Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Mapping => Topic started by: Lord van Dalen on February 04, 2012, 08:29:21 PM
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I've started to convert the EF wintermaps to BotB wintersettings. The converted maps will come together with the Ostheer.
Progress:
Kiev: 100%
Kharkov: 100%
Kholm: 85%
Kalach: 45%
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Boss! I will talk to the team to add you as mapper.
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looking good!
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Very nice, I will look forward to this.
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Oh, sooo cool. Finally some winter maps... ::)
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Win
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Here is a little update. Kiev is 25% complete.
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nice! Keep up the great work!
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3rd pic made me drool. Imagine a KV 1 in that railway station.
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These conversions deserve an own trailer :D
So don't worry, Tankbuster, it will feature your KV-1 :)
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just checking on this thread to see how its going/ if the conversions are done. no hurry, just curious.
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Kies is 60% completed and I have started working on Kharkov.
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Very nice work! Love the wrecked train on kharkov!
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awsome. just wanted to check, keep up the good work!
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Some new pics from Kharkov.
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Fantastic work! Especially those roads look juicy.
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awsome job! the trees and path in the third pic look great!
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I'd give an eye for those snow covered trees and bushes...
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http://www.file-upload.net/download-3983261/Eastern-Front.rar.html
Extract the .rar to your Eastern_Front folder.
After that you can find a lots of new winter objects in the world builder. ebps/art_nature/.../winter_...
Also there is a new tile folder called "snow".
Replace existing objects by using the "assign" button.
pine_01 > winter_pine_01
I can give you a work in progress map, so you can stamp my preset splats and splines.
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Don't worry about them. These assets and other new ones will be included in the next hotfix :D! Now you don't need to lose an eye :P.
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Here is a new Update.
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All of the look great. Can't wait to see it ingame. :)
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Kranker wichser...
Great work :)
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Kranker wichser...
o.Ô
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Thanks ;D
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I've added five new grass types to accentuate the winter settings.
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Hey btw are you able to make the roofs look a little snowcovered?
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Not for the moment. :(
I think it's possible if i get the object editor running. :-\
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Not for the moment. :(
I think it's possible if i get the object editor running. :-\
I guess you only have to edit the texture to do that.
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It doesn't work this way. Editing the objects via object editor ist the only way I see.
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After a few weeks of trouble I continue the work. Here are two new pictures of Kiev´,
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Now thats a facelift!
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really awsome job man! i cant wait till the next patch of hotfix or whatever to get this!
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Wasn't Kiev already winterized? Maybe you are just updating it.
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That's right! ;)
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What Lord van Dalen is trying to achieve is basically to replace the existing vanilla objects on our winter maps with those he brought here from the "Battle of the Bulge" mod. These include winter-like skinned environment objects such as trees, bushes, hedges and so on. :)
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Update: Kiev 95%
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nice job! keep it up!
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Fantastic job. I love the outpost in pic 2.
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Splendid! Are there any major changes to the map so I'd have to update the minimaps?
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I think you have to update the minimaps. Just take a look at these two pictures.
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Thanks for the clarification, these are only minor changes so I won't have to redo everythings, just these few spots.
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So to have wintermap, users like me must have winter stuffs first and then the winter maps? Wow sound like a heavy patch but look so nice! :)
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I've got e new job and so there was no time for mapping in the last month. But now I resume the work.
I'm testing some of mine new designed ice textures. Here is a little preview:
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Can you walk on it? :D
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Of course you can, it's just a splat, a texture.
They look great! :)
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Yes, it's complete walkable but I will block the cracked ice fields via Impass Map Editor.
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it does indeed look great. keep up the good work! (when time allows of course) ;)
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Yeah cause it'll look funny when Russians start walking on ice cracks and holes like they're Jesus :P
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Progress progress progress! 8)
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Omg this looks soo awesome!
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Really cool, amazing work.
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nice job!
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I've got a run. :D
Btw: Thanks for the compliments. :)
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Wow, just wow!
When you will upload these maps? :P
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Even the realistic snow system in COH can't fuck with your 2D art regarding the outstanding work I see here ;)
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That ruined church is really cool, what map is that?
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Kholm
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Kiev is almost done. Now it is yours, Maxi.
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If you gave it to me, indeed :)
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Holy balls that's a tasty conversion!
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I've found something. :P
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;D
never thought anyone would recognize..
(http://forum.hq-coh.com/forum/Smileys/classic/ulgy.gif)
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LOL thats a nice little easter egg XD
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Haha, classic.
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Bump
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You are God.
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Beautiful work on Kalach. Does the Ice on the stream start cracked or develop into that condition?
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You are God.
You are God.
You are God.
You are God.
You are God.
You are God.
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You are God.
You are God.
You are God.
You are God.
You are God.
You are God.
I approve this.
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And another update.
@Otto Halfhand: The streams are partially cracked. All accessible intact ice fields are walkable by infantry. Large ice fields are passable by vehicles.
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THe 3rd pic looks really cool :D
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Bump
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Ice cold stuff! :D
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I'm still alive! Here are some new pics from Kalach.
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Just out of curiosity is it possible to make a blizzard? That would look really cool (maybe in a campaign like Stalingrad) :D
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I've tested some new "rain" textures a few week ago. Heavy snowfall is not a problem but a blizzard looks a little crappy if you move the camera on the battlefield or rotate the camera angle.
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i would actually prefer no blizzard in actual play, as it would block vision, but as fish said about a campaign.....
as for your work,
(http://assets0.ordienetworks.com/images/GifGuide/clapping/joker.gif)
simply, Amazing.
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Langres wintermap conversion aka Demyansk for Ostheer:
(http://imageshack.us/a/img197/8922/relic00806.jpg)
(http://imageshack.us/a/img708/1145/relic00807.jpg)
(http://imageshack.us/a/img822/8643/relic00808.jpg)
(http://imageshack.us/a/img651/565/relic00809.jpg)
(http://imageshack.us/a/img267/2328/relic00810.jpg)
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It's snowy Langres! ;D
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I'm impressed!
And damn, those atmosphere settings look sexy ::)
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Just played it. It's fun. Good job on the balance Maxi :P
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Good job on the balance Maxi :P
;D ;D ;D
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The Haystacks look fugly, other than that Good Job :)
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That's because they're mounds of snow, not haystacks. However they do have little rocks in them which looks a bit strange (DX10).
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Langres wintermap conversion aka Demyansk for Ostheer:
(http://imageshack.us/a/img197/8922/relic00806.jpg)
(http://imageshack.us/a/img708/1145/relic00807.jpg)
(http://imageshack.us/a/img822/8643/relic00808.jpg)
(http://imageshack.us/a/img651/565/relic00809.jpg)
(http://imageshack.us/a/img267/2328/relic00810.jpg)
Had the honour to playtest the map. It's super epic. EF looks and vCoH gameplay. Tourney worthy!
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Midday is my fave as well. Awesomeness :D
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It is indeed a beautiful map. Excellent choice of detail and weather/strategy point placement. Can't wait to be fighting a tourney game here!
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Midday is my fave as well. Awesomeness :D
riggs want a rematch? :D I'll be online for like 1-2 more hours :)
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Midday is my fave as well. Awesomeness :D
riggs want a rematch? :D I'll be online for like 1-2 more hours :)
If only it was observer mode :(
If riggs doesn't want to play message me on steam ;)
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Midday is my fave as well. Awesomeness :D
riggs want a rematch? :D I'll be online for like 1-2 more hours :)
If only it was observer mode :(
If riggs doesn't want to play message me on steam ;)
I can stream ;)
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What happened to all the other Winter Map Conversions by Van Dalen? I miss Kharkov 1v1, Karachev 3v3 and Kholm 2v2
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Kharkov was deleted due to the fact that it completely failed to be what its original aim was; to be a competetive 1v1 map. That measure was even posted in the balance section, I wonder why you didn't take notice of it.
By Karachev you probably mean Kiev, it's included in the latest version of EF.
As you can see on the first page, Kholm isn't finished yet.
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Removing Kharkov was a alone decision by you. It was playable, because reworked by me and balanced by the team. If you are referring to the map size being to small to be a 1v1 map, you would also need to delete Moskau. I would love to see the Wintermap conversion by Van Dalen. I hope we will see this map at least in a campaign mission.
Sorry i meant Kalach not Karachev. Van Dalen also worked on a conversion and didnt post in a while, so im wondering about its fate.
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Sure it was playable, however I wonder why it was actually never played or suggested as tourney map - at the end of the day, it was just there which is no justified reason for keeping it. There are far better 1v1 maps coming soon..
No campaign mission is planned for this very version of Kharkov.