Company of Heroes: Eastern Front

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Messages - Panocek

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Balance Discussion / Re: [1.23] ISU-152
« on: January 23, 2011, 08:21:52 PM »
Sadly, we've screwed up the values for the ISU gun and the damage is 'mental'. We'll amend it in a patch very soon

One 0 (zero) too much? ;D
I wonder, how ISU will perform, with barrage modified to fire 4 shells, but with longer cooldown between shots (dunno, 1/2 or 3/4 of "standard" rate of fire) and corrected damage.

2
Announcements / Re: Eastern Front 1.30 Patch
« on: January 22, 2011, 07:20:55 PM »
It was a balance change for the penal troops. They are now unsuppressable instead, making them easier to use

Unsuppressable, you say?


 ::)

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Balance Discussion / Re: [1.23] ISU-152
« on: January 22, 2011, 04:35:24 PM »
Well, in 1.30 ISU is awesome in compstomp, but in PvP might be too powerful - now it can destroy Stug without vet in one hit, vetted Stug and Panzer 4, when hit with the ISU, literally in one piece are held together by the driver shoelaces. Panther its just matter of 2 hits, and it annihilates infantry around tank thanks to AOE. Against neutral buildings, is inconstant - sometimes ISU can level entire building in one shot, sometimes it deals less damage than AT guns.

And barrage ability is nice counter against Paks and mortars ;D

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Red Army Suggestions / Re: Unit - Reward suggestions thread:
« on: October 19, 2010, 08:17:39 PM »

T-34s are good against infantry, T90 have nice suppression values. I think the soviet armor is ok, if the soviets would have an unit like that you are using the wrong reasons.

Replacing the T34/76 from 1943 with a model from 1941 could be interesting. But I don't know if it worth the change.

Yes, T90 is excellent at suppressing infantry, but in terms of killing speed its low. T90 + infantry wins, but, soviet armor, alone, is inferior to American/German counterparts, who have a mg (.50 or MG42), that can do some damage, especially at close range.

But, this is the so-called "IMHO".

Between 1943 and 41 only difference is turret, remaking entire tank is not necessary.

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Red Army Suggestions / Re: Unit - Reward suggestions thread:
« on: October 19, 2010, 12:52:13 PM »
blablabla

KV-1, i totally agree and like Xeones said it should be 3CP and stats/prices similar to Churchill, maybe a bit better gun!
SU-76 shouldn't need Tank Hall like blackbishop said and it should be a fast but fragile TD!
I don't quite get this one; here's what i understood: The T-34 replaces the SU-85, can fire it's cannon and use the flamethrower like Churchill Crocodile, then it has either an upgrade to make the flamethrower more efficient or to upgrade it to T-34/85 with flamethrower?If it's like so it's a pretty good idea but why does it need a limiting?Maybe a cost increase since it has cannon and flamethrower too but other than that i see no point in limiting it's numbers!But honestly im not that much into flamethrower tanks!  ::)

For now, the only serious drawback of soviet armor is overall ineffectiveness against infantry, compared to Sherman with .50 or Panzer 4 with MG42. If, "croc T-34" (or OT-34) would be unlimited and only more expensive, then, last last serious drawback is gone. Second, OT-34 weren't that common, and, OT-34/85, with decent cannon against tanks and flamethrower to counter AT infantry, could be considered... OP

And what about idea of replacing current T34/76 (model 1943, with hexagonal turret), with older one, with side sloped turret (model 1941 IIRC)? Stats the same, just different model/skin. Also I'm thinking about option, that remaining T-34/76, when 85mm gun upgrade is bought, can be upgraded (for munition cost) with applique armor, like this one
http://commons.wikimedia.org/wiki/File:T34_2.jpg

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Red Army Suggestions / Re: Unit - Reward suggestions thread:
« on: October 19, 2010, 08:28:05 AM »
...
-SU-76 as replacement for Zis AT gun. Unit similar to PE Marder, but more fragile, slower, built from upgraded Support Barracks, but requires Tank Hall present. Armory upgrade increase rate of fire and/or gives munitions with increased penetration for short duration;
...

If the unit will be crap I don't think you need to wait for Tank Hall. I like this idea(thinking to avoid the strawmen bug for AT), but not the part of the Tank Hall. It should be able to be at the same time that ZiS-2, otherwise what use will have?

Well, some people would like to cry "OP", "imba" etc when soviets would have self propelled gun so early, no matter it would take beating from everything that shoots something more than blank rounds. Also, it would make SU-85/100 tank destroyers a bit useless. But if the idea of SU-76 is adopted, as far as I'm sure you Devs make it realistic divided by balanced :)

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Red Army Suggestions / Re: Unit - Reward suggestions thread:
« on: October 18, 2010, 03:22:35 PM »
-KV-1 as replacement for Sherman from Breakthrough strategy. Churchill-like tank, with nice armor and average gun;
-SU-76 as replacement for Zis AT gun. Unit similar to PE Marder, but more fragile, slower, built from upgraded Support Barracks, but requires Tank Hall present. Armory upgrade increase rate of fire and/or gives munitions with increased penetration for short duration;
-SU-85/100 replaced with T-34 with flamethrower (Croc Churchill style), armory upgrade increases rate of fire/range of flamethrower or arms it with 85mm gun (like "old" T-34), manpower/fuel/population cost increased or limited to 2-3 tanks per commander;

My little thoughts

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Bugs & Tech Support / minor bugs in EF
« on: September 25, 2010, 07:24:25 PM »
Well, this is my first post here, and I would like post here some small annoyances. No, they don't cause crashes, and I guess that most of players won't ever notice them. I noticed :)

1) - incompatible gun animations for sergeant in Shock Guards squad. Sergeant's gun, ppsh-41 is animated correctly, as smg, but owner of this ppsh uses it like bolt action rifle
pics:
http://img201.imageshack.us/f/cohef1.jpg/ - operating "bolt" in ppsh
http://img718.imageshack.us/f/cohef2.jpg/ - ppsh self reloads while sergeant still aims with... weapon
http://img535.imageshack.us/f/cohef3.jpg/ - this time sergeant reloads between ppsh shots

2) weird weapon in hands of Partisans
for comparison:
http://img841.imageshack.us/f/cohef4.jpg/ - soviet mosin-nagant 1938
http://img689.imageshack.us/f/cohef5.jpg/ - german mauser 98k
and
http://img826.imageshack.us/f/cohef6.jpg/ - Partisans... mauser-nagant 1998k (I guess)

3) When calling tank riders with t-34 (or t-34 with tank riders), icon lacks information about population cost

4) IMHO russian sniper in sharpshooter team should use scoped mosin-nagant (like this one - http://world.guns.ru/rifle/mosin91-30s.jpg), especially as he uses bolt action animations. Scoped SVT should be used only by sniper ace.

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