Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Mapping => Topic started by: Dzierzan on May 12, 2011, 05:14:45 PM

Title: Sewastopol
Post by: Dzierzan on May 12, 2011, 05:14:45 PM
This map should be a little changed. I mean starting positions and emplacement of bunkers for position 3 or 4 (map is wrong). HQ 1 and 2 are to close together. HQ 3 and 4 are in wrong position, one of them should be turned by 180.

Anyway i have 4 fotos that should be easier to understand than what I wrote.

Rest of map is OK, it's balanced map i think, like tannenberg.
Title: Re: Sewastopol
Post by: IJoe on May 12, 2011, 05:18:49 PM
There's another issue with this map - it's rather bad, that hangar roofs hide the units below them from the immediate visibility of a player. It least I get somewhat annoyed by it from time to time.
Title: Re: Sewastopol
Post by: cephalos on May 12, 2011, 09:55:19 PM
There's another issue with this map - it's rather bad, that hangar roofs overshadow the units below them. It least I get somewhat annoyed by it from time to time.

+1 I hate those huge roofs.

@IJoe, your previous avatar was cooler  ;)
Title: Re: Sewastopol
Post by: IJoe on May 12, 2011, 10:00:41 PM
@IJoe, your previous avatar was cooler  ;)
It overlived its purpose ;D
Title: Re: Sewastopol
Post by: pariah on May 12, 2011, 10:01:00 PM
Yeah, but you can always zoom in/rotate the camera. ;)
Title: Re: Sewastopol
Post by: Max 'DonXavi' von B. on May 12, 2011, 10:04:12 PM
Yeah, but you can always zoom in/rotate the camera. ;)
That's a little annoying when you have to do it while you have to micro your troops and watch your units.
Title: Re: Sewastopol
Post by: pariah on May 12, 2011, 10:08:17 PM
Yeah it is, but it's the best you can do, short of avoiding that area completely. :( Personally, i don't like playing on this map anyway, since it's not terribly good, and pretty bland...
Title: Re: Sewastopol
Post by: Cranialwizard on May 13, 2011, 02:07:17 AM
The roofs are actually pretty dang good arty cover, but you can't put mortars, nebels, any of YOUR arty under them. I made that mistake, I had 2 nebelweffers moving closer to their target and they ended up firing 12 shells, only to explode on the roof above, and the fire (Believe it or not) FELL down upon the nebels, the crew, and the MG nearby.

Tl;dr Roofs are good arty cover, bad for firing arty from.
Title: Re: Sewastopol
Post by: pariah on May 13, 2011, 04:56:11 AM
Well that surprises me. Since the rounds can go straight through garrisonable buildings, i just assumed they would go through the roof of the hangar. I'm gonna have to try that 1 day!
Title: Re: Sewastopol
Post by: Cranialwizard on May 13, 2011, 09:06:50 PM
Well that surprises me. Since the rounds can go straight through garrisonable buildings, i just assumed they would go through the roof of the hangar. I'm gonna have to try that 1 day!

No need for sarcasm, I didn't do it on purpose :/
Title: Re: Sewastopol
Post by: pariah on May 13, 2011, 09:09:12 PM
Sarcasm? What sarcasm? ??? ??? ???