Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => General Discussion => Topic started by: SOSyourself on January 09, 2012, 03:49:38 AM

Title: Realistic Damage Possible?
Post by: SOSyourself on January 09, 2012, 03:49:38 AM
Hello everybody!

Ever since I started playing mods such as Blitzkrieg and the Battle of the Bulge, I cannot return to vanilla CoH. I am so used to realistic damage and I prefer is much more! Tanks being one shotted, machine guns tearing apart infantry, things like that.

I have not played eastern front in a while, but from I remember, the damages were similar to the vanilla CoH, with infantry taking forever to die and tanks taking multiple shots in unrealistic manners. This is not to insult this mod by any means! I was just wondering, is there a way to play eastern front with realistic damages, such as those seen in Blitzkrieg and the BotB Mod? Or have these damages already been modded in?

Thank you!
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 09, 2012, 04:03:44 AM
The damage system is similar to vCOH. In fact Eastern Front is suppose to be an extension to vCOH in a way :P.

If you wanted to you could always mod EF yourself (no offense meant). Its just realistic damage is not EF's concern as of now
Title: Re: Realistic Damage Possible?
Post by: BurroDiablo on January 09, 2012, 04:09:39 AM
Normandy 44 is planning to add in Soviets with a realistic damage system.

http://www.moddb.com/mods/normandy-1944-european-theater1 (http://www.moddb.com/mods/normandy-1944-european-theater1)

We won't do this however. EF is supposed to act more like an unofficial expansion pack than a mod. Plus, we feel vCoH damage is better on a competitive level.
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 09, 2012, 04:14:46 AM
Normandy 44 is planning to add in Soviets with a realistic damage system.

http://www.moddb.com/mods/normandy-1944-european-theater1 (http://www.moddb.com/mods/normandy-1944-european-theater1)

We won't do this however. EF is supposed to act more like an unofficial expansion pack than a mod. Plus, we feel vCoH damage is better on a competitive level.

Just out of curiosity did you guys (EF devs) lend N44 your models and pictures or did they sorta "borrow" them in a way ???
Title: Re: Realistic Damage Possible?
Post by: BurroDiablo on January 09, 2012, 04:19:14 AM
Sweeten gave us some models and helped us with the Soviets AI programming before release in return to use our Soviet models, reskins and stuff in N44.

Before that we had planned to join up with Europe in Ruins to add Soviets to that mod, but it never happened... no idea why.
Title: Re: Realistic Damage Possible?
Post by: Dann88 on January 09, 2012, 04:24:49 AM
 Please aware the different of suggestion and stupid demand, realistic and pathetic attempt to mimic realistic.
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 09, 2012, 04:28:17 AM
Please aware the different of suggestion and stupid demand, realistic and pathetic attempt to mimic realistic.

Its not really a "stupid demand'. Many people like the idea of realistic damage in order to mimic WW2 battles. He even says:

Hello everybody!

I have not played eastern front in a while, but from I remember, the damages were similar to the vanilla CoH, with infantry taking forever to die and tanks taking multiple shots in unrealistic manners. This is not to insult this mod by any means!
Title: Re: Realistic Damage Possible?
Post by: Tankbuster on January 09, 2012, 09:23:53 AM
Does anyone have any idea when N44 will be released (with soviets)
Title: Re: Realistic Damage Possible?
Post by: Dann88 on January 09, 2012, 12:05:40 PM
Problem is just make the damage high a lot cannot be enough for the realistic. 57mm fire 1,2 shot and kill tiger? MG slaughter rifle even they're in cover? And what about the LOS, the range, the penetration, the accuracy? In real the soldiers don't stick close together to get killed by MG too. Blitzkrieg's damage system make the game like a pointless slaughter.
From here is my opinion: compstomp combine with blitzkrieg's damage system is the most retard kind of playing CoH. I rarely hold grude to anything except this.
I don't mean to offense anyone. Hate the damage system not the players.
Title: Re: Realistic Damage Possible?
Post by: Celution on January 09, 2012, 04:21:41 PM
Dann88: Do not post offensive or insulting posts, nobody is waiting for someone to make a pointless reply to their topic, no matter what it is about. Nothing about this question is stupid, nor it being a demand.

Besides, if you balance is well, it is very well possible to create a more lethal weapon system which wouldn't make the game a total slaughter or make tank x ruling the battlefield.

However as Burro said, EF isn't a normal mod, we try to be an unofficial expansion pack, which adds the soviets and soon ostheer on a vCoH way with vCoH balance.
Title: Re: Realistic Damage Possible?
Post by: BurroDiablo on January 09, 2012, 10:04:50 PM
I personally don't like realistic damage in CoH either. I used to, N44 was my first mod and I remember suggesting (stupidly) a realistic damage system to the EF team when I joined ;D

Men of War for the win if you want some kind of realism ;)
Title: Re: Realistic Damage Possible?
Post by: Celution on January 09, 2012, 10:08:48 PM
Sure, but MoW really isn't as fun in gameplay.
Title: Re: Realistic Damage Possible?
Post by: cephalos on January 09, 2012, 10:54:14 PM
Sure, but MoW really isn't as fun in gameplay.

I don't agree with you.
Title: Re: Realistic Damage Possible?
Post by: Ghost on January 09, 2012, 11:01:22 PM
about "realism":
i don't think any simulation/game will ever be realistic.
mods like blitzkrieg or botb or n44 or whatsoever don't have a realistic damage system. they might be closer to realism than vCoH but still they won't even get near it.
imagine a realisitc CoH:
"you build a tank and boom :P same moment the tiger2 kills it, because it's realistic for him to kill every allied tank from 2 miles away ;) that would be realistic."
Title: Re: Realistic Damage Possible?
Post by: stealthattack1 on January 09, 2012, 11:06:54 PM
im with celestial on this one. i think COH is just more fun.

ghost is right. its impossible to make a game that realistic. even if it were possible, it would be extremely imbalanced, and not very fun.
Title: Re: Realistic Damage Possible?
Post by: BurroDiablo on January 09, 2012, 11:11:28 PM
Sure, but MoW really isn't as fun in gameplay.

Its all subjective, both games can be equally enjoyable or frustrating, I guess it depends on ones own personal experience.
Title: Re: Realistic Damage Possible?
Post by: Dann88 on January 10, 2012, 12:38:11 AM
Err okay, I'm not insulting anyone, REALLY. The way you playing game or most activities in you life actually affected by mimic, most girls who call themself fans of Bieber is an example, they just mimic each other :P So that's my point, I cannot hate anyone who like "that" realistic. 
Beside, I think MoW did good. The point is both CoH and Mow are games, they're already show the realistic when soldiers on each side fire the other and "realistic" being modified to make it more sense in the game's environment. God, I feel like I'm... It's deja vu :P We talked about this before, didnt we?
Title: Re: Realistic Damage Possible?
Post by: stealthattack1 on January 10, 2012, 02:35:13 AM
i get your point, but not how it relates to justin bieber.
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 10, 2012, 02:39:05 AM
i get your point, but not how it relates to justin bieber.

Not sure XD

You could always make things more realistic by strengthening damamge but GREATLY decresing accuracy. B/C quite honestly as scary as the MG42 was, at long range it wasn't so hot  :P. Ever experience recoil? And sound shattering bullets :P
Title: Re: Realistic Damage Possible?
Post by: neosdark on January 10, 2012, 02:59:40 AM
Fish ever use a M2 Browning on a tripod mount? The recoil is absolutely nothing if compared to you holding it up by your hands, likewise the MG42 has great accuracy at all ranges when in a tripod because that thing severely reduces recoil . The bipod LMG-42 isn't quite as efficient because there are fewer points of contact with the ground and its also much less rigid, but it does still work
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 10, 2012, 03:04:21 AM
Fish ever use a M2 Browning on a tripod mount? The recoil is absolutely nothing if compared to you holding it up by your hands, likewise the MG42 has great accuracy at all ranges when in a tripod because that thing severely reduces recoil . The bipod LMG-42 isn't quite as efficient because there are fewer points of contact with the ground and its also much less rigid, but it does still work

In all honesty I haven't fired these weapons. And I was thinking of a MG42 with a bipod. Not that humongeous hulking 40 pound tripod :P(IIRC it actually weighs that much). And even if there isn't alot of recoil th sound of an MG42 firing can still damage your ears :'(

And I didnt know the MG42 w/ a bipod was still accurate at long range :-X
Title: Re: Realistic Damage Possible?
Post by: neosdark on January 10, 2012, 03:31:39 AM
Most machine gunners stuffed their ears with cotton, which is why you can sometimes hear one type of German Soldier (Grenadiers or Tank Commanders, I think) even say "Hold on let me take the cotton out of my ears"
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 10, 2012, 03:33:46 AM
I think the PaK crew used to say that. I know there are ear plugs but I never see soldiers wearing them :P
Title: Re: Realistic Damage Possible?
Post by: Walentin 'Walki' L. on January 10, 2012, 07:50:03 AM
I usually play mow to practice my micro cause you have to control every unit on your own.
Title: Re: Realistic Damage Possible?
Post by: Tankbuster on January 10, 2012, 04:28:47 PM
Dann88: Do not post offensive or insulting posts, nobody is waiting for someone to make a pointless reply to their topic, no matter what it is about. Nothing about this question is stupid, nor it being a demand.

Besides, if you balance is well, it is very well possible to create a more lethal weapon system which wouldn't make the game a total slaughter or make tank x ruling the battlefield.

However as Burro said, EF isn't a normal mod, we try to be an unofficial expansion pack, which adds the soviets and soon ostheer on a vCoH way with vCoH balance.

So it means that when you are finished with OH and have released and balanced everything, there may be a Realistic Damage (Mini)mod for EF?
Title: Re: Realistic Damage Possible?
Post by: Killar on January 10, 2012, 04:32:26 PM
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?
Title: Re: Realistic Damage Possible?
Post by: cephalos on January 10, 2012, 04:33:47 PM
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?

and moreover - who would left playing vEF except us?
Title: Re: Realistic Damage Possible?
Post by: Tankbuster on January 10, 2012, 04:36:46 PM
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?
I am not going anywhere. I can wait.
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 11, 2012, 02:19:01 AM
lol you have any idea how long that takes?

But about your question: Play N44 mod they have soviets with BK damage system. Why should EF have it in addition?

and moreover - who would left playing vEF except us?

Im sure there would be lots of ppl who would still play EF :P
Title: Re: Realistic Damage Possible?
Post by: cephalos on January 11, 2012, 08:38:38 AM
Ppl whine mostly about:
1. Make realistic damage!
2. Ruskies aren't balanced?
3. When Ostheer will be done?
4 Add Maus.

So basically most of the compstomper noobs would leave vEF and play all the time the rdEF (realisticdamage EF) like it happens in BK. Not to mention that recent BK mod patch was total failure and even my patinece have run out. After that only few players who care about good, balanced and challenging PvP matches ( even from time to time like me) would stay with vEF we know and love. And it would be even harder to find players for one game. Most of the new players often plays dozens of compstomps, then thinks "I might try playing PvP" and runs into, for example, the Sublime team or GodlikeDennis with Killar and obviously get slaughtered due to their lack of experience. And they start whine about inbalance and stuff and return to timeless compstomping. Only very few players carry on and increase their skills. Realistic Damage EF would kill this mod. Don't even think of doing so.
Title: Re: Realistic Damage Possible?
Post by: stealthattack1 on January 11, 2012, 05:40:01 PM
Ppl whine mostly about:
1. Make realistic damage!
2. Ruskies aren't balanced?
3. When Ostheer will be done?
4 Add Maus.

So basically most of the compstomper noobs would leave vEF and play all the time the rdEF (realisticdamage EF) like it happens in BK. Not to mention that recent BK mod patch was total failure and even my patinece have run out. After that only few players who care about good, balanced and challenging PvP matches ( even from time to time like me) would stay with vEF we know and love. And it would be even harder to find players for one game. Most of the new players often plays dozens of compstomps, then thinks "I might try playing PvP" and runs into, for example, the Sublime team or GodlikeDennis with Killar and obviously get slaughtered due to their lack of experience. And they start whine about inbalance and stuff and return to timeless compstomping. Only very few players carry on and increase their skills. Realistic Damage EF would kill this mod. Don't even think of doing so.

this. logic at its finest.
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 12, 2012, 12:43:57 AM
Most of the new players often plays dozens of compstomps, then thinks "I might try playing PvP" and runs into, for example, the Sublime team or GodlikeDennis with Killar and obviously get slaughtered due to their lack of experience.

This happened to me XD. But fortunately I was tenacious and got better  :D. I remember my first 1 vs 1 automatch game was against a Lvl 7-10 IIRC :'(. I didnt play automatch for a long time after that  :P

And I dont think Maus is that really a big deal anymore. I main hear ppl complain about SU MG ::)
Title: Re: Realistic Damage Possible?
Post by: Cranialwizard on January 12, 2012, 05:20:53 AM
Most of the new players often plays dozens of compstomps, then thinks "I might try playing PvP" and runs into, for example, the Sublime team or GodlikeDennis with Killar and obviously get slaughtered due to their lack of experience.

This happened to me XD. But fortunately I was tenacious and got better  :D. I remember my first 1 vs 1 automatch game was against a Lvl 7-10 IIRC :'(. I didnt play automatch for a long time after that  :P

It's always like that. My first automatch as British was against Sandland (Level 16+). Needless to say I got owned, but it's there to make sure you didn't make a smurf account.
Title: Re: Realistic Damage Possible?
Post by: cephalos on January 12, 2012, 07:47:06 AM
IIRC my first game was on Semois with 8 or 9 lvl guy, who actually didn't seem so good so he lost to newbie :P
Title: Re: Realistic Damage Possible?
Post by: Pac-Fish on January 12, 2012, 11:32:05 PM
LOL why does authmatch pit you vs a person whos lvl is completely out there ???
Title: Re: Realistic Damage Possible?
Post by: Cranialwizard on January 13, 2012, 09:41:21 PM
Needless to say I got owned, but it's there to make sure you didn't make a smurf account.

LOL why does authmatch pit you vs a person whos lvl is completely out there ???