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General Discussion / Let us Create mod for CoH2!!
« on: June 30, 2013, 12:55:30 AM »
I don't know where to create this topic so i'm making this here.
My point is, CoH1 is or will be completely dead because of no support from Relic and EF mod currently plays very few people. CoH2 is a future.
What i really want is to create a mod that will be twice or even more better than CoH2 that we all know, sucks at the moment, and to make a mod that people would buy CoH2 only to play OUR greatest mod, for example like CS and DayZ.
If we make a mod, similar to EF mod that is based on CoH2 mechanic (ofc improved) we could overwhelm CoH2 in all aspects
First what should be done:
- Ostheer and Soviets army should be rebalanced completely, add new vehicles, new units
- then we should focus on veterancy system because i dislike things that gives your unit 50% reduced damage, it should give few minor buffs and one major buff for each veterancy
- fix the cover system and cover from buildings
- create new commanders system, ofc based on CoH2 but highly improved (for example i had an idea in which doctrine abilities would have lvl's unlocked on higher CP's, giving bigger buffs
- after that we should focus on mapmaking for this mod maybe? if worldbuilder will be released from Relic.
Right now i NEED your support for this project, i know many of us are disappointed cuz of current CoH2. If we won't make mod for CoH2 who would make it? You are probably the only team that could do that. What say you guys?
My point is, CoH1 is or will be completely dead because of no support from Relic and EF mod currently plays very few people. CoH2 is a future.
What i really want is to create a mod that will be twice or even more better than CoH2 that we all know, sucks at the moment, and to make a mod that people would buy CoH2 only to play OUR greatest mod, for example like CS and DayZ.
If we make a mod, similar to EF mod that is based on CoH2 mechanic (ofc improved) we could overwhelm CoH2 in all aspects
First what should be done:
- Ostheer and Soviets army should be rebalanced completely, add new vehicles, new units
- then we should focus on veterancy system because i dislike things that gives your unit 50% reduced damage, it should give few minor buffs and one major buff for each veterancy
- fix the cover system and cover from buildings
- create new commanders system, ofc based on CoH2 but highly improved (for example i had an idea in which doctrine abilities would have lvl's unlocked on higher CP's, giving bigger buffs
- after that we should focus on mapmaking for this mod maybe? if worldbuilder will be released from Relic.
Right now i NEED your support for this project, i know many of us are disappointed cuz of current CoH2. If we won't make mod for CoH2 who would make it? You are probably the only team that could do that. What say you guys?
