Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Mapping => Topic started by: WartyX on February 21, 2009, 03:35:14 PM

Title: Reichstag (4)
Post by: WartyX on February 21, 2009, 03:35:14 PM
One of the most symbolic structures of Berlin is the namesake of an urban map I have been planning. I have begun with the Reichstag itself just to see how possible this project will be, so here are some very early screenshots. The HQ buildings are behind the pillars which I think will look pretty good in-game, but as with any complex structure we will have to see how it performs ingame.

(http://i266.photobucket.com/albums/ii262/SaintDaveUK/relic00004.jpg)
(http://i266.photobucket.com/albums/ii262/SaintDaveUK/relic00005.jpg)
Title: Re: Reichstag (4)
Post by: TheAllMihtyOne on February 21, 2009, 03:49:09 PM
it looks amazing! though meybe the mainstructure of the reichstag behing the pilars shuld be atleat one floor higher or maybe the whole structure, but it culd just look a bit short in the pic. awsome work! this map will surley be awsome.
Title: Re: Reichstag (4)
Post by: Brewsky on February 21, 2009, 05:58:07 PM
Wow! Great job! Very impressiveeee
Title: Re: Reichstag (4)
Post by: WelshManDan on February 21, 2009, 07:43:23 PM
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOoo
this is the map i was gonna show the team as my application. i have been working on the reichstag for bloody ages. i feel like crying.
Title: Re: Reichstag (4)
Post by: WartyX on February 21, 2009, 08:44:59 PM
Ahah no worries, I'm sure your map will turn out much better than mine, I have only been 'seriously' mapping for a week. How is yours going, I will be interested to see how you have built the Reichstag.
Title: Re: Reichstag (4)
Post by: Dominic 'Dragon' Cassidy on February 21, 2009, 09:00:53 PM
woah123, im sorry if you didn't understand, but we are no longer accepting mapper applications, that's why this forum section was made, mapping is open to the community. WartyX is on the team to work on icons, he's not a EF Mapper or anything.
Title: Re: Reichstag (4)
Post by: WelshManDan on February 21, 2009, 09:37:47 PM
yeah i know, im gutted,  thats when i stopped making the reichstag, but i think i might be able to start making it again. but i unfortunately have no idea of how to make loading screens, or even type up information, so i aint gonna send it in anyway cos i cant do that. doesnt matter, after this MOD is finished you guys could even help my brother make Pacific MOD. hes made a few un textured crappy models like a type 99 and i created a map for him. it literally started a week ago so he is still getting a team together.
Title: Re: Reichstag (4)
Post by: WelshManDan on February 21, 2009, 09:38:52 PM
Ahah no worries, I'm sure your map will turn out much better than mine, I have only been 'seriously' mapping for a week. How is yours going, I will be interested to see how you have built the Reichstag.

dont worry, after looking at yours, mine sucks. so i wont start making it again. no worries, BTW that reichstag does look fantastic
Title: Re: Reichstag (4)
Post by: WartyX on February 21, 2009, 09:55:57 PM
Post some screenshots up here, you have me intruiged now  :P
Title: Re: Reichstag (4)
Post by: WelshManDan on February 22, 2009, 02:47:07 AM
well i never actually got to work on the inside and thinking back, i never really did anything else than the outer side. like the steps. heres a screen of my steps and the first floor, but i never did the door or even the roof.

(http://i636.photobucket.com/albums/uu89/danthom453/reichstagsteps.jpg)
Title: Re: Reichstag (4)
Post by: Porta on February 22, 2009, 11:04:54 AM
dang, that looks awesome.
Title: Re: Reichstag (4)
Post by: TheAllMihtyOne on February 22, 2009, 02:25:42 PM
well if the hq's are inside the reichstag were are they going to build their structures? are they gping to share a territory sector or is it going to be a border right throu the reichstag?
Title: Re: Reichstag (4)
Post by: WartyX on February 22, 2009, 06:36:23 PM
There is was large garden area out the front of the Reichstag. That is where the player's base buildings will go.
Title: Re: Reichstag (4)
Post by: vengefulnoob on February 22, 2009, 08:28:50 PM
Dang that is some good mapping so far!

Don't forget the two destroyed 88s in the courtyard, and will there be an actual flag waving point, up the staircases and on the roof? That wild be awesome!
Title: Re: Reichstag (4)
Post by: TheAllMihtyOne on February 22, 2009, 09:23:38 PM
u need to have a big front yard if ther eis gonna be two players sharing it and have you thought about what would happen if a brittish team end up with a comand truck stuck behind the pilars?
Title: Re: Reichstag (4)
Post by: WartyX on February 22, 2009, 10:55:23 PM
Each player will get a standard sized base area (it is measured with a special splat).

As for the British CP, I will have to see. That thing smashes through everything so it might just be able to smash through the pillars.
Title: Re: Reichstag (4)
Post by: BurroDiablo on February 22, 2009, 11:13:05 PM
Good work so far. I was going to suggest knocking one of the pillars down (even though, the Reichstags pillars remained intact) so the CP can move... I didn't really see the point in sticking to realism when people are talking about the British, not only being in Berlin, but defending the Reichstag too. :P

Also... won't it look wierd having 2 little houses sitting behind the pillars? Why can't they sit either side of the Stag?

I've never tried this, but is it possible to have Troop reinforcements spawn from the Stag as opposed to off map?
Title: Re: Reichstag (4)
Post by: WartyX on February 23, 2009, 10:06:09 AM
woah123, I actually prefer the layout of yours, with the larger space between the pillars.

I would like to make the roof itself a capturable territory, but that would take such a long time to make the area accessible what with stairways etc.

The base areas are of equal size, and each is the same size as a standard base area in the game.

The HQ's are slightly hidden behind the actual wall, so in game it looks like they are part of the wall. Troop reinforcements may be a bit over the top, especially considering the majority of the German reinforcements are large tanks, so I might have to make the reinforcements come from a road as usual.

I am thinking of making it into a 4v4 map, even though it is of medium size, to add to the carnage. I like the idea of four tigers rolling over 25 squads of conscripts.
Title: Re: Reichstag (4)
Post by: WelshManDan on February 23, 2009, 07:10:00 PM
lol them SS soldiers would be pretty pissed off
Title: Re: Reichstag (4)
Post by: araxis on March 09, 2009, 12:53:07 PM
Damn ! you took my idea ! And boy is it well done !! congratulations ! Do I still need to build my own Reichstag map ? I'm not sure... don't want to be ridiculous... lol
I assume the overall area of your map will encompass the Reichstag zone, the ministry of the interior, a portion of the Spree River, the Moltke Bridge and the other bank, where the Russians came from ?

I was wondering though, as I gazed in awe at your work - ;p - how you cope with the impassable area generated by the piece you used as the forepart of the roof (with the flag), given the fact that you placed HQ's under it ? Or am I mistaken, and it doesn't generate any impassability ?

Great great job !
I can't wait to see it finished !
Title: Re: Reichstag (4)
Post by: araxis on March 09, 2009, 01:03:32 PM
Also... how will you design your map ? I mean do you plan on having german units entrenched in the buildings and the garden in front of the Reichstag from the very beginning ? Or will they have to "conquer" the territory, just as the Russians (regular CoH action) ?
Title: Re: Reichstag (4)
Post by: funnyme on January 18, 2010, 10:52:38 AM
Hi ,

Is this map complete ...., I did not see it in the final list which has been put up in the community mappers section .

Regards
funnyme
Title: Re: Reichstag (4)
Post by: BurroDiablo on January 18, 2010, 06:00:48 PM
I don't think so. Besides, we have a Berlin map now with the Reichstag and Brandenburger Tor, so Reichstag (which because of our naming policy would have to be called 'Berlin' and not 'Reichstag) won't be in the release, sorry.
Title: Re: Reichstag (4)
Post by: WartyX on January 18, 2010, 06:19:15 PM
Aye, I stopped working on this map long ago. Almost a year, in fact  :-\