Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Mad hatters in jeans on August 23, 2010, 05:16:30 AM

Title: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Mad hatters in jeans on August 23, 2010, 05:16:30 AM
I'm curious about this ability. Mainly because it's one of the very few Soviet abilities to cost munitions per use. 200 As it stands.

I find it very effective against armour but i do wonder, are the German anti-aircraft defences working against it properly?
I found in one map i built one Flak 88 and it worked wonders.


But the main reason i made this topic is to hear you guys and your experiences with it.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on August 23, 2010, 06:46:36 AM
It's still a ridiculously good ability but nowhere near as OP as it once was.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: One-eye on August 23, 2010, 06:52:54 PM
Its a brilliant ability, can be a real game changer if used correctly.

The only other Soviet ability that's similar is god of war and to be honest i think that needs a serious overhaul.   
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Seeme on August 23, 2010, 06:57:58 PM
Yes, once I was attacked by 5 panthers and a tiger, I used that ability and only 2 panthers and half a tiger survived. Very useful ability.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Sigmar on August 25, 2010, 04:30:27 AM
I was wondering if it will continue to pound an area if you no longer have line of sight on it? In other words if I can no longer see the area I originally targeted will the barrage continue, or will the planes fly over it with out engaging anything there because it is no longer visible?

 
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on August 25, 2010, 06:23:57 AM
I'm fairly sure it's similar to the henschel in that regard. It requires los to pick out targets to do an attack run on and the attacks simply scatter around the target.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Sonders on August 25, 2010, 04:01:31 PM
The Soviet air strike is a good ability but imo not as powerful as PEs sector arty. Ive seen sector arty take out full health vetted riflemen in one hit. Sector arty does not need to maintain control of the sector to continue firing. As a mater of fact, that's the worse part of sector arty. If somehow the sector gets de-capped then the yellow goes away as soon as it starts to get de-capped (flag just starting to come down) so you have no way of knowing if it is still there or not, but it will continue accurately hitting unites in that sector as long as it is active and it can be used back to back with no recharge. Most people that have played COH for a while knows to run like hell from the yellow.

The Soviet air strike if just consentrated in one spot. And not with super accuracy in an entire sector. So don't start with the Soviet air strike is OPed crap. Look how many CPs it takes even to get to the air strike. I have never made it there in a real game, only skirmish games to check it out. I wouldn't go break thru now anyway. I would like over repair mechanic's but I tried those guys a couple of times and they wont over repair. At 5 CPs I don't see any use for those guys. What do they do? just repair faster or what?
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Zerstörer on August 25, 2010, 06:23:09 PM
At the moment they just repair faster, yes...a reasonably useful ability for a tank heavy doctrine. Its one of those units which lost its original purpose(which was OP) and is now in...somewhat on a limbo where we're working out how to improve it or replace it.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: TacticalNuke on August 25, 2010, 10:45:43 PM
Now theres an all too familiar story...
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Mad hatters in jeans on August 26, 2010, 03:43:12 AM
At the moment they just repair faster, yes...a reasonably useful ability for a tank heavy doctrine. Its one of those units which lost its original purpose(which was OP) and is now in...somewhat on a limbo where we're working out how to improve it or replace it.
The mechanics for the tank heavy doctrine.
hmm, i'd give them overrepair and move them to they're the first doctrine unit as opposed to the lend-lease sherman.
maybe make them tougher too.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Sonders on August 26, 2010, 12:50:34 PM
Quote
The mechanics for the tank heavy doctrine.
hmm, i'd give them overrepair and move them to they're the first doctrine unit as opposed to the lend-lease sherman.
maybe make them tougher too.
Mechanics 1 Cp and Sherman 3 CP. I might try break thru then.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Pauly3 on August 26, 2010, 01:28:12 PM
i find the il2 strike ok as it is now
saved my ass many times against wehrmacht blobs
on the mechanics: i dont get them because they are expensive as hell !!300mp !! I can get a strelky squad for that
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: TacticalNuke on August 30, 2010, 11:55:23 PM
I like the mechanics. They're expensive but with veterency, I like to pull my tanks when they receive a lot of damage. they're the only unit that repairs reasonably fast. On the IL2 strike, I think its awsome but with the munition upkeep thing, I find it really difficult to use, even when its unlocked.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: cephalos on August 31, 2010, 11:15:43 AM
I like the mechanics. They're expensive but with veterency, I like to pull my tanks when they receive a lot of damage. they're the only unit that repairs reasonably fast. On the IL2 strike, I think its awsome but with the munition upkeep thing, I find it really difficult to use, even when its unlocked.
+1 right, IL-2 strike is nearly useless, if you have less than 200 mun, and remember about this ridiciolous mun upkeep - if you field enough units to fight, you have no ammo, while enemy player don't have this problem. It's stupid.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on August 31, 2010, 11:38:26 AM
It's not stupid at all. You just have to plan whether you want weapon upgrades or to use the IL-2, just like the other armies. It's not like terror can just use a firestorm whenever they want.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Zerstörer on August 31, 2010, 06:08:30 PM
There is no ability in the game more powerful than the IL2 attack runs. So yeah, its not as easily available now not as spammable.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: cephalos on August 31, 2010, 06:15:41 PM
It's not stupid at all. You just have to plan whether you want weapon upgrades or to use the IL-2, just like the other armies. It's not like terror can just use a firestorm whenever they want.
yeah, right. but you can drop firestorm and you still have muni per minute to drop it once again, and again, and again... while soviets even without upgrades can't use it because they have this stupid upkeep!
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on September 01, 2010, 02:59:03 AM
The upkeep isn't that much. Granted it's based around 1v1 balance most likely so big team games it might hurt you a bit more.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: cephalos on September 01, 2010, 12:46:23 PM
I'm sure somebody has written this upkeep values before... I remember 8 mun/ minute for T-34... isn't that much - well, if you have at least 4 of them, 1 su-85, few tankhunters and infantry you soon will face lack of munition, while other factions players will have plenty munitions to spend and have full pop cap taken.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on September 01, 2010, 01:48:35 PM
I just had an awful game before.

2v2 on Kursk, ally complete and utter noob. Was single handedly pushing both enemies back into their base and IL-2 comes in and fucks everything up. Kills everything in 1-2 passes and leaves a Tiger on 5%. It's still a ridiculously powerful ability.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Seeme on September 01, 2010, 09:11:51 PM
Not as bad as 1.11, that thing could stop a game changing tank assult.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Blackbishop on September 01, 2010, 10:02:19 PM
Not as bad as 1.11, that thing could stop a game changing tank assult.

I think that's exactly the oposite to GodlikeDennis is saying. Looks like that thing can stop it. I'm not used that ability yet, so I can't say nothing about it for now.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on September 02, 2010, 03:56:23 AM
It's a bit similar to sector artillery, in that the first strike is unavoidable so you have to get lucky and hope it misses. Those rocket runs are deadly.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: TacticalNuke on September 02, 2010, 06:50:49 PM
Its great... if you can use it...
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Zerstörer on September 02, 2010, 06:53:10 PM
Its cause the rocket damage wasn't modified like it should have been and they damage like bombs. They were supposed to be like Cali rockets....ahhh well...next patch..... ::)
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: Seeme on September 02, 2010, 08:59:08 PM
I like it as it is :'(

Post Merge: September 03, 2010, 04:17:59 AM
(http://Army man 1)
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: kakatrot on September 04, 2010, 05:36:50 PM
It's not stupid at all. You just have to plan whether you want weapon upgrades or to use the IL-2, just like the other armies. It's not like terror can just use a firestorm whenever they want.
yeah, right. but you can drop firestorm and you still have muni per minute to drop it once again, and again, and again... while soviets even without upgrades can't use it because they have this stupid upkeep!

what is upkeep?
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: GodlikeDennis on September 04, 2010, 07:28:53 PM
Upkeep is a cost that deducts from your per minute income for every unit you have. It's a function that allows you to recreate your army again quickly if destroyed and allows for the epic comebacks we sometimes see in CoH. All units have a manpower upkeep but the Soviet Union also has a munitions upkeep on some of their advanced units to make up for the fact most of their abilities are free. Otherwise they'd be swimming in munitions and the whole map would be covered in mines.
Title: Re: IL-2 Sturmovik call in airstrikes. 1.23
Post by: krajsnik on September 26, 2010, 01:41:29 AM
I think this one is way to powerful. There is absolutely no way to escape it, or to destroy the incoming airplanes before they fire (if you have anti aircraft it will destroy the plane but it will be too little to late because the bombs will drop before you take down the plane). It can destroy multiple Panthers and even a Tiger tank. When you compare it with the Panzer Luftwafe airstrike or the American airstrike it is just to powerful and unreal.