Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Strategy and Tactics => Topic started by: mixas on May 11, 2011, 10:42:14 AM
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hi gys.here will be posted some things that will help you cause more trouble with your snipers.
1.american/german sniper:
an american or a german sniper gains a veteracy at 10 kills.there are only 3 veteracy levels.at 10 kills your sniper's line of sight is increased.so you dont need a jeep or something else to extend your sniper's view.at 20 kills your sniper gains an awsome ability of headshoting the driver of a motorbike/jeep :D.so when he fires at he vechicle then an "out of control" indication will apear and the vechicle will explode.at 30 kills your sniper's speed when camouflaged will not be reduced any more.also remember that when you target a six or five man squad its a good thought to reposition your sniper after each shot cuz the more he fires from the same spot the slower it will be for him to camouflage.
2.british scouts
a british rifleman section can be upgraded with a marksman.when the squad is behind cover it camouflages automaticly and will no longer move slowly when in enemy territory.but remember that for each sniper shot you have to pay 25 municions.
3.soviet sniper squad/ace
a soviet sniper squad requires 24 kills for a the 3d veteracy.they will gain the ability to pop up smoke and become invisible for approximantly 7 secs.you can use this to move from cover to cover undedected or to escape from a combact situation but an experianced german commander will see the smoke and understand that there is a soviet sniper nearby.remember that the soviet sniper team camouflages only when behind cover.also use the binoculars(they cannot be used on roads) to extend your snipers range of firing.also when you use the binoculars try to reposition your sniper(the observer remanis stationary cuz he uses the binoculars) to a different spot close to the observer so that your
sniper will not be accidentally killed from a mortar shell...... >:(.in addition your sniper team can be upgraded with 6 arty shell drops only by paying 125 municions.then you can use this ability as much tiimes as you like cuz it is free abd takes only about 70-80 secs to recharge.a tipp for the soviet sniper team would be to place them at a spot where they could easily do 24-5 kills so that they can upgraded with smike and then move undedected.the sniper ace has already an extended line of sight and he moves at normal speed even when camouflaged.he costs 750 manpower and he the enemy units will have to come closer than the other snipers to detect him.after making several shots he will be able to make a suppesing shot that will pin down the enemy squad.just remember that your sniper will take some time to fire and the range that this ability can be used is reduced.after that he unlocks an ability that will allow him to do kills faster and with more accurasy but he will be unable to use camo when this ability is active.also the sniper has from his arrival smoke bombs. you can use them when your sniper uses camo,so throw some smoke just for the enemy commander to see when the smoke rises and order his units to move to that location.in this case order your sniper to move to a different location and then take some shots...... ;)
4. panzer elite:
panzer elite do not have snipers that can camouflage.their panzer elite squad can just be equipped with two scoped gewehr rifles that are good at long range.
hope you will be helped by these tips :).
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um... should US sniper at vet 4 get one-shot kill against tanks? ???
Those changes would require total change of existing factions and devs won't do that. That's all what I have to say.
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no snipers only have 3 verteran levels.i have just said that they can destroy a motorbike or a jeep not any vechicle of the game.
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Cephalos, I think what Mixas is trying to say is that this is what snipers do already, not what they should do.
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lol, what? Sniper can kill motorbike? This is the first time ever I've heard of this :o
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why is that so weird for you.the sniper is worht it cuz he has made 20 kills to do that.in addition the jeep or a motorbike has its driver unprotected so they can shoot him.so the vechicle becomes then "out of control" and then crashes somewhere before it blows up.why dont you try it.
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Rofl.
While this thread is a good idea it's factually incorrect. By A LOT.
German snipers don't get vet from kills. They get it from support vet. Vet 1 gives healing, vet 2 a defensive bonus and vet 3 makes them fire 40% faster.
The number of kills is irrelevant, only the experience received from their kills matters. A volk is worth 1xp and a gren worth 2 etc.
Vet 2 makes US snipers slightly harder to kill by decreasing incoming accuracy. It does NOT allow them to 1 shot kill motorbikes LOL. However, it is possible for a sniper to finish off a low health bike. Just as it's possible to kill a low health tank with a grenade etc.
The G43s of PE are not scoped and do not function like a sniper at all.
I'd like to actually add some actual tips to this thread based on my sniper use.
- Snipers take longer to recloak as they fire more successive shots. Try not to fire constantly for too long or your sniper could take a very long time to recloak.
- Don't move snipers anywhere near dead bodies, medics or bunkers. You may not think these would detect you but the certainly do. Bunkers actually have quite a large detection radius.
- When firing at buildings, always keep an eye on the windows. If the sniper is firing at the side of a building with no one in the windows facing him, he will miss and give away his position.
- When firing at MGs in buildings, try to still have a decoy squad to take the fire, since sniping buildings is a bit unreliable and missing the MG gunner will end up with your sniper full of bullets.
- When facing an enemy using bikes/jeeps to hunt your snipers, place mines on the retreat path so the chasing bike is instantly destroyed.
- When countersniping, keep your snipers in cover on hold fire facing the direction you think the enemy sniper is. When he appears, disable hold fire or use attack move and your sniper will prioritise his and instantly countersnipe if you do it right.
- When retreating snipers, disable cloak before you press retreat to move faster. They don't cloak on retreat anyway but the movement speed penalty still applies.
- It's not always necessary to cloak your snipers. If they are safe behind your blob you can use them unstealthed to keep up with your other troops. If they DO get in trouble, you can stealth them instantly no matter how long they've been firing.
- When using multiple snipers against a blob, focus on one unit at a time to kill full squads. This will hurt him more. It's better to target each sniper on a different squad member since they will all try to kill the same man and go through the firing animation but only 1 will fire. Select all your snipers and use tab to cycle through them and click on a different squad member.
- If you right-click to attack, the sniper will always try to kill the exact man you clicked on. Try to finish off 1 man squads or target MG gunners.
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Thank you very much, Dennis. This will help a lot (half of the tips and tricks I didn't know before :P).
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- When retreating snipers, disable cloak before you press retreat to move faster. They don't cloak on retreat anyway but the movement speed penalty still applies.
Hasn't that bug been fixed yet? :o
The G43s of PE are not scoped
Yes they are. ;)
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No, they're not.
The Wehr sniper uses a scoped G43. PE G43s don't have scopes.
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Perhaps they have the scope just because Relic guys were lazy ;).
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(http://www.gamereplays.org/community/uploads/post-90282-1228313197.png)
(http://images2.wikia.nocookie.net/__cb20080808100650/companyofheroes/en/images/thumb/1/12/Panzer_Grenadier_with_Gewhr_43.JPG/350px-Panzer_Grenadier_with_Gewhr_43.JPG)
If they are not scopes, what are they? ???
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maybe it's tactical scope ???
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I would recommend to remove the scope but i don't think we should do it :).
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ok nice tipps dennis.but pls take a sec and read the other things and dont just look at the motorbiker headshot ;D haha.oh does anyone know here when will be the next patch for eastern front released fixing this soviet sniper issue ???(with the observer and the sniper)
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I would recommend to remove the scope but i don't think we should do it :).
Well, the scope isn't hurting anybody, so there's no need to remove it. Although i would like to know why it's there in the first place... ???
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I would recommend to remove the scope but i don't think we should do it :).
Well, the scope isn't hurting anybody, so there's no need to remove it. Although i would like to know why it's there in the first place... ???
Because they're lazy and didn't want to do a new model.
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haha you're right and i also think that a sniper should be added at ostheer army.
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Well if you guys can come up with a better model there's no harm in replacing that 1, although i think the Ostheer is more important right now. ;)
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Well if you guys can come up with a better model there's no harm in replacing that 1, although i think the Ostheer is more important right now. ;)
Nah that model will remain there, we don't have the resources to do that :).
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How can you have the resources to create 2 whole new armies, but not a single gun model? :o ???
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How can you have the resources to create 2 whole new armies, but not a single gun model? :o ???
Devs created plenty of gun models they have no resources for one more. Do you want PGs to run with Mosins or PPSh? :P
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It's not adding a model, it's replacing a model. ;)
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If we have the resources to create something, Ostheer would be released by now ;). Most devs are busy with their school jobs and even if not, i would prefer to make a weapon that ostheer would use.
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Yeah i know, that's why i said that Ostheer is more important right now. If you want to replace the Gewehr 43 model at some point in the future, i see no problem with that, but it's obviously not of any importance. Maybe put it at the end of your things to do list, right after the female Snipers. ;)
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I could easily delete bits off an existing model, I'm just no good at making new models :)
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Yeah, i can easily delete parts of models, too. I use Paint. ;D
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I could easily delete bits off an existing model, I'm just no good at making new models :)
really?
I can't burn anything yet, need to find why i'm getting that error :(. Also i can't convert from 3dm to rgo XD...
Yeah, i can easily delete parts of models, too. I use Paint. ;D
lol
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Would there happen to be a suitable no-scope rifle you could replace it with already in-game? Personally, i don't see much difference between the different rifles... :-\
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Would there happen to be a suitable no-scope rifle you could replace it with already in-game? Personally, i don't see much difference between the different rifles... :-\
It's just the correct thing to do :P.
Like this: we are going to replace the US sherman 76 for the soviet sherman 76 because is the correct model and Relic (was lazy again) didn't put the correct model there.
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True, but i couldn't see any real difference between the rifles in-game (As well as the MP40 & MP44. Seriously, what's the difference?), so i wasn't sure how different they really are. Plus, i am no historian, nor gun expert, nor historical gun expert, so i can't compare them to their real-life models. :(
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True, but i couldn't see any real difference between the rifles in-game (As well as the MP40 & MP44. Seriously, what's the difference?), so i wasn't sure how different they really are. Plus, i am no historian, nor gun expert, nor historical gun expert, so i can't compare them to their real-life models. :(
Will be just a visual change ;). We don't modify vanilla values.
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Yeah, i was referring to the models, not the stats...
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umm... there was a post earlier about how german (Wehr) units only gain vet from support vet upgrades right? I don't think so, sometimes my units get promoted through kills just like Pariah said...
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No, they don't. Wehr units only get vet from the vet upgrades in the KKC. Sometimes it can glitch and they actually get 1 vet higher than they're supposed to but it is still not gained through kills.
You are right about the G43s. I was basing it off this picture where the gun on the left is clearly a G43 but has no scope. I realise this picture is from a mod thus the SS insignias. I don't really zoom in during a game ever.
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No, they don't. Wehr units only get vet from the vet upgrades in the KKC. Sometimes it can glitch and they actually get 1 vet higher than they're supposed to but it is still not gained through kills.
You are right about the G43s. I was basing it off this picture where the gun on the left is clearly a G43 but has no scope. I realise this picture is from a mod thus the SS insignias. I don't really zoom in during a game ever.
From what mod did you take that screenshot?
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Yeah, i can easily delete parts of models, too. I use Paint. ;D
Deleting part of the skin doesn't work. The scope's outline will still show even it you alpha it out. It was the same thing with the shield-less flak88 skin from georider until the new model from Eliwood / Dmz came out.
The scope-less G43 was made by Loran Korn (or tankdestroyer?) I believe, but the webpage that hosted the download is now extinct. I don't think he hosted his G43 model in the Relic ammo box either, however I believe Spaulick hosted his HD G43 skin with the scope-less mod. I'm not sure if its just an alphaed out version of the skin though.
(http://img688.imageshack.us/img688/7311/relic00200.th.jpg) (http://imageshack.us/photo/my-images/688/relic00200.jpg/)
G43 scopeless has a unique upgrade icon.
(http://img193.imageshack.us/img193/6889/relic00198.th.jpg) (http://imageshack.us/photo/my-images/193/relic00198.jpg/)
No-scope G43 weapon icon.
Also, another correction to the OP. Soviet sniper teams can camo when out of cover too; they just need to stand still.
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gys why so much of an argument about scoped or not gewehrs????I have just wrote an article about sniper tipps not pe snipers.Plus i see no point that panzer elite should have snipers added to their army cuz you know they are adept at working well will vechicles not with snipers.... :P
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umm... there was a post earlier about how german (Wehr) units only gain vet from support vet upgrades right? I don't think so, sometimes my units get promoted through kills just like Pariah said...
When did i say that? ???
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umm... there was a post earlier about how german (Wehr) units only gain vet from support vet upgrades right? I don't think so, sometimes my units get promoted through kills just like Pariah said...
When did i say that? ???
Sorry, Comrade! My bad ;D it was mixas I believe...
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no i said that they can gain veteracy through combact . :P
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I confirm the head-shot thing with the motorbike in the campaign. When scouting around with my snipe, I saw a bike chasing after me. He was vet 3 with 70 or 80 kills, and automatically killed the bike somehow. I have no idea if this applies to multiplayer, but it is real.
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Doesn't apply to multi at all.
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And it shouldn't apply to skirmish/multiplayer. Those light vehicles are supposed to be a counter to Snipers (and other weapons teams), even if they are at max vet. Damage variables are quite different in the campaign.
Also, Wehrmacht units never gain vet through combat (in skirmish/multiplayer, at least). Use the Kampfkraft Centre to purchase vet for your units. The only units it doesn't work on are the Königstiger and Goliath.
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i told you it was real ;D i have done it to skirmish one day without having an account or something....
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Maybe it was patched.
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I think like everbody knowes this but. The sniper works great as a deep behind enemy lines artillery observer! :D I always get one sniper behind enemy lines and SHIFT+ Random number and tadaah! I got a spy ! :D
Happens quite often that my dear agent doesnt fire a singel shoot during the whole game, he just stands there in the bushes observing. Like a pedo/stalker something XD
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no i havent downloaded any patches when this occured.
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Happens quite often that my dear agent doesnt fire a singel shoot during the whole game, he just stands there in the bushes observing.
well done comrade, a worthy contribution to the red army!
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Happens quite often that my dear agent doesnt fire a singel shoot during the whole game, he just stands there in the bushes observing.
well done comrade, a worthy contribution to the red army!
1) It's about wehr mostly, I guess, since SU snipers can't effectively infiltrate,
2) Didn't you know that? - It's, like, the first thing everyone does right from the start of one's CoH gaming experience.
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Happens quite often that my dear agent doesnt fire a singel shoot during the whole game, he just stands there in the bushes observing.
well done comrade, a worthy contribution to the red army!
1) It's about wehr mostly, I guess, since SU snipers can't effectively infiltrate,
2) Didn't you know that? - It's, like, the first thing everyone does right from the start of one's CoH gaming experience.
of course I knew that, just trying to boost the mens morale! :) :P :D
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lol :D
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It was the Wehr sniper I had in mind. I doesnt play as SU. Sorry :>
I know there is something called like a sniper bunker also. Kind of simpel and probaly hated by many. In your defensive line (mgs, anti tank birbed wire and all that.) In the middle of that. Take the strongest building and put like.. 6-7 snipers in there XD If you cant put all the snipers in the same building. Split the sniper army upp in buildings close by so they at least have the same fire view .
It cost like a minor country and takes a lot of time and mortars/arty easily take them out but. What you get is a rapid fire sniper fotress. I think there is a video of it.
Super Sniper (http://www.youtube.com/watch?v=PAIqy7AKF44#)
This is a bug so there is only one sniper firing all these shoots XD.
But the effect is close. A sniper machinegun :D Because when one of the snipers shoot and then has his cooldown. the other one shoots :D
Sometimes they shoot the same guy however . You can also always have the sniper army out in the open behind walls and such in camo mode and on hold fire. And when the enemy advances through your line. Select them all and open fire :D
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That bug only occurred in churches I believe and has since been patched out.
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Thats correct Dennis! However, my tip was to have a BIG squad of snipers to get that effect :3
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yeah whats this thing with the wehr sniper.he uses the gewehr which is semi automatic and i think sometimes he shoots two targets the one after another extremely fast.it happens on a video at the invansion of normandy too:cherbourg i think. ???
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Yeah, also his vet 3 ability which massively increases fire rate represents him fully utilising the semi-auto capabilities. He already fires faster than the allied sniper by the way. They just have larger squads so you don't notice it as much.
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Guess I will have to use the wehr sniper.