Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Mapping => Topic started by: xCoBrosx on January 22, 2009, 12:11:26 AM
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IT IS FINISHED AND READY!!! ;D
http://files.filefront.com/Crimean+Offensive+rar/;13149212;/fileinfo.html
^^^ THIS ONE
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it looks amazing
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Fixes
-2 Destroyed bridges took too long to repair, fixed them with land bridges.
-One side of the Base of the hill wasn't able to access the pine forest
-Added a House on one side to help cover points since the other also had a house.
-Added a Dry Riverbed for Extra Eye candy
-Changed the north shore spline tiles
-Added a lot of splt
-Fuel point fixed which was 10 meters closer to one side than the other, now they are even and should take the same amount of time to get to.
-Fixed the Island to only 1 +16 fuel point (if the axis got a hold of the 2 +16 fuel points then they win by default.
Land Bridges
http://s365.photobucket.com/albums/oo96/Asowteam/?action=view¤t=WorldBuilder-dev2009-01-2313-21-18-.jpg
http://s365.photobucket.com/albums/oo96/Asowteam/?action=view¤t=WorldBuilder-dev2009-01-2313-21-24-.jpg
River bed w/ Extra House
http://s365.photobucket.com/albums/oo96/Asowteam/?action=view¤t=WorldBuilder-dev2009-01-2313-21-43-.jpg
Fixed Pathing Are into pine forest
http://s365.photobucket.com/albums/oo96/Asowteam/?action=view¤t=WorldBuilder-dev2009-01-2313-21-54-.jpg
Eye candy
http://s365.photobucket.com/albums/oo96/Asowteam/?action=view¤t=WorldBuilder-dev2009-01-2313-21-06-.jpg
Almost ready for download :)
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Ohh I like this map. Big ol castle to defend.
Two things:
1. Remember the bridge rule
2. Always post all your screens in updating your first post. This way we dont have too search for them.
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Sweet stuff. Looking good.
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Heyy, yeh ive played this map with Cobros(as we call him Mobius) Its an outstanding map, I do think it favors VP over annilihate. But who ever controls the center hill is most likely gunna do better, so I would say it would be a constant battle for the hill.
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Yeah I know the bridge rule, both are land bridges. The map is finished, tell me when you want the sgb. /sga files of the map so you can test it yourself then tell me what needs to be done.
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Just give me your feed back!
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Map is now tested.
I like it a lot! Nice layout, nice detail, straight forward, gonna be fun to play.
But, right now it is a too small for a 3v3. HMGs and PAKs are dominating and things can get very campy.
You have 2 choices, which one you take is up to you:
1. Make it a 2v2.
2. Make some areas of the map a little more accessable. This includes:
- left riverside, make it a little broader
- right riverside, between river and ruins. There are some big chunks of impassable wood. Make those individual trees instead, or make the ways between them bigger, so tanks can pass through. There needs to be a way to flank the ruins.
- Make the ruins courtyard a little bigger
I would prefer just making it a 2v2.
Apart from that, you need to do 2 more things and its a warp:
1. Starting locations are not shown on map preview with fixed positions. Fix please.
2. Pack it all into a single sga file. It is possible I've seen it done before. If needed we can do that for you, but I think dragons tutorial should help u.
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OMG apex u mustve been playing a lot of coh!
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About 1700 games.
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Alright I made it a 2v2
I made the hills Crimea Ruins temple on top of the hill a bit more space. Made the woods on the one side individual for less bottle-necked passages. ;D
I need to wait for my buddy to get on for the Player Positions fix *he has photo shop*
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Well, If you made it more accessable, then it might work as a 3v3. Can u upload the new version and I take a look at it?
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Yes sir! I'll do it first thing when I get home tomorrow
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You should first finish this map before moving to kharkov.
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I dumped the Kharkov map lol. I need my friend to Photo Shop the starting locations in on this map so I can send you it.
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:O You got rid of the Kharkov map! Omg! Kharkov was gonna rock man!
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1. Please pack the whole map as a sga. We even have a tutorial for that.
2. Please call the file just "4p_Crimea". Drop the Offensive part.
3. Please call the map in the ingame map list just "Crimea (4)".
Once you got that, we'll integrate it.