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« on: April 24, 2012, 10:19:06 AM »
Hi,
A friend of mine and I really enjoy playing the eastern front mod. Sure, we are occasional playsers and, hence, not professionals, but we are improving. From our experience, the step from "easy" to "normal" is a significant one. Often, it is really frustrating that we seem to loose ALWAYS when units of equal strength meet on the battlefield (especially on maps crowded with buildings). When comparing "easy" and "normal", we got the impression that for "normal" the probability values are changed significantly to our disadvantage. It is always a matter of tactics of course. However, we have the general impression that changing to difficulty "normal" means weakening our units to class "cannon fodder".
Hence, our question is: could somebody please give a basic characterization of the different AI steps (and the pertinent major changes)?