Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Suggestions => Red Army Suggestions => Topic started by: donthateme on July 09, 2011, 03:07:16 PM
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as all of you know, soviets dont have a recon-unit/spotter like a bike, jeep or ketten/sc/vampire. well, every army have a unit like this. even brits with their recon rifle have a spotter with it. tough i know, that the commissar have a huge range of sight and a nice detection radius. but i think its allways hard to find enemy cloaked paks and snipers as russian. so what u think of adding a recon unit like a bike to the russian army?
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even brits with their recon rifle have a spotter with it.
...What spotter? ???
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well not a spotter actually, but brits have a RECON rifle to see cloaked units...
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Wow, i didn't realize they get an increased detection range! I feel like such a n00b... :(
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think the detection radius from commissar is just crazy... but commissar shouldnt be used as a recon unit... its a (very important) fighting unit and to use him to scout is a waste of firepower and manpower... so maybe set down the detection radius from commissar and get a recon unit like a bike instead of it... btw: is there a unit which can detect enemy mines??
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Yeah, the Soviets get a Minesweeper. I read about that somewhere...
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Sturmovie have minesweepers.
CS and T70 have a large detection radius.
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That sight range ability from the CS and Sniper spotter does it have a detection range?
Sight range ability comes in middle game because of the vet. So there is only the CS Major as a key unit in early game.
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only commissar has detection radius... not the sniper... btw using russian sniper to hunt enemy sniper without recon is just shit.. sturmmovie with minesweeper? well, a bit expensive to search mines lol they also come in mid/late game first so it sucks... before that russians are helpless against mine spam... only way to clear is to run to death on them... not funny.. t70 detection radius is pretty bad for hunting paks/making them visible too...^^ russians need a recon unit and minesweeper...
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Why would it cost you to search for Mines? That's just stupid... :-\
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maybe u dont understand me... the searching costs nothing, but the REsearching to get sturmmovies...
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Well you said search, not research, so that's naturally what i assumed you meant...
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Minesweeper cost:
WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)
Ami: 140mp + 25 mun (T0)
Brits: 250mp + 15 fuel; 185mp + 30 fuel; 320 + 15 fuel (T1)
Soviet: 100mp; 75mun + 25 fuel; 280mp + 40 mun (T0)
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Pioneers are 120 Manpower, and Engineers are 140 Manpower, but that probably doesn't count, since you get a squad for free at the start, anyway. Minesweepers are 35 Munitions, i think.
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changed thx; only wanted to compare the costs for researching a minesweeper. While brits are totally exaggeratedly the costs for soviets are pretty expensive because of the mun
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That's a bug and was reported a few days ago (I remember reading it somewhere but i can't find the post :P).
Fixed for the next version.
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...Which part? ???
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Sturmovies now can detect & dispose mines correctly.
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brit minessweeper cost 320MP and 75ammo... not more! btw: we are going offtopic... back to the missing recon unit:)
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CS is a key unit in early game. If Wehr can kill it(early sniper), no mine detection, no sniper detection.
Is the Consi squad size (8men) and cheap reinforcment a counter to the Wehr sniper and mines? i mean did you think of it when balancing?
PS: You locked the consis thread! I wanted to suggest to link the cheaper reinforcment costs to vet system instead of researching upgrades by tiers.
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Minesweeper cost:
WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)
Ami: 140mp + 25 mun (T0)
Brits: 250mp + 15 fuel; 185mp + 30 fuel; 320 + 15 fuel (T1)
Soviet: 100mp; 75mun + 25 fuel; 280mp + 40 mun (T0)
Here let me correct you a bit killar :)
WEHR: 120mp + 35mun (T0)
PE: Feld Craft allows all PE inf to detect mines in their area when stationary. 160mp + 35 Fuel (to be confirmed) (T2)
Ami: 140mp + 35 mun (T0)
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Minesweeper cost:
WEHR: 120mp + 25mun (T0)
PE: non but recon 165mp (ketten) (T0)
PE PGs have mine detecting abilities when you upgrade field craft. You cant sweep them but you can shoot them when theyre detected
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I think the the BA-64 is fit for the recon things, and that is a good start for the SU because they are better armored than the jeeps, swimm, bike. And you can produce them at the barrack or support barrack. And about the mines detecting, sweeping can you put a new reward T-34 sapper without main turret just a 12.7mm gun and a mine sweeping gadget.
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Panzer Elite Field Craft needs 20 Fuel not 35 IIRC. ;)
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Killar, Kettenkrads and Schwimms both passively detect mines. Thats why theyre unarmed; they can cap quickly and detect mines.