Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: GodlikeDennis on March 20, 2011, 11:53:18 AM

Title: [1.310]Company of Heroes Balance Beta Final Changelog
Post by: GodlikeDennis on March 20, 2011, 11:53:18 AM
http://www.gamereplays.org/community/index.php?showtopic=745538 (http://www.gamereplays.org/community/index.php?showtopic=745538)

Some good changes, though snipers don't have 100% acc against each other like in EF, which is something I would like to keep since snipers missing the countersnipe infuriates me.
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Desert_Fox on March 20, 2011, 12:33:49 PM
I'm very curious to try it  :)
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: SublimeSnugz on March 20, 2011, 05:49:12 PM
Winning!
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Max 'DonXavi' von B. on March 20, 2011, 07:18:36 PM
Winning!
+1

Finally, they are nerfing PIATs and Roos.
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Chancellor on March 20, 2011, 07:28:18 PM
Everything seems perfect except now the Brit stacking can get even more OP.  Brits will still be gay.
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Max 'DonXavi' von B. on March 20, 2011, 10:53:13 PM
Brits will still be gay.

Relic should learn a lesson from EF.
Anyways, I like all this new stuff; a little late, but fine in the end.
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Desert_Fox on March 20, 2011, 11:11:07 PM
I hope they will release it soon..I'm bored to play ranked games and lose for Roo Spam.  >:( >:( >:(
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: GodlikeDennis on March 21, 2011, 04:10:36 AM
Everything seems perfect except now the Brit stacking can get even more OP.  Brits will still be gay.

How so?
Brit vet stacking (Dmg)
                 1LT            2LT           3LT
Old             1.18           1.33          1.5
New            1.23           1.27         1.33

Vet stacking got a pretty substantial nerf. Though a single LT is also more powerful and difficult to kill now.

Here's a vid showing off the new strafe.
http://www.xfire.com/video/42e1e5/ (http://www.xfire.com/video/42e1e5/)
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Desert_Fox on March 21, 2011, 11:12:44 AM
The new Strafe Run it's better for PE players, but they remember to keep the infantry groups large.
Finally stop at Fallschirmjager/AT Inf. blobs  :)

Moreover, this is a very important point too:

Recon Sections can no longer build Trenches
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: Paciat on March 21, 2011, 11:57:34 AM
So many good changes. 8) 8) 8)
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: IJoe on March 21, 2011, 12:17:52 PM
This new strafing run looks simply pathetic  :(
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: GodlikeDennis on March 21, 2011, 01:47:18 PM
An instant, unavoidable, cover negating, pin that does good damage and even better damage to blobs? I think it's still pretty good. Nowhere near it's old days of OPness though.
Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: IJoe on March 21, 2011, 01:50:09 PM
Nowhere near it's old days of OPness though.
That's exactly what I mean  :)
What I'm trying to say, is that german sector artillery or Henschel strike didn't change a bit. Though these never were that good against infantry, still - quite a powerful abilities. So it appears to be a one-sided nerf. Maybe it's a fair one, but  a sad one none the less.
Title: Re: [1.310]Company of Heroes Balance Beta Final Changelog
Post by: Paciat on May 11, 2011, 08:03:54 AM
Marders ACs Vampire and Munitions Halftracks get buffed and Suarts/Stags gun wont have any bonuses vs PE ACs and all halftracks. Also Shrecks will be more usefull vs M-8s. Very good news for PE.

Title: Re: Company of Heroes Balance Beta Final Changelog
Post by: TheReaper on May 11, 2011, 11:21:08 AM
Nowhere near it's old days of OPness though.
That's exactly what I mean  :)
What I'm trying to say, is that german sector artillery or Henschel strike didn't change a bit. Though these never were that good against infantry, still - quite a powerful abilities. So it appears to be a one-sided nerf. Maybe it's a fair one, but  a sad one none the less.
IJoe, the Nazis behind all of this!  ;D 8)
By the way, now the game is near properly balanced, no 5 hp bug, sniper-dancing bug. There are wierd things, that the Panther bug, instead of the need of 24 MP when you got 12 MP free, you can call in the Panther Battlegroup and one Panther comes out for 1000 MP. The Sector Artylerry works on neutral points. The Henschel is not very accurate and and you need LoS (as Sector). But Relic did a good job, wonder how the 2.6002 patch affect the EF mod thou.