Company of Heroes: Eastern Front

Other discussions (Read-Only) => Off Topic => Topic started by: Dzierzan on March 10, 2012, 08:18:10 AM

Title: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 10, 2012, 08:18:10 AM
Finally Modern Combat will officially be released to the public on the 13th of march 2012! :D

It's good, because playing vs AI is not fun ^^.

Get ready to download this mod, hope you won't be disappointed. ;)

http://www.moddb.com/mods/company-of-heroes-modern-combat
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: cephalos on March 10, 2012, 11:15:19 AM
yay! I'ma in teh creditz  :D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on March 10, 2012, 01:49:51 PM
Congrats Cephalos




I was wondering why this wasn't on the forums
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 10, 2012, 02:18:29 PM
Hooray! Cant wait ;)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Ost_Front_Soldat on March 11, 2012, 03:01:39 AM
Something to play while we wait for the Ostheer, :).
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: stealthattack1 on March 12, 2012, 10:48:47 PM
i have been waiting. this is amazing, i am sooo happy!!!  looking forward to dounload!!! this will be epic!

good job all, and am looking forward to the games!!!
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 13, 2012, 08:07:43 AM
Today is a big day :D. Packing up should start soon, probably after 10 am GMT +1 (or maybe later). I hope, i will meet someone in the lobby :). Good luck commanders ;D.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 13, 2012, 08:12:08 AM
I will probably be playing skirmishes first :). But TY for the notice.

BTW I'm under the impression MC intends on making campaign missions. Is this true ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 13, 2012, 08:14:01 AM
http://moderncombat.blacksandstudio.com/mod

Maybe in future, just like EF.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 13, 2012, 08:18:51 AM
Cant wait to para drop units from a Heli ;D. And have Marines flanking from everywhere  :o
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Desert_Fox on March 13, 2012, 02:22:54 PM
Link for download? If available of course.  ;)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 13, 2012, 04:37:32 PM
Black Sand Studios is down, because there were too many visitors and too many refreshes ;D. MC devs have problems with their launcher. Probably they will release a "selfextractor". Be on standby.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Walentin 'Walki' L. on March 13, 2012, 06:07:33 PM
Black Sand Studios is down, because there were too many visitors and too many refreshes ;D. MC devs have problems with their launcher. Probably they will release a "selfextractor". Be on standby.

Fail :p.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 13, 2012, 06:21:51 PM
Walki, look at EF :P

http://www.moddb.com/downloads/start/41179/all
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: stealthattack1 on March 13, 2012, 07:52:57 PM
sucks i dont have acsess to my desktop for a week. will dounload as soon as i get home.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: HerrVoss on March 13, 2012, 09:57:48 PM
Played a few matches, works great! Now I'm just waiting for the patches so I can play some other people.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Ost_Front_Soldat on March 13, 2012, 10:23:01 PM
EF will always be my true love but my god is MC balanced! They did a great job here! Ofcourse lots of things need polishing(109 Paladin's refer to themslves as Shermans, lol) but I have never seen an initial release so well-done, complete and bug-free for any mod before. Congrats guys, and thanks.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 13, 2012, 10:55:03 PM
(109 Paladin's refer to themslves as Shermans, lol)

Thats because they use vCOH sounds and since no one has any new sounds or has any willing voice actors, we are all stuck with this :P. Just like EF's SU faction uses a mix of Russian US faction sounds. And Ostheer will have a mix of German sounds :P.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Ost_Front_Soldat on March 13, 2012, 11:28:43 PM
(109 Paladin's refer to themslves as Shermans, lol)

Thats because they use vCOH sounds and since no one has any new sounds or has any willing voice actors, we are all stuck with this :P. Just like EF's SU faction uses a mix of Russian US faction sounds. And Ostheer will have a mix of German sounds :P.

Did they give up on re-voicing EF? It shouldn't be that hard, unless they want them to speak english with Russian accents. Besides I am sure MC won't leave it at that.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Blackbishop on March 13, 2012, 11:53:13 PM
It is very hard task. You would need like 1000 new sound files for soviets :P(more or less).

AFAIK Modern Combat is not going to feature new sound speeches for that very reason.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Cranialwizard on March 13, 2012, 11:54:45 PM
It is very hard task. You would need like 1000 new sound files for soviets :P(more or less).

AFAIK Modern Combat is not going to feature new sound speeches for that very reason.

Bishop is right, it is a thought in the future but it is definitely low priority because of the amount of work it takes. It's difficult without a full studio.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 14, 2012, 01:28:13 AM
Let me know when the site is working as it should again :P. I don't understand how to download it from those 4 options and they are weird (something to due with a thing called WINrar. I'd rather not deal with it)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Ost_Front_Soldat on March 14, 2012, 02:02:35 AM
Let me know when the site is working as it should again :P. I don't understand how to download it from those 4 options and they are weird (something to due with a thing called WINrar. I'd rather not deal with it)

You cannot install the game without WINrar.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 14, 2012, 02:05:00 AM
Dont you have to pay for Winrar  ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Ost_Front_Soldat on March 14, 2012, 03:09:54 AM
Dont you have to pay for Winrar  ???

Just ignore the warnings it gives you, the trial will never run out. I have never paid for WINrar and i've been using it for years.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: neosdark on March 14, 2012, 03:28:25 AM
It is very hard task. You would need like 1000 new sound files for soviets :P(more or less).

AFAIK Modern Combat is not going to feature new sound speeches for that very reason.

Bishop is right, it is a thought in the future but it is definitely low priority because of the amount of work it takes. It's difficult without a full studio.

@Cranial and Fish, there is a free recording studio that one of my rocker friends told me about located in NYC. I have already talked with Lord Wiffleby about making new voices for "1949" and considering the amount of Russians I know (including myself XD) we should be able to create brand new voices for almost any and every unit in "EF" as well (including any attempts to get female units). I can probably get half of Brighton in a studio to make voices :D . By the same point we can create multiple language voices and I have already organized for Japanese voices, Italian, Spanish, French, and many others.

MY suggestion for almost everyone in the forums who lives in a large urban center is to snoop around and try to find a free recording studio. The internet also helps and if you have any musician friends, they probably know of some good studios. SO even if it takes a million voices, it shouldn't be the hardest thing in the world.

I'm probably going to organize the first recording session in early June (Regents week) and I'd actually like to know if you can help me out with the Italian voices Cranial. Fish I could also use your help for making new American voices. 
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: stealthattack1 on March 14, 2012, 04:10:45 AM
i would suggest post messaging them instead of hoping they see your comment, but i also wish you good luck.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Walentin 'Walki' L. on March 14, 2012, 06:39:50 AM
WinRar is for free, if you don't want annoying messages poping up all the time that you have to buy a license. Then just use 7z.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on March 14, 2012, 08:24:11 AM
1 hr left for my DL to complete, I wanted to ask a question, do the Chinese speak chinese, or English with ze German Accent ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dreamerbg on March 14, 2012, 08:44:39 AM
They speak american  ;D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: SublimeSnugz on March 14, 2012, 03:35:57 PM
It is very hard task. You would need like 1000 new sound files for soviets :P(more or less).

AFAIK Modern Combat is not going to feature new sound speeches for that very reason.

Bishop is right, it is a thought in the future but it is definitely low priority because of the amount of work it takes. It's difficult without a full studio.

@Cranial and Fish, there is a free recording studio that one of my rocker friends told me about located in NYC. I have already talked with Lord Wiffleby about making new voices for "1949" and considering the amount of Russians I know (including myself XD) we should be able to create brand new voices for almost any and every unit in "EF" as well (including any attempts to get female units). I can probably get half of Brighton in a studio to make voices :D . By the same point we can create multiple language voices and I have already organized for Japanese voices, Italian, Spanish, French, and many others.

MY suggestion for almost everyone in the forums who lives in a large urban center is to snoop around and try to find a free recording studio. The internet also helps and if you have any musician friends, they probably know of some good studios. SO even if it takes a million voices, it shouldn't be the hardest thing in the world.

I'm probably going to organize the first recording session in early June (Regents week) and I'd actually like to know if you can help me out with the Italian voices Cranial. Fish I could also use your help for making new American voices.

WOW that would be so fucking awesome if you could record some english russian accented voices for the mod :) If you manage to do it, the hardest thing will be finding a developer who is not too lazy to replace the files  ;D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 14, 2012, 10:32:55 PM
Dont you have to pay for Winrar  ???

Just ignore the warnings it gives you, the trial will never run out. I have never paid for WINrar and i've been using it for years.

TY very much :)

Fish I could also use your help for making new American voices. 

I don't think I have an "American" voice :P. Besides I sounds weird :P

They speak american  ;D

Thats a shame, I speak English :P ;)

If you manage to do it, the hardest thing will be finding a developer who is not too lazy to replace the files  ;D

I LOL'd when I read this ;D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 14, 2012, 11:22:47 PM
Hi :). I realize this is not a tech support forum but when I loaded MC I got a message saying "There is an error with document 1, 2". Then when I try to play a game it says "Fatal Scar Error. Sync Error". What does this mean ???? How can I fix it ????

We should sticky a MC page to the OT section ;)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Blackbishop on March 14, 2012, 11:41:34 PM
About the first error, that means their sever is too busy to check your request :P. Just ignore the message, it means the autoupdater feature is not working.

About the sync error, don't know XD...

As soon as their site returns, that error will go as well.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 14, 2012, 11:45:56 PM
About the sync error, don't know XD...

As soon as their site returns, that error will go as well.

What do the 2 have in common ????
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: cephalos on March 14, 2012, 11:46:50 PM
About the sync error, don't know XD...

As soon as their site returns, that error will go as well.

What do the 2 have in common ????

They will start releasing some small patches to kill teh bugz :P
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: SublimeSnugz on March 15, 2012, 02:09:52 AM
I LOL'd when I read this ;D

Its more tragic than funny  :D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 15, 2012, 08:04:12 PM
@Fish

Launch MC with admin rights, should help (or not).

Anyway guys, what do you think about MC mod?
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: cephalos on March 15, 2012, 08:43:34 PM
@Fish

Launch MC with admin rights, should help (or not).

Anyway guys, what do you think about MC mod?

I'll tell you when BSS site is up :P
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 16, 2012, 12:24:41 AM
@Fish

Launch MC with admin rights, should help (or not).

Anyway guys, what do you think about MC mod?

I did. Still get same errors.

@Fish

Launch MC with admin rights, should help (or not).

Anyway guys, what do you think about MC mod?

I'll tell you when BSS site is up :P

TY very much :)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on March 16, 2012, 08:01:01 AM
@Fish

Launch MC with admin rights, should help (or not).

Anyway guys, what do you think about MC mod?

Its sad that Chinese speak American. That being said,








F*CKING AWESOME


 ;D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: MBJrP36 on March 17, 2012, 02:55:38 AM
I would love to play MC but it will not connect to relic onlie and refuses to validate my opposing fronts disk, every other mod will work. Any thoughts? ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on March 17, 2012, 12:43:00 PM
You can play online and offline MC mod, dunno why you cannot play online, if you mean this.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 18, 2012, 09:53:18 PM
I can play MC now. Its pretty fun but its also confusing at the same time :(. IDK how to use units or what strategies to implement. IDK if there is a MC strategy guide or something but if there is that would be nice :P. Also when you upgrade the Striker with the 105mm AT upgrade, it doesn't fire. I think it might be a bug or something :P.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dann88 on March 19, 2012, 02:59:38 AM
@Fish: Maybe corrupted files? I had that issues alot when downloading EF, fixed in 3rd downloads :P
My tankdestroyer strykers fire fine in both versions (upgraded and buy-directly).
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: GodlikeDennis on March 19, 2012, 03:42:51 AM
I find everything bounces off the T3 mobile arty from China. Even an Abrams bounces off a lot against that space armour.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on March 19, 2012, 03:45:20 AM
What do you mean "bounces off" ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: GodlikeDennis on March 19, 2012, 03:48:40 AM
Fails to penetrate. That thing has some strong armour for a nebel equivalent lol.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Monos on April 12, 2012, 11:33:32 AM
Only me who likes the Chineese the most? ^^ (Asymetrical Warfare FTW)

And shotgun wielding combat engineers was cool. =D
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Zerstörer on April 12, 2012, 04:48:34 PM
Great looking mod with very good balance even in v1.00 (although its always easier to balance two factions unlike EF). One thing that lets it down in my eyes is that the combat system/dynamics remain the same making it feel too ww2 like (god knows I hate seeing the Chinese AT gun!). I expected at least some differences in some of the ranged weapons and accuracies/lethality/abilities sight range etc...for that higher tech feeling from vCOH (and no, I don't mean the so called 'realism mod' combat system).

The kind of difference in combat you'd have when comparing CoD2 and MW2, if that makes sense.

For some people feeling exactly like vCOH is a great thing where as for me the fact that it feels exactly like that is a bit of a let down.
I hope The Great War mod will pull off a nice changed combat system
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Cranialwizard on April 12, 2012, 05:02:41 PM
...will pull off a nice changed combat system

Blitzkrieg.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 12, 2012, 05:09:33 PM
What "Blitzkrieg" Cranial?

Anyway TGW mod has similar damage system to vanilla, but it's a litte changed.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Cranialwizard on April 12, 2012, 05:12:27 PM
What "Blitzkrieg" Cranial?

Anyway TGW mod has similar damage system to vanilla, but it's a litte changed.

As in Blitzkrieg mod has a different damage system.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Max 'DonXavi' von B. on April 12, 2012, 05:57:25 PM
TGW is really fun to play. Most important is a decent defence and the various field guns, especially their artillery abilities.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Trooper425 on April 12, 2012, 06:20:23 PM
TGW?
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Blackbishop on April 12, 2012, 06:21:36 PM
TGW = The Great War
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 12, 2012, 07:07:21 PM
Its a WWI mod ;).
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Trooper425 on April 13, 2012, 06:05:42 AM
Hmmm, fun to play eh? I was under the impression that it was still in-development, and wasn't out yet. *insert mildly sarcastic face here*
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 13, 2012, 12:55:48 PM
Hmmm, fun to play eh? I was under the impression that it was still in-development, and wasn't out yet. *insert mildly sarcastic face here*

No, it has not been released yet, me and maxi have a beta version (i don't play it anymore). TGW devs said that they will try to release it in this year.

Anyway, please no more off-topic posts.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 13, 2012, 03:30:47 PM
Will MC ever release some type of tutorial guide or something to help players ???. Cause honestly Im not sure how to use my units.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 13, 2012, 07:18:43 PM
I don't know, i could ask them.

Don't say me that you're so a bad player  :o! Seriously, for me it took maybe one day to learn all units and possible tactics/strategies. If you want, i could help you. I could just teach you some primary tactics.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 13, 2012, 07:23:05 PM
Don't say me that you're so a bad player  :o! Seriously, for me it took maybe one day to learn all units and possible tactics/strategies. If you want, i could help you. I could just teach you some primary tactics.

Well I've only played against the comp so far. But I just want to know small details. For example rifles work better close range vs Volks. Or 1v1 a Tiger will win vs a Pershing. Things like that. And also the play style is much different :P
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 13, 2012, 07:34:43 PM
For me the playstyle is the same as vanilla, since these two fractions act similar to vanilla races (kind of mix).

Examples for MC:
Milita works only good at close range (with upgrade also at medium range).
Riflemen work at every range.

Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Walentin 'Walki' L. on April 14, 2012, 03:48:41 PM
For me the playstyle is the same as vanilla, since these two fractions act similar to vanilla races (kind of mix).

Examples for MC:
Milita works only good at close range (with upgrade also at medium range).
Riflemen work at every range.

Would be quiet cool, if you could return to Balance forum instead of playing MC all the time.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Desert_Fox on April 14, 2012, 07:26:33 PM
For me the playstyle is the same as vanilla, since these two fractions act similar to vanilla races (kind of mix).

Examples for MC:
Milita works only good at close range (with upgrade also at medium range).
Riflemen work at every range.

Would be quiet cool, if you could return to Balance forum instead of playing MC all the time.

People should be free to play what they want, when they want and how much time they want.

I'm sure that Dzierzan will not neglect EF.  ;)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 14, 2012, 07:28:29 PM
Milita works only good at close range (with upgrade also at medium range).
Riflemen work at every range.

Is this OP (considering rilfes will do good any range) ???? You seem to know more about MC
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 14, 2012, 09:33:55 PM
@Desert_Fox

Of course i will not ;).  But true, i was a little "offline".

@Cat Fishy

In somehow they should, since they are primary (nondoctrinal) infantry unit. Remember they are not vanillla riflemen.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 14, 2012, 09:43:44 PM
I forget the name of the 2nd type of non doctrinal infantry China gets but I assume they work like Grenadiers? (4 man squad, more powerful).  think they are regulars or something ???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 14, 2012, 09:48:00 PM
5 man squad and yes, they work like grenadiers.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on April 18, 2012, 01:24:24 PM
They are roughly equal to the American Rifle squad. Of course by the time they hit the field the rifles gain 1 vet level by killing Militia.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: HerrVoss on April 24, 2012, 06:31:50 PM
I am trully sorry about all the trolls on your forum. There are a few good ideas and so many bad ones.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 25, 2012, 01:28:41 AM
What do you mean ???? The MC forum is kinda crappy ????
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on April 26, 2012, 02:49:04 PM
No, he means that in forum you can find a lot of suggestions, but most of them are crappy. Most of people are talking about balance, but they don't post replays, you know, the theory itself is not the best, you need to prove that you are right or something kind of.

And about trolls, there are maybe two. Devs said that we should ignore them, because for stupidity they cannot ban.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on April 27, 2012, 10:11:25 AM
Basically...



Riflemen - Good at all ranges.
SAWs provide a massive boost to DPS against everything, at all ranges. M203s are good against blobbed and garrisoned infantry. AT4s are good vs. light vehicles, or for finishing off heavier ones. They can also be equipped with frag grenades (same as vCoH), smoke grenades (self-explanatory), thermal goggles (increase to sight and detection radii), and laser designators (can be used to mark targets).

Militia - Can beat Riflemen at short range, bad at long range.
Type 81s gives them decent long range damage, at the expense of short range damage. They can be equipped with doctrinal ordnance (incendiary mines, anti-tank mines or booby traps) or Molotov cocktails, and can camouflage with the Asymmetrical Warfare doctrine.

Regulars - Beat Riflemen at long range, mediocre at short range.
The Type 88 upgrade gives them a further boost at long range, and allows them to counter-snipe and pick off other important targets. They also come with frag grenades by default.



It's also worth mentioning that although PLA Engineers are basically vCoH US Engineers in terms of combat performance, US Combat Engineers in the mod are four-man squads that are surprisingly effective at long range, and can hold their own against units like Militia if used properly.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on April 27, 2012, 11:50:25 AM
^Thank you for this :). BTW is a Bradley like a Sherman? They seem pretty powerful :P
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on April 27, 2012, 11:56:19 AM
They're pretty similar, yeah.  ;)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on April 27, 2012, 07:10:37 PM
The Bradley is more like a PE pz4 with a pay per use AT attack.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: My Name Is Ante on April 27, 2012, 07:20:35 PM
Or Wehr Ostwind with better armor and pay per use AT :P
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: HerrVoss on April 28, 2012, 11:08:33 PM
Yeah, thats about right.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on May 02, 2012, 06:00:11 PM
Wish the standard Abrams came a bit earlier though.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on May 02, 2012, 06:33:35 PM
No, it shouldn't. It would be like Tiger comes also early. US doesn't any medium tanks. Of course there are people complaining about that US needs the tank or make Abrams buildable, but they are US fanboys or people who don't know how to play CoH.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on May 02, 2012, 06:49:37 PM
Finally some Allied fanboys instead of German ones. Seriously though, the American sniper gets Whacked too easily.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on May 02, 2012, 06:59:49 PM
The american sniper is... strange. I seldom build him. Probably he will be changed.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on May 02, 2012, 07:28:35 PM
I do hope so. Love the Hum Vee.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: stealthattack1 on May 02, 2012, 07:30:22 PM
anyone competing in the tourney?
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Dzierzan on May 03, 2012, 10:20:28 AM
Me :D, i found a time for it.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: GodlikeDennis on May 03, 2012, 10:27:52 AM
IMO there is a rather serious issue with the early game anti-building capabilities (nades are not reliable as anti-building) as well as the US Sniper. It gives a rather decisive advantage to China in the opening/middle game periods. Lategame, US seems slightly more powerful because their doc powers are better.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Tankbuster on May 03, 2012, 10:46:09 AM
You forgot the Regulars marksman rifle upgrade.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: GodlikeDennis on May 04, 2012, 05:30:58 AM
Regulars are Chinese though? I'm talking specifically about the fact US has to rely on nades to clear buildings because their engies have shotties instead of flamers. This is quite critical.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Monos on May 04, 2012, 10:17:06 AM
I like USA sniper. Harder to use but cheaper. It's a cool difference.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 06:43:37 PM
Can you guys help me? I had to manually install patch 1.010 (for those of you who don't know 1.010 is out :P) because the patch updater wouldn't work and whenever I start MC I get a bunch of numbers like "$720100 No Range" or "$804500 No Range". WHy does this keep happening?  Did I install the patch wrong???
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 06:46:54 PM
It means that the language files haven't been installed properly.

Were you up-to-date with v1.009 before you installed the patch?
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 06:50:29 PM
I believe I was. It worked fine during 1.009
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 06:51:48 PM
Ok, first try reinstalling 1.010.

If that doesn't work, redownload the patch and then reinstall. :)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 07:20:24 PM
Ok so I tried reinstalling and it didn't work :(

How do I uninstall? I dont see an option anywhere
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 07:22:01 PM
You just delete the ModernCombat folder and modules in your CoH folder.

But I don't think you'll need to uninstall it, have you tried re-downloading the patch?
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 07:36:40 PM
But I don't think you'll need to uninstall it, have you tried re-downloading the patch?

Yes. I moved the stuff in the Patch 1.010 folder into my COH folder and moved and replaced a bunch of stuff. But I still get those weird "$725000 No Range" things :(
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 07:50:55 PM
Ok, sorry about this but I just want to confirm that you actually redownloaded the patch (http://www.mediafire.com/?lfdru54pc055216), you didn't just reinstall it? I can't really tell from your post.

If you did then I'm not sure what else you can do, make a post on our forums (http://blacksandstudio.com/forum/forumdisplay.php?f=352) and explain your situation, I'm sure DB will be able to help you out. :)
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 07:52:25 PM
Maybe I'll just try reinstalling it. ANd yes, that was the patch I used.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 08:02:20 PM
What I'm trying to say is that you should download it a second time. I still can't tell if you did that or not.

The download was probably incomplete or corrupted the first time, meaning that you could reinstall it over and over and over again using the files you currently have and it still wouldn't ever fix the problem.
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: Pac-Fish on September 23, 2012, 08:37:09 PM
Im sorry if Im technologically impaired and didn't understand you :P. I am not very good with technical slang or phrases. Or orders for that matter.

I'll try downloading it again
Title: Re: Fuck Yeah!!! Modern Combat mod!!!
Post by: I_am_a_Spoon on September 23, 2012, 09:06:16 PM
Haha no worries, let me know how it goes. :)