Company of Heroes: Eastern Front

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Jean Sibelius

Pages: [1]
1
Ostheer Suggestions / Re: Ability suggestion thread:
« on: March 04, 2010, 01:27:47 AM »
Here u can post or discuss your ability suggestions!
( e.g. doctrine abilities and so on! )
i would like to send very heavy artillery to the small bases in COH EF. like Schwerer Gustav (offmap), Karl-Gerät(doctrine vehicle), 688th Railroad Artillery Battery 280mm(Doctrine emplacement, available only in the borders of the  map to build a small railroad)..etc.

Railroad Artillery

i know is hard to make up but I think you can maintain game balance, making railways artillery vulnerable(20 population, capturable, weak vs counter artillery strikes, soft armor, 10 amno consume per shot) because its superior range and firepower.

Karl-Gerät

24 population, medium armor, slow reload, lost of fuel.

Schwerer Gustav

4 shells for 100 amno each, 30sec per shot. I´m thinking in the V2 effect for each shot or something. Only 24 shots per game because  burns its barrel beyond that.

game balance:

It is need to suppress the use of ammunition in  other skills "in order to provide the giant cannon". Also be needed to maintain a very weak supply truck, like Katyusha but wiht a big explotion capable to damage other vehicles if it is destroyed close to the railgun or Karl-Gerät. without supply truck the monster can only fire 2 shells.

Pages: [1]