Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Bugs & Tech Support => Topic started by: SirBadassI on July 20, 2011, 08:38:03 PM

Title: AI Sync Error
Post by: SirBadassI on July 20, 2011, 08:38:03 PM
Can't seem to find anyone else with this problem so here goes....

Hey guys I keep getting an AI Sync Error about 5-10 minutes into my game.  The game doesn't crash it just pauses.   As soon as you unpause it will run like 5 secs max and do it again.  I'm running the newest EF version with the newest COH patch.  Im running Tales of Valor from Steam.  Any Ideas??
Title: Re: AI Sync Error
Post by: Blackbishop on July 20, 2011, 09:20:07 PM
As described in READ BEFORE POSTING!! - List of Issues & Fixes (http://easternfront.org/forums/index.php?topic=1677.0)

I got a "Sync error" message when i start a match
There could be a corrupted file on EF, uninstall and check if Eastern_Front folder exists, if true delete it, then install again EF. If you think your installer might be corrupted, you can check if it's size match (1,038,698,355 bytes - Full Installer for 1.400) on it's properties' window. Make sure that the person you play against do the same thing.

The most common reason for it is however that you have content in "Company of Heroes\WW2\DataAttrib" folder, they are likely the reason.

And if that doesn't fix it:

If you have any other problem or wasn't fixed by the advices on this thread, you can open a topic about it, just remember to upload the files just right after getting the error:

warnings.log
Located on My Games\Company of Heroes\. For any Eastern Front related errors.

scarlog.####.####.txt
Located on My Games\Company of Heroes\LogFiles. For SCAR related errors. Replace the "#" for the current date and time.
Title: Re: AI Sync Error
Post by: SirBadassI on July 21, 2011, 01:39:02 AM
RELICDOWNLOADER started at 2011-07-20 19:31
OS NT 6.1 (sp1.0) x64, 0MB Physical Memory, 0 Physical Available, 1979 Virtual Available
RUN-OPTIONS
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes\RelicDownloader
USER Erik Watkins

19:31:06.19   Found locale at path C:\Program Files (x86)\Steam\steamapps\common\company of heroes/Locale.ini
19:31:06.19   Using language English
19:31:06.19   TorrentSessionManager - DHT disabled
19:31:06.20   Running config file commands:
19:31:06.20   ! game dlmanager set peertraffic 1
19:31:06.20   ack game dlmanager set peertraffic 1
19:31:06.20   ! game dlmanager set uploadlimit 2147483647
19:31:06.20   ack game dlmanager set uploadlimit 2147483647
19:31:06.20   ! game dlmanager set seedratio 3
19:31:06.20   ack game dlmanager set seedratio 3
19:31:06.22   IsInternetOn - Host Name: TheBeast, aliases: , type=AF_INET, len=4
19:31:06.22   IsInternetOn - Host IP Address #0: 192.168.1.68
19:31:06.22   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface 0.0.0.0:6112]
19:31:06.22   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface [::]:6112]
19:31:20.88   @ game CompanyOfHeroes started 7732 602 allowtraffic
19:31:20.88   > dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3
19:31:54.95   @ game CompanyOfHeroes softthrottle
19:31:54.95   TorrentSessionManager - GameSoftThrottle from game CompanyOfHeroes
19:31:54.95   TorrentSessionManager - GameSoftThrottle going into state 2 current speed 0.000000 new upload limit -1
19:31:54.95   > ack game CompanyOfHeroes softthrottle
19:31:58.30   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 429496735
19:32:01.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 858993471
19:32:04.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1288490239
19:32:07.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1717986943
19:32:09.10   @ game CompanyOfHeroes allowtraffic
19:32:09.10   > ack game CompanyOfHeroes allowtraffic
19:32:09.23   @ game CompanyOfHeroes allowtraffic
19:32:09.23   > ack game CompanyOfHeroes allowtraffic
19:32:10.78   TorrentSessionManager - Throttle from state 2 going into state 3 for 3000MS with upload limit 2147483647
19:32:15.88   @ game CompanyOfHeroes allowtraffic
19:32:15.88   > ack game CompanyOfHeroes allowtraffic
Title: Re: AI Sync Error
Post by: Cranialwizard on July 21, 2011, 02:19:14 AM
RELICDOWNLOADER started at 2011-07-20 19:31
OS NT 6.1 (sp1.0) x64, 0MB Physical Memory, 0 Physical Available, 1979 Virtual Available
RUN-OPTIONS
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes\RelicDownloader
USER Erik Watkins

19:31:06.19   Found locale at path C:\Program Files (x86)\Steam\steamapps\common\company of heroes/Locale.ini
19:31:06.19   Using language English
19:31:06.19   TorrentSessionManager - DHT disabled
19:31:06.20   Running config file commands:
19:31:06.20   ! game dlmanager set peertraffic 1
19:31:06.20   ack game dlmanager set peertraffic 1
19:31:06.20   ! game dlmanager set uploadlimit 2147483647
19:31:06.20   ack game dlmanager set uploadlimit 2147483647
19:31:06.20   ! game dlmanager set seedratio 3
19:31:06.20   ack game dlmanager set seedratio 3
19:31:06.22   IsInternetOn - Host Name: TheBeast, aliases: , type=AF_INET, len=4
19:31:06.22   IsInternetOn - Host IP Address #0: 192.168.1.68
19:31:06.22   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface 0.0.0.0:6112]
19:31:06.22   TorrentSessionManager::Process - Got alert with severity 4 unknown:[listening on interface [::]:6112]
19:31:20.88   @ game CompanyOfHeroes started 7732 602 allowtraffic
19:31:20.88   > dlmanager version 1.0 peertraffic 1 uploadlimit 2147483647 seedratio 3
19:31:54.95   @ game CompanyOfHeroes softthrottle
19:31:54.95   TorrentSessionManager - GameSoftThrottle from game CompanyOfHeroes
19:31:54.95   TorrentSessionManager - GameSoftThrottle going into state 2 current speed 0.000000 new upload limit -1
19:31:54.95   > ack game CompanyOfHeroes softthrottle
19:31:58.30   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 429496735
19:32:01.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 858993471
19:32:04.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1288490239
19:32:07.31   TorrentSessionManager - Throttle from state 2 going into state 2 for 3000MS with upload limit 1717986943
19:32:09.10   @ game CompanyOfHeroes allowtraffic
19:32:09.10   > ack game CompanyOfHeroes allowtraffic
19:32:09.23   @ game CompanyOfHeroes allowtraffic
19:32:09.23   > ack game CompanyOfHeroes allowtraffic
19:32:10.78   TorrentSessionManager - Throttle from state 2 going into state 3 for 3000MS with upload limit 2147483647
19:32:15.88   @ game CompanyOfHeroes allowtraffic
19:32:15.88   > ack game CompanyOfHeroes allowtraffic

The fuck?

I'm sure there's more to it than that. Upload the actual file.
Title: Re: AI Sync Error
Post by: Blackbishop on July 21, 2011, 02:35:24 AM
lol... ack = success...

What is more disturbing is that looks like that guy is running RelicDownloader :-\ ?
Quote
RELICDOWNLOADER started at 2011-07-20 19:31
OS NT 6.1 (sp1.0) x64, 0MB Physical Memory, 0 Physical Available, 1979 Virtual Available
RUN-OPTIONS
WORKING-DIR C:\Program Files (x86)\Steam\steamapps\common\company of heroes\RelicDownloader

I've never seen that entry before, a normal user would have something like this:

Quote
RELICCOH started at 2011-07-19 23:28
OS NT 6.1 (sp1.0) x64, 8191MB Physical Memory, 6799 Physical Available, 3977 Virtual Available
RUN-OPTIONS -dev -mod EF_Sandbox -nomovies
WORKING-DIR C:\Program Files (x86)\Steam\SteamApps\common\company of heroes

Besides, the log says he has zero physical memory, how that can be running :P.
Title: Re: AI Sync Error
Post by: SirBadassI on July 21, 2011, 04:06:46 AM
Hmm I really don't know got that from the file you told me to upload will try again...
Title: Re: AI Sync Error
Post by: Blackbishop on July 21, 2011, 04:14:51 AM
Hmm I really don't know got that from the file you told me to upload will try again...
Ehmmm... you don't posted your scarlog, that is the file that is needed to be checked.
Title: Re: AI Sync Error
Post by: SirBadassI on July 21, 2011, 05:51:43 AM
The attached File is the Scarlog?
Title: Re: AI Sync Error
Post by: Blackbishop on July 21, 2011, 06:25:52 AM
If you have any other problem or wasn't fixed by the advices on this thread, you can open a topic about it, just remember to upload the files just right after getting the error:

warnings.log
Located on My Games\Company of Heroes\. For any Eastern Front related errors.

scarlog.####.####.txt
Located on My Games\Company of Heroes\LogFiles. For SCAR related errors. Replace the "#" for the current date and time.
Title: Re: AI Sync Error
Post by: SirBadassI on July 21, 2011, 07:56:42 PM
Here is this one... I was reading my ai log and some others would these help too??
Title: Re: AI Sync Error
Post by: Blackbishop on July 21, 2011, 08:12:19 PM
Yes, please.

Btw, your files are clean. Are you sure you submitted those file right after getting an error? :-\
Title: Re: AI Sync Error
Post by: SirBadassI on July 21, 2011, 11:16:19 PM
Ok here are the rest of the logs for today.. Note I have only ran EF today, and played a brief game while on my lunch hour until I got this message... I then closed COH and posted the Scarlog.
Title: Re: AI Sync Error
Post by: Cranialwizard on July 21, 2011, 11:32:28 PM
Ok here are the rest of the logs for today.. Note I have only ran EF today, and played a brief game while on my lunch hour until I got this message... I then closed COH and posted the Scarlog.

You went from no files to too many files :O

Good provision of info I guess.
Title: Re: AI Sync Error
Post by: SirBadassI on July 22, 2011, 03:00:31 AM
Any Ideas?? or does it still look fine?
Title: Re: AI Sync Error
Post by: Cranialwizard on July 22, 2011, 03:02:27 AM
Any Ideas?? or does it still look fine?

Well I'm not a fancy with error code or logging but I tend to post some directions for people to follow in an effort to save Blackbishop some time outta his day :) At this point it's in his jurisdiction.
Title: Re: AI Sync Error
Post by: Blackbishop on July 22, 2011, 03:07:53 AM
This could be the reason, however it's not my area :-\.
Quote
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter SquadTargetFilter_FirstEnemyNonVehicle_NotInHoldSquad
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter EntityTargetFilter_Incendiary
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter SquadTargetFilter_FirstEnemyNonVehicle_NotInHoldSquad
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter EntityTargetFilter_Incendiary

Any Ideas?? or does it still look fine?

Well I'm not a fancy with error code or logging but I tend to post some directions for people to follow in an effort to save Blackbishop some time outta his day :) At this point it's in his jurisdiction.
In this case is not mine ;D. Probably for Robotnik :).
Title: Re: AI Sync Error
Post by: Cranialwizard on July 22, 2011, 03:14:01 AM
This could be the reason, however it's not my area :-\.
Quote
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter SquadTargetFilter_FirstEnemyNonVehicle_NotInHoldSquad
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter EntityTargetFilter_Incendiary
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter SquadTargetFilter_FirstEnemyNonVehicle_NotInHoldSquad
ERROR - Player 1000 AITactic AIAbilityTactic failed to call filter EntityTargetFilter_Incendiary

Any Ideas?? or does it still look fine?

Well I'm not a fancy with error code or logging but I tend to post some directions for people to follow in an effort to save Blackbishop some time outta his day :) At this point it's in his jurisdiction.
In this case is not mine ;D. Probably for Robotnik :).

Looks like it.
Title: Re: AI Sync Error
Post by: Jeff 'Robotnik' W. on July 26, 2011, 01:31:16 AM
usually those errors never occur in a crash or sync error. the ai in coh actually does not post any logs or debugging information other than these obscure or generic warnings which dont point to the actual problem

im currently trying to get a debugging system up to solve problem like this, but at the moment there is not much i can do