Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Suggestions => Ostheer Suggestions => Topic started by: Newbie. on August 13, 2010, 02:22:56 AM
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Poll says it all.
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I think it should be an emplacement like the Brits and Soviets, besides, a model for it already exists.
Not understanding why people want another SPG, PE already has a Hummel.
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My 'Breach Assault Arty' has 2 Wespe's and a Brummbahr; I think that Call-In would be the best. Not quite as damaging as the Hummel but a tad more mobile. Building it as a static emplacement would take away from the OH's mobility. Anyone agree with me on this last point?
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Why not following the soviets example? A buildable static howitzer (with a some restricions of course) and a doctrinal sturmartillerie unit?
Everybody wins
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For some reason I really liked the pentagonal German arty emplacements from one of the ToV campaigns. It looked pretty cool.
I would say firebase non-doctrine and wespe call-in in one of the doctrines.
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This :D
http://forums.relicnews.com/showthread.php?t=233281 (http://forums.relicnews.com/showthread.php?t=233281)
Either as an emplacement or able to be dragged around like the US one, I wouldn't really mind.
Cheers
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I would like to see both LeFH and Wespe in game. One buildable and another doctrine specific call-in.
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I prefer this :P
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Wow! Sturmtiger rocks! :D
But I like the idea to see an artillery firebase like the USA ToV campaign (It's the same of Blitzkrieg mod) or like the Soviet/British faction.
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Sturmtiger is Western Front only pretty much, and would make an excellent replacement unit for the hummel in my opinion.
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Sturmtiger is Western Front only pretty much, and would make an excellent replacement unit for the hummel in my opinion.
yeah it probaly would but PE has allready got the Jagdpanzer IV as a reward unit.. that means the next PE reward unit would have to be buildable and not doctrinal.
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another one,grille
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another one,grille
What are they though besides Marders with a fancy gun and artillery abillity?
Except for the Sturmtiger, that one's cool.
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I'd prefer mobile artillery (like the Grille or the Wespe), for obvious practical reasons.
Crew-served infantry weapons and emplacements can't be re-manned. That, plus the Ostheer was all about mobility and tactical flexibility. Mobile arty would make the most sense. ;)
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For some reason I really liked the pentagonal German arty emplacements from one of the ToV campaigns. It looked pretty cool.
I would say firebase non-doctrine and wespe call-in in one of the doctrines.
Ostheer skouldnt have decrewable weapons. No mortars, no HMGs (LMG 34 squad with no ammo cost would be great), no PAKs. A firebase with stats compareble to 25lbs sould be a great non doctrinal arti.
Wespe is a great idea too. More shells but less damage and range than Hummel.
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I dont care at all, as long as its obsteer and balanced, throw it i.
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I think that Ostheer need Self-Propelled Arty like Wespe
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This :D
http://forums.relicnews.com/showthread.php?t=233281 (http://forums.relicnews.com/showthread.php?t=233281)
Yeah, and horses can pull it. ^ ^
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Im still stuck on the idea that there should be a towable arty piece for the ostheer. They had many on the eastern front. 8)
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Yea, Wespe would be great.
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Yea, Wespe would be great.
+1.
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Yea, Wespe would be great.
+1.
+1
In general each faction should really have access to at least some kind of arty support larger than the standard mortar, the Ostheer should be no exception.
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+1 The wespe would be an increadible addition to any german faction.
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Well I'm glad we got that established...
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Wespe or Sturmtiger http://en.wikipedia.org/wiki/Wespe (http://en.wikipedia.org/wiki/Wespe)
http://en.wikipedia.org/wiki/Sturmtiger (http://en.wikipedia.org/wiki/Sturmtiger)
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Well...again; Sturmtiger had never served at the eastern front - so out of my view this unit wont be part of the Ostheer - like Jagdtiger or Jagdpanther or other weapons which had never saw combat against the red army.
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So its wespe!
It should have low amour, right?
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So its wespe!
It should have low amour, right?
Havent say that we will use any self propelled gun for the Ostheer. I have just said that Ostheer wont use an unit that had never fought on the eastern front.
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Ok. But if you are going to add it, would it have bad amour?
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If the Ostheer were to include a buildable artillery piece or a mobile infantry gun such as the 7.5cm leichtes Infanteriegeschütz 18, would there be any problems with recrewing?
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If the Ostheer were to include a buildable artillery piece or a mobile infantry gun such as the 7.5cm leichtes Infanteriegeschütz 18, would there be any problems with recrewing?
The same as the soviets :(.
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If the Ostheer were to include a buildable artillery piece or a mobile infantry gun such as the 7.5cm leichtes Infanteriegeschütz 18, would there be any problems with recrewing?
The same as the soviets :(.
Well then the Wespe makes more sense than LeFH, though id like to see them both...
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Well, as widely used on the eastern front as the wespe was, i dont see why it shouldnt be in the game as a buildable, docrinal,or bonus unit. It should have its place in the game somwhere.
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Now correct me if I'm wrong but didn't Lord Rommel come out with his idea for the Ostheer that included a Flak 30 2cm infantry gun? Wouldn't that get hit with the recrewing bug or is it simply a redesign of a former unit?
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Well. Think we discuss here about artillery for the Ostheer ;)
@Griptonix: Jeah. My old concept used a 2cm Flak but this is irrelevant because this is an old concept. When i wrote this concept i wasnt informed about this problem.
All in all i think this recrewing problem is no reason for adding or not adding an artillery gun. There are other ways to reinforce such a gun. Think of the red army! A ZiS anti-tank gun near a foxhole and u can reinforce your gun crew. Think that such a method would work for the Ostheer, too.
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All in all i think this recrewing problem is no reason for adding or not adding an artillery gun. There are other ways to reinforce such a gun. Think of the red army! A ZiS anti-tank gun near a foxhole and u can reinforce your gun crew. Think that such a method would work for the Ostheer, too.
Yeah thats right. So i think that both LeFH and Wespe should get their place ingame. One as buildable emplacement and other as a doctrinal call-in. P.s.: did i saw word foxhole? ...i didnt seen any such structure in EF, maybe there is some new stuff, or is it just another name for Outpost?
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flak 30? Is it this gun in Saving Priv Ryan?
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Jeah. Foxhole is the outpost. Think that this was the first name for this structure ;D
@Cephalos:
Jupp. U can see a 2cm Flak 30 in "shaving privat ryan" ( i dont like this damn movie... ).
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Jeah. Foxhole is the outpost. Think that this was the first name for this structure ;D
@Cephalos:
Jupp. U can see a 2cm Flak 30 in "shaving privat ryan" ( i dont like this damn movie... ).
"shaving privat ryan" XD
Göbbels would be proud for that film.
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Field unit (Like the American Artillery unit) that would be awesome!!!
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Jeah. Foxhole is the outpost. Think that this was the first name for this structure ;D
@Cephalos:
Jupp. U can see a 2cm Flak 30 in "shaving privat ryan" ( i dont like this damn movie... ).
"shaving privat ryan" XD
Göbbels would be proud for that film.
What?!?
If you watched shaving private ryan or basically any world war two movie made recently you would think that the Germans were a bunch of little girls when it came to fighting. There are only a few movies that do the Germans even close to justice. I dont think the Reich Minister of Propaganda would be very pleased with that movie.
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He was being sarcastic...
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In my opinion it should be mobile to counter soviet infantry and katiushas (don't know the spelling).
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Nobody seemed to pick up on the fact that Rommel misspelled saving by calling the movie "Shaving Private Ryan". Should've called it "Shaving Ryan's Privates" :).
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Jeah. I hate this damn movie and so i call it "Shaving Privat Ryan" xD
When german soldiers would have fought like u can see at this movie the Wehrmacht had never win against poland.
So; Back to mobile artillery!
Ostheer need something to crush down enemy defence by indirect fire. Think that is a fact everyone know.
The main question is the firepower or the power of Ostheer's artillery. Should it be like a standart mortar or would it be possible to implement something stronger without destroying faction balancing.
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Jeah. I hate this damn movie and so i call it "Shaving Privat Ryan" xD
Or, Shaving Ryans Privates... :-X
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well, the Ostheer should get the same as the PE: 1 commander that provide mobile arty, and another 1 that provide static arty,
about the firepower:
depends on what it is, keep it realistic:
a wespe shouldn't have the firepower of a mortar, and a mortar not the firepower of a wespe
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Which one provides static artillery???
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^^ My guess would be he is talking about the luftwaffe's flak 88.
At least that's the only static arty for PE i can think of.
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Jeah. Foxhole is the outpost. Think that this was the first name for this structure ;D
@Cephalos:
Jupp. U can see a 2cm Flak 30 in "shaving privat ryan" ( i dont like this damn movie... ).
"shaving privat ryan" XD
Göbbels would be proud for that film.
What?!?
If you watched shaving private ryan or basically any world war two movie made recently you would think that the Germans were a bunch of little girls when it came to fighting. There are only a few movies that do the Germans even close to justice. I dont think the Reich Minister of Propaganda would be very pleased with that movie.
I haven't got the space to explain basic filmmaking technics here, and nor my english not good enough to do it, so I'm gone sarcastic. Anyway, if you want to see a perfect Göbbels-like propaganda movie, see the "Starship Troopers". ;P
For Ostheer I think they have to have an artillery like the brits, becouse the other german factions don't have. Or make some special ability, make it different to the others in the game. Or infantry get special ability to drop flare to give spot for the artillery.
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^^ My guess would be he is talking about the luftwaffe's flak 88.
At least that's the only static arty for PE i can think of.
Not exacly artillery though, it plays a AT/AA role in CoH. But I totally agree with you brother
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I have never used the artillery base as the British, Americans, or Russians because it is a total waste. One salvo and the base gets crapped on by everything that can lob a round into the fog of war. The Hummel, Katyusha, Priest is the way to go and exactly what I would want to see in the Ostheer.
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I see where youre coming from, but if they could make the Field piece have more range than the mobile units, it would kinda even out the match.
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I have never used the artillery base as the British, Americans, or Russians because it is a total waste. One salvo and the base gets crapped on by everything that can lob a round into the fog of war. The Hummel, Katyusha, Priest is the way to go and exactly what I would want to see in the Ostheer.
I've played once with brit, against my friend, and a bit hard, but fun to play. The RCA doctrines have their advantages and disadvantages, like any other doctrine.
Post Merge: September 02, 2010, 11:44:20 PM
8.8 cm raketenwrefer?
http://www.the-blueprints.com/blueprints/weapons/weapons/31036/view/8_8cm_raketenwerfer_43_%28puppchen%29_%2B_fallschirmjager/ (http://www.the-blueprints.com/blueprints/weapons/weapons/31036/view/8_8cm_raketenwerfer_43_%28puppchen%29_%2B_fallschirmjager/)
http://vincesgallery.smugmug.com/History/empty/1331090_qRzEw#62773616_ybwsf (http://vincesgallery.smugmug.com/History/empty/1331090_qRzEw#62773616_ybwsf)
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I have never used the artillery base as the British, Americans, or Russians because it is a total waste. One salvo and the base gets crapped on by everything that can lob a round into the fog of war. The Hummel, Katyusha, Priest is the way to go and exactly what I would want to see in the Ostheer.
Really? When utilized by experienced players, the artillery emplacements can be absolutely devastating. I'm pretty much out of the loop as of new strats and top players, but I remember tons of replays where the Axis would be at the mercy of Allies artillery supremacy.
That being said, I don't think the Axis should have as much access to artillery as the Allies do just because their nature of play is supposed to be different than the Allies. True, the Americans only have the 105 as artillery, and it's doctrine specific, but that whole dynamic changed when the British arrived. The Hummel is doctrine specific but besides that the Axis lack in readily available artillery. The Stuka is great, but that costs munitions so it's on a different level.
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I have never used the artillery base as the British, Americans, or Russians because it is a total waste. One salvo and the base gets crapped on by everything that can lob a round into the fog of war. The Hummel, Katyusha, Priest is the way to go and exactly what I would want to see in the Ostheer.
I've played once with brit, against my friend, and a bit hard, but fun to play. The RCA doctrines have their advantages and disadvantages, like any other doctrine.
Post Merge: September 02, 2010, 11:44:20 PM
8.8 cm raketenwrefer?
http://www.the-blueprints.com/blueprints/weapons/weapons/31036/view/8_8cm_raketenwerfer_43_%28puppchen%29_%2B_fallschirmjager/ (http://www.the-blueprints.com/blueprints/weapons/weapons/31036/view/8_8cm_raketenwerfer_43_%28puppchen%29_%2B_fallschirmjager/)
http://vincesgallery.smugmug.com/History/empty/1331090_qRzEw#62773616_ybwsf (http://vincesgallery.smugmug.com/History/empty/1331090_qRzEw#62773616_ybwsf)
Is that supposed to be a paradropped mini-hopwitzer?
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No, Hypersniper the 8.8cm Raktenwerfer is bassicly a Panzerschreck on an artillery carrige, and was used by Falschirmjagers on one of their raids with success, but they were built in small numbers because German High Command realized that a Bazooka like system (aka what the Panzerschreck was based of) would be more effective and mobile.
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I agree that they should have buildable arty and have a mobile howitzer thing.
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Yes, buildable arty since im bored of those static emplacements the Soviets, British and Americans by Doctrine have!Wespe or Grille would be a great addition! :)
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Question is what buildable mobile artillery? leFH18 (18/40) should be in an emplacement, because it was definatly much too heavy to be pushed around.
I suggest 7.5cm leIG 18 (http://en.wikipedia.org/wiki/7.5_cm_leichtes_Infanteriegeschütz_18) or 7.5cm IG 37 (http://en.wikipedia.org/wiki/7.5_cm_Infanteriegeschütz_37), since those two weight around 500-600 kilo and therefore could actually be transported by soldiers.
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hey Aouch. Check out medium tank discussion.
Since we've been talking so much about Pz3 to StuG3
conversions, I accidentally was looking at some Forgotten
Hope 2 web page that explained that Wespe is a Pz2
conversion. We were discussing about a Puma refit that
didn't include upgrading to a 50mm AT gun. (Going in
a different direction from the Puma+). And this just fits!
How about a Pz2 to Wespe (Priest) conversion
but that fires 3 shots instead of 6?
The Priest is a Sherman conversion for 8pop to 12pop.
The Puma is 4 pop. Let's make Pz2 a 4 pop to 6 pop
Wespe conversion! :D
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Mhhh. While I have to say it would make some sense to have Pz2 convert into something like the Pz3, I think here it's much more difficult.
Stug3 and Pz3 are both based on the same chassis, whereas the Pz2 we are going to see in EF is a "Luchs", which looks totally different to the chassis Wespe, Marder etc. are built on.
PzII (http://upload.wikimedia.org/wikipedia/commons/0/05/Panzerkampfwagen_II_Ausf._A-C_1.jpg) Luchs (http://upload.wikimedia.org/wikipedia/commons/5/58/PzIIL.Saumur.000a4p5p.jpg) Wespe (http://upload.wikimedia.org/wikipedia/commons/c/cf/Panzerhaubitze_Wespe_.JPG) Marder (http://upload.wikimedia.org/wikipedia/commons/4/4f/Bundesarchiv_Bild_101I-686-0084-31%2C_Russland-Mitte%2C_Panzerjäger_%22Marder_II%22.jpg)
Also Pz3 and Stug3 are both in some way or the other a "tank" and Stug3 is at least in our suggestion the successor of the Pz3.
The Luchs however is a recon-vehicle early-game and therefore won't be produced ingame in greater amounts like the Pz3, then the Wespe is a mid/late-game-vehicle. At this point you'll barely see Pz2-wrecks laying of over the battlefield. (That's in my opinion the biggest point which speaks against it)
Another thing is that Pz3 and Stug3 are about the same price (Stug3 being a little bit cheaper). Pz2 is lowprice and Wespe should be expensive.
So in the end, I see some problems here.
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We're discussing about putting unit conversion at the soul
of OstHeer.
PzIII becomes StuGIII.
PzII will be in-game. Wespe TOO is added.
Wespe *IS* a PzII conversion.
Yup. PzIII and StuGIII are about same price
(StuGIII is actually cheaper)
PzII is cheap.
I never said PzII had to be cheap.
Make it an expensive conversion.
Make the technology upgrade expensive.
Put a cap on it.
Make Wespe 1/2 Priests
(3 shots instead of 6).
I think they should be buildable as well as convertable.
The real issue is how important we want them to be
Artillery-wise.
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Well, if we consider the Wasp's Inportence INRL, Then..
A: Should be a Nerfed Hummel, Weaker than the current mobile arty (Hummel & Priest)
B: Most of your points.
C: Put a cap of 2.
D: Give quite long range
E: Damnage of a 25-Pounder
F: Give it the 88mm Arty, not the 150mm.
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Eh. Actually, I was hoping for it to NOT be part of a doctrine.
I'd like to use it as a kind of Stuka-HT. As for the damage/range/
etc. That's easy.
Priest is 105mm.
Howitzer is 105mm.
Wespe is 105mm.
Give it a cap of 2, 3 or 4. Depending. Maybe 2, but with doctrine
allowing to make more? (And to shoot more shots?) +1 to 4.
Have it fire 3 times to the Priest's/Howi's 6.
Same range, same damage.
Priest is Sherman (8pop) to (12pop) Priest.
Howi is 12 pop.
Make the PzII (4pop) and the Wespe (6pop)
to a logical conclusion of 3 shots per salvoe.
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I'd like either Wesp, Nebelwerfer Halftracks or buildable emplacments. I'm not too picky really.
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I'd like Wespe and Gustav ;)
- Nebelwerfer half Track?? What's that?
- Buildable emplacements would be nice, too.
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[...]Nebelwerfer half Track?? What's that?[...]
guess he' refering the "panzerwerfer 42"
http://en.wikipedia.org/wiki/Panzerwerfer (http://en.wikipedia.org/wiki/Panzerwerfer)
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[...]Nebelwerfer half Track?? What's that?[...]
guess he' refering the "panzerwerfer 42"
http://en.wikipedia.org/wiki/Panzerwerfer (http://en.wikipedia.org/wiki/Panzerwerfer)
Yes I was, thank you.
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panzerwerfer 42 "maultier" in game :P,is a good option.
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Looks neat :P
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Looks great :)
As for the PanzerWerfer? woah, it looks great.
It's in Codename Panzer, Man of War, it'd be nice for it to be in
COH_EF_OstHeer. I'd like to see Wespe more, though. Much more
of them built during the war ;)
Perhaps both? One buildable (Wespe)
and one doctrinal (PanzerWerfer) ? It certainly looks doctrinal.
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Wespe, Grille, Panzerwerfer.. i like 'em all tbh. :P
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I'd like a truck/trailer with a moveable PAK88...
The Germans had one in WW2/East.
Did wonders to blow up soviet tanks en masse.
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I'd like a truck/trailer with a moveable PAK88...
The Germans had one in WW2/East.
Did wonders to blow up soviet tanks en masse.
That might be hard to code, think I saw somewhere that animating a trailer might be
troublesome. (think it was in a discussion for a towed pak) btw I think balance wise it
could cause some problems as well.
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For some reason I really liked the pentagonal German arty emplacements from one of the ToV campaigns. It looked pretty cool.
I would say firebase non-doctrine and wespe call-in in one of the doctrines.
Ostheer skouldnt have decrewable weapons. No mortars, no HMGs (LMG 34 squad with no ammo cost would be great), no PAKs. A firebase with stats compareble to 25lbs sould be a great non doctrinal arti.
Wespe is a great idea too. More shells but less damage and range than Hummel.
Why no Hmgs the Heavy mg 42 is only used in the whermacht and is such a crucial unit for the axis. Im sure that the eastern axis forces used mortars, ats and hmgs alot anyway.
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Wehrmacht does have an Artillery Cannon, but it's not available in game, you can spawn and use it in cheatmod though. Perhaps you could allow the Ostheer to build that?
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Why no Hmgs the Heavy mg 42 is only used in the whermacht and is such a crucial unit for the axis. Im sure that the eastern axis forces used mortars, ats and hmgs alot anyway.
Recrew bug.
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I thought Relic was helping them with that?
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When has Relic ever delivered?
I don't think they actually said they were going to either, or even acknowledged that they received the dev's help list.
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I think he might be refering to the RSO...a Pak40 75mm, or PaK 43 88mm on the chasis of a Halftrack or Opel Blitz.
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When has Relic ever delivered?
I don't think they actually said they were going to either, or even acknowledged that they received the dev's help list.
Yes, actually you are pretty close to what actually happened.
They asked for a list and after devs gave it, absolute silence... The only thing we can do is wait and not giving up our hopes.
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When has Relic ever delivered?
I don't think they actually said they were going to either, or even acknowledged that they received the dev's help list.
Yes, actually you are pretty close to what actually happened.
They asked for a list and after devs gave it, absolute silence... The only thing we can do is wait and not giving up our hopes.
Without hope..... what will we have left? ;)
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You know what I wanna see? Thor Artillery. ;D As an end tree tech. Like the man said, PE already have the Hummel, let's build us an extreme artillery battery like the arty equivalent of the Jagdtiger. Something outrageous to smash the entrenched Russian defenses!
WW2 - German heavy artillery: Schwerer-Gustav 800mm (1942) (http://www.youtube.com/watch?v=DDEj0-5Jbws#)
http://www.lonesentry.com/articles/ttt08/new-german-heavy-artillery.html (http://www.lonesentry.com/articles/ttt08/new-german-heavy-artillery.html)
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I wonder how many times the Gustav has been brought up and shut down in these forums now...
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obvious troll is obvious