Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Suggestions => Topic started by: Paladin88 on June 17, 2011, 02:55:26 AM
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I know that this has already been discussed but wouldn't it be cool if we could for once have a Co-op campaign? I was going to suggest an adversarial campaign as well but I know thats not gonna happen so I suggest Co-op. Since many people here play with friends online why not have a Campaign online too?
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I don't think that's ever been done before, I'm not even sure if that's possible! :o
I suppose you could do MP Maps...but it wouldn't be the same.
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Yeah, if it is possible, it would take a fuckload of work. Personally, i don't think it's worth it.
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bonus level ;D
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I know someone who is interested in scar coding. Coding is his hobby, so he could work many hours doing coding stuff. Currently, he is busy doing other things but then, I planned something with him. I'll do the mapping work while he is coding the missions. Don't know if it'll work out though.
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Uh there will be some coop campagins. I think it was already written on the wiki which is now down :P.
I think it would also be able to make all SP maps to coop but this would take a lot of time.
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But i can play there maps alone, yes? Coop is great idea anyway, i hope that it'll not bugged.
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May I request how far you have come yet with doing the campaign(s) yet, walki?
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May I request how far you have come yet with doing the campaign(s) yet, walki?
Coop or SP? :D
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Both when possible :)
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I only can say that there are finished pieces and some which are at 60% from my side but I'm not the only campagin mapper.
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So you can't tell us what happens in the end? Oh, come on! I want to know who wins the war! ;D
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So you can't tell us what happens in the end? Oh, come on! I want to know who wins the war! ;D
I have 50$ on the Germans and Italians! I hope I bet right!
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So you can't tell us what happens in the end? Oh, come on! I want to know who wins the war! ;D
I have 50$ on the Germans and Italians! I hope I bet right!
Only to figure out that the Italians run or surrender at first sight of the enemy.
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So you can't tell us what happens in the end? Oh, come on! I want to know who wins the war! ;D
I have 50$ on the Germans and Italians! I hope I bet right!
Only to figure out that the Italians run or surrender at first sight of the enemy.
Re-Read your history book.
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As it said here, the Americans had an alliance with Germany, after they discovered the they hated France too for some reason, which made Italy mad because America stole their pizza recipe. So Italy Allied up with Turkey to beat up Germany when Stalin got hungry and Ordered an attack on Turkey to get some food. After that, all the turkey got cold, which started the cold war.
Sweden Managed to win.
So based on that, I think South Africas Gonna win!
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Whilst all that is happening, Australia is looking at the rest of the world, laughing at their stupidity. And then New Zealand invades....
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Back to the topic: No I don't think I'm allowed to tell you anything about the campaign nor the coop campagins but the only hint I can give is that it's not the "classic" campagin order like in other WW2 games.
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There will be both an Ostheer and Russian campaign, right? ;D
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Enough of spoilers now walki ;)
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Enough of spoilers now walki ;)
Ok Boss so I can't tell them about the Maus right? :D
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W00t! You're 1337, Rizz! ;D
I'll just have to assume Australia won the war now, then. :D
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Ok you heard it I don't say anything anymore :-X or Rizz will probably cut me into pieces :P. I mean I already owe him a cake :/.
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You guys really know how to take a mod to the next level! You will have officially made EF my favorite mod when Ostheer comes out. Blitzkrieg mod will be over.
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here is a attachment to a picture of the BA 30 armoured car which also carried troops into the battlefield and was made in 1937 could this be a sutable transport veichle? ???
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It's been stated many times that the Soviets won't get a transport vehicle, because it doesn't fit their play style.
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It's been stated many times that the Soviets won't get a transport vehicle, because it doesn't fit their play style.
I still dream about soviet having a transport vehicle no matter if has capacity for one squad, cannot reinforce and is unarmed :(. It would help on big maps.
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Anybody tried to use the Zismedic truck offensive? ;)
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Why would a medic truck have offensive capabilities? What is this, Team Fortress 2!? ;D
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Back in the days it was able to crush infantry ;)
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well you can drive it to the front and then retreat all infantry to it....i have done it a few times. it can help to get past fortified enemy lines. like british captain
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infantry will continue to retreat to the truck even if its destroyed ;)
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The only thing Captains are good for is teching to tanks. THAT'S IT! Admittedly, Victor Target can come in handy, but it will most likely get the Cappy killed. And his defensive bonuses are so useless... ::)
infantry will continue to retreat to the truck even if its destroyed ;)
What if you buy another 1? Do they go to the closest?
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The only thing Captains are good for is teching to tanks. THAT'S IT! Admittedly, Victor Target can come in handy, but it will most likely get the Cappy killed. And his defensive bonuses are so useless... ::)
I was always a fan of his arty drop.
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[...]
infantry will continue to retreat to the truck even if its destroyed ;)
What if you buy another 1? Do they go to the closest?
It doesn't matter if ZiS-5 is destroyed or just change it's position, the infantry will run where the truck used to be located and that cannot be changed :P.
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Oh, you mean when the guys are already retreating? I thought Killar meant the retreat point is the wreck.
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The retreating troops cannot be ordered to retreat to the new build zis. They will bravely run to the wrecked zis.
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A.I. probably could, though. ;)
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A.I. probably could, though. ;)
nah, once you hit the retreat button, no one can control the squad until the retreat effect worns off.
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Whether they can stop or change the retreat i don't know, but i have noticed them starting upgrades on retreating squads, so they have some control over them. ;)
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You cannot control those entities in the process so, they start the upgrades before the retreat is activated. The upgrades will be researched while the squad is retreating.
Besides, you can't know if they start upgrades while retreating because you cannot select them either ;D.
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I've seen enemy units retreating in recorded games from their perspective, and they sometimes get back to base with an upgrade part-way done. Remember that the A.I. doesn't have to select its units to give them orders. ;)
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Ok, let's not derail this thread anymore :).
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Alright, so is it possible to make some sort of co-op campaign?
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Ok, let's not derail this thread anymore :).
(http://forums.appleinsider.com/images/ammo/derailed1.jpg)
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Talk about beating a dead horse. ::)
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The only thing Captains are good for is teching to tanks. THAT'S IT! Admittedly, Victor Target can come in handy, but it will most likely get the Cappy killed. And his defensive bonuses are so useless... ::)
Woah woah mate, no. No insulting the Cpt. His defensive bonuses are immense. With a vet2 captain in the friendly sector you're basically immune to suppression. You also take FAR less damage. Vet 3 gives extra resources so you spam even more FOOs and victor target basically doubles your arty's rate of fire.
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i am with GodlikeDennis
Captain is pretty good if used correctly
but on topic: a coop campaign would let my mind explode
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First a SP campaign, then a COOP campaign.
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I like COOP campaigns. They are fun.
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I do not think it was very pleasant.
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คาสิโนออนไลน์-บาคาร่าออนไลน์-บาคาร่า-แทงบอล-แทงบอลออนไลน์
We need some like 5 layers of captcha or something.
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Guys, if there are going to be campaigns in EF, how many chapters will there be in those campaigns, and how you guys will introduce them i mean by 3D movies in CoH and CoH OF or cutscenes like ToV or just documentaries ?
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Those are questions that can't be answered until work on the campaign actually begins.
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Those are questions that can't be answered until work on the campaign actually begins.
There is more going on than you know. But even if work on the campaign(s) was finished already, answers to his questions aren' guaranteed. ;)
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You said campaign(s). That means more than 1 ;D :P ;D
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Actually no. It just doesn't foreclose the possibility of more than one campaign. You won't get any useful information about the campaigns because that's top secret ;)
If I would have written "campaigns" instead of "campaign(s)", you would have been right, but in this case no.
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Ooh, i love secrets. Ok just tell me what kind of introduction you guys will use in each mission or in the ending. :D
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If there is a campaign ;), wont you need new voices for the intro's to the mission ??? Who will do that?
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I think the easiest way to do is just include some documentaries on Discovery or NatGeo.
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If they give them to the dev team that is
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If you want example of co op (standalone) campaign try downloading Joint operation.
Plz note, they are NOT historically accurate. i.e. one uses a helicopter (like news chopper lol)
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Pretty sure helicopters were actually invented in WW2 (barely used though).
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No only prototypes of no military value.
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I didn't say attack choppers :P. They were for collecting wounded like in MASH right?
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Well I'm sure the Drache helicopter was used in limited roles as VIP and soldier transport as well as MASH type operations as well, but there weren't nearly enough of them nor time in the war for them to make a difference.
Given a few years I'm sure Hitler would have demanded they put a Tank cannon on it and I'm sure the Nazi Designers would figure out someway of doing that
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Until then, we'll just have to rely on our trusty Hindenburg Blimps ;D
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Nazi's loved their rocket pods late in the war. I think they'd actually be pretty effective TBH.
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Talking about coppers try the NHC mod it has a combiner for EF v 1.4 so you can play soviets against PE with Drache choppers and the whermmacht has a maus as a second King tiger
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so...MANY.....MODS OUT THERE!!! :o
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It has the eselschrek
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You just got my attention ;D :P
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I actually don't know why we are talking about eselschrecks here.
#closerequest :P
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granted