Company of Heroes: Eastern Front
Other discussions (Read-Only) => Off Topic => Topic started by: UeArtemis on April 27, 2009, 07:47:39 PM
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I know that it is too late, but I want show you my scheme of the Red Army. It does not describe abilities and a last building isn't finished, but it is very good. Just want to brag.
RedArmy.mht (http://narod.ru/disk/8103496000/RedArmy.mht.html)
Скачать файл=Download file. Click on a link under it.
I took on
a role of AT tank (Panther, Firefly, Wolverine) - T-34-85
and on
a role of medium tank (Cromwell, Sherman, Panzer IV) - T-34-76,
but I can not choose the AI tank. Help.
I used a mix of all systems of the game: the British, Wehrmacht, PE, American.
You can start with Infantry or/and MotoRiflemen.
If you started with Infantry, you can build a Garage and make light tank as your first AT, or
If you started with MotoRiflemen, you can do it too or can make upgrade and build AT-guns.
Then tanks or/and arty...
I spent a whole day to balance this system and to calculate all combinations, match costs.
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BA-64 may be an appropriate anti-infantry light vehicle.
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Yes. БА-64 have upgrade HMG ДШК.
But I search something heavy like Crocodile or Ostwind.
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Is the BA-64 included in the mod? Im sure I've seen a model of it lurking around somewhere here...
But yeah with a HMG it would make a good light anti infantry vehicle.
Good ideas too :)
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As flamethrower tanks soviets had T34s with the hull MG replaced by a flamer and the KV8S
There were no AA vehicles apart from lend lease M16 Quads and AA MGs on trucks.
(http://www.armchairgeneral.com/rkkaww2/galleries/KV/KV_8/KV_8_pic1.jpg)
Animating vehicles is very difficult and time consuming, therefore implementing a large number of them is unlikely. We do have plenty of models already...
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One question ( okay...is no question about the red army xD ):
Is it possible to replace the Mg 42 of the SdKfz. 222 with a Panzerbüchse 38?
I think that this could be a cool unit for the german armour ^^
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luzz777, It is thread not about this mod, but for fantasy about units.
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0_o fantasy about units?
Anyway, no we decided not to include the BA-64 in the mod. I am personally unsure of the reasoning, but it may be reserved for future releases.
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I badly speak English. I mean speculations about units at all.
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Dont worry, that was fine English. It just may also have other meanings.
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just make a KV tank posible to get a flamethrower. Or a t-70 (swimming tank) have one instead of machinegun dshk.
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I have not yet identified the names of doctrines, but they will be infantry/artillery, tank and assault/urban_combat focuses.
A team at the forum of the Reliс has not yet been recruited, so that I can simply propose my ideas to the team of the Eastern Front.