Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Suggestions => Red Army Suggestions => Topic started by: Sgtraymond on July 19, 2010, 07:15:55 PM

Title: Special units for the Red Army
Post by: Sgtraymond on July 19, 2010, 07:15:55 PM
THE RED ARMY NEEDS MG'S AND LONG RANGE UNITS! ;D
(Upgrading the PTRD to a PTRS could be good.)

Plus the Soviet Union was the FIRST to use paratroopers


A ROKS-2 FLAMETHROWER LOOKED LIKE A BACKPACK

(camo would be good for getting in close with emplacements and other buildings)
Title: Re: Special units for the Red Army
Post by: Desert_Fox on July 19, 2010, 08:18:47 PM
Why?
Title: Re: Special units for the Red Army
Post by: Tico_1990 on July 19, 2010, 09:11:28 PM
That part about the paratroopers isn't entirely true as far as I know. They were the first to experiment with it (by having rails to hold on to on the wing and having infantry man laying on them during flight), the first to use paratroopers in battle however were the Germans, my guess would be during the invasion of the Netherlands, but that's purely a guess.

Cheers
Title: Re: Special units for the Red Army
Post by: Newbie. on July 19, 2010, 09:42:05 PM
That part about the paratroopers isn't entirely true as far as I know. They were the first to experiment with it (by having rails to hold on to on the wing and having infantry man laying on them during flight), the first to use paratroopers in battle however were the Germans, my guess would be during the invasion of the Netherlands, but that's purely a guess.

Cheers

I think it was Norway/Denmark, and it was the Soviets+Italians who expermented with airborne ;P.

SG-43, PTRS-41 + ROKS-2 get my vote.
Title: Re: Special units for the Red Army
Post by: Paciat on July 19, 2010, 11:50:29 PM
Why?
+1

Allied MGs were made to support infantry.
Wehrmacht infantry was trained to suported MGs.
Soviets also cant recrew.
Thats why they dont need MGs.

ROKS-2 comouflage?
Try being unseen with a heavy fuel tank on youre back and a little flame at the end of youre barrel.
Infantry flamethrowers were used when nothing else worked.

Soviets have Snipers and Tank hunters. They dont need PTRS.

Soviets have Partisants, Wehrmacht Stormtroopers while all other fractions have airborne. No need for more.
Also Soviet airborne were never as well supplied as US paras.
Title: Re: Special units for the Red Army
Post by: Seeme on July 20, 2010, 02:16:30 AM

Infantry flamethrowers were used when nothing else worked.



I dont want to have one of those pointless arguements, but Flamthrowers were really useful and was not to be used when nothing eles works. (USA in the pacific)

Mabey you talking about soveit flamers? Because alot of countrys made alot of use of some.

Again, dont make this a big deal.
Title: Re: Special units for the Red Army
Post by: Paciat on July 20, 2010, 11:08:02 AM

Infantry flamethrowers were used when nothing else worked.

I dont want to have one of those pointless arguements, but Flamthrowers were really useful and was not to be used when nothing eles works. (USA in the pacific)

Mabey you talking about soveit flamers? Because alot of countrys made alot of use of some.

Again, dont make this a big deal.
Flamethrowers were usefull - thats why the army used them.
But using Infantry flamethrowers (exept urban warfare) was allmost a sueside mission. Thats why British made all kinds of AVRE vechicles and US used Crocks instead of infantry whenever they could.

My point is that Flame teams burned enemy soldiers in bunkers/caves that were allready suppresed by cower fire.
Flamethrower infiltration was imposible at day becouse the poor guy was a bigger and slower target. At night Ignition Flame was seen far away.

PzIII flame tank and disposable flamethrowers is what I want.
Title: Re: Special units for the Red Army
Post by: Desert_Fox on July 20, 2010, 12:53:58 PM
PzIII flame tank and disposable flamethrowers is what I want.

Cool! :D
Title: Re: Special units for the Red Army
Post by: Venoxxis on July 20, 2010, 02:07:03 PM
THE RED ARMY NEEDS MG'S AND LONG RANGE UNITS! ;D

Plus the Soviet Union was the FIRST to use paratroopers

Basicly, this sounds like "MAKE THE SOVIETS EVEN MORE OP!"

sorry, but this is how it sounds ;)
Title: Re: Special units for the Red Army
Post by: Seeme on July 20, 2010, 04:42:03 PM
Ok, didnt know.
Title: Re: Special units for the Red Army
Post by: Dominic 'Dragon' Cassidy on July 22, 2010, 02:18:13 AM
ROKS-2 camouflage makes sense to an extent, or simply having them without the flame icon -so enemy players don't realise what they're being attacked by - and maybe not have the explosive critical hit; ROKS-2s were designed to look as much like a rifle etc. as possible, to avoid being sniped.
Title: Re: Special units for the Red Army
Post by: Seeme on July 22, 2010, 02:26:24 AM
Nice :)
Title: Re: Special units for the Red Army
Post by: Sgtraymond on July 22, 2010, 04:46:23 AM
I took out over 55 conscripts in the middle of a street with one volks squad no lie) and the artllery firebase can't even knock out a freaking bunker with it. The ROKS-2 was made to look like a backpack and the nozzle of a service rifle. Just think of it... ever try to take a few flamethrowers to take out a defensive position and got sniped and mowed down by MG's? So then you take a crocodile or halftrack filled with pioneers and got smacked with an AT gun and you start crying because you just used all of you resources and start bitching about it the rest of the game? All of this is just a random example I made up. Just Think about it everyone and VOTE.

Edited out the crap flaming remarks. Discuss nicely and don't make personal attacks!
On another note you make too much theory craft and obviously do not know the game that well. Try watching some replays and learn some tips before complaining about 'ghost weaknesses'
Title: Re: Special units for the Red Army
Post by: Red_Stinger on July 22, 2010, 06:53:37 AM
Before try to flame people, try to be a bit more constructive. I've never seen Venoxis or Paciat or anyone skilled and polite cry about problems which are not. Problems they have pointed out are founded on game experience and are real.
Title: Re: Special units for the Red Army
Post by: Sgtraymond on July 22, 2010, 08:23:26 PM
Well I am sorry to both of them I suggest that if there is a problem then state the problem and if you want to make a whole few paragraphs of reasoning then E-mail me (sgtraymondTCEW@gmail.com) and JUST PLEASE JUST VOTE! and also LOL WHAT DO YOU MEAN YOU DON'T KNOW WHAT TO WEAR Red_Stinger!!! (wear a skirt I don't really care!)


The Panzerkampfwagen III *Flammenwerfur* tank sounds awe inspiring to mechanized players, but for me I choose infantry and the tactic of "wasting infantry, for there sacrafice shall not be in vain" tactic.
Title: Re: Special units for the Red Army
Post by: stalkiii on July 25, 2010, 05:30:08 AM
don't know about those...but i'd like to see zis-41 !
for i know,it was only experimental,but still... :)
http://www.palba.cz/forumfoto/albums/SSSR_1918_1945_02/ZiS-22.jpg (http://www.palba.cz/forumfoto/albums/SSSR_1918_1945_02/ZiS-22.jpg)
Title: Re: Special units for the Red Army
Post by: HyperSniper999 on July 26, 2010, 02:03:07 AM
Soviets don't need anything new.
Title: Re: Special units for the Red Army
Post by: Fementedbeancurd on July 26, 2010, 05:39:58 AM
Yeah the soviets dont need anything new , just maybe some visual changes to some of the units and buildings , the bunker could become a maxim mg, the turret of the at could be longer and the base buildings could be changed , apart from that its ohk.
Title: Re: Special units for the Red Army
Post by: GameMan on August 08, 2010, 10:57:56 PM
I saw on Discovery  that soviets sometimes had T-34 with flame throwers like sherman crocodile. Maybe it would be good special unit?
Title: Re: Special units for the Red Army
Post by: AbhMkh on August 09, 2010, 07:49:27 AM
Give a a camo flamethrower to russians  ,and soon we will have our german players like GodLike Dennis , Hypersniper , werewolf etc cry out "OP" at the top of their voices , they will shriek their lungs out  ;)
Title: Re: Special units for the Red Army
Post by: Panzer4life on August 10, 2010, 07:17:36 PM
The main problem i see with the Russians is that they must build the T-70 (or is it T-90?) in order to suppress German troop formations, and the artillery fire-base is that most useless investment ever. So while i send in waves of NKVD (or whatever they were renamed) conscripts, i must capture a point, hoping my conscripts are distracting the Easy AI computer. Then i need to repeat. i voted for the DSHK MG team, cause then you can give the Soviets an early game MG to suppress the enemy, and i voted for the PTRS-41 cause being able to fire more than one shot against enemy tanks would beneficial to the Russians, as the PTRD doesn't do much against the German tanks. Oh, btw, something needs to be done with the Russian fire-base to make it useful, three Katyusha rockets are way more useful than a fire-base.