1
Red Army Suggestions / PTRD's & Petrol Bombs
« on: February 07, 2010, 06:36:01 PM »
The PTRD is way too strong against heavy armor, I agree it should destroy light vehicles but I think it should only have a slowing effect on heavy armor the way the Bren Gun can button a tank, that is what they used them for in the late war anyway.
Perhaps when you upgrade the Man vs. Tank it will then become possible to track-off a heavy tank & stop it completely so the infantry can have their way with it but the idea that PTRD squads can actually blow up a Stugg or a Panther is a bit silly.
On the other hand the Soviets would also use Petrol Bombs as anti-tank weapons, the idea was that they would throw it on the back of the tank & the engine would flood with smoke & stall, the crew would also have to get out when the air intakes would fill the cab with smoke & then the Russians would shoot them as they jumped out ... perhaps a slowing effect on a tank or even an engine stall would be a cool way to make the Petrol Bomb more useful.
Naturally the conscripts throwing them would not be all that accurate & may need many tries to actually hit the mark, but that is what more conscripts are for!
Taking from Tails of Valor a bit, maybe the Ostheer tank crews can bail making the replacement tank less expensive or leaving the hulk to be recovered later so crews can gain veterancy as the game goes on & even pilot different tanks!
I digress, I'll drop that one in the Ostheer thread.
Perhaps when you upgrade the Man vs. Tank it will then become possible to track-off a heavy tank & stop it completely so the infantry can have their way with it but the idea that PTRD squads can actually blow up a Stugg or a Panther is a bit silly.
On the other hand the Soviets would also use Petrol Bombs as anti-tank weapons, the idea was that they would throw it on the back of the tank & the engine would flood with smoke & stall, the crew would also have to get out when the air intakes would fill the cab with smoke & then the Russians would shoot them as they jumped out ... perhaps a slowing effect on a tank or even an engine stall would be a cool way to make the Petrol Bomb more useful.
Naturally the conscripts throwing them would not be all that accurate & may need many tries to actually hit the mark, but that is what more conscripts are for!
Taking from Tails of Valor a bit, maybe the Ostheer tank crews can bail making the replacement tank less expensive or leaving the hulk to be recovered later so crews can gain veterancy as the game goes on & even pilot different tanks!
I digress, I'll drop that one in the Ostheer thread.