Company of Heroes: Eastern Front

Eastern Front Mod (Read-Only) => Suggestions => Ostheer Suggestions => Topic started by: Hellc@t on October 20, 2013, 02:49:24 PM

Title: New Sniper
Post by: Hellc@t on October 20, 2013, 02:49:24 PM
A very missing unit in this game is a sniper, but not just any kind of a sniper. I'm talking about a German sniper with the K98 scoped rifle. Wehrmacht has a G43 sniper, Ostheer has a Mkb42 marksman, and I thought it would be nice to make it like in T1 to be the marksman and in T2 to be the sniper with K98 or vice versa . What do you think?

And, I also want to say that you have made the BF109 plane and you abandoned it. I don't see why it can harm the balance or whatever you think it is not good for Ostheer if you put it to strafe infantry while Ju87 attacks tanks and vehicles in the same ability 'Acces High'
Title: Re: New Sniper
Post by: Gerrit 'Lord Rommel' G. on October 20, 2013, 06:15:55 PM
Sniper: One sniper per nation is enough. Ostheer has its cool and unique Mkb 42 "Marksman". It was a decision between a "classical" sniper or the Ostheer one with the burst mode ability.
Me109: We have made so much models and we havent used them. This is one unit of this long list. Perhaps it will be implemented but at the moment; be patient ;)
Title: Re: New Sniper
Post by: Hellc@t on October 20, 2013, 07:17:05 PM
Whatever you say... what about if you can make it a reward unit for Werhr sniper? and it can be different from the original one like at vet 3 instead of rapid firing, being able to move quickly exactly as the US sniper at vet 3 while cloaked...
Title: Re: New Sniper
Post by: Alexander 'ApeMen' J. on October 20, 2013, 09:43:44 PM
mh i think wehr have already enought reward units
and like rommel said one sniper should be enought for a faction^^
Title: Re: New Sniper
Post by: Codename "Tiger" on October 22, 2013, 07:07:41 PM
I agree the two Devs...
The EF Sniper are almost the same as Wehr or Us, only diffrence: price is 40 lower and they need more micro (Hide only after a few secs in cover) Thats important to stop Sniper Spam
Title: Re: New Sniper
Post by: Gerrit 'Lord Rommel' G. on October 22, 2013, 10:51:02 PM
And Ostheer marksman has the burst mode ability. A nice ability :P
Title: Re: New Sniper
Post by: Miles Dixon on October 24, 2013, 01:01:13 PM
I would prefer on other new units compared to Sniper though...
Title: Re: New Sniper
Post by: Codename "Tiger" on October 24, 2013, 01:14:03 PM
Sorry i really cannot understand your problems with the Ostheer sniper...It shoots like all vanilla snipers
the only thing is you cannot hide this unit normal...

@ Devs

Btw one Bug with Ostheer Sniper, you cannot "unhide" him there is no symbol.
Expert Tip: Press "C" than the sniper will be not hidden ;D

But thats a little thing you can fix in the next Patch
Title: Re: New Sniper
Post by: Blackbishop on October 24, 2013, 05:42:06 PM
Indeed, it was reported by @chaosval3 (IIRC that was his username) and it was fixed.