Company of Heroes: Eastern Front

Other discussions (Read-Only) => Off Topic => Topic started by: nickpol15 on September 07, 2010, 10:21:33 PM

Title: axis and allies factions
Post by: nickpol15 on September 07, 2010, 10:21:33 PM
many people at this time are trying to develop new factions
so by now i have seen japanese,chinese developed by monkin
finnish by Hellstorm and many others that dont come to my mind right know but i believe this developers must work individually and later after finishing they should unite under a united nations mod banner which will include in the end all factions making it the most successful mod
p.s
e.f community what do you say?
p.s2
dont take me seriously i am not a developer
p.s3
if you thinks it is off-topic please move it
Title: Re: axis and allies factions
Post by: cephalos on September 07, 2010, 10:26:28 PM
some guys on moddb are trying to make USA and USSR vs Germany and Empire of Japan.
Title: Re: axis and allies factions
Post by: Seeme on September 08, 2010, 01:40:36 AM
Hope they fail.
Title: Re: axis and allies factions
Post by: cephalos on September 08, 2010, 12:02:19 PM
why? I wish them good luck. They called it World at War.
Title: Re: axis and allies factions
Post by: Seeme on September 08, 2010, 12:22:00 PM
Fail.
Title: Re: axis and allies factions
Post by: Akalonor on September 08, 2010, 04:03:05 PM
You Fail >:-(
and gl to them.
its a long shot though, would require alot of work and balancing.
Title: Re: axis and allies factions
Post by: Desert_Fox on September 08, 2010, 07:16:27 PM
Fail.

Motivates your opinion...maybe they'll not have the same success of CoH and EF but they tryin' to make something new  ;)
Title: Re: axis and allies factions
Post by: One-eye on September 08, 2010, 07:37:53 PM
Fail.

Actually i agree with Seeme, that thing has fail written all over it.

The whole thing seems hopelessly ambitious for something they're apparently going to release sometime early next year.  Not just that but they've already been caught hosting pictures on their moddb website that have been plagiarised from other Mods.  In fact i've seen no evidence of anything solid apart from some vague in game shots (which show nothing different from Vcoh) and a pile of concept art they've clearly stolen from somewhere else. 
Title: Re: axis and allies factions
Post by: moknin on September 08, 2010, 08:49:09 PM
I think to develop a new faction is depending on the uniqueness of that faction in game, and by the term "uniqueness" I m not saying just some new units. Thats what I bear in mind when I planned the Chinese faction. What is so unique about China? many. The closest you can imagine is a Soviet Union without tanks, artillery and IL2, support by doctrines emphasize on call-ins, passive enhancement and endless guerrilla warfares. Finnish......I don't know. Maybe they have their uniquenesses but I don't know if there were as much as the WW2 China

I remembered you once post in the COHCB post that I should merge with the Pacific Thunder team because they also have a Japanese faction. Well.....not in this stage. True that I myself did alway think of a merge with them so we would hv a bigger picture of the war in the Far East, but our mod is still too premature in this stage to say so.

Also the Japanese in China should be a different faction with the Japanese In the Pacific, just like the Wehrmacht and the Panzer Elite despite both being German. Why? because the IJA in China is very, very different from their comrades in the Pacific. While in the islands they are defenders, in China they are on the offensive, meaning differences in tactics and doctrines; The equipments were different as well: In China the IJA use biological weapon while in the Pacific they employed their latest equipments; and also in the Pacific the Japanese force are small and isolated, whereas China is kinda where 3/4 or so of the entire IJA stationed
Title: Re: axis and allies factions
Post by: Strayker on September 10, 2010, 10:20:00 PM
In China the IJA use biological weapon while in the Pacific they employed their latest equipments
Whoa! So those WMDs werent in Iraq at all...they were all that time in China! ::)
Title: Re: axis and allies factions
Post by: HyperSniper999 on September 11, 2010, 01:56:02 AM
Can anyone point me a link to the Finland mod?
Title: Re: axis and allies factions
Post by: nickpol15 on September 11, 2010, 02:51:24 PM
i respect all of your opinions
but i must tell that you are not getting the point of my
post my idea was that ef and any other mod creating
new factions should unite and create a full and complete
coh consisting most of world war II nations
Title: Re: axis and allies factions
Post by: Seeme on September 11, 2010, 04:03:23 PM
Fail.
Title: Re: axis and allies factions
Post by: Blackbishop on September 11, 2010, 06:43:58 PM
Too much work :(...
Title: Re: axis and allies factions
Post by: nickpol15 on September 11, 2010, 07:48:12 PM
not all nations for godsake monkin is creating chinese and japanese while hellscream finnish and in ef russia and ostheer after all these mod projects end the should unite
Title: Re: axis and allies factions
Post by: Blackbishop on September 11, 2010, 08:08:04 PM
not all nations for godsake monkin is creating chinese and japanese while hellscream finnish and in ef russia and ostheer after all these mod projects end the should unite

Too much work :(...
You thouhgt I was refering to make all the factions? Even if they add a couple of those mods will be a lot of work, let alone the balance.

Thanks to Relic the engine is "overheated" every time someone creates a 4th and 5th faction. Hence, the random crashes, the requirement of more resources than ToV just with Eastern Front, imagine if you add all the others(japan army at the pacific, japan army inland, china resistance, us marines, Finish, another ally is missing)... the chaos will be unleashed.

And I didn't take in consideration the human resources, many Devs don't have enough time for this, they have their own agenda, they don't earn any profit besides self-satisfaction with this. Remember they're volunteers.

Looks like Relic won't help us soon, so many of these bugs will persist. You can play Hearts of Iron 3, is a good game and you can choose from a wide selection of nations.
Title: Re: axis and allies factions
Post by: Seeme on September 12, 2010, 12:01:03 AM
In HoI3 you play any nation you want.
Title: Re: axis and allies factions
Post by: HyperSniper999 on September 12, 2010, 03:29:17 AM
In HoI3 you play any nation you want.
If the game was easier and made sense to my stupid brain I'd get it. I remember playing the HoI2 demo and Hitler kept ordering me to take some Dutch city even though I didn't know what to do and kept having all my guys killed.
Title: Re: axis and allies factions
Post by: cephalos on September 12, 2010, 10:52:20 AM
In HoI3 you play any nation you want.
If the game was easier and made sense to my stupid brain I'd get it. I remember playing the HoI2 demo and Hitler kept ordering me to take some Dutch city even though I didn't know what to do and kept having all my guys killed.
Are you sure that you've played Hearts of Iron 2? That was global strategy... so I don't get it how you get Hitler ordering you, if in HoI3 you are the main commander of whole country.
BTW, I love to play Hoi3, this game is awesome  ;D
Title: Re: axis and allies factions
Post by: Newbie. on September 12, 2010, 10:55:44 AM
In HoI3 you play any nation you want.
If the game was easier and made sense to my stupid brain I'd get it. I remember playing the HoI2 demo and Hitler kept ordering me to take some Dutch city even though I didn't know what to do and kept having all my guys killed.

Sact same thing happens to me on HoI2 Demo, i got each of my diivsions anihilate dion about 10 minutes.
Title: Re: axis and allies factions
Post by: Paciat on September 12, 2010, 11:51:37 AM
In HoI3 you play any nation you want.
If the game was easier and made sense to my stupid brain I'd get it. I remember playing the HoI2 demo and Hitler kept ordering me to take some Dutch city even though I didn't know what to do and kept having all my guys killed.

Sact same thing happens to me on HoI2 Demo, i got each of my diivsions anihilate dion about 10 minutes.
While HOI 3 is more realistic I find HOI 2 with Doomsay+Armaggeddon expansion more fun and easier to play.
If you want to start playing dont choose a country with a large navy. To much to handle for e newbie player.

One more thing. If you dont know WWII history dont bother with it.
Title: Re: axis and allies factions
Post by: Seeme on September 12, 2010, 01:51:15 PM
Lol. Don't choose Japan or America unless you a Professional. A good start country is Germany, due to lack of Navy and nice starting Divisions.
Title: Re: axis and allies factions
Post by: Tico_1990 on September 12, 2010, 02:00:51 PM
I'd say that Germany is the best starting nation, followed by the USA. USA has the advantage that they are relatively safe from harm, while having a good economy as well. Germany has the advantage of having a good economy and strong army. If you play your game well, you can have control of spain, portugal and the bottom half of Africa by 1940-41.

Cheers

Minor edit: I only tried this once I started using "creative resource managment" (aka, using cheats to improve my resource balance), I guess it will be hard to do when you don't use cheats.
Title: Re: axis and allies factions
Post by: Seeme on September 12, 2010, 05:11:42 PM
By 1941 I had France, Netherlands, Begluim, Norway, Sweden, Finland, Poland, Litatua and those other country's up there, all South Eastern Europe, Spain, and England. Am about to launch "Operation Africa" and beat the rest of the Brits in Africa and launch some Airborne Missions in India. I didn't attack the Soviet Union since I only got 1 Million Men at the front, but they have very good equipment.
Title: Re: axis and allies factions
Post by: Tico_1990 on September 12, 2010, 05:18:06 PM
What I mentioned were area's which I had on top of the area's which Germany historically had;)
Title: Re: axis and allies factions
Post by: smeagolthevile on September 13, 2010, 02:18:48 AM
The Chinese would be a very interesting faction to play as.  They had received training and equipment from the British French Americans Soviets AND Germans.  Alot of Chinese unitforms were direct copies of German ones.

This leaves some cool options, especially since there were diffrent chinese groups in the war.  Mix of weapons for the soldiers, infantry groups with Karbiners and BARs.

You could have a Communist Chinese doctrine that leans on soviet technologies with call in units that wear the padded blue uniforms of the communist chinese and uses geurilla tatics, cheap traps and mines, ambushing etc

You could an Allied aid doctrine that, for defense, that uses british defensive fortifications like the big guns that defended singapore and call in troops from the AZNAC and Indian corps.  and for the right tree uses the USA support That emphasises the main army of the National Chinese army, stronger divisions using american weapons with larger numbers and call in from pacific fleet air/naval support (naval cannons, helldiver tank busters, etc. (also see doolittle raids)

And you can have a third that takes advantages of the Axis influences, giving them german and itallian light tanks and APCs.

Would also be interesting instead of making them call ins make it 'unlock' the units from the barracks so you can build them instead of call them in.
Title: Re: axis and allies factions
Post by: Seeme on September 14, 2010, 12:49:19 AM
Click on this wonderful blue link under my post to get a nice surprise ;)
Title: Re: axis and allies factions
Post by: Akalonor on September 23, 2010, 04:30:13 AM
Too bad its not Blue.....
Title: Re: axis and allies factions
Post by: Blackbishop on September 23, 2010, 05:04:14 AM
Blue (http://)

You should add something like that to your signature ;).

Code: [Select]
[color=blue][url=http://]Blue[/url][/color]
Title: Re: axis and allies factions
Post by: Skykid93 on September 23, 2010, 01:47:55 PM
By 1941 I had France, Netherlands, Begluim, Norway, Sweden, Finland, Poland, Litatua and those other country's up there, all South Eastern Europe, Spain, and England. Am about to launch "Operation Africa" and beat the rest of the Brits in Africa and launch some Airborne Missions in India. I didn't attack the Soviet Union since I only got 1 Million Men at the front, but they have very good equipment.

Someone ones took over half of the US as Mexico, at least that was until they pulled back divisions from the war in europe and pwned Mexico  ::)
Title: Re: axis and allies factions
Post by: cephalos on September 23, 2010, 04:26:02 PM
yup, once I tried to kill us by canada. I've managed... almost  ::)
Title: Re: axis and allies factions
Post by: Seeme on September 23, 2010, 10:09:25 PM
I was once panama, and in 2 years I took over all the Central American Counties and was starting half of south America.

The only problem was my People hated me, so over time I got so much partisans and I died.