamers, would rather spend the time getting ranked games.
So community support despite our efforts to get it was actually a big pile of crap!!

We then got over 50 random beta testers whose only real useful feedback was bug reporting rather than actual balance, most of them never posting anything after obtaining the first beta.
So, after all that we do the public release as a form of open beta really and unfortunately once again our former 'glorious leader' fucks things up and leaves in the build times for unit bug testing(where you want to build everything fast and check graphics  bugs etc)

From the GR community we then get flooded by stupid, smart ass idiotic,bullshit comments like 'did they ever beta test? My dog can do better' and all that shit, In fact ,as usual, every numbwit like that does the same thing...sit back in the armchair play one game and come back to the forums to post bullshit(cause he wants to look like a 'balance expert')  and moan, then discard the mod and go back to posting same old shit 'when is relic bringing something new out so we can get something new to bitch about and say how they destroyed the beautiful game'.
Three fucking years of balance patches and there is 2+ threads for every single fucking coh unit in GR either being OP or UP.  Everyone assuming they're balance experts and arguing.

And that 'community' gets a free new race and instead of focusing/helping so THEY can get a better experience....didn't help to begging with and most of them just gone back to the same old shit after posting 3 dumbass comments.

So yeah, it does make me question why I spend shit loads of hours trying to sort things out so that numbwitts like that can then maybe go back and have fun with our hard work for free.
He ain't doing shit apart from sit back and be of no use, make stupid ass 'yeah I know best, should have listened to me cause i'm so fucking wise and great at this' ,and then go on to enjoy for FREE the fruits of our labour

Thankfully, the open release allowed us to get in contact with a few really good players which contacted us and have been providing genuine help. the accumulated result being patches 2-5
Title: Re: is EF dying?
Post by: funnyme on February 17, 2010, 07:54:57 PM
Hi,

This thread is better locked .

Quote
most of them just gone back to the same old shit after posting 3 dumbass comments
, At least the acknowledgement that all of the comments are not useless is concerting .

Not everyone is an expert, Many like me play it for just the joy of it .Balance is something that i experience, The few who would give a thought to the question "why" would perhaps give a reasonable answer .

irony, is when you say community it sounds global,Makes me wonder having played , seen and appreciated the effort on the mod , Does it really mean to  :-X , Because of a misplaced comment.

The easier way out would have been to sticky the reasons and channelise the discussion .

Regards
funnyme



Title: Re: is EF dying?
Post by: IEatBolsheviks on February 17, 2010, 08:14:53 PM
I'd like to get some facts accross and maybe you'll understand my frustration a bit more  with the ''community''.

...

Yes, seems the reading impaired and naysayers are also the most vociferous. So a big thank you to you for still participating in the forums.

But you simply can't expect people to help you before you have delivered something. And even afterwards you shouldn't expect much help. All open source projects have only very few really active maintainers and users only send a bug report every now and then.

I know this from first hand experience and was as perplexed as you are. IMO the key to enjoying this kind of work is to simply do it for your own pleasure. If you get support in any way - even better :-).

Title: Re: is EF dying?
Post by: Zerstörer on February 17, 2010, 09:36:05 PM
For one, I did specify GR community and this was an explanation for those saying you didn't ask community help to get good gamers involved and get the initial balance better etc....

Also to give you another perspective to think about.

By 'community', it doesn't mean I paint everyone with the same brush and as I've noted people have gotten involved and things have and continue to improve via patches. If we weren't listening to posts we would not have reacted so fast and improve on agreed issues.

But id dis sum up a whole great part of what reaction was in GR by alot of the members...

that community is hardly the majority and there were over 10.000 downloads of our mod on day 1.  we have now reached 70.000...

but my gripe is...you complain and ask for something new to spice things up...when you get it you complain that its 'too different' and you want the same old shit and bin the new stuff. If you had paid for it through the nose like ToV...you'd complain but keep on playing regardless of how shitty something is and the fact that you can't affect anything really....because you paid for it so you appreciate it more...
What it also te,ls me is that many peeps simply love to complain, don't know what they really want and don't appreciate what they have

And on that note I'll stop any further comments
Title: Re: is EF dying?
Post by: hgghg4 on February 17, 2010, 09:42:58 PM
I think what Zerstorer is trying to say is, stop being so damn greedy, the Devs put hard work into this so stop fucking complaining about every damn thing you don't like. They have more important things to do rather then listen to a half baked piece of shit thought such as balance the game, get the Ostheer finished and their personal lives. If you don't like something get off your ass model it and give it to them.
Title: Re: is EF dying?
Post by: Rikard Blixt on February 17, 2010, 10:58:46 PM
I've decided to close this thread due to it's going out of hand and starting just to be a flame thread. Any Objections? Feel free to PM me.