Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Capt. Malashenko on January 30, 2010, 11:45:45 PM

Title: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 30, 2010, 11:45:45 PM
I don`t even know from where to start...
you raised the prices of almost every unit,
you removed the Krak grenades from Tank Riders,
mortars are so inaccurate that there presence is virtually non-existent,
infantry is still shit x1100
you removed PPSH from Red Banner Strelky
(just tell me for what I give 200MUN now - just so I could know - banner!?)
T34 costs more, has less health and still is shit
t34/85 costs even more and still can`t do shit on it`s own,
Su-85/100 are expensive and useless

WITH WHAT SHOULD I FIGHT WHEN YOU NERFED ENTIRE RED FACTION!!!
Now not only Soviet units die ridiculously fast -now they can`t even make a single kill before they die, nor can they be replaced fast due to lack of manpower.
Well done - you officially killed this mod
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: thebomb on January 30, 2010, 11:48:27 PM
Dude did you even read the change log?

Tank Hunters have krak grenades.
Mortars are fine, I just played a game and they are still badass.
Infantry got buffed (tank hunters armor and conscripts damage)
PPSH did not get removed. You now have a choice of PPSH or LMG - FOR FREE - if nothing else you get more choice now.
SU-100 are badass - just played two games using them and they truly are amazing tank hunters now.

PLAY MORE AND READ THE LOG
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 30, 2010, 11:55:17 PM
I played 10 games, in ALL of them, Soviet units were a joke.
As for Red Banner Strelkys - they are my favorite unit and not a single squad was armed with PPSH only x2 LMG, and I reeeeally tested them.
This isn`t gonna end good - Soviet units still die way to fast and you can`t retreat them or reinforce couse the enemy first destroys outposts, I`m not bitching they "took my favorite toys" - but this is too much, waaay to much
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: WhiteFlash on January 31, 2010, 12:09:42 AM
wow, listen to thebomb
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: thebomb on January 31, 2010, 12:16:04 AM
All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 12:25:50 AM
All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.
just that, huh? I  think I`ll rest from gaming for a while...
Too much stress
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 12:29:33 AM
I like this path hehe.

"T34 costs more, has less health and still is shit"- but you still get it faster then we get PZ IV or Panthers

Good step to stop easy win for russians.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 12:32:36 AM
Patch is screwed I'm afraid we'll re-release and amended on as soon as we can. Sorry
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Artillerist on January 31, 2010, 12:33:25 AM
1. Upgrade for conscripts is still 200mun
2. No shoise to PPSh or DP of Strelky (strange name for english languaged game - originally it must be "just" "riflemen")- only 2 DP is 100% when unit built, also all abilityes lost.
3. Mortar price is 437 mp!!!
4. Medic truck dont want to deploy/undeploy.

Overall - yes, nice, harder but acceptable.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 12:34:27 AM
And shrecks? Shrecks are V weapon for T34`s. Just stack a couple of these and all your S armor problems will be gone.
Honestly, Panzershrecks are once again effective weapons, and Pz4 is STILL a better armed tank then T34 so now ball is in your field :)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: CommissarGears on January 31, 2010, 12:37:07 AM
Ah, i tried to test it after reading this, start a game with the sole purpose of getting 2 strelky squads, 1 with PPSH, 1 with DP-26 (Bren Skin ATM)

i got 2 squads of DP-26, no option to choose, they just popped out with machine guns when they became red banners.

(http://i92.photobucket.com/albums/l31/Rebellionz/relic00002-1.jpg)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 12:37:18 AM
Patch is screwed I'm afraid we'll re-release and amended on as soon as we can. Sorry
It`s ok, just take your time,,,
We`ll stop the fascists with shire body-count if we have to... right Artillerist, CommissarG? To victory <<<<<<<<<
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Artillerist on January 31, 2010, 12:40:05 AM
-Tovarisch Kommisar, I am out of ammunition!
-Shut up! Do You forgot? You are communist!
-Yes, tovarisch Kommisar, I am!
...Mashinegun continued firing...

:)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 12:47:33 AM
-Tovarisch Kommisar, I am out of ammunition!
-Shut up! Do You forgot? You are communist!
-Yes, tovarisch Kommisar, I am!
...Mashinegun continued firing...

:)
Xxaxaaa, this reminds me on a cold war joke:
East German soldiers are training.
After so many wars with so many enemies, everyone is confused about who the allies and who the enemy is. The commander is testing his soldiers.
-Commander: "Schultz!"
-Soldier Schultz: "Ja, Herr Kommandant!"
-Commander: "If you meet an American and a Russian soldier, witch vun would you kill?"
-Soldier Schultz: "Ze Russian!"
-Commander: "No, you dumkopf! If I were you, I would kill ze American!"
-Soldier Schultz: "I see, Herr Kommandant, so you still leave me ze Russian?"
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: thebomb on January 31, 2010, 12:52:16 AM
Also, sharpshooter squad can't get artillery spotter upgrade for 75 muni
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Shaq on January 31, 2010, 01:11:22 AM
Im sure the devs are aware of these issues, and will provide a hotfix when they can.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 01:29:19 AM
I think that the patch is pretty good. Now balance is better.

Also, sharpshooter squad can't get artillery spotter upgrade for 75 muni

And so it should be to the end
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: xenotype on January 31, 2010, 01:32:15 AM
The patch is broken atm. I hope the devs fix the mortar cost, strelky upgrade, NKVD upgrade, and sniper arty bugs asap.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 01:39:12 AM
Do not cry. They give to you your toys. You will be able to continue to be OP.
It can not be. Allies must be powerful again.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on January 31, 2010, 03:39:02 AM
After few battle i can say my opinion about 1.3 patch.

It seems to be ok an well/nice balanced,excepting few/little bugs confirmed by others.
I can say about tanks and tank hunters to be ok,and really do their job if are used carefully.

Good work E.F. team....awaiting for fix....


P.S. all battle are made with U.S.S.R.,and always winner in 1v1 against normal AI.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: YuraSubZero on January 31, 2010, 07:04:51 AM
Russian soldiers very bad... Are armed only by Mosin's rifles... Automatic machines PPsh have cleaned.... And whence in the Soviet army machine guns of the western manufacture? At us the was many Maxim, Degtyaryov, RPD, DSHK, KPVT, it is necessary to make them. To add the easel. To learn Russian soldiers to take up the lost arms of the enemy... Tanks bad... The Soviet soldiers need to make deviation.... It is all to me reminds Red Alert 3 each new patch does the Soviet party worse and worse
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 09:31:57 AM
As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.

T34/76 health(which more than a sherman or PzIV) stats haven't changed and its anything but crap at its cost.
T34/85 is better than a sherman75/76 and better than a veted PzIV...and cheaper so...how does that make it 'crap' as well??
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on January 31, 2010, 09:38:32 AM
When will come the fix with all planed improvements for 1.03 ?
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Iglooman on January 31, 2010, 10:24:25 AM
This patch have good points :
-Nice work with the SU, very balanced for its cost
-IS 2 was balanced for me before this patch and  right now, I don't find it too op
-Ok for T34 modifications. T34 is in fact easy to kill (pak, schreck) but it is balance for its price
-For the streklys, ok ; this is just that the patch did not work.
-At units are now useful against light armor.

It has actually nerfed all the soviet mid game :
-The first armor come with 115 fuel. This mean that you can be beaten easily by piospams flammers vet 2 and sniper can't be detected until T70 come and even when it is out, wehr have Pak.
-The mortar is harder to play : 350mp, but can't shot only if it sees the ennemi and has a very short range (that we can't see). Moreover it can't retreat and they are only 4 man. They die so easily => 350mp for nothing.
I just use it only if I really need it. Remember that wehr mortar cost 270, is not that powerful but at least has a very high range(can counter su mortar), can be retreated and can be recrewed.
-Same for the at gun, it cost 300mp and it is not accurate at all and not powerful at all even with the upgrade! It is also very easy to destroy it.

I would say for the fix that :
-Mortar reduce cost at 300 mp.
-Increase the accuracy of the at gun and increase its power when it is upgraded. To compensate increase the cost of the upgrade to 150ammo
-Divide the upgrade of the conscripts into 2 parts : 100 ammo first give molotovs to all units and then if this upgrade have been done 100 ammo to be able to make new vetted conscripts units with extra rifles. At least, in mid game, conscripts would have another option : throw a molotov and then die.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 12:14:08 PM
Quote
sniper can't be detected until T70 come and even when it is out, wehr have Pak.

Sniper can be detected by the command squad that can do the heroic charge and catch up to him if needs be.

The cheaper NKVD upgrade(ok its not cheaper now but it was supposed to have changed to 125) is aimed at giving you the power to counter pio spam or vet1 Volks

Mid game does need some changes still as we've mostly concentrated on early and late so far
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Iglooman on January 31, 2010, 12:59:28 PM
Ok good luck , I understand that balancing is hard.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on January 31, 2010, 02:05:45 PM
Tank hunters are great unit,but is known they are weak.

My suggestion is to give them sprint ability,able to broke suppression for short time.In this way,they will be able to run toward targets,even in heavy fire,risking their lives for throwing grenade,and striking from behind tanks and armored cars.If tanks or armored cars are supported by mg or infantry,they will  have no chance.In open field,without cover,they are just prey for extremely accurate armored cars.

Some will say "they must be supported",but i say > if tanks or armored cars are supported well,no russian infantry plus tank hunter will be able to stop them.

This is not an complaining;just a suggestion.
What is opinion of developers ?

P.S. i think this small chance will not unbalance the game...instead will bring more balance and love for this unit....who can be used even later...
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 02:36:36 PM
Tank hunters are a defensive unit, not rangers/pe grens so no non-doctrine sprint ability. Keep them around the AT gun for when a tank/puma tries to circle strafe and then nade it. We won't give every squad anti suppression
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 02:56:22 PM
As I noted earlier , alot of the patch features haven't been implemented so aym its not working as it should.

Previous Strelky upgrade was way OP. A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!We've tested it.
Even a brit or upgraded ranger squad can't claim that...and for what, 250mp??? No wonder no one used Guards.

Sorry for rising my voice, but if your gonna arm them with PPSH - what do you expect to happen? Spagin was a close range mashine-gun, with 71 bullet per magazine and  900 rounds/min! You can balance it all you want but nerfing it to MP40 isn`t gonna solve the problem.
PPSH are VERY expensive, For PE there are other ways to kill S inf. and even if you have to change that, change the dmg modifiers for spagin Vs PE inf - not the whole damn unit.
A single strelky squad would suppress and wipe out a charging PE 4man STG44 squad with the loss of 2-3 men!!
That`s why they have that nice "retreat" button.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on January 31, 2010, 03:03:01 PM
First of all I completely agree with Capt. Malashenko.
I played several matches 2v2 on soviet side and it was no chanсe for russians at all!
For example - http://www.gamereplays.org/companyofheroes/replays.php?game=25&tab=popular&show=details&id=109165&st=0#post6845692. (http://www.gamereplays.org/companyofheroes/replays.php?game=25&tab=popular&show=details&id=109165&st=0#post6845692.)

It is not my replay, but my games was similar.
What is wrong with soviet players? Bad tactic? NO!!! It is wrong with ballance.

With all my respect to moders team - this is not good patch to such great mod. 
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 03:12:59 PM
Part of this is because not all the changes were implemented....its hardly the last patch...we're releasing the proper one later today so you need to get alot more games on that one
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 03:22:28 PM
Part of this is because not all the changes were implemented....its hardly the last patch...we're releasing the proper one later today so you need to get alot more games on that one

Then we back to russians OP
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on January 31, 2010, 03:26:09 PM
Oh no!!!
Сertainly we play with german OP!
hah
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 03:29:50 PM
Bauer, how about you start posting some of your replays where you say 'OP russian atom bombs' were at fault for your loosing rather than your skill/game understanding...cause no one is seeing what you're claiming to see.

Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on January 31, 2010, 04:36:48 PM
It would be great if russian AT cannons will have entrench ability.

For that,new unique entrench model is necessary.

Good or bad ?
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 04:41:59 PM
Any hope you`ll give Tank Riders Guard their grenades back? For 800 MP  and 2-3 man less per squad, they should at least have grenades like regular Guards. Any hope for that?
@PSIHOPAT - nice idea, but then they should have less squad members because they would be to hard to kill - and i don`t think it would be an easy thing to implement and balance. some sandbags do a decent job right now, but what do I know... ???
Edit: just thought of something - maybe AT guns when entrenched would`nt be able to traverce and be immobile + they would have a bit longer set/prepare-to-move time, but it would still need to be Propaganda based, and I don` t see there can they put it...
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 04:44:14 PM
Bauer, how about you start posting some of your replays where you say 'OP russian atom bombs' were at fault for your loosing rather than your skill/game understanding...cause no one is seeing what you're claiming to see.

Będziesz oglądał 1h+ powtórki? 2vs2 or 3vs3?
You'll be watching replays 1h +? 2vs2 or 3vs3?
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: mj23007 on January 31, 2010, 05:44:16 PM
First off excellent patch. Pretty much everything I am happy with. I think the only real problem left is the recrewing issue with mortars and AT-just kills a russian player not being able to recrew. The prices are spot on. its the recrew that hurts, I realize this is relics fault, but is it possible to get them to address this in the future?

LOVE the skins for the tank riders, I hope the IS 85,and or ISU152 and the strelky/guards get some new skins in the future.!!!!

NKVD upgrade and strelky upgrade is still seems a bit high. Would like to see them both at 100 to 125 munu.  if the strelky munu upgrade were cheaper their would be more incentive to use it. 

That said, awesome patch, really think its perfect now. Bring on the OStheer
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 05:50:02 PM
First off excellent patch. Pretty much everything I am happy with. I think the only real problem left is the recrewing issue with mortars and AT-just kills a russian player not being able to recrew. The prices are spot on. its the recrew that hurts, I realize this is relics fault, but is it possible to get them to address this in the future?

LOVE the skins for the tank riders, I hope the IS 85,and or ISU152 and the strelky/guards get some new skins in the future.!!!!

NKVD upgrade and strelky upgrade is still seems a bit high. Would like to see them both at 100 to 125 munu.  if the strelky munu upgrade were cheaper their would be more incentive to use it. 

That said, awesome patch, really think its perfect now. Bring on the OStheer
Xaxaa I love people with good sense of humor ;d ;d ;d ;d ;d ;d
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on January 31, 2010, 05:53:15 PM
About soviet AT guns entrench ability :

1-allied tanks use this ability and is no problem there.
2-entrench is far superior to sandbags,because sandbags can be destroyed but entrench not
3-entrench make gun to be immobile and give better protection to frontal attack,but is vulnerable to flank attack,grenade,and artillery.Is the best choice for defensive positions
4-it is just necessary new model for this ability,different than what is used by tanks.

Note: sorry if this is little off topic,but i don't want to open new topic just for a very small idea...
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: xenotype on January 31, 2010, 07:43:35 PM
I did not know that the T34/85 could beat a vet 3 P4.  I guess I agree with every balance change then, all of it seems very reasonable.  The only remaining issue with the T34 I see is the /76's poor accuracy.  It is cheap but the accuracy severely limits its usefulness.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Chancellor on January 31, 2010, 07:50:40 PM
Un-nerf some of the stuff a bit, and get rid of the fxcking mechanic salvage wreck bullsh1t.  The USSR does not have weak tanks like USA...free tanks for them is imba.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 07:55:36 PM
T34 is a better tank then Pz4. Especially with 85mm gun.
Panzer IV was developed in late 1930s, and was`nt until 1943 did he get the long 75mm KwK 40 L/43 gun, but it was still weaker in armor then T34.
For the sake of the balance this will never be honored but some basics in history are required, after all THIS IS A WW2 game.
salvage wrecks remains.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 08:44:56 PM
History has nothing to do with balance yes. A little historical fact I can't resist though is that T34 was only a 'great tank' in 41. It was a good tank in 42.It was an obsolete tank by mid 43 and became a decent tank 44-45. Pz4 had a big edge in tank combat mid42-mid44 over the T34 and remained practically equal in 45
Also, T34 armour was inadequate against any and all german AT weapons from the apearance of the Pak40 onwards.
The legend of the 'thick T34 armour' disappeared from 42 onwards and replaced with 'T34s take off their hats when they meet Panzers '(due to propensity of the ammo to explode when hit blowing the turret clean off)...a busted myth  ;)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Kette on January 31, 2010, 08:45:08 PM
russians are not playable atm. just if you want to lose.
i change to axis side again und played against russians. never won so easy before. sadly, the russians wasnt so weak in ww2.  ;D
playing with russians atm is similar going to a domina and get punished.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: xenotype on January 31, 2010, 09:02:47 PM
Zerstrorer what about the inaccuracy of the 76's gun ingame?
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: UltimateTobi on January 31, 2010, 09:19:31 PM
All right Red Banner Strelky weren't nerfed like you say, they're just bugged because I can't get them to get any LMGs or PPSH upgrades after 200 muni upgrade.
just that, huh? I  think I`ll rest from gaming for a while...
Too much stress
You have a serious problem if you have too much stress because of a mod which is a bit bugged atm.

Post Merge: January 31, 2010, 09:22:18 PM
russians are not playable atm. just if you want to lose.
i change to axis side again und played against russians. never won so easy before. sadly, the russians wasnt so weak in ww2.  ;D
playing with russians atm is similar going to a domina and get punished.
Russians weren't strong, they were masses. ;)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 09:36:04 PM
T34 is a better tank then Pz4. Especially with 85mm gun.
Panzer IV was developed in late 1930s, and was`nt until 1943 did he get the long 75mm KwK 40 L/43 gun, but it was still weaker in armor then T34.
For the sake of the balance this will never be honored but some basics in history are required, after all THIS IS A WW2 game.
salvage wrecks remains.

Do you want to compare the PZ IV and T-34/76? There have been many versions of these machines. PZ IV F2 and later versions have more firepower than the T-34/76, armor these versions could be compared because the Russian steel was weak, the German armor was not the appropriate angle. T-34 was faster but PZ IV have more accurate.Let no one compares  the Panthers to T34/85. Panthers were better.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 10:03:21 PM
Zerstrorer what about the inaccuracy of the 76's gun ingame?

We want to keep it that way...it was always intended as a feature, we may adjust the cost somewhat more though
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Capt. Malashenko on January 31, 2010, 10:19:47 PM
Let no one compares  the Panthers to T34/85. Panthers were better.
Panthers were - PzIV`s were not.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 10:36:14 PM
Let no one compares  the Panthers to T34/85. Panthers were better.
Panthers were - PzIV`s were not.
Are comparable. I know a game in which children should play. Combat Mission 2.There, no one cried that there is no balance.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on January 31, 2010, 10:43:07 PM
Ok, we have had our fun with the whole historical non patch related chat, but this is a balance thread.
So either keep game balance discussion or post in the appropriate section for that stuff.

Cheers
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 10:52:49 PM
This is a discussion on the balance. Balance is not just whether the game is balanced but also how it is balanced. You can give Russia T-34 to destroy the tiger or PZ II to destroy the IS-2. But it would a bad balance for this game.

I think I was clear enough. Historical arguments do not affect balance. Keep it like that or use the 'Other discussions' thread for this kind of discussions
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: xenotype on January 31, 2010, 11:01:51 PM
I think he is trying to say that historical considerations should enter into balance, with an example that you could have a T34 be able to kill a tiger and have it balanced within the game, but it wouldn't make any sense.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on January 31, 2010, 11:07:05 PM
I think he is trying to say that historical considerations should enter into balance, with an example that you could have a T34 be able to kill a tiger and have it balanced within the game, but it wouldn't make any sense.

Thx I from poland and i dont speak english soo good.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bjassie on February 01, 2010, 02:34:43 AM
Part of this is because not all the changes were implemented....its hardly the last patch...we're releasing the proper one later today so you need to get alot more games on that one

Then we back to russians OP

Perhaps the soviets are not OP and it is just you that is using the wrong tactics. You sound like a wehermacht/PE fanboy that wants he's tanks to be the strongest. First look at both parts of the story and then suggest something. I mean its nearly balanced there are still some small issues. but it is going in the right direction.

The only thing I hope for is that the problem with the recrewing will be solved so that the soviets can recrew their weapons. 
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Razz on February 01, 2010, 09:01:25 AM
I agree with Capt.

Now the USSR can't even take half the map.  Too weak.

Complete and utter waste of my time.

All this nerfing doesn't compensate for the lack of securing and re-crewing.

Those are big disadvantages.

And now they want to go off and make the Istheer, which will even be a stronger faction.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 01, 2010, 05:49:21 PM
Between two good players the balance is just fine...they have this almost perfect, just a few more things (I play both sides but I have been trying to win as Wehr lately with 1.03 its 1:1 right now)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: WartyX on February 01, 2010, 06:58:54 PM
Quote
And now they want to go off and make the Istheer, which will even be a stronger faction.

And where are you getting this information? Oh yeah, just assumptions. Stop trying to make your opinions into facts.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on February 01, 2010, 07:32:27 PM
You were quite happy to play 1.00 of utter OPness without complaint but as soon as we get the nerf bat out everyone starts crying cause they can't wipe the floor with an opponent...typical...

On another note...yes Soviets are be a bit UP at the moment but this IS a consious decision I've taken. This is because its easier to have a faction that is UP slowly turned into a better balanced faction rather than an OP one slowly turning into a balanced one, hence the hard initial nerfings!

No one really wants to play vs a blatantly OP faction, however, like PE at the moment alot of people will play with and against them. (unlike say brits and the roo spam)

Rather than the OP rubbish remarks, you guys should add valid feedback based on games/replays that will really help us balance the faction better.

'Waste of my time!', 'I'm uninstalling the mod because of the patch' blah blah blah and the like, neither help nor are they taken seriously in any way shape or form.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on February 01, 2010, 08:16:15 PM
Nice summary.
Ok, then I'll question right to the point.
Is it possible to make soviet AT and mortar re-capturing?
I think that it is normal, in addition all other factions can do so.
It is no sence when, soldiers can't capture their own guns!!

What about that?


Best regards to moders.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: sandzibar on February 01, 2010, 10:01:19 PM
nope they cant. else COH will crash permanently.

does put ruskies at a massive massive disadvantage though.

relic needs to fix this issue.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 01, 2010, 10:14:34 PM
Yeah, re-crewing would definitely be in if it worked... seems retarded to take it out, but it crashes the game hard.

When and if we fix it, it'll be re-implemented... but that could be some time since we need support from Relic.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on February 01, 2010, 10:15:44 PM
Oh!
It is some kind of unfixable bag. I see.....
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: luz777 on February 02, 2010, 12:24:53 AM
For one I'm liking 1.3/4 a lot.
Coming very close to a nice balance now I think.

Just a few issues left and some tweaking of info and artwork and I'd be very happy  :)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: rtil on February 02, 2010, 12:29:18 AM
i'm sure if enough pressure is put on relic to fix the recrew crash issue they will do something about it. it's because of this mod they experienced record numbers of players. well, that and the steam sale, which had impecable timing if you ask me..  ;)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Razz on February 02, 2010, 02:30:30 AM
You were quite happy to play 1.00 of utter OPness without complaint but as soon as we get the nerf bat out everyone starts crying cause they can't wipe the floor with an opponent...typical...

On another note...yes Soviets are be a bit UP at the moment but this IS a consious decision I've taken. This is because its easier to have a faction that is UP slowly turned into a better balanced faction rather than an OP one slowly turning into a balanced one, hence the hard initial nerfings!

Great!

And I would not uninstall the mod.
I think your strategy for tweaking is what I would do.

It's just really hard right now for you guys to get both sides from spamming infantry. And it's hard to work around the No secure, no retreat, and no re-crew.

I just wish that  German Pak wasn't bugged by Relic.
I'm still gonna play a few more games to see if I can think of anything.

The upgrades on the Soviets are good, it was the nerfing of other areas that I have to deal with for now to see if I can input any advice.

All I can really say is ones experience on different maps are completely different.

For example; you can struggle now on the new patch with EF maps, then go play a well know map from CoH and get some wild results depending upon, size, terrain and especially resources. This is the same map design problems in regular CoH where maps were laid out before the OF and TOV units came along.

I have designed maps and balanced units on other games.


It is very hard to tweak a balance.

You are doing the correct thing. Baby steps. Play,  tweak, play tweak, play.

Oh, by the way ... I still get a freeze from the midi sounds. Doesn't always happen and never occurs in regular CoH. I have the latest drivers. Everything is fine. I haven't seen any other mention of crash or freezes coming from anyone else.

However there was discussion concerning sound.  I posted it in the bug forum.

By they way... we had problem with re-crewing in the past. I believe it was in Sudden Strike. The problem was resolved. I went to the old archives and searched but couldn't find anything.  I wish I could find those thread concerning that problem.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: xenotype on February 02, 2010, 06:28:01 AM
I have to say that so far 1.04 seems damn near close to perfectly balanced.  My complaint with the /76 was answered with a reduction in cost and pop, making it cheap enough to warrant bringing out.  Only issues with the mod remaining are the increased MP cost of mortars to 437 after upgrading, the highly linear state of soviet teching, the limit on Paras/Rangers, and some minor artwork that needs to be in.  Thanks devs for a very reasonable and successful effort on balance!

edit: MG Dugout could use a reduction in price, because it can't be recrewed its a little unfair to have it be the most expensive MG in the game
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: WhiteFlash on February 02, 2010, 06:59:06 AM
This would fix the teching problem 100%
http://easternfront.org/forums/index.php?topic=2436.0 (http://easternfront.org/forums/index.php?topic=2436.0)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on February 02, 2010, 09:28:52 AM
Yeah, re-crewing would definitely be in if it worked... seems retarded to take it out, but it crashes the game hard.

When and if we fix it, it'll be re-implemented... but that could be some time since we need support from Relic.

When it is repaired now it will not stop the Russians  and they overgrown mortars. With this amount of Russian infantry nothing will stop the mortars in the early and mid-game
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on February 02, 2010, 12:02:32 PM
Hey Bauer!!
I simply can't understand what are you claiming for?
Don't you even read content?
Even the developer says that they definely fix that bug if COH would be more cooperative.
And all your messages are similar to " if you do that or so soviets will be OP" Oh, wright, they are still OP and will be overpowered with any changes.

Com on man! Stop it. If you want to post, please read some previous posts though developers or testers.

Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 02, 2010, 12:10:53 PM
Yeah, re-crewing would definitely be in if it worked... seems retarded to take it out, but it crashes the game hard.

When and if we fix it, it'll be re-implemented... but that could be some time since we need support from Relic.

When it is repaired now it will not stop the Russians  and they overgrown mortars. With this amount of Russian infantry nothing will stop the mortars in the early and mid-game

Do you ever stop complaining? You won't be happy until you can beat back the Russians with nothing more than a Luger that fires farts.
IF it gets fixed, crews will be moved back down to normal 3 man teams. They can't retreat, they don't have MG's to cover them... just flank them, it's not hard. And after you've killed them, steal the mortar and use it yourself.

I put forward an idea of taking away the Soviet Howitzer and replacing it with a buildable Mortar pit like what the Brits have, but I'm not sure how well this would go down... the mortar would be immobile, but still just as deadly... then we can replace the gap in the Support Barracks with something else unbelievably OP'd like a DShK HMG or a Tyrannosaurus.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zebra on February 02, 2010, 12:21:25 PM
Do you ever stop complaining? You won't be happy until you can beat back the Russians with nothing more than a Luger that fires farts.
IF it gets fixed, crews will be moved back down to normal 3 man teams. They can't retreat, they don't have MG's to cover them... just flank them, it's not hard. And after you've killed them, steal the mortar and use it yourself.

I put forward an idea of taking away the Soviet Howitzer and replacing it with a buildable Mortar pit like what the Brits have, but I'm not sure how well this would go down... the mortar would be immobile, but still just as deadly... then we can replace the gap in the Support Barracks with something else unbelievably OP'd like a DShK HMG or a Tyrannosaurus.

IT IS VERY CORRECT!!!!
And for those who are not tired to complain - READ THIS MINIMUM TWICE!!

Best regards to modders.

Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on February 02, 2010, 01:26:16 PM
Perhaps this is so that he wants to Russians were very weak. But it is not. The point is that the Russians have a very early gun, capable of mass killing of all infantry units. No other army has no such thing. Germany have MG but Russians can just run past. Buildings do not provide protection, because the Russians could easily destroy them using a command of artillery and heavy mortars. Someone once tried to kill the initial phase of the command squad? The Russians did not even have to go back to the base, they are building to complement the infantry. soon have tanks that are not actually weak. Their snipers shoot from high speed and can call artillery. In the late stage may be anything more, we can have 1 tiger, they can have mass IS-2. PopCap infantry engaged. What can the WH and PE against IS-2 spam? They say that every paks and panther spam, but they have AT guns too. Overall, this is tralala.
Sorry for my opinio but Im only average player stats 1000/800 from normal  COH.
I regret only that I can not talk to you in my language it would be easier and I can not look to it in such a way that he wants to destroy the Russians in this mod.

Thanks that he had done it because I waited for it for years. Do not expect easy victories but only balanced fight to end.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bjassie on February 02, 2010, 04:09:52 PM
Cry some more will you, and stop whining. Like stated a million times before you can flank the mortars easily!
I don't what you are thinking when you see those red flares. But most people run away the arty has a cooldown. you overrun,sniper or flank the mortars. And you can also do a 2 direction attack ever thought of that?

The soviets are no OP stop whining. if you want your axis forces the be invincible go download the invincible axis mod and take your whining with you.

And I wanted to ask the developers if they could tell me if they have any plans about remodeling some soviets units?
For example the Russian AT gun. If yes could they please tell me which units they want to remodel in the near future?
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 02, 2010, 04:23:46 PM
We have a DShK tripod model ready but it needs animated, we'll probably put it in the HMG Nests. We also have a ZiS-2 model, but this also need animated (and a new skin I think), an M-30 model (needs skinned and animated) and we're working on some kind of way to incorporate an M1938 model into the game successfully.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on February 02, 2010, 05:58:56 PM
Bauer, I'm going to make this quite simple for you cause all I've ever seen you post is OP noobish unfounded, bad theorycraft complaint clearly coming from an Axis fanboy without a real sense of good balance...no doubt you think the Pak works fine right now too...

These kind of ''opinions'' are not and will not ever be taken into account cause they're rubbish, simple as that, end of story.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on February 02, 2010, 06:25:58 PM
Axis fanboy

British and Americans also played a lot of times and did not tell me I'm the fan boy. But it seems you are your own army fan boys. And you take into account only the opinion of people adore your new army.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 02, 2010, 06:41:08 PM
you can't call them fan boys because they are trying to balance their new faction to that so people of any army combination can win with the right amount of skill... I have played both sides of the mod USSR and Axis and BOTH are almost completely equal right now
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 02, 2010, 07:22:58 PM
Quote
And you take into account only the opinion of people adore your new army.

Quite contradictory to the fact we've been nerfing everything since the beginning.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Zerstörer on February 02, 2010, 08:59:39 PM
Perhaps this is so that he wants to Russians were very weak. But it is not. The point is that the Russians have a very early gun, capable of mass killing of all infantry units. No other army has no such thing.
Stuh vs russian blob COH:EF (http://www.youtube.com/watch?v=6IDUPyP4LPM#normal)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 02, 2010, 09:23:37 PM
Blitz is my favorite Wehr vs Soviets JUST for the StuH... I had a single StuH shot kill 25 USSR troops in one god :D it was a small victory in that very long battle
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Champion on February 02, 2010, 10:02:58 PM
Has there been any discussion of raising tank hunters MP cost to 270-300 and make them more survivable?

Currently, they are the only allied Hand-held at that doesnt chase off an armored car or a puma.

Also, what was behind the discession of moving mines to Tank Hunters? Currently, Soviets have no soft counter for any vechile in until the support center comes.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: Bauer on February 02, 2010, 10:16:17 PM
Quote
And you take into account only the opinion of people adore your new army.

Quite contradictory to the fact we've been nerfing everything since the beginning.

I know


This video proves nothing. How many Russians have to kill to have 5 points of command? StuH to buy? Mortar will get faster.

But the end does not want to argue more. I believe that everything you do will be good. And yes I know you tries  more than Relic. (Remember how they released WH2). And so I played because you (EF grup) done a good job. Finally, I have to adjust. The final version of the whole mod far, the ostherr will probably work just as much as the Russians.

I promise that I will not be more sentences uttered on Russian forces.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 02, 2010, 10:33:19 PM
Perhaps this is so that he wants to Russians were very weak. But it is not. The point is that the Russians have a very early gun, capable of mass killing of all infantry units. No other army has no such thing.
Stuh vs russian blob COH:EF (http://www.youtube.com/watch?v=6IDUPyP4LPM#normal)

Thats some crazy carnage. Sometimes makes me wish we could have bodies stay on the field...
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: PSIHOPAT on February 02, 2010, 10:45:23 PM
Other mods have that...

Why this mod don't ..?..

Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: BurroDiablo on February 02, 2010, 10:48:33 PM
It's not vanilla and lags games. Also, I think we need to get the wounded infantry off the field asap to minimise the amount of casualties being picked up by Allied Medic tents.
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 02, 2010, 11:05:51 PM
4 Medic tents all near each other in 1.00 would produce at least 6 squads in the first 10 minutes of game :/
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: fallshirmjager66 on February 03, 2010, 04:22:03 AM
I fell really sorry for the developers right now, having to put up with this when THEY MADE THE GAME. If you don't like their balance, don't use the game THAT THEY SPENT THE TIME MAKING SO YOU PEOPLE COULD DOWNLOAD IT FOR FREE.
(sorry about the other post, posted it before i realized the above.)
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 03, 2010, 05:12:17 AM
your angry  :o
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: fallshirmjager66 on February 04, 2010, 11:58:26 PM
No, its just that people pay attention if you use caps : )
Title: Re: Patch 1.03 WHAT HAVE YOU DONE...
Post by: hgghg4 on February 04, 2010, 11:59:50 PM
no we don't... or at least I don't... I see caps and think.. he's angry and I ain't reading his post :-/