Company of Heroes: Eastern Front
Eastern Front Mod (Read-Only) => Community Events and Tournaments => The Great Patriotic War => Topic started by: SublimeSnugz on May 30, 2012, 03:09:53 AM
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Arrange the match here
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hey, here i am checking in. im good for tomorrow, if anyone else is.
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Well, anybody participate have XFire account can add me as TanoSkywalker. We can arrange time, this is big battle and will hard to find good time that everyone online.
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I can play litteraly all the time :> Both of you Americans btw? Thinking about the timezone
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yes i am american and west coast, which is gmt-8.
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uhh, bumping for some opposition. dont want to just steamroll in, where are the allied defenders?
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Im here to defend the motherland, I'm in GMT -6 central US
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I am ready to protect the people of the glorious Soviet Union!
Timezone: -5 EST US
I will be available on weekdays after 1500, until about 1900. I will also be available anytime on weekends. Just give me some notice beforehand.
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alright, only one allied player needed!
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I just noticed that Stealth can't participate in this attack because he is stationed in 38.
Edit: Actually nevermind, there is no other region he can attack so is allowed to move through 1 friendly territory.
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bumpage for another allied defender! we gotta get this game going guys!
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Allies for me. Time good for me would be GMT -5, or 7 pm Atlantic time ( same thing).
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just a note, i might not be able to participate in this match due to a packed weekend. i apologize for the inconvenience, but i would prefer to have an axis player on call if this is the case.
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how does 6pm gmt-5 sound for saturday ?
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well, that would be 9 o'clock for me, which would work.
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stealth its the other way around :P, 6pm gmt-5 (est) would be 3pm gmt -8 (pst).
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hmm. well then i might be able to. at least until 4, so if we could get it going a little earlier, say 30 min, that would be perfect.
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how does 6pm gmt-5 sound for saturday ?
Works for me
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so 5:30 pm gmt-5, everyone try to be online by 5pm gmt-5, so we can start by 5:30pm.
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Here we go. I will conclude:
steathattack1 vs Kleinburger
Rumplund Father Glimz
TanoSkywalkerEF Evisela
Meeting time: (GMT-5) 17:00 (convert to (GMT) 22:00) Saturday, 2 June
Battle time: (GMT-5) 17:30 (convert to (GMT) 22:30) Saturday, 2 June
Any oppose?
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Thats like 19 here in Sweden right?
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22:30 GMT? That's 00:30 GMT+2, current Swedish timezone.
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that works for me.
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Here we go. I will conclude:
steathattack1 vs Kleinburger
Rumplund Father Glimz
TanoSkywalkerEF Evisela
Meeting time: (GMT-5) 17:00 (convert to (GMT) 22:00) Saturday, 2 June
Battle time: (GMT-5) 17:30 (convert to (GMT) 22:30) Saturday, 2 June
Any oppose?
Idk idk I can get on anytime before 18:00 -5 EST :(
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Maybe meet up at 1600 est and play by 1630 then ? I would like to try and cater to everyone here but odds are someone is going to have to sacrifice something to make this game happen today.
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Works for me. 22.30 GMT that is. I have to sacrifice a party but whatever :P
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Maybe meet up at 1600 est and play by 1630 then ? I would like to try and cater to everyone here but odds are someone is going to have to sacrifice something to make this game happen today.
That would work for me, I just can't get on from 17:00-18:00, b/c my bro needs to use this comp.
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OK, re-scheduled:
steathattack1 vs Kleinburger
Rumplund Father Glimz
TanoSkywalkerEF Evisela
Meeting time: (GMT-5) 16:00 (convert to (GMT) 21:00) Saturday, 2 June
Battle time: (GMT-5) 16:30 (convert to (GMT) 21:30) Saturday, 2 June
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in other words, east cost usa, 5:00
west coast usa 2:00
sweden 11:00
(i think, am very possibly wrong)
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No I think you are correct Stealth. 23.00 Sweden
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ApeMen will be the reserve player for no-shows on the allied side.
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i would also be fine to support my dear father XD
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Game is up, 3v3 The Great Patriotic war awaiting axis players arrival.
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ill join now
EDIT: gimme a sec guys, im having problems joining.
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We have a Soviet Victory for round 1 of the battle for Kiev, however, Axis player stealthattack had to leave before the third match could be finished(The second match was called off and did not count because of game crashes). How will this be resolved? Will we reschedule the match, call it a draw, or call it a victory for the soviets(Since the match that was counted was a soviet victory)? :-\
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We need to find a replacement I guess :P
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If acceptable to both parties I can take this win as the Soviet victory. If the game was too close to call and the axis think that they definitely can win then I would suggest to keep trying to play Kiev.
Just got off work, sorry if I was late.
EDIT: If Stealth is not present, and the Axis can't find a replacement in the next 2 and 1/2 hours to play, then I think this will count as Soviet Victory. (Even if it is a draw, the Axis can not gain territory.)
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In fact, Axis team didn't admit defeat. We still have time before the week end. steathattack have his work to do. Mainly problem is the allies player drop in every battle. They said the game crash, but our Axis player never crash before. I don't know if this can assume technical error or not but in fact, we can't continuously restart the match since not everybody have time to do that.
First battle we can admit the allies victory, but we still have 2 more match and won't admit defeat So, till the end of this week, we will still make battle. I will schedule battle time ASAP.
Note: We won't accept any technical error like dropping or anything else. Since we can't verify if it really or not, so the Allies player make config in their computer to make sure they won't drop.
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No territory will be ceded to the Axis unless there are 2 more 3v3s (On any map at this point, preferably Kiev) and the Axis win both of those matches.
We can either call it a Draw or Soviet Victory in this case, but it doesn't matter.
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Really ? I entered this tourny to have fun not "drop" my way to victory. I wanted to play all the way through but a relic crash is a relic crash they happen and tbh they happen quite often on some of these user created maps. While I take offense to your allegations, I do however understand the position your in, being competitive in nature I would question anything that the otherside say's "oh sorry I crashed" or whatever. We do not know what exactly is causing the crashes either, so fixing the issue on our end is improbable at best.
So lets just remember Rule #1 and be cool like the Fonz. I'm sorry for any inconvenience this may have caused.
On a side note we were lucky we could even connect everyone together with the NAT errors some players were getting and other connection issues.
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In Klienburger's defense EF does have a tendency to drop ALOT. Like during half way through a game I crash and them my opponent thinks I'm being a sore loser by dropping.
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Since we can't verify if it really or not, so the Allies player make config in their computer to make sure they won't drop.
You can't fix the crash errors. I've also noticed that the more user made content used, the more likely to crash. (Example: Soviet player on an EF map is more likely to crash than an American player on a vanilla map.) That's just how the game works, it's not just EF either, I've played numerous other mods where the game crashes a lot. I understand what you're saying and I can understand why you feel that way, but accusing us of dropping purposely is, imo, not the way to express you're frustration with the technical difficulties we've been having (Including the lobby problem). Now, instead of arguing, I think we should work together and find out how to fix these problems.
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Well. I don't mean to blame you, the game have its problem as well, I admit that. But in fact, noone want to lose because technical error, right? So I hope we can solve by re schedule the match at same time today.
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Well. I don't mean to blame you, the game have its problem as well, I admit that. But in fact, noone want to lose because technical error, right? So I hope we can solve by re schedule the match at same time today.
I agree that we should reschedule, b/c, yes that would be dumb if it was a Soviet victory due to game errors. Hopefully, we can reschedule it for today or tomorrow, before attack orders are given.
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This game must be played and I must have 2 more replays within the next 7 hours or territory will not be ceded to the Axis team. Period.
The game can not be held Monday because that is when Round 4 starts.
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well, i would like cranial to note my protest, as though the first game was a soviet win, the second was an allied victory. i would also have noted that it was always the allied players that dropped/crashed, and while they may not be able to fix this, if its counted as win, players could theoretically, structure a crash in order to effectively defend a territory. i do not mean to implicate the allied team, and i definitely dont believe they crashed on purpose, but the facts still stand.
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Then who i online have to login to game now
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I waiting in game now
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If I do not have sufficient replays for games in less than 3 hours, I will call this match a forfeit.
well, i would like cranial to note my protest, as though the first game was a soviet win, the second was an allied victory. i would also have noted that it was always the allied players that dropped/crashed, and while they may not be able to fix this, if its counted as win, players could theoretically, structure a crash in order to effectively defend a territory. i do not mean to implicate the allied team, and i definitely dont believe they crashed on purpose, but the facts still stand.
Stealth, I understand your concerns, but I can not award territory for a game that has ultimately not been played because of timezones and technical issues. I can only declare victory for the axis if the allies fail to get their shit together, don't make a team to defend, or just don't show.
This is the most reasonable I feel I can be.
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This match has been declared a Draw due to technical issues and inability to call a common time upon realizing there were technical issues.
A rule will be added soon to help curb this.
Thanks,
Cranial