Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Bugs & Tech Support => Topic started by: war on March 21, 2011, 08:57:15 PM

Title: booby traps x medic truck
Post by: war on March 21, 2011, 08:57:15 PM
solution to the problem of the Soviet Urban Combat Partisans can not plant booby traps after medic truck created: modify the value to 9 or 11 on the skill menu interface booby trap ... I modified the corsix and it worked ....
Title: Re: booby traps x medic truck
Post by: IJoe on March 21, 2011, 09:08:48 PM
It is a known issue, and it's said to be fixed by the upcoming patch (whenever it should "upcome" ;D)
Title: Re: booby traps x medic truck
Post by: war on March 21, 2011, 09:11:48 PM
the problem is old and has not been fixed even with EF 3.0, I posted to help those who do not want to wait for the fix ...
Title: Re: booby traps x medic truck
Post by: Max 'DonXavi' von B. on March 21, 2011, 09:13:36 PM
o problema é antigo e ainda não foi corrigido mesmo com o EF 3.0, eu postei para ajudar quem não quer esperar a correção...

Please write in English, otherwise only a handful people understands you. But seems like you're Portuguese..
Title: Re: booby traps x medic truck
Post by: Blackbishop on March 21, 2011, 09:35:54 PM
the problem is old and has not been fixed even with EF 3.0, I posted to help those who do not want to wait for the fix ...

Sigh, the bug is not that old ::)... if it were since 1.20, that would be "old", since was in the last "patch" released.

Modifying the content of those files could make them unable to join or play with players that don't "fix" it... besides is a nasty bug, is not that bad(you can use it pressing the hotkey).
Title: Re: booby traps x medic truck
Post by: war on March 21, 2011, 10:29:46 PM
I even do my edits in separate folders from the EF to avoid problems ... but when I play network soh I cut and paste the original files from the mod ^^... like this bug me upset I edited the file just to play my matches against the CPU. but would be very good fix available soon through the patch 3.0.3 ...