Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Suggestions => Ostheer Suggestions => Topic started by: hgghg4 on February 19, 2010, 09:20:45 PM
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I probably opened a can of worms here, but I am curious and maybe the Devs are too, about who would like to see what. I am just putting generic vehicle types IE: Panzer 4 not Panzer 4 Ausf. F to limit the amount of work i needed to make this list...yes I am slightly lazy... you have 8 choices choose wisely
I am going to everything from light vehicles all the way to heavy vehicles including PaKs and mobile arty (Which by CoH standards are considered vehicles), no flaming, no arguing over what is what and what should be what. Also no saying "Why is such and such vehicle not on here" Why? Here is your answer... its stupid, unfeasible or just down right ridiculous... don't question it.... This is completely statistical to possibly help the admins...If there is a legitimate vehicle that is not on here that you would like to see on here PM me. And I swear to god if you send me something stupid like the Jagdtiger, Sturmtiger, Maus, Ratte or Monster I will openly flame you...
Also I am sorry for those of you who voted already but please vote again... and now you can change your votes :D
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there is already a poll like thiss ...
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Yes I know I started it... I forgot to check the box that allows people to change votes as I add units to the list... I stated this in the other one AND asked for a Dev Lock
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Ferdinand and Elephant should be 1 unit with a cheap (bceouse its a hull MG) upgrade.
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Or maybe the upgrade could be tied to the veterancy of the Elefant, with whatever system Ostheer is gonna use for veterancy.
Oh, and since you have AT guns on the list, what about the 7.5-5.5 Pak 41 taper bore gun? Production started in 1942, but was limited to 150 guns because of the shortage of the tungsten that the guns relied on. They were insanely powerful, punching through 171mm of armor at 500 yards. Maybe they could be a unit that costs ammo just to fire its shells, but easily one shots light and medium tanks, and does heavy damage to the likes of the Pershing and IS2.
And what about movable flak weapons, Saving Private Ryan style?
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Oh, and since you have AT guns on the list, what about the 7.5-5.5 Pak 41 taper bore gun? Production started in 1942, but was limited to 150 guns because of the shortage of the tungsten that the guns relied on. They were insanely powerful, punching through 171mm of armor at 500 yards.
I shot kill is sooo not like coh. Even 17lbs needs 4 shots to destroy a PzIV!
A good player moves his tanks after he gets a first hit but taking no hits is imposible.
Whats wrong with normal 7,5 AT guns with AP shells?
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Oha o.ô
the Tiger I is even more wanted than the Elenfant/Ferdinand
curious!
Its a must have than :o
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I just wish this would get stickified!
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I just wish this would get stickified!
+1
though I am assuming this poll is excluding any possible aircraft or will they be added?
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This thread is for units that the player will control on the battlefield not Planes or Railway arty...
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lol railway artillery... well a man can dream.
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the two most i want to see that could be built on the battlefield are:
Panzer 3
Tiger 1
i think it would be fun to be able to make Tiger 1s and have Panzer 3s out in the game now.
-Narizna
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the two most i want to see that could be built on the battlefield are:
Panzer 3
Tiger 1
+1
Those are the only non doctrinal tanks I want to see in Ostheer. ;D StugIII and JagdpanzerIV can fill the role of PzIV and Panther.
Quad halftrack can be an Ostheer Puma.
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I voted for small tanks because I belive the Germans need some of those
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I think Panzer 2 is a must, it is unique and i haven seen before.
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I'd like to see a konigstiger with a Henchell turret so it therefore has more health than a porche turreted konigstiger but is more expensive.
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when I put KT on the list it wasn't turret specific
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I know, either way I'd like to see more king tigers in the game personally though if it were to be in with the ostheer using the other turret is an idea.
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in all honesty the KT in the game now is 79 tons of rolling fail
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I dont think another KT is needed ingame.
Its just a huge fortress of steel.
i would probably prefer Tiger I's instead, for the reason mobility
and originality of the Wehrmacht.
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I think Panzer 2 is a must, it is unique and i haven seen before.
Unikue? It has a Puma/PE AC gun.
Use T-90 if you like midgame MG tanks.
Post Merge: March 01, 2010, 02:19:40 PM
I dont think another KT is needed ingame.
Its just a huge fortress of steel.
i would probably prefer Tiger I's instead, for the reason mobility
and originality of the Wehrmacht.
+1
Or an Elephant.
There are so many posts like "I want a KT, only better"
or I want a 6 man MP44 squad
or I want a howitser that can direct fire and bombard. >:(
For all of those who think like that:
play Battle of the Bulge mod.
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In German service the panzer 38(t) was used as a substitute for the Panzer III.
maybe the Panzer 38(t) should be a reward vehicle for Panzer III its upon the player what he choose... :)
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Panzer 38 t as reward unit for an Panzer III ???
I thinks that isnt a good idea:
Panzer 38 t is a light tank and
the Panzer III is a medium tank.
The Panzer 38 t had reached his
maximal potential ( in 1938! ) with its 3,7cm KwK.
The Panzer III was upgraded till 1943
with better armor and new main weapon.
Panzer 38 t could deal with light soviet tanks
and was a good recon tank but in comparison
with Panzer III of the year 1942 ( 5cm KwK )
he cant fight any longer at the battlefield in
first front line.
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Here are my choices and the reasoning behind them,
Panzer3, Good support tank, fast, cheapish, not so good vs. other tanks, maybe a upgrade with side armor,
Panther, it’s the Eastern Front deal with it, Jk perhaps a upgrade with side armor and top MG,
Ferdinand, why? Each axis army has their own super heavy tank, Wher has King Tiger, PE has the Jagdpanther, the Ostheer should have their own, and like the armies it would be one time call-in, k?
Marder 2, maybe a little cheaper than the 3rd version, like wise weaker in terms of damage, health and sight radius,
StuG 3, widely used, good main gun & front armor, upgrades with side armor and Mg, perhaps an armor piecing ability like American AT gun,
Jagdpanzer, Unique unit, better than the StuG 3 in terms of both damage and armor, perhaps a call-in unit like the Hetzer,
Wespe, Think Hummel but smaller and weaker, in terms of damage, armor, and range, in would be a call-in unit, like the Katyusha,
10.5cm Howitzer, this unit would be literally an exact copy of the American 105 Howitzer, 3 men, very vulnerable, easy to capture, has great range and accuracy, now to make it different than its American counterpart, it could have better accuracy than the 105 but not fire as many shells,
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Here are my choices and the reasoning behind them,
Panzer3, Good support tank, fast, cheapish, not so good vs. other tanks, maybe a upgrade with side armor,
Panther, it’s the Eastern Front deal with it, Jk perhaps a upgrade with side armor and top MG,
Ferdinand, why? Each axis army has their own super heavy tank, Wher has King Tiger, PE has the Jagdpanther, the Ostheer should have their own, and like the armies it would be one time call-in, k?
Marder 2, maybe a little cheaper than the 3rd version, like wise weaker in terms of damage, health and sight radius,
StuG 3, widely used, good main gun & front armor, upgrades with side armor and Mg, perhaps an armor piecing ability like American AT gun,
Jagdpanzer, Unique unit, better than the StuG 3 in terms of both damage and armor, perhaps a call-in unit like the Hetzer,
Wespe, Think Hummel but smaller and weaker, in terms of damage, armor, and range, in would be a call-in unit, like the Katyusha,
10.5cm Howitzer, this unit would be literally an exact copy of the American 105 Howitzer, 3 men, very vulnerable, easy to capture, has great range and accuracy, now to make it different than its American counterpart, it could have better accuracy than the 105 but not fire as many shells,
PzIII, panther, Ferdinand, Marder, StugIII, Jagdpanzer. There probably will be a buildable Tiger I too. Thats a lot of medium/heavy armor.
If youll have a Jagdpanzer and Ferdinand in an armor doctrine it will look like a PE tank hunter tactic.
The topic is "How should look Ostheer in order to be original..."
My answer is:
1. No Panthers or PzIV.
2. PzIII, StugIII and JagdpanzerIV will take the role of
medium tanks.
3. Buildeble Tiger I(One on the field limit) 750MP/180fuel. It will need to work with a doctrinal Ferdinand, JagdpanzerIVs or PzIII rearshooting to defeat a IS-2 spam.
Wespe is a 10.5cm mobile Howitzer. Thereis no need for a static one.
But a 7.5cm light non-doctrinal Howitzer that can move like a nebelwerfer is a good idea.
(http://www.1939.pl/uzbrojenie/niemieckie/artyleria/a_75mm_leIG18/a_75mm_03.jpg)
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in all honesty the KT in the game now is 79 tons of rolling fail
In ways yes though It's still useful in other ways. Plus I like it lots personally. Also it's 69 tons.
I don't see the Panzer 38t replacing a panzer III.
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we where both wrong 75 tons
http://www.lonesentry.com/tm_tigertank/index.html (http://www.lonesentry.com/tm_tigertank/index.html)
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Yeah but PZ2 gun would be better vs armor then puma gun, and it would be a fast TANK versus a fast armored car.
i also kind of think Panzer 1 could be in as an early game call im, it has has 2 mg's which do heavy damage and supression, and is mostly immune to bullets, but a single hand grenade would totally blow it up.
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sorry I'm getting metric and imperial measurements of weight mixed up. It's 69 Tonnes so yea 75 tons. ::)
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Alot of the suggestions and concerns are about tanks what about the smaller vehicles like the Kubelwagen, Sdkfz 10 as the prime transport, Sdkfz 4 as rocket artillery or Sdkfz 232 (early version of the Puma) the ostheer cant just be tanks
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Alot of the suggestions and concerns are about tanks what about the smaller vehicles like the Kubelwagen, Sdkfz 10 as the prime transport, Sdkfz 4 as rocket artillery or Sdkfz 232 (early version of the Puma) the ostheer cant just be tanks
+1 Kubelwagen
It will probably be in the game.
Every army needs an AA-gun. Even Pumas and PE AC shoot planes.
I want a Quad halftrack to be in the game. 360MP/40fuel.
(http://www.panzer-reich.co.uk/images/haftracks/SdKfz/2cm-flakvierling-38-auf-selbstfahrlafette-sdkfz.7-1/SdKfz-1.jpeg)
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For the Flak Halftrack I would say 240 MP and 30 Fuel, between the PE halftracks
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It should have a single, slower firing 3.7cm Flak 36, which would also be pretty good aganist armored cars too imo, but it should be more expensive f it has that.
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but its effectiveness against inf would be lowered Dramaticly
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Maybe to a bit below ostwind level cause it has a flak 36.
oh crud i just realized flak 36 isint origional lol.
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lol, it would be better against aircraft but if we use the FlaK Halftrack I think it should be very effective against infantry
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Well the Quad.50 is'nt that good vs infantry unless they are low health and are standing right next to it, why should this one be any better?
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Wat?
The quad 50 cal is great against enemy infantry. Only problem is by that time enemy infantry usually have panzershreks by then.
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Get two together and they decimate infantry and have a faster suppression rate then the MG42 combined together I believe and they do a ton of damage, I decimated a blob of vet 3 grens the other day with three of them... and once they get vet 2 they are nasty effective
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Anyone here think about a flammenwerfer halftrack for the early to midgame blob control? Ostheer needs that to beat the Red Tide. :)
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Wehrmacht already have that.
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How about Lion tank call in ? It's Slightly smaller than the King tiger but still heavily armored.
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No, it never made it past the design phase and was canceled for the Maus. And what did I say? NO FREAKING UNITS THAT NEVER MADE IT TO THE FRONT LINES OF BATTLE. Seriously is it that hard to understand? BTW when it comes to WW2 Weaponry there ain't much I haven't heard of, the Lowe Tank was the first I never heard of... why? Cause it never made if off the paper and by 1942 it was torn up and burnt as kindling in Hitler's fireplace!
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Wehrmacht already have that.
So?
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Wehrmacht already have that.
So?
Exactly. It's not like it has to be exclusive to wehr. Panther isn't. Flak 88 isn't.
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Wehrmacht already have that.
So?
Exactly. It's not like it has to be exclusive to wehr. Panther isn't. Flak 88 isn't.
PE and Wehr share some units, like Flak 88, Panthers, Panzer IV; both are unique factions besides that. I don't know why someone would sacrifice those to make "unique" the ostheer, and this is for any unit that could fit in the ostheer that belongs to relic's german armies, not just for the Panzer IV or V.
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Panzer IV which have PE is a bit different from that which use Wehrmacht...
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Panzer IV which have PE is a bit different from that which use Wehrmacht...
Indeed, but is used as an argument to dispose it (that wehr have it).
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Do not argue about the uses of vehicles in OTHER factions in this thread, it is for Vehicle suggestions for Ostheer ONLY
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My point stands that Ostheer need an anti-infantry blob/anti-garrison vehicle. Flammenwerfer half track fits the role.
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if you read the list of vehicles then you would see it is already there.... the 11th one down
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I know. I voted for it. ;)
My comment was meant toward those who were arguing.
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I still dont get why everyone hates Flammpanzer Ausf. M *-*
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i hate all types of flame weapons i like more bullets... ;D
i hate piospam with flamethrower and if it was on me i will not add any flame weapons...but that's just my opinion
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I still dont get why everyone hates Flammpanzer Ausf. M *-*
Ok. I gotta look that one up. :D
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It's extremely "cool"
:)
Well if I go against ANY german faction people Spam IV's if against PE they spam halftracks against british ,Fireflies,against USA spam Rangers!!
Deal with it can't stand the heat don't wear a jacket :D
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Wehrmacht already have that.
So?
Panzer IV which have PE is a bit different from that which use Wehrmacht...
Indeed, but is used as an argument to dispose it (that wehr have it).
Just pointing out that maybe there are other alternatives to repeating units that already exist. Although there may most likely be some units being used by wher and PE that the Ostheer are gonna use, it still doesn't hurt to come up with alternatives as long as they are not dumb and stupid.
For example the ostheer could have a Panzer II or III Flammenwerfer tank. This tank did indeed exist and was used by Germany in WWII.
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At some point we have to draw the line. Some don't even want to see the Panzer IV because they are "bored" or it. The Hanomag, in its widely produced variants should most definately be in the Ostheer. The war in the east is in many ways epitomized by flamthrowers and the grumbling of half-tracks. Again I have no problem against suggestions but some units are just sacred, and it should not be up for discussion(Panzer IV, Hanomag...etc).
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I'm fine with seeing a Panther or Panzer IV in the Ostheer, I really Don't mind. They do need some kind of main battle tank and it would have to be either one.
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There are a few Ostheer concepts that name Panzer III as the Ostheer "MBT". It's fast, it's cheap, and it can still stand up to Soviet tanks. Could also be an option.
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There are a few Ostheer concepts that name Panzer III as the Ostheer "MBT". It's fast, it's cheap, and it can still stand up to Soviet tanks. Could also be an option.
The Panzer III could stand up to a BT-7. It was effectively a light tank. The Panzer III was used to combat T-34s in the early goings because it was literally all the Germans had initially to combat the T-34, seeing as the Panzer IVs for the invasion were Ausf. F1, which were almost completely incapable of destroying enemy armour. The truth is, until the Panzer IV Ausf. F2 arrived, the majority of T-34 kills were made by anti-tank guns, particularily truck-towed 88mm AA/AT guns.
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There are good concepts out there that don't use the P4 or the Panther. I will use my concept as an example (it does use the P4 but mainly as Anti Inf),
I use the P3 as the MBT through out the game, I also how ever balance it out by adding SPGs such as Marder 2 and Nashorn to tackle the heavier tanks. I do have the P4 but its only role is Anti Infantry, completely useless if they have only tanks UNLESS you pay a very expensive upgrade (125 Muni)
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goliaths cost 100 mu so it isnt that expensive.
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but Goliath isn't upgrade... :)
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The Panzer III could stand up to a BT-7. It was effectively a light tank. The Panzer III was used to combat T-34s in the early goings because it was literally all the Germans had initially to combat the T-34, seeing as the Panzer IVs for the invasion were Ausf. F1, which were almost completely incapable of destroying enemy armour. The truth is, until the Panzer IV Ausf. F2 arrived, the majority of T-34 kills were made by anti-tank guns, particularily truck-towed 88mm AA/AT guns.
This is exact true. That is why I think PzIII should be included in Ostheer. When Germany attacked Russia the majority of tanks were PzIII with some PzIV, Pz38t, Pz35t or smaller PzII. PzIII should be available in game sooner as T34, I say around 130fuel limit (T34 is now 115+70=185fuel) as I suggested in my concept of Ostheer...
PzIII was no match for T34 in terms of armor or gun even with 50mm gun version. Majority of tank kills were achieved with AT guns. Only later as PzIVF2 version and even later PzV and PzVI were able to match soviet tanks. I think this could put a good fuel race for Ostheer as PzIII will be available sooner (could be countered with soviet AT gun or AT inf) and then T34 hits the field, and Ostheer should have some appropriate AT gun available that time to counter T34 (I suggest Pak38 50mm f.e.). Then it will be even and both players will need to either press for more fuel to tech or press for combat to annihilate opponent army to gain advantage.
Later Ostheer should have some heavy tank available, IMO TigerI is the most suitable option as it was represent in wide numbers on ostfront and as many mentioned before - PzIV and Panther is available in other Axis factions. Then I would also include some heavy mobile AT gun as Elefant but only as doctrinal.
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if i ever make an ostheer concept i would have the Panzer 3, which can upgrade its shorter 50mm gun to an L/60 gun (Ausf J upgrade) for more anti vehicile firepower at the cost of anti inf firepower. (also, it would gain a bit more armor and side skirts.) And once Ausf J upgrade is complete, PZ3 can use APCR rounds abilityfor 50 ammo, where it gains much better penetration for about 3-4 shots. Also, Stug III would be anti infantry role, more effective then Stug 4 versus infantry, but crap vs tanks. It could, however, fire a single HEAT round for 40 ammo, that does heavy damage to vehicles and pretty good vs tanks. However, at another tier on, Stug III's gain individual upgrade to KWK 40 L48 gun, giving slightly greater anti tank firepower then stug 4, but losing HEAT round ability, and becoming worse vs infantry then unupgraded stug3. Jadgpanzer 4 would be late game TD, starting with Hetzer PAk 39, then being able to upgrade to KWK 42, slightly better then panthers gun.
Also, i suggest Panzer 1 as early game anti infantry. It would be doctrinal 2 point call in, and be armed with 2 bunker Mg42, with heavy supression and firepower. However, it isint the fastest light tank, and altho immune to bullets, 2 PTRD rounds or one hand grenade or one shell of any kind will instantly destroy it.
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+1 for Panzer 1 Idea , brilliant :D
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if i ever make an ostheer concept i would have the Panzer 3, which can upgrade its shorter 50mm gun to an L/60 gun (Ausf J upgrade) for more anti vehicile firepower at the cost of anti inf firepower. (also, it would gain a bit more armor and side skirts.) And once Ausf J upgrade is complete, PZ3 can use APCR rounds abilityfor 50 ammo, where it gains much better penetration for about 3-4 shots. Also, Stug III would be anti infantry role, more effective then Stug 4 versus infantry, but crap vs tanks. It could, however, fire a single HEAT round for 40 ammo, that does heavy damage to vehicles and pretty good vs tanks. However, at another tier on, Stug III's gain individual upgrade to KWK 40 L48 gun, giving slightly greater anti tank firepower then stug 4, but losing HEAT round ability, and becoming worse vs infantry then unupgraded stug3. Jadgpanzer 4 would be late game TD, starting with Hetzer PAk 39, then being able to upgrade to KWK 42, slightly better then panthers gun.
Also, i suggest Panzer 1 as early game anti infantry. It would be doctrinal 2 point call in, and be armed with 2 bunker Mg42, with heavy supression and firepower. However, it isint the fastest light tank, and altho immune to bullets, 2 PTRD rounds or one hand grenade or one shell of any kind will instantly destroy it.
PzIII will probably have a PzIV armor but less armor. Thats why it will apear in the game as fast as Wehrmacht StugIV.
In this stage of the game every PzIII should be an upgunned L/60 gun.
Youre right that PzIII should have some abilities like the AP shells. I would give it a focused fire ability.
There can be no immune to bullets axis tank till allies can get a 57mm/stuart. Thats why all early light tanks (before puma) are a bad idea.
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Late in the war thry stoped makeing panzer 2s,so it become uncomman.
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Assigned to security duties mostly.
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paciat i know but 1 grenade will blow it up so is that fair?
maybe it could just be bullet resistant then
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If they use the P1 or P2 they would probably have the T70 or M8 armor
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There are a few Ostheer concepts that name Panzer III as the Ostheer "MBT". It's fast, it's cheap, and it can still stand up to Soviet tanks. Could also be an option.
I personally doubt it. Panzer III was slower, had less armour and a weak gun that couldn't penetrate the T34 in the front. a Panzer III couldn't operate as a MBT especially given the german doctrine of quality over quantity. The Ostheer MBT has got to be either Panzer IV or the Panther I just can't see the Panzer III as a MBT. If it does get into the mod It will either be an early tank or some kind of support vehichle.
Late in the war thry stoped makeing panzer 2s,so it become uncomman.
Late war the only tanks they were makig were Panzer IV's, Panthers and both Tigers.
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PANZER III
i would definately like to see the panzer III. it would be a good light tank that you could make a lot of. i wouldnt make it any better than the stuart. I would also make it no more than 4 or 5 pop cap, the whole point would be that you could make a lot of them.
ELEFANT
The elefant would be cool. i would make the gun equal to that of the flak 88. Its speed would be slow, about that of the tigerII or slower. its armor would have to be awsome!!!
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I agree the Elefant and the panzer 3 is a must have in the ostheer. Maybe the panzer 3 should be upgradable to different varients to make it a specilized vechial such as
Flammpanzer with a hull mounted flame thrower
Aust L with more armor and a bigger gun
command tank (like the british one)
and i think the panzer 1 is a good idea
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I personally doubt it. Panzer III was slower, had less armour and a weak gun that couldn't penetrate the T34 in the front. a Panzer III couldn't operate as a MBT especially given the german doctrine of quality over quantity. The Ostheer MBT has got to be either Panzer IV or the Panther I just can't see the Panzer III as a MBT. If it does get into the mod It will either be an early tank or some kind of support vehichle.
PanzerIII had similar armor as vet 0 PzIV so it should have the same armor type but 100HP less (500HP) more acceleration but same top speed.
The whole point of creating a PzIII is to make it weaker than a T-34, Cromwell or a Sherman so you need 2 PzIII to fight it, but a PzIII and StugIII combo would be better.
Germans had very big problems with T-34 in 1941-1942 and PzIII were outgunned an outarmored by Leand Lease Shermans at El-Alamain.
I think that PzIII can be a main Ostheer tank, but not a main battle tank (becouse MTB can fight anything on its own).
Ostheer should be based on cooperation as the German army was, not on tanks (T-34) like Soviets.
In Late game 7,5cm PAK emplacements, buildable Tiger I (1 on the field limit?) and JagdpanzerIV (only 500-700HP but Jagdpanthers armor) would fight IS-2.
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I like to see Tiger 1 , Panzer 3 and 10.5 cm Howitzer buildable :X
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I think panzer III's should be the equal of a cormwell, since Cromwells are inferior to PzIV's and Shermans, but not too inferior.
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I like to see:
PzKfw. II, III, IV
Stug III
Marder II
10,5 cm mov. art. like 15cm s.IG.33(Sf) Auf Pz.I Ausf.B
Pak40
and many special recon and halftrucks:)
and OK....Tiger Ausf. E
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Panzer 1
Because?
It'd serve as a light tank with Dual MG's, basiccly good against late conscript spams.
Panzer 3
Because?
Well.. We all know ;)
Tiger [Buildable]
Because?
Well it's a Buildable Tiger...
Transport Halftrack
Because?
Either this or the Opel Blitz. Need a way for large infantry plattons [like-12-15 men] to be transported easily.
StuG III:
Because:
We needa' light SPG. ;)
Pz38(t) Doctrinal;
Because?
We need a Light Tank Recon would be needed for quick blitzkrieg assaults on bases..
Nashorn
Because?
Slightly more orginal and better looking than the Elefant ;)
Grille
Because?
Well... Arty is good, and this 15cm Close-Range Arty would fit in well with Urban Enviroments of the EF.
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The Thor previous topic
Been remove by Imperial Kaskins
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oh for gods sakes I thought we were past all of this stupid crap about the super (stupid) heavy artillery
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These are great results and i agree with adding more new units thats cool!
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Sorry it remove right away
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Personally I'd really like to see some infantry guns brought in
(like the 7.5cm leIg, http://en.wikipedia.org/wiki/7.5cm_leichte_Infantriegeschutz_18 (http://en.wikipedia.org/wiki/7.5cm_leichte_Infantriegeschutz_18), and the 15cm sIg, http://en.wikipedia.org/wiki/15_cm_sIG_33 (http://en.wikipedia.org/wiki/15_cm_sIG_33)).
Ideally they'd be able to fire direct but would have a bombardment ability too (with the 15cm have a much lower rate of fire, and both guns having a direct range similiar to that of the MG42)
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Personally I'd really like to see some infantry guns brought in
(like the 7.5cm leIg, http://en.wikipedia.org/wiki/7.5cm_leichte_Infantriegeschutz_18 (http://en.wikipedia.org/wiki/7.5cm_leichte_Infantriegeschutz_18), and the 15cm sIg, http://en.wikipedia.org/wiki/15_cm_sIG_33 (http://en.wikipedia.org/wiki/15_cm_sIG_33)).
Ideally they'd be able to fire direct but would have a bombardment ability too (with the 15cm have a much lower rate of fire, and both guns having a direct range similiar to that of the MG42)
Agreed. The Ostheer needs some kind of artillery other than mechanized.
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I think the PZkII, Jpanzer,stug,early tiger, and some form of arty should be in the ostheer.
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Here's a lovely piece of German artillery made by the community.
http://forums.relicnews.com/showthread.php?t=233281 (http://forums.relicnews.com/showthread.php?t=233281)
Would be rather nice for the Ost perhaps? :)
Also, agree with a lot of the posts above, Panzer I, Panzer 38t, Panzer and StuG III, Brumbaar, Early War Tiger, Grille etc all sound good.
Probably not goin to have a Jagdpanzer seeming as its a PE reward unit now though.
Cheers
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Jpanther or jpanzer. there is a difference.
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Well, both of them. As they're both PE units as of the 1.20 patch.
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I wonder if it would be possible to modify the 234 to make a 234\4 , that would be awesome ;) it would be a mobile AT gun with 100mm of pen.
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Do you mean the Hetzer? Cause i was talking about jagdpanzer IV Sd. Kfz. 162. tank destroyer. With the 75mm cannon. It could be built or off map call in. I was tougher than the hetzer by far, but entered late in the war. Many were used on the eastern front.
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I wonder if it would be possible to modify the 234 to make a 234\4 , that would be awesome ;) it would be a mobile AT gun with 100mm of pen.
(http://www.achtungpanzer.com/images/sdkfz234_4.jpg)
Specify what gun range would this more powerfull Puma have.
Its to mobile to be like a Marder so I think 45 range is fine.
But Id rather see a 234/3 version becouse it would be good vs infantry, emplacements, blobs and still could damage (not kill) Stuarts.
(http://image.space.rakuten.co.jp/lg01/05/0000063505/19/imgd2378415zik3zj.jpeg)
Maybe both would be available after upgrades.
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I wonder if it would be possible to modify the 234 to make a 234\4 , that would be awesome ;) it would be a mobile AT gun with 100mm of pen.
(http://www.achtungpanzer.com/images/sdkfz234_4.jpg)
Specify what gun range would this more powerfull Puma have.
Its to mobile to be like a Marder so I think 45 range is fine.
But Id rather see a 234/3 version becouse it would be good vs infantry, emplacements, blobs and still could damage (not kill) Stuarts.
(http://image.space.rakuten.co.jp/lg01/05/0000063505/19/imgd2378415zik3zj.jpeg)
Maybe both would be available after upgrades.
Really awesome stuff.
Didnt know about so many modifications of the 234!
The upper one could indeed be the AT gun of the ostheer, but it should be slower than the puma ofc. Thats fits in very well, because the weapon is heavier and the driver has to drive more carefully with this weapon fitted on the top.
The other one is another very interesting idea.. a vehicle like that doesnt exist in CoH yet.
Regards,
-V-
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I agree this is very good stuff, and sound theory as well. The pics and the idea justify the reserch. I would love to see this vehicle on the battlefield in both configs.
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What do the Developers think ?
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* Everyone stares at akaloner and looks at the door, nothing happens*
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its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....
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its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....
well you can have as many tigers you want ;) you just need PE on your side ;) wink wink
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its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....
Completely agreed. Just today on Achelous River I finally rebuilt the bridge and attacked with my ally and ran into two of them. They damn near took out all of our panthers and many infantry. The game is really unbalanced without the Ostheer to combat the commies.
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its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.....
well you can have as many tigers you want ;) you just need PE on your side ;) wink wink
You can have as much Panthers as you want. All of them can have turret MGs and side skirts.
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You can have as much Panthers as you want. All of them can have turret MGs and side skirts
+1
its really unfair that the soviets can build as many is-2s as they want and 2 bein more than able to take out a king, when we can only get 1 tiger, or 1 king to combat the is-2 not to mention the other 3 tanks they have thats way to beasty. I say panzers, panthers, tigers, and the elefant. Just my thought.
Strange that sounds...just like what some US player would say about 2 Panthers vs 1 Pershing
Adjust your tactics when the shoe is on the other foot...
Panther and IS2 are roughly the same in every term
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Panther and IS2 are roughly the same in every term
Huh? didn´t know that. Which tank then is direct opponent of Tiger I? ISU 152?
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I'd definitely like to see the nashorn and the elefant tank destroyers , and the wespe , any of the panzers are fine but historically pz3 should be most accurate
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Destroyer, I'll take your word for it because you're a developer and know all the technical stuff but it sure as heck doesn't seem like it sometimes. I have adjusted my tactics and can sucessfully beat the Soviet juggernaut.....its just slow and difficult sometimes.
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who me?
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who me?
If you meant Griptonix post, was for Zerstörer.
German -> English
Zerstörer = Destroyer
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I see , pretty good name though ;)
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Jawohl, nicht jeder kennt Deutsch.
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Ich auch nicht :P. Ich bin immer noch Deutsch lernen.
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Well thts enough of german here ;D ;D
Bitte halten Sie die Herren Deutsch euch :D
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Ich auch nicht :P. Ich bin immer noch Deutsch lernen.
Mir weder auch. Ich lernte ein wenig Deutsch ab belästigen mein Großvater, während ich noch ein Kind war. :P
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Ostheer defenitely will need a Panzer III, gut why don't add unique abilities for the tank. It will be weaker than most Allies medium tank, but for balance reason, it should be more agile and menueverable than all Allies tank, as most Panzer III crew are hardened veteran that seen thick armor tanks during the Invasion of France, and should have experience when it comes to dealing heavier armored tanks, Panzer III should serve as a shock and fast attack tank, and possess unique and nasty ability to hindered enemy tanks from taking it on directly. Its should'nt be very cheap, and should possess slightly good hitting power to fight early unupgraded tank. While late tier it have abilities to help it to give anti-armored/infantry support for other Axis tank. HEAT round or hindering/stunt other tank will make it somewhat useful even in late tier.
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Ostheer defenitely will need a Panzer III, gut why don't add unique abilities for the tank. It will be weaker than most Allies medium tank, but for balance reason, it should be more agile and menueverable than all Allies tank, as most Panzer III crew are hardened veteran that seen thick armor tanks during the Invasion of France, and should have experience when it comes to dealing heavier armored tanks, Panzer III should serve as a shock and fast attack tank, and possess unique and nasty ability to hindered enemy tanks from taking it on directly. Its should'nt be very cheap, and should possess slightly good hitting power to fight early unupgraded tank. While late tier it have abilities to help it to give anti-armored/infantry support for other Axis tank. HEAT round or hindering/stunt other tank will make it somewhat useful even in late tier.
I would say have the panzer 3 as a weaker version of the panzer 4. have the upgrade in the armoury.
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People quit talking german, I didnt learn it yet ;D
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I would say have the panzer 3 as a weaker version of the panzer 4. have the upgrade in the armoury.
I think the main problem with the Pz III is that the biggest attached ever attached to it was the same that the Puma is using. I see it suitable as a main tank able to best more advanced vehicles if the the devs make it a fast moving tank.
Also to make it more effective : for example the tank starts a short barrelled cannon which can be upgraded later to be more effective against enemy armor.Also Able to fire Heat rounds and be equipped with schurzen
However, If its decided to use the Pz III as the main Battle Tank of the Ostheer, a very good Tank Destroyer should also be addd. I vote for the Nashorn 8)
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I like the idea Ryousan gave: Make Pz III the main battle tank of the Ostheer and give them a good tankdestroyer. Like Nashorn for example. ;)
It functions for the Commonwealth, why shouldn't it work for the Ostheer. Hell, PE follows a similiar strategy with their top-notch TDs.
However, instead of giving Pz III a greater speed than other tanks (which would be unrealistic BTW, IIRC Pz 3 and Pz 4 had an equal speed), make them cheap enough to be produced in bigger numbers to overwhelm the enemy in a massive wave of steel and/or give them ambush-abilities like PanzerWilly suggested.
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Another option is for example upgrading the Pz III to call an Artillery Strike. Pretty much as done in the Tiger Ace campaign, of course it wouldnt be as powerful as "God of War", but used in larger numbers can turn into a rain of steel!!
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Give them a k98 with one bullet and leave them on the islet of panama
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I would like to see the Brummbar make a appearance. You rarely see in any World War II games, and maybe have the Sturmtiger as a reward unit that replaces it, with you only being allowed to build one and it has a slower firing rate in exchange for greater fire power and range.
And Maybe a KT with the Henschel Turret instead of ugly Porsche Turret.
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I agrre that the Brummbar MUST BE in the Ostheer. However, I do disagree on including Sturmtigers, Sturer Emils and other Uber Tanks. The vehicles that are almost an "obligation" for the Ostheer are, for me, these: Panzer III, Brummbar, Wespe and Elephant.
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Panzer III WIP
Brummbar Unknown
Wespe available (for BK mod atleast)
Elephant Unkown
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I agrre that the Brummbar MUST BE in the Ostheer. However, I do disagree on including Sturmtigers, Sturer Emils and other Uber Tanks. The vehicles that are almost an "obligation" for the Ostheer are, for me, these: Panzer III, Brummbar, Wespe and Elephant.
total agreeance
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Hah, i'd personally like to see the Pz35(t) as a Armoured Car for the OH ;P
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We've gotta have Elephant in Ostheer. That's the only vehicle that is must. Brummbar would make awesome addition to Ostheers arsenal though.
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i think the Elephant will be call-in so need some buildable
some1 can make Nashorn ?(from Hummel)