Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Balance Discussion => Topic started by: Mr.ious.Q on August 11, 2011, 06:30:12 AM

Title: 1.4 Molotov
Post by: Mr.ious.Q on August 11, 2011, 06:30:12 AM
After playing the 1.4 patch for a while, i still think that the Soviet needs a lot of nerf. And the thing that i want to nerf the most is the Molotov. Yesterday i play a match with my pal, he played as Weh, in mid-game he call out a Tiger ( original tiger I), i order my conscript squad to throw a Molotov to it and guest what, the molotoc caught the engine on fire, the tiger was slowed down. I thik you guys should reduce the effect of Molotov on vehicles or you can charge it maybe 15 ammu each throw.
Title: Re: 1.4 Molotov
Post by: Blackbishop on August 11, 2011, 06:34:18 AM
Yeah, the Molotov is OP in 1.40, along with other units. It has been nerfed properly in our internal version. No longer causes engine damage, at least not below 1/3 of HP. But instead they have the chance to kill gunners/commanders poping out the hatch :P.
Title: Re: 1.4 Molotov
Post by: GodlikeDennis on August 11, 2011, 06:50:43 AM
It's been nerfed and changed pretty heavily in then next patch. Wait and see.
Title: Re: 1.4 Molotov
Post by: Mr.ious.Q on August 11, 2011, 07:19:22 AM
I think you guys should charge it too along with other throwing weapons like the F-1 grenade, Krak grenade to make the Soviet equal to other factions.
Title: Re: 1.4 Molotov
Post by: Blackbishop on August 11, 2011, 07:35:46 AM
It doesn't need to be like the other faction's explosive devices, just need to be balanced, and adding a fixed cost is not going to help in this case :).
Title: Re: 1.4 Molotov
Post by: Alexander 'ApeMen' J. on August 11, 2011, 04:57:08 PM
It doesn't need to be like the other faction's explosive devices, just need to be balanced, and adding a fixed cost is not going to help in this case :).

1+

so guys the next patch will be ready soon i think
there is no need to post thinks like this

molotovs, guards, strelky, t34, kv tanks, sturmovies, doctrin units like NI, our loved conscripts^^ and at guns :D

just relax and see what the patch will change :P
Title: Re: 1.4 Molotov
Post by: Pac-Fish on August 11, 2011, 05:34:04 PM
Hooray ;D!! more balance 8)!!!
Title: Re: 1.4 Molotov
Post by: Mr.ious.Q on August 12, 2011, 06:39:02 AM
http://easternfront.org/forums/index.php?action=dlattach;topic=6510.0;attach=4097 (http://easternfront.org/forums/index.php?action=dlattach;topic=6510.0;attach=4097) here guys the molotov video is in temp2 vid and more things to discuss about like the geshultzwagen's armor is too weak,..
Title: Re: 1.4 Molotov
Post by: GodlikeDennis on August 12, 2011, 06:47:55 AM
Describe what happened. I'm not going to watch some random replay unless you give me probable cause :P.
Title: Re: 1.4 Molotov
Post by: Blackbishop on August 12, 2011, 06:49:56 AM
But Relic decided to give it those stats to the GWagen, we are not going to change it.
Title: Re: 1.4 Molotov
Post by: Seeme on August 12, 2011, 04:14:06 PM
They got to have weak Amour, because of there super gun.
Title: Re: 1.4 Molotov
Post by: Alexander 'ApeMen' J. on August 12, 2011, 04:26:58 PM
btw i would always prefer a stug than a gwagen

and as the devs said so many times
there will no changes on vanilla units!
Title: Re: 1.4 Molotov
Post by: Blackbishop on August 13, 2011, 11:55:25 PM
Quote from: RedGuard
molotov is so OP it kill my panther

and then conscript come and kill my base with molotov soviet is soo OP i think maybe a bunch of noob design this

BALANCE PLEASE
Learn to play noob :P... If you wanted a 7 days suspension again you could have told us, no need to spamming BS across the site ;D. Sorry to break your attention seeking thingy but your behavior is similar to those bots we ban due to posting weird stuff.

Suspended one more week for spamming nonsense.
Title: Re: 1.4 Molotov
Post by: GodlikeDennis on August 14, 2011, 08:31:22 AM
Hmm, Red is now on the Hall of Shame board twice lol.
Title: Re: 1.4 Molotov
Post by: Cranialwizard on August 14, 2011, 08:53:18 AM
I lol'd. This stuff always happens when I'm not present. Maybe he should have a 3 strikes rule...one more and he's out.
Title: Re: 1.4 Molotov
Post by: Max 'DonXavi' von B. on August 14, 2011, 10:24:39 AM
I lol'd. This stuff always happens when I'm not present. Maybe he should have a 3 strikes rule...one more and he's out.

I thought it was a second strike rule just like for the other guy who discussed about illegal software after being warned :P
Title: Re: 1.4 Molotov
Post by: Alexander 'ApeMen' J. on August 14, 2011, 03:00:35 PM
I lol'd. This stuff always happens when I'm not present. Maybe he should have a 3 strikes rule...one more and he's out.

yes next time he should get a suspension forever :D
so only read but no writing
Title: Re: 1.4 Molotov
Post by: Killar on August 14, 2011, 07:40:06 PM
I think he will risk it. Just for the sake of trying
Title: Re: 1.4 Molotov
Post by: Seeme on August 14, 2011, 10:15:13 PM
I find it funny.

Maybe he will be on there 6 times :P
Title: Re: 1.4 Molotov
Post by: Paladin88 on August 15, 2011, 06:50:22 AM
lol reminds me of the joke,

A sarcastic teacher once said to his students, "Stand up if you are an idiot," after a couple of moments a student stands up.
"So you are stupid, right" sneered the sarcastic teacher,
"No, sir, but I feel bad seeing you standing by yourself,"
 
Title: Re: 1.4 Molotov
Post by: Dann88 on August 15, 2011, 06:56:00 AM
I was the guy who lost Gwagen on that match but actually I dont care, I lost because of my mistakes (and map I think), even the Naval Infantries are strong but I'm always sure they can be killed like all other infantries, molotovs have big explosive but you can dodge it before it's landed.
If anyone think there is something's OP, fine. A little unbalances are like advantages, just play a rematch but reverse the factions, if win then ok, if still lose then it's your fault not the faction. That's what I keep in my mind when playing EF from 1.0 to the 1.4
Most of the time, I ignored what RG said. He's angry and what he's trying is make we're angry too. What can I say... "Angry Kid of Eastern Front mod"
Title: Re: 1.4 Molotov
Post by: Paladin88 on August 15, 2011, 09:49:02 AM
I reckon this topic is pretty much done :)
Title: Re: 1.4 Molotov
Post by: Dann88 on August 15, 2011, 10:53:35 AM
Yep. Or RG will storm it again ;D
Title: Re: 1.4 Molotov
Post by: Blackbishop on August 15, 2011, 05:19:32 PM
Locked :P. The new patch is close to be released, not need to discuss this for now.