Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: DaChief99 on January 28, 2010, 10:26:16 PM
-
Love the game but i have a major problem with the trenches+outposts. Im not sure if this was intentional or not, but it needs to be fixed either way.
The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench. 4 sniper units in the same trench decimates any approching unit. the 2 unit cap like the brits have would be an easy fix for this.
On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap. This makes the soldier amount useless since the max number of soldiers in any squad is 9. The outpost should not have a unit number cap.
In summary: 2 unit cap in trenches and no unit cap in Outposts
I hope this is adressed in a future patch, thanks in advance.
-
...The trenches can hold 9 soldiers, understandable since the conscripts have 9 when upgraded, but there needs to be a cap on the number of units in the trench. 4 sniper units in the same trench decimates any approching unit...
True, except tanks, but you are right.
...On the other hand, Outposts can hold 10 soldiers, but have a 1 unit cap. This makes the soldier amount useless since the max number of soldiers in any squad is 9. The outpost should not have a unit number cap.
No.
-
alright, so maybe not no unit cap, but at least allow 2/3 units in. it holds 2 soldiers less than most buildings, so it really needs to allow more than 1 unit.
-
Ok, I agree with that.
-
do snipers (or other units as well)
do better (kill more - last longer)
in Outpost rather than in a bldg???
-
they do last longer, because for some odd reason snipers wont attack them, and outposts have 360 degree vision, most buildings dont. outposts have less health than buildings usually.
-
I have to agree with you. I think it makes more sense if the Outpost has a higher unit cap.