Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => General Discussion => Topic started by: Otto Halfhand on July 08, 2011, 02:31:59 PM
-
During a discussion of possible weather effects for EF I was reminded of increased fuel consumption in SSIs (RIP) Panzer Leader.
- Is there a FP maintenance cost rule in the vCoH/ EF game system.
- If so how does it work?
- The FP map control/unit cost game mechanic seems to me to be an abstraction that serves only to delay (or hasten if you wish to look at it that way), the availability of units abilities etc. THat is to say it is a time function not a resource function. There seems to be very little correlation between the fuel requirements of producing or using any particular unit.
-
As far as I know, the only Fuel draining unit is the Cromwell when it activates overdrive. Apart from that I can't think of anything. Maybe the PE AC when it uses a similar ability?
-
I'm pretty sure AC overdrive only has the muni cost.