Company of Heroes: Eastern Front

Other discussions (Read-Only) => Off Topic => Topic started by: Otto Halfhand on August 16, 2011, 10:52:59 PM

Title: My Concept for an Afrika Korps Mod
Post by: Otto Halfhand on August 16, 2011, 10:52:59 PM
When I first became interested in WWII back in the 1960's I became fascinated by the war in North Africa. I later received a copy of Avalon Hills Afrika Korps for my thirteenth birthday.  I have a dream, a vCoH Mod based on the North African Campaign(s).

The Concept: Develop a vCoH mod that will incorporate the historical aspects of the North African Campaign while still being balanced enough for PvP with vCoH style alternative factions. TO&E's will be historical with the capability to upgrade obsoleted units. Research Options will unlock later technical developments. The Logistical difficulties of North African Operations will be prominently featured.
Well that sums up the basic concept. Whether I ever get the DAK Mod off the ground is moot at this point. No Development Team is currently planned. AND I HAVE NO INTENTION OF STARTING OFFICIAL WORK UNTIL EF_OSTHEER BECOMES DOWNLOADABLE. There is a limit to the number of animators, modellers and skinners available. EF needs You now! Mappers who wish to try their hand at Afrika suitable maps or A.I. Coding Weenies should contact me. Comments?
Title: Re: My Concept for an Afrika Korps Mod
Post by: Killar on August 16, 2011, 10:55:24 PM
There is already a afrika corps mod in development
Title: Re: My Concept for an Afrika Korps Mod
Post by: Ryxxen on August 16, 2011, 11:22:14 PM
There is 2 i think
Title: Re: My Concept for an Afrika Korps Mod
Post by: Max 'DonXavi' von B. on August 16, 2011, 11:25:19 PM
I'd be in for mapping, that's for sure.
Title: Re: My Concept for an Afrika Korps Mod
Post by: Blackbishop on August 16, 2011, 11:32:01 PM
There is 2 i think
Only one.

There was an Afrika Korps mod but was abandoned. Two different teams decided to make it, then merged into one team and now are pushing Afrika Korps for CoH.

http://www.moddb.com/mods/company-of-heroes-afrika (http://www.moddb.com/mods/company-of-heroes-afrika)

EF doesn't needs the Afrika Korps, besides the current Afrika Team has very talented modders, and I'm confident they will make a great job.

Same reason we don't need to make japanese, chinese or italian factions, there are already beeing developed on other fronts and let's be honest, our "business" is the Eastern Front theatre ;D.
Title: Re: My Concept for an Afrika Korps Mod
Post by: HyperSniper999 on August 17, 2011, 02:17:34 AM
The current mod for the African Theater looks promising and very high quality. Maybe you should just join them instead.
Title: Re: My Concept for an Afrika Korps Mod
Post by: Otto Halfhand on August 17, 2011, 04:49:46 AM
Gentlemen,
The CoH_Afrika Mod does indeed appear to have much to offer. I doubtless will involve myself in the project in some way. However there is one problem CoH_Afrika Mod has that cannot be denied. It is a total remake of CoH. As such it is a stand alone Mod. It cannot be played with other vCoH factions. It's marketability is thus constrained. One of the great strengths of the EF Mod is its flexibility and accessibility to the wider PvP market of vCoH players. There is a non-obvious benefit as well. Once a single faction is released the Mod can be played during development. Sound familiar?
Title: Re: My Concept for an Afrika Korps Mod
Post by: HyperSniper999 on August 17, 2011, 05:40:48 AM
Gentlemen,
The CoH_Afrika Mod does indeed appear to have much to offer. I doubtless will involve myself in the project in some way. However there is one problem CoH_Afrika Mod has that cannot be denied. It is a total remake of CoH. As such it is a stand alone Mod. It cannot be played with other vCoH factions. It's marketability is thus constrained. One of the great strengths of the EF Mod is its flexibility and accessibility to the wider PvP market of vCoH players. There is a non-obvious benefit as well. Once a single faction is released the Mod can be played during development. Sound familiar?
I'd think the vCoH factions would be out of place anyway. Besides, I'm pretty sure they can recycle most models and animations, making the production faster for both factions.
The vCOH factions are '44-based. The African theater closed in 1943, before a lot oft the stuff of vanilla factions was seen and used. I rather they keep it with the DAK and Desert Rats. At least be happy there's finally a promising Africa mod that actually looks like it will suceed instead of die like the rest.
Title: Re: My Concept for an Afrika Korps Mod
Post by: vonklaus on August 17, 2011, 05:06:40 PM
Gentlemen,
 However there is one problem CoH_Afrika Mod has that cannot be denied. It is a total remake of CoH. As such it is a stand alone Mod. It cannot be played with other vCoH factions. It's marketability is thus constrained. One of the great strengths of the EF Mod is its flexibility and accessibility to the wider PvP market of vCoH players. There is a non-obvious benefit as well. Once a single faction is released the Mod can be played during development. Sound familiar?

It would be cool if we could have a 4v4 game with a brit, a desert brit, usa, soviet vs wehr, pe, ostheer, and afrika corps on a mini version of Europe and Mediterranean.
Title: Re: My Concept for an Afrika Korps Mod
Post by: Desert_Fox on August 17, 2011, 05:24:05 PM
I love desertic battlefields!  8)
Title: Re: My Concept for an Afrika Korps Mod
Post by: Cranialwizard on August 17, 2011, 05:43:36 PM
I'd much rather see a Mediterranean battlefront instead of Afrika Korps but they are all very good areas to depict fighting. I'm working on a map in Italy, so I'd doubt a mod like Afrika would take it into consideration but I could submit it if they want O0
Title: Re: My Concept for an Afrika Korps Mod
Post by: HyperSniper999 on August 17, 2011, 05:52:35 PM
I'd much rather see a Mediterranean battlefront instead of Afrika Korps but they are all very good areas to depict fighting. I'm working on a map in Italy, so I'd doubt a mod like Afrika would take it into consideration but I could submit it if they want O0
You might have some luck. After all, Africa led directly into Italy. I'm sure a few DAK vets that managed to escape were sent to Italy.
Title: Re: My Concept for an Afrika Korps Mod
Post by: Blackbishop on August 17, 2011, 05:56:45 PM
In fact he's not lucky at all, they are going to represent the Afrika Theatre, and Italy was not part of it :-\.
Title: Re: My Concept for an Afrika Korps Mod
Post by: HyperSniper999 on August 17, 2011, 06:14:40 PM
In fact he's not lucky at all, they are going to represent the Afrika Theatre, and Italy was not part of it :-\.
Well true, but both are connected, at least. Although you're right. The DAK wouldn't belong in Italy, and the Wehrmacht and SS wouldn't fit in Africa.

What about that France and Italy mod?
Title: Re: My Concept for an Afrika Korps Mod
Post by: Cranialwizard on August 17, 2011, 06:48:23 PM
Oh! Forgot about them. I'll have to look into mapping for them.

(Though don't worry I'm not gonna balance for em'. Balancing one mod is a ton of work as it is I can't imagine doing both :P)
Title: Re: My Concept for an Afrika Korps Mod
Post by: Blackbishop on August 17, 2011, 06:59:58 PM
I hope we can include your Italy map on EF! Nonetheless, we are going offtopic.
Title: Re: My Concept for an Afrika Korps Mod
Post by: Cranialwizard on August 17, 2011, 09:22:35 PM
Well, I hope maybe we would include it so it has a home but it doesn't really fit with the mod xD

Enough off topic! Back on topic!

Afrika Korps Mod is already being developed. Try joining their team, I don't think they have an official forum yet and are operating off of ModDB.