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Ostheer Suggestions / Re: Ability suggestion thread:
« on: March 04, 2010, 01:27:47 AM »Here u can post or discuss your ability suggestions!i would like to send very heavy artillery to the small bases in COH EF. like Schwerer Gustav (offmap), Karl-Gerät(doctrine vehicle), 688th Railroad Artillery Battery 280mm(Doctrine emplacement, available only in the borders of the map to build a small railroad)..etc.
( e.g. doctrine abilities and so on! )
Railroad Artillery
i know is hard to make up but I think you can maintain game balance, making railways artillery vulnerable(20 population, capturable, weak vs counter artillery strikes, soft armor, 10 amno consume per shot) because its superior range and firepower.
Karl-Gerät
24 population, medium armor, slow reload, lost of fuel.
Schwerer Gustav
4 shells for 100 amno each, 30sec per shot. I´m thinking in the V2 effect for each shot or something. Only 24 shots per game because burns its barrel beyond that.
game balance:
It is need to suppress the use of ammunition in other skills "in order to provide the giant cannon". Also be needed to maintain a very weak supply truck, like Katyusha but wiht a big explotion capable to damage other vehicles if it is destroyed close to the railgun or Karl-Gerät. without supply truck the monster can only fire 2 shells.