Company of Heroes: Eastern Front

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Messages - GonTo30

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1
Ostheer Suggestions / Ostheer Doctrine Idea
« on: March 03, 2010, 02:48:27 AM »
Doctrine 1:

Struktur-Ultimatum

1 Cp-Structural Engineers-Call in off map engineers to build a special building called the Bewegliche Träger-Struktur.

3 Cp-Engine Rollers-Mobile AT Base can now be built at the Bewegliche Träger-Struktur.

5 Cp-Mighty Argonaut- A one time infantry unit called the Mächtiger Argonaut can be called into the battlefield. The unit has a massive amount of hitpoints. He can throw smoke/grenades/anti-tank grenades.(Can be upgraded with a panzershreck ability.
__________________________________________

Structural Engineers- 180 Manpower

Engine Rollers- The cost of the AT base vehicle would be 320 Manpower and 50 fuel. (AT vehicle can set up anywhere and gets extra damage when set up).

The Mighty Argonaut- The unit would cost 850 Manpower.




This is a rough idea, please don't be rude and keep unnecessary comments to yourself please. :)

2
Red Army Suggestions / Russian DP-28 Machine Guns
« on: March 03, 2010, 01:46:01 AM »
As seen in Eastern Front when you have the choice of either PPSH-41's or DP-28's the DP-28 improves short range, when infact it was a weapon used for medium range.

Range- 800m=.26 miles

So in my opinion I think the DP-28 upgrade should say Improves Medium/Long Range.

Its just a suggestion, I think it would be good.

Edit: Calculation fixed.

3
Red Army Suggestions / Re: Russian Soldier Truck
« on: February 12, 2010, 02:57:10 AM »
*Note*

Stay on Topic

4
Bugs & Tech Support / Cheat Mod?
« on: January 31, 2010, 08:07:50 PM »
Is this compatible with cheat mod v2.601?
And if so how do you put Cheat Mod on Eastern Fronts?

5
Red Army Suggestions / Re: Russian Soldier Truck
« on: January 29, 2010, 01:36:58 AM »
Thank You all for supporting my idea.

6
Suggestions / Re: Russian Campaign Idea
« on: January 29, 2010, 01:33:48 AM »
The second mission was my idea...if you read my first post.

7
Red Army Suggestions / Re: Mechanics and Tanks
« on: January 25, 2010, 01:55:19 AM »
Its actually the OT-133...I suggested the unit for the mod, but I don't know if it will be recognized. The idea of all tanks ride-able would be cool too.

8
General Discussion / Re: 6 Choice Unit Poll (1)
« on: January 25, 2010, 12:39:08 AM »
I will get all the specs I have made to you guys soon let me just find them.

9
Ostheer Suggestions / Re: Idea: Ostheer Unit
« on: January 24, 2010, 10:42:21 PM »
This is the whole concept-

Name-Rail Gun
Summary- Can be placed inside a base and has a medium size fire distance with high accuracy.
Less than a 25 Pounder
1 Shell per Fire
Cool down 3-5 minutes
Howitzer
Cost-500 Manpower 100 Fuel
Pop-5

10
Ostheer Suggestions / Re: Idea: Ostheer Unit
« on: January 24, 2010, 10:01:25 PM »
It would be under the Field Defenses and instead of it being placed on a rail way it could be placed right on the ground, but would be immobile.


But would only be able to be put in the owners base.

11
General Discussion / 6 Choice Unit Poll (1)
« on: January 24, 2010, 09:58:35 PM »
*Before Voting Read This*
These Units are not official and may not become official.
They are from other sections of the board and were all placed together to see which one is the most popular.
Feedback is not necessary but would like to have.

Here's the Russian Specs:

I was thinking of a modification to the Russians if it isn't to much of a hassle.

I did some research and this is what i though.

Here is the things I have though of.

Results:

An Upgrade for the Barracks Can now build-

Russian medics- They Heal any unit within a small proximity of them. Cost:100 Manpower
Pop-3
and
Russian Commissar Squad- 3 highly trained officers who can influence any Russian soldiers in a small to medium length proximity of them to fight more aggressively and without fear.
Cost:350 Manpower
Pop-5

Russian Tank Hall-

The OT-133 Russian Flamethrower Tank-
The Russian OT-133 would be small and weak but very dangerous towards infantry and buildings.
Upgrades-One Extra Barrel for Bullets to come out of.
Cost for Upgrade-50 Ammunition
Total Cost of Tank-350 manpower and 45 fuel.
Pop-5

You can find this tank and more on this website I found while researching.

For a list of World War 2 Russian Tanks- http://www.onwar.com/tanks/ussr/index.htm

For the specs for the OT-133-
http://www.onwar.com/tanks/ussr/data/ot130.htm\


Thank You for your time I hope you look this over.

If you could please reply to me as soon as you can I'm very eager to know what you think.

New Addition-

I have noticed there isn't any unit to spot snipers so I though of one this is what I cam up with.

Support Center-

Russian Scouter- The Russian scouter would be unarmed but would be able to spot any sniper within a medium size radius.
It would also have the same ability as the commanders, the ability to use binoculars.
Upgrade-Further Site
Upgrade Cost-50 Ammunition
Total Cost for Unit-150 Manpower
Pop-1

Here's the Ostheer Specs:

*Read this before voting*
These are not official and may not become official.


The Juggernaut- Main Idea: A powerful tank with one giant barrel and two smaller (ostwind type) barrels on both sides of it.

Fortress Point- Main Idea: An emplacement that would be set up around a secured point which would allow 4 soldiers to garrison in. The fortress would take damage but the soldiers wouldn't

Tank Slowing Ability- Main Idea: A trap that would make tanks/vehicles move very slowly even if they already did.

12
Off Topic / Super Mario Flash
« on: January 24, 2010, 09:48:29 PM »
Hi guys just wanted to know if anyone else playing Super Mario Flash its a really fun game.

13
General Discussion / Re: Not able to log in?
« on: January 24, 2010, 09:10:47 PM »
I use the steam version though.

14
Red Army Suggestions / Re: Russian Soldier Truck
« on: January 24, 2010, 08:35:53 PM »
Cheaper but very very weak.

15
General Discussion / Re: Not able to log in?
« on: January 24, 2010, 08:33:52 PM »
How long do you think it will be until we can log back in... also why isn't there an offline system where you wouldn't need to log in.

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