Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => General Discussion => Topic started by: fannypack on September 25, 2009, 10:17:48 PM

Title: What you can and can't do.
Post by: fannypack on September 25, 2009, 10:17:48 PM
Hi all.

I'm mainly interested in this mod because it gives a new faction to play with and the others get old after a while. With that said I'd like to ask some questions.

As a mod developer, what are some of the limitations into incorporating extra factions? Can you indeed create new factions complete with everything the other factions include. Such as doctrines, units, unit buttons, in-game tutorials etc.

Does the new faction REPLACE any faction or is it just a new selectable faction? Also, can they ally with either side?

Just wanting a breakdown on some things. What has been the biggest hurdle in creating an expansion?

EDIT: I saw some of these were kind of answered in the FAQ but I just want a dev to take a few moments to walk us through the life of a coh modder. From the first breakthrough moments where you found out how to do "this" and then everyones jaw dropping when it was learned how to do "THAT".

No need to give away secrets.
Title: Re: What you can and can't do.
Post by: akn102991 on October 11, 2009, 08:48:14 AM
Hi all.

I'm mainly interested in this mod because it gives a new faction to play with and the others get old after a while. With that said I'd like to ask some questions.

As a mod developer, what are some of the limitations into incorporating extra factions? Can you indeed create new factions complete with everything the other factions include. Such as doctrines, units, unit buttons, in-game tutorials etc.

Does the new faction REPLACE any faction or is it just a new selectable faction? Also, can they ally with either side?

Just wanting a breakdown on some things. What has been the biggest hurdle in creating an expansion?

EDIT: I saw some of these were kind of answered in the FAQ but I just want a dev to take a few moments to walk us through the life of a coh modder. From the first breakthrough moments where you found out how to do "this" and then everyones jaw dropping when it was learned how to do "THAT".

No need to give away secrets.

To Answer some basic questions (from the knowledge already given)

In regards to creating a new faction:  As far as I know, they were able to (by some sort of witchcraft, presumably) put an entirely new faction into CoH, as evidenced by some of the pictures released (like the one including the Ostheer in the options for germans. 

In regards to Russia being playable on both sides:  As far as I know, it is limited to being Allies.  Which makes sense.

In regards to replacing current factions:  they stated very explicitly that it would not TOUCH the other factions one bit:  which is an incredibly wise decision. 

The rest of your comments seem more appropriate for a post-mortem, and not for pre-release, where they are working on getting the product out the door.
Title: Re: What you can and can\'t do.
Post by: Aouch on October 11, 2009, 02:55:13 PM
AFAIK it's not possible to creat a new faction. In one of the patches, Relic put something in, to prevent adding a new faction.
But I think, the EF-Team got help from some of the Relic DEV-guys.
Somewhere a DEV from the EF-Team mentioned something similiar.


Post Merge: October 11, 2009, 02:59:51 PM
AFAIK it's not possible to create a new faction. In one of the patches, Relic put something in, to prevent adding a new faction.
But I think, the EF-Team got help from some of the Relic DEV-guys.
Somewhere a DEV from the EF-Team mentioned something similiar.

EDIT: I found it. Quote from WartyX:
Quote
Relic have been fantastic recently in helping us develop this mod, especially when they could be working on their more recent game or future projects.
Title: Re: What you can and can\'t do.
Post by: akn102991 on October 11, 2009, 04:26:27 PM
Quote
Relic have been fantastic recently in helping us develop this mod, especially when they could be working on their more recent game or future projects.

This points to (at least some of the staff) relic wanting to make eastern front, but has to balance their resources to stay afloat, and not making an official eastern front expansion.

Which is great for you guys:  Here's to the best mod since desert combat!
Title: Re: What you can and can't do.
Post by: Dominic 'Dragon' Cassidy on October 13, 2009, 03:01:34 AM
Yeh, i did see a video, ages ago, where they were saying they wanted to sort of release it in chapters, each one focusing around a different element/area of the war.

I guess they got pulled in by the the whole CoH: Online (China & Korea) thing.
I mean come on, to put things mildly, huge fucking market :P